Russian Forums, the New Blizzard Authenticator, and New Illidan Wallpaper

Posted 2nd Jul 2008 04:26 PM by Maticus

Blizzard have announced the opening of the Russian forums on the EU WoW site:

[blue=http://forums.wow-europe.com/thread.html?topicId=4672858937&pageNo=1&sid=1#0]We’re happy to announce that the Russian forums are now open, giving Russian-speaking players a place to gather and discuss about the upcoming Russian Technical Alpha, Localization Beta and release. Please observe the forum guidelines when posting, and especially note that the only allowed language on the Russian forums is, naturally, Russian.[/blue]

Poster Ysgarth has written a lengthy description on how the new Blizzard Authenticator works:

The Blizzard Authenticator is a token that you can put for example on your keychain. It has a little display that, once your press the button will generate a 6-digit number that changes every minute.

This number is used as a 1-time password. This means the password is only valid once. When you use it to log in, the code becomes invalid and any hacker trying to access your account later with the same number won’t be able to log in.

A hacker wanting to access your account will now, in addition to keylogging your username and password, have to physically break into your house and steal the authenticator to see what number it displays. But hackers are clever people. Isn’t there any way for them to know which number the authenticator is going to display? The answer is no, and here’s why.


Continued here

Vaneras added a new Illidan wallpaper as seen below. Click for the largest resolution:

Illidan4.jpg




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Pharoahe
Posted 02, Jul 2008 04:28 PM
(0)
 

I look forward to the Russian realms going live, so I don’t have to PuG with russians who refuse to speak in English.

Reply
 
Pharoahe
Posted 02, Jul 2008 04:28 PM
(0)
 

I look forward to the Russian realms going live, so I don’t have to PuG with russians who refuse to speak in English.

Reply
 
Pharoahe
Posted 02, Jul 2008 04:28 PM
(0)
 

I look forward to the Russian realms going live, so I don’t have to PuG with russians who refuse to speak in English.

Reply
 
WatcherZero
Posted 02, Jul 2008 05:46 PM
(0)
 

Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Reply
 
WatcherZero
Posted 02, Jul 2008 05:46 PM
(0)
 

Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Reply
 
WatcherZero
Posted 02, Jul 2008 05:46 PM
(0)
 

Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Reply
 
Xlorep DarkHelm
Posted 02, Jul 2008 05:56 PM
(0)
 

[quote=WatcherZero;4140751]Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Who said anything about keygens? It is a RSA-like generator. 6 digits translates to 1,000,000 possible combinations, or about 20-bit encryption. Further, Blizzard doesn’t even need to share the public key for the encryption which makes it even harder to break, the clocks are set to an unknown starting point, counting seconds…. which makes it even more of a challenge for would-be code crackers.

Nah… I’d say that for a video game, this is more than adequite. It would take someone cracking the code 2 to the 20th power in complexity to crack the code, while the authenticator can generate one much easier. It works against the code-breaker, since to really be able to crack it with any real chance, the person cracking the code would need to know the public key for the encryption, and the starting point of the counter. Knowing which algorithm might also be useful, but I’d say it is a safe assumption that it is using the open, and currently best available security standard of the RSA (used in SSL applications, like https, ssh, sftp, etc.) algorithm to generate the code.

Reply
 
Xlorep DarkHelm
Posted 02, Jul 2008 05:56 PM
(0)
 

[quote=WatcherZero;4140751]Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Who said anything about keygens? It is a RSA-like generator. 6 digits translates to 1,000,000 possible combinations, or about 20-bit encryption. Further, Blizzard doesn’t even need to share the public key for the encryption which makes it even harder to break, the clocks are set to an unknown starting point, counting seconds…. which makes it even more of a challenge for would-be code crackers.

Nah… I’d say that for a video game, this is more than adequite. It would take someone cracking the code 2 to the 20th power in complexity to crack the code, while the authenticator can generate one much easier. It works against the code-breaker, since to really be able to crack it with any real chance, the person cracking the code would need to know the public key for the encryption, and the starting point of the counter. Knowing which algorithm might also be useful, but I’d say it is a safe assumption that it is using the open, and currently best available security standard of the RSA (used in SSL applications, like https, ssh, sftp, etc.) algorithm to generate the code.

Reply
 
Xlorep DarkHelm
Posted 02, Jul 2008 05:56 PM
(0)
 

[quote=WatcherZero;4140751]Yeah because keygens are a secure and uncrackable form of copy protection in pc programs!

lol

Who said anything about keygens? It is a RSA-like generator. 6 digits translates to 1,000,000 possible combinations, or about 20-bit encryption. Further, Blizzard doesn’t even need to share the public key for the encryption which makes it even harder to break, the clocks are set to an unknown starting point, counting seconds…. which makes it even more of a challenge for would-be code crackers.

Nah… I’d say that for a video game, this is more than adequite. It would take someone cracking the code 2 to the 20th power in complexity to crack the code, while the authenticator can generate one much easier. It works against the code-breaker, since to really be able to crack it with any real chance, the person cracking the code would need to know the public key for the encryption, and the starting point of the counter. Knowing which algorithm might also be useful, but I’d say it is a safe assumption that it is using the open, and currently best available security standard of the RSA (used in SSL applications, like https, ssh, sftp, etc.) algorithm to generate the code.

Reply
 
WatcherZero
Posted 02, Jul 2008 08:08 PM
(0)
 

This is the same method uses to generate the keys for your software, their just done in the factory. If you can work out the algorythm (by having a half dozen keys or the encoder) or the starting number you can quite easily crack them and produce your own working keys.

Reply
 
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