WoW is Killing Itself.

Posted 1st Jul 2009 01:49 AM by Rushster

In the latest edition of MMO Weekly on IncGamers Jeff Hollis discusses how to bring the long, slow and painful death to an MMO, and oddly rnough the topic is World of Warcraft. Here’s a snip:

Yeah, that’s right, you heard me.  WoW is in the act of committing suicide, and Blizzard don’t even know it.  Now, before you get all huffy and angry with me (save that for later, you Blizzlovers, you), allow me to give you a bit of background.  And when I say background, I mean way, waaaaay back, to the games that inspired WoW in the first place, and to where these games went wrong.

Read the full article..




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Leviathonlx
Posted 01, Jul 2009 04:57 AM
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So I see a article that says WoW is killing itself then gives no examples and then says ‘I’ll tell you why next week’. It almost seemed like a news post whining about raiding catering to the top 5% which WoW no longer even does.

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neptuneajax
Posted 01, Jul 2009 07:17 AM
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I’d like to take some time to publicly codemn this piece of writing. This is shameless self promotion on the behalf of Inc gamers, giving us some hastily written and very poorly researched and thought out article. “Check next week for more”? What the hell is that?  Did the author run out of misguided, fraudulent things to comment on? WOW Has taken SO many steps to assure the casual members of the community at least some raid time, and face all the hardcore raiders of WOW have mostly now quit because any newb with a few hours on his/her hands can get GOOD loot. Please PLEASE Incgamers hire a competent writer who doesn’t base things on his own bias of being a completely inadequate gamer.  Hire me.

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Greenfield
Posted 01, Jul 2009 09:11 AM
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it sounds the same as monster under my bed… no examples, no nothing, even monster have beter chanses to be trusted, than this

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Traxion
Posted 01, Jul 2009 12:41 PM
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All the things the author pointed out are kinda invalid for WoW. He says Battlegrounds and Raids ruined the game… Firstly, what else are level cap players to do? Second, they haven’t ruined the game - BGs and Raids are more popular than ever!

And has anyone told him there are 10 man raids now? Pugs can do them, it’s not an exclusive club anymore. Guess we’ll hve to wait and see if he comes up with better reasons for his conclusion next week.

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SSH83
Posted 01, Jul 2009 10:30 PM
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Great… tell us something we don’t already know.

Blizzard dev have repeated publicized statistics about how low the end-game participation rate have been and how they had made it a goal to increase participation.  Meaning they know about the participation rate that this article is doom-n-gloom about.

Maybe Mr Hollis, as brilliant as he is, forgot where he got those statistics (or maybe he just made them up)?

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SSH83
Posted 01, Jul 2009 10:37 PM
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Maybe if Hollis did research on recent WoW development, he would be writing about how Blizzard is successfully digging itself out of the hardcore-raiding pit.

Or maybe if he looked real hard, he would find out about how Blizzard’s attempts to do just that is alienating a lot of its fanbase and dispelling its hold over many of its most addicted players.

The more i think about it the more i think that article epic fails in delivering what its topic indicates.

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Rushster
Posted 02, Jul 2009 02:27 AM
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I guess Jeff will get to the nitty gritty next week. I am looking forward to the second part of this.

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