Vindication Talent Changes

Posted 8th Jun 2009 11:15 PM by Medievaldragon

Blizzard applied a hotfix to tweak the way Vindication for Retribution Paladins works in Arena PvP scenarios.  Some players will no doubt raise their voice about this issue, but the way it was explained made sense.  Basically in an arena match where there is a Ret paladin, the opponent is fighting at 60% health potential rather than at full 100%.  How?  Vindication knocks off 20% of an opponent’s health at the beginning of an Arena Match.  When that player reaches 20% health ... Hammer of Wrath kicks in. If you do the math, it makes sense why Vindication was toned down.

Blizzard Quote:
We are in the process of completing a hotfix that could go live as early as this afternoon that will make the Paladin talent Vindication no longer reduce Intelligence or Stamina from the target it is applied to. The talent will continue to reduce Agility, Spirit, and Strength as it currently does. We felt this change will help balance the ability out, especially in the lower arena brackets where they are very prominent, while not being a negative impact on a Retribution Paladin’s PvE dps.

Once this hotfix is live, the tooltip will be incorrect until we can update it in the next content patch.

Increasingly it felt like someone playing against a Ret-Pally really only had 60% of their health bar because Vindication took away 20% from the start and then Hammer of Wrath kicked in when they had 20% left. This change was something we could confidently hotfix and would have a minimal to no impact on the PvE side of things.




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Filed under: Classes, Paladin

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