Patch 3.1.2 Hotfix on Druids, Paladins and More

Posted 23rd May 2009 03:02 AM by Medievaldragon

Blizzard hotfixed the Druid and Paladin in what may be considered a nerf.  Both classes might see a slight decrease in their damage in PvP most notably.  The Thorns ability and Retribution aura will do less damage.  Tanks will notice better health procs from Blood Draining enchant.  It was bugged and wasn’t doing its job as intended.  Wintergrasp Demolishers gets a welcomed fix.

Blizzard Quote:

  • A bug with the Blood Draining weapon enchant has been fixed to allow the Blood Reserves to restore the proper amount of health.
  • Wintergrasp Demolishers should now properly damage all Siege Workshops.
  • The bonus damage from spell power on the Druid ability Thorns has been reduced by half.
  • The bonus damage from spell power on the Paladin ability Retribution Aura has been reduced by half. The threat generated by that damage has been doubled per point of damage to keep the threat generation about equal to before.




Both Thorns and Ret Aura scale with spellpower, which is not in abundance on tanks. On the other hand, on level 80 classes with spell power they could hit an attacker for 1000 or more damage per hit of just passive damage that doesn’t even requrie a button press. That’s pretty generous.




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