Beta Patch 9038 Class Changes

Posted 4th Oct 2008 02:35 AM by Maticus

The latest build comes with more class tweaks (and hopefully bug fixes, not being able to summon a ghoul as a DK was kinda annoying). Check out the changes below, continued after the break:


[druid]Druid[/druid]

Balance

  • Typhoon - Max rank damage reduced to 735 Nature damage. 3 ranks added for a total of 4.
  • Insect Swarm - Wording changed to “decreasing their chance to hit with melee and ranged attacks” from “decreasing their chance to hit”.

Feral

  • Predatory Instincts - Now reduces the damage taken from area of effect attacks by 10/20/30%. Up from 5/10/15%.
  • Dire Bear Form - Now increases armor contribution from items by 370%. Down from 400%.

Restoration

  • Nourish - Mana cost reduced to 18% of base mana, down from 22%.

[dk]Death Knight[/dk]

Blood

  • Blade Barrier - Changed to when you have no Blood runes. (Old No runes)
  • Heart Strike - Damage increased. (Now Rank 6 60% weapon damage plus 220.8, and an additional 110.4 bonus damage per disease.) (Old Rank 6 50% weapon damage plus 184.0, and an additional 92.0 bonus damage per disease. )

Frost

  • Frost Presence - Armor contribution from items increased to 65%. (Old 45%)
  • Frost Strike - Now cannot be dodged, blocked, or parried.
  • Black Ice - Frost and Shadow damage doubled (Now 6/12/18/24/30) (Old 3/6/9/12/15)
  • Tundra Stalker Passive Icy Touch damage lowered by 25%, expertise increase doubled. (Now 5/10/15/20/25% increase to icy touch damage, and 2/4/6/8/10 expertise) (Old 20/40/60/80/100% increase to icy touch damage, and 1/2/3/4/5 expertise.)

Unholy

  • Blood-Caked Blade - Chance to proc doubled, and now does an additional 12.5% damage for each of your diseases on the target. (Now 10/20/30%) (Old 5/10/15%)

[hunter]Hunter[/hunter]

Marksmanship: 

    [mage]Mage[/mage]

    Arcane

    • Missile Barrage - Gives your Arcane Blast, Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 4/8/12/16/20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs and missiles will fire every .5 secs. Up from 3/6/9/12/20%.

    [paladin]Paladin[/paladin]

    Holy

      [rogue]Rogue[/rogue]

      Combat

        Subtlety

          [shaman]Shaman[/shaman]

          Elemental

            Enhancement

            • Flurry - Haste increased by 5% (Now 10/15/20/25/30) (Old 5/10/15/20/25)
            • Dual Wield Specialization - Chance to hit while dual wielding doubled (Now 2/4/6%) (Old 1/2/3%)
             

            [warlock]Warlock[/warlock]
            Affliction

              Destruction

                [warrior]Warrior[/warrior]

                Arms

                • Strength of Arms - Increases your total Strength and Stamina by 2/4% and your Expertise by 2/4.

                Fury

                • Unending Fury - Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2/4/6/8/10%. Changed from reducing rage cost.

                Protection

                  Source




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                  Page 2 of 2 pages  <  1 2
                  Mazhulsage
                  Posted 05, Oct 2008 12:35 AM
                  (0)
                   

                  So, hang on… Druids not only get armor from now on that’s Rogue armor and less armor on that armor… Then Druids ALSO get a 30% reduction in armor as well? Wtf?

                  Reply
                   
                  Mazhulsage
                  Posted 05, Oct 2008 12:35 AM
                  (0)
                   

                  So, hang on… Druids not only get armor from now on that’s Rogue armor and less armor on that armor… Then Druids ALSO get a 30% reduction in armor as well? Wtf?

