No WoW On Consoles

Posted 27th Aug 2008 05:32 PM by Maticus

Blizzard have spoken again about why we probably won’t see World of Warcraft on consoles, in an interview with Videogamer.

WoW’s J Allen Brack explained some of the difficulties involved in transferring the game over to console:

World of Warcraft is designed as a PC game. It’s designed to have a keyboard and a mouse. So the controls and the control scheme that you have are very PC centric. If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it’s a very challenging proposition.

Tom Chilton also chipped in:

It’s really not that we have anything against consoles, I mean we love console games also. And I’m sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It’s just more like a square peg round hole thing for our game. It just wasn’t designed with that in mind.

It’s not that RPGs can’t be played on consoles, Oblivion was very successful, but MMOGs prove trickier due to communication - most people chat to each other by typing in WoW - as well as the other issues Brack mentioned above.

But if that’s all it will take for WoW to be available on consoles, why don’t Sony, Microsoft and/or Nintendo just develop a keyboard and mouse that works with their systems? You’d have to be able to connect to the regular internet too, of course.

Is WoW just too big, would it be too much work to make the game compatible for consoles, or are there other issues?




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Tunga
Posted 27, Aug 2008 07:48 PM
(0)
 

The 360 accepts any standard USB keyboard.

Reply
 
Tunga
Posted 27, Aug 2008 07:48 PM
(0)
 

The 360 accepts any standard USB keyboard.

Reply
 
Xeodus
Posted 27, Aug 2008 08:16 PM
(0)
 

Don’t get me started on Halo….

Ok so Halo 3 I’m sure is good, but it just can’t compare to the range of PC shooters, and again, mouse and keyboard >>>>>>>>....> controller

Reply
 
Xeodus
Posted 27, Aug 2008 08:16 PM
(0)
 

Don’t get me started on Halo….

Ok so Halo 3 I’m sure is good, but it just can’t compare to the range of PC shooters, and again, mouse and keyboard >>>>>>>>....> controller

Reply
 
Xeodus
Posted 27, Aug 2008 08:16 PM
(0)
 

Don’t get me started on Halo….

Ok so Halo 3 I’m sure is good, but it just can’t compare to the range of PC shooters, and again, mouse and keyboard >>>>>>>>....> controller

Reply
 
Xlorep DarkHelm
Posted 27, Aug 2008 08:44 PM
(0)
 

@Tunga it really doesn’t matter if the 360 accepts any standard USB keyboard, there just are technical limitations involved with bringing the game to consoles, that do extend a bit beyond the mere keyboard. If you have a 360 with a keyboard & a mouse, how does that differ from a PC game then? What about connectivity? Would X-Box 360 customers need to play WoW, with a WoW subscription *and* a Live subscription?

The PS3 could, arguably, have a mouse & keyboard as well. Once again, it would be "yet another platform" to support.

Heck, the Wii can support a keyboard, and the Wii Remote could substitute for a mouse as a pointing device (or someone could make an attachment for the remote that is a mouse). However you run into a space issue quick, fast, and in a bloody hurry, so as much as I like the Wii, I just plain don’t see this happening unless there is a fundamental change in Nintendo’s ideas for hard drive storage on the Wii.

How easy or difficult would it be to get mods for WoW on the 360 or PS3? How much more would Blizzard need to expand their tech support/customer support staff in order to handle a new platform like the 360 or PS3? Never mind the additional complexity in getting the code to cross-compile into those platforms, which would most likely be a one-time cost in time and manpower to get it working and then it could potentially be left alone… Except for when system updates for either console happen that changes something requiring potentially new builds to be released.

No… I’d say that WoW on consoles is a logistical nightmare. And some of which are the primary reasons WoW isn’t built to run natively on Linux either.

Reply
 
Xlorep DarkHelm
Posted 27, Aug 2008 08:44 PM
(0)
 

@Tunga it really doesn’t matter if the 360 accepts any standard USB keyboard, there just are technical limitations involved with bringing the game to consoles, that do extend a bit beyond the mere keyboard. If you have a 360 with a keyboard & a mouse, how does that differ from a PC game then? What about connectivity? Would X-Box 360 customers need to play WoW, with a WoW subscription *and* a Live subscription?

The PS3 could, arguably, have a mouse & keyboard as well. Once again, it would be "yet another platform" to support.

Heck, the Wii can support a keyboard, and the Wii Remote could substitute for a mouse as a pointing device (or someone could make an attachment for the remote that is a mouse). However you run into a space issue quick, fast, and in a bloody hurry, so as much as I like the Wii, I just plain don’t see this happening unless there is a fundamental change in Nintendo’s ideas for hard drive storage on the Wii.

How easy or difficult would it be to get mods for WoW on the 360 or PS3? How much more would Blizzard need to expand their tech support/customer support staff in order to handle a new platform like the 360 or PS3? Never mind the additional complexity in getting the code to cross-compile into those platforms, which would most likely be a one-time cost in time and manpower to get it working and then it could potentially be left alone… Except for when system updates for either console happen that changes something requiring potentially new builds to be released.

No… I’d say that WoW on consoles is a logistical nightmare. And some of which are the primary reasons WoW isn’t built to run natively on Linux either.

Reply
 
Xlorep DarkHelm
Posted 27, Aug 2008 08:44 PM
(0)
 

@Tunga it really doesn’t matter if the 360 accepts any standard USB keyboard, there just are technical limitations involved with bringing the game to consoles, that do extend a bit beyond the mere keyboard. If you have a 360 with a keyboard & a mouse, how does that differ from a PC game then? What about connectivity? Would X-Box 360 customers need to play WoW, with a WoW subscription *and* a Live subscription?

The PS3 could, arguably, have a mouse & keyboard as well. Once again, it would be "yet another platform" to support.

Heck, the Wii can support a keyboard, and the Wii Remote could substitute for a mouse as a pointing device (or someone could make an attachment for the remote that is a mouse). However you run into a space issue quick, fast, and in a bloody hurry, so as much as I like the Wii, I just plain don’t see this happening unless there is a fundamental change in Nintendo’s ideas for hard drive storage on the Wii.

How easy or difficult would it be to get mods for WoW on the 360 or PS3? How much more would Blizzard need to expand their tech support/customer support staff in order to handle a new platform like the 360 or PS3? Never mind the additional complexity in getting the code to cross-compile into those platforms, which would most likely be a one-time cost in time and manpower to get it working and then it could potentially be left alone… Except for when system updates for either console happen that changes something requiring potentially new builds to be released.

No… I’d say that WoW on consoles is a logistical nightmare. And some of which are the primary reasons WoW isn’t built to run natively on Linux either.

Reply
 
Mazrack
Posted 27, Aug 2008 11:31 PM
(0)
 

i never even dreamt that Warcraft would go on a console, just didnt see it happen

but thats a good thing because Warcraft need sto be complex with all the buttons and skills, not just move around and swing with a sword

Reply
 
Mazrack
Posted 27, Aug 2008 11:31 PM
(0)
 

i never even dreamt that Warcraft would go on a console, just didnt see it happen

but thats a good thing because Warcraft need sto be complex with all the buttons and skills, not just move around and swing with a sword

Reply
 
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