Beta Patch 9038 Class Changes

Posted 4th Oct 2008 02:35 AM by Maticus

The latest build comes with more class tweaks (and hopefully bug fixes, not being able to summon a ghoul as a DK was kinda annoying). Check out the changes below, continued after the break:


[druid]Druid[/druid]

Balance

  • Typhoon - Max rank damage reduced to 735 Nature damage. 3 ranks added for a total of 4.
  • Insect Swarm - Wording changed to “decreasing their chance to hit with melee and ranged attacks” from “decreasing their chance to hit”.

Feral

  • Predatory Instincts - Now reduces the damage taken from area of effect attacks by 10/20/30%. Up from 5/10/15%.
  • Dire Bear Form - Now increases armor contribution from items by 370%. Down from 400%.

Restoration

  • Nourish - Mana cost reduced to 18% of base mana, down from 22%.

[dk]Death Knight[/dk]

Blood

  • Blade Barrier - Changed to when you have no Blood runes. (Old No runes)
  • Heart Strike - Damage increased. (Now Rank 6 60% weapon damage plus 220.8, and an additional 110.4 bonus damage per disease.) (Old Rank 6 50% weapon damage plus 184.0, and an additional 92.0 bonus damage per disease. )

Frost

  • Frost Presence - Armor contribution from items increased to 65%. (Old 45%)
  • Frost Strike - Now cannot be dodged, blocked, or parried.
  • Black Ice - Frost and Shadow damage doubled (Now 6/12/18/24/30) (Old 3/6/9/12/15)
  • Tundra Stalker Passive Icy Touch damage lowered by 25%, expertise increase doubled. (Now 5/10/15/20/25% increase to icy touch damage, and 2/4/6/8/10 expertise) (Old 20/40/60/80/100% increase to icy touch damage, and 1/2/3/4/5 expertise.)

Unholy

  • Blood-Caked Blade - Chance to proc doubled, and now does an additional 12.5% damage for each of your diseases on the target. (Now 10/20/30%) (Old 5/10/15%)

[hunter]Hunter[/hunter]

Marksmanship: 

    [mage]Mage[/mage]

    Arcane

    • Missile Barrage - Gives your Arcane Blast, Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 4/8/12/16/20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs and missiles will fire every .5 secs. Up from 3/6/9/12/20%.

    [paladin]Paladin[/paladin]

    Holy

      [rogue]Rogue[/rogue]

      Combat

        Subtlety

          [shaman]Shaman[/shaman]

          Elemental

            Enhancement

            • Flurry - Haste increased by 5% (Now 10/15/20/25/30) (Old 5/10/15/20/25)
            • Dual Wield Specialization - Chance to hit while dual wielding doubled (Now 2/4/6%) (Old 1/2/3%)
             

            [warlock]Warlock[/warlock]
            Affliction

              Destruction

                [warrior]Warrior[/warrior]

                Arms

                • Strength of Arms - Increases your total Strength and Stamina by 2/4% and your Expertise by 2/4.

                Fury

                • Unending Fury - Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2/4/6/8/10%. Changed from reducing rage cost.

                Protection

                  Source




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                  Page 1 of 2 pages  1 2 >
                  Xython
                  Posted 04, Oct 2008 07:52 AM
                  (0)
                   

                  * Improved Fire Nova Totem - Changed to 50/100% chance to reduce movement speed for 2 seconds. (Old 50/10% chance to stun for 2 seconds)

                  I think you mean 50/100% on the second one… Sorry for the annoyance.

                  Reply
                   
                  Xython
                  Posted 04, Oct 2008 07:52 AM
                  (0)
                   

                  * Improved Fire Nova Totem - Changed to 50/100% chance to reduce movement speed for 2 seconds. (Old 50/10% chance to stun for 2 seconds)

                  I think you mean 50/100% on the second one… Sorry for the annoyance.

                  Reply
                   
                  Xython
                  Posted 04, Oct 2008 07:52 AM
                  (0)
                   

                  * Improved Fire Nova Totem - Changed to 50/100% chance to reduce movement speed for 2 seconds. (Old 50/10% chance to stun for 2 seconds)

                  I think you mean 50/100% on the second one… Sorry for the annoyance.

                  Reply
                   
                  nobbie
                  Posted 04, Oct 2008 11:33 AM
                  (0)
                   

                  Predatory Instincts is actually a bear tank nerf as it only works in cat form now.

                  Reply
                   
                  nobbie
                  Posted 04, Oct 2008 11:33 AM
                  (0)
                   

                  Predatory Instincts is actually a bear tank nerf as it only works in cat form now.

                  Reply
                   
                  nobbie
                  Posted 04, Oct 2008 11:33 AM
                  (0)
                   

                  Predatory Instincts is actually a bear tank nerf as it only works in cat form now.

                  Reply
                   
                  Baboon
                  Posted 04, Oct 2008 01:56 PM
                  (0)
                   

                  Not even a new icon for Priests smile

                  Reply
                   
                  Baboon
                  Posted 04, Oct 2008 01:56 PM
                  (0)
                   

                  Not even a new icon for Priests smile

                  Reply
                   
                  Baboon
                  Posted 04, Oct 2008 01:56 PM
                  (0)
                   

                  Not even a new icon for Priests smile

                  Reply
                   
                  Mazhulsage
                  Posted 05, Oct 2008 12:35 AM
                  (0)
                   

                  So, hang on… Druids not only get armor from now on that’s Rogue armor and less armor on that armor… Then Druids ALSO get a 30% reduction in armor as well? Wtf?

                  Reply
                   
                  Page 1 of 2 pages  1 2 >

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