                  Reply
                   
                  Wintrow
                  Posted 05, Oct 2008 08:39 AM
                  (0)
                   

                  Actually, we used to have item armor + 400% = 500%
                  Now we’ll have item armor + 370% = 470%
                  470/500 = 0.96

                  —> It’s only a 4% nerf

                  Still, the rogue armor thing is painful. But I expect the Protector o/t Pack-talent to make up for that…

                  Reply
                   
                  Wintrow
                  Posted 05, Oct 2008 08:39 AM
                  (0)
                   

                  Actually, we used to have item armor + 400% = 500%
                  Now we’ll have item armor + 370% = 470%
                  470/500 = 0.96

                  —> It’s only a 4% nerf

                  Still, the rogue armor thing is painful. But I expect the Protector o/t Pack-talent to make up for that…

                  Reply
                   
                  Wintrow
                  Posted 05, Oct 2008 08:39 AM
                  (0)
                   

                  Actually, we used to have item armor + 400% = 500%
                  Now we’ll have item armor + 370% = 470%
                  470/500 = 0.96

                  —> It’s only a 4% nerf

                  Still, the rogue armor thing is painful. But I expect the Protector o/t Pack-talent to make up for that…

                  Reply
                   
                  Loralye
                  Posted 05, Oct 2008 04:32 PM
                  (0)
                   

                  What I see is that someone at Blizz obviously loves the Rogue Class and absolutely hates the hunter class.  During all of this "Class Balancing" bs they have nerfed the hunter class and made the Rogue class more OP than ever before.  And blizz wonders why many solo and pve oriented players are packin up and movin on.  Its already bad enough that you are forced into pvp to get any decent gear so you can possibly get in on a heroics run.  But now they have made it damn near impossible for anyone to survive against a class that can hit you from 15 yards away, unseen i might add.  Then have have of your life taken away before you even know what hit ya.  Blizz take your love affair with the Rogue class and stick it!! You claim to be balancing the classes but all you have done is make the most OP more OP. And, yet still have yet to show any love for the Hunter Class which is still the most UNviable class for end game and pvp in the game.  WTG Blizz.  Why dont you just remove the class all together??

                  Reply
                   
                  Loralye
                  Posted 05, Oct 2008 04:32 PM
                  (0)
                   

                  What I see is that someone at Blizz obviously loves the Rogue Class and absolutely hates the hunter class.  During all of this "Class Balancing" bs they have nerfed the hunter class and made the Rogue class more OP than ever before.  And blizz wonders why many solo and pve oriented players are packin up and movin on.  Its already bad enough that you are forced into pvp to get any decent gear so you can possibly get in on a heroics run.  But now they have made it damn near impossible for anyone to survive against a class that can hit you from 15 yards away, unseen i might add.  Then have have of your life taken away before you even know what hit ya.  Blizz take your love affair with the Rogue class and stick it!! You claim to be balancing the classes but all you have done is make the most OP more OP. And, yet still have yet to show any love for the Hunter Class which is still the most UNviable class for end game and pvp in the game.  WTG Blizz.  Why dont you just remove the class all together??

                  Reply
                   
                  Loralye
                  Posted 05, Oct 2008 04:32 PM
                  (0)
                   

                  What I see is that someone at Blizz obviously loves the Rogue Class and absolutely hates the hunter class.  During all of this "Class Balancing" bs they have nerfed the hunter class and made the Rogue class more OP than ever before.  And blizz wonders why many solo and pve oriented players are packin up and movin on.  Its already bad enough that you are forced into pvp to get any decent gear so you can possibly get in on a heroics run.  But now they have made it damn near impossible for anyone to survive against a class that can hit you from 15 yards away, unseen i might add.  Then have have of your life taken away before you even know what hit ya.  Blizz take your love affair with the Rogue class and stick it!! You claim to be balancing the classes but all you have done is make the most OP more OP. And, yet still have yet to show any love for the Hunter Class which is still the most UNviable class for end game and pvp in the game.  WTG Blizz.  Why dont you just remove the class all together??

                  Reply
                   
                  Page 2 of 2 pages  <  1 2

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