WoW Patch 3.3.2 Hotfixes - March 4, 2010
Posted 5th Mar 2010 03:43 AM by Medievaldragon [Edit this post]

Bornakk posted the recent bug fixes applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted. Raid groups should feel more comfortable now against Lord Marrowar who will wait a short amount of time before engaging a target right after bone storm. This will give the tanks without the charge or death grip ability to reach him in time before he hits a random player.

There are many other Icecrown Citadel changes for 10 and 25-player heroic encounters which might help your raiding.

Blizzard Quote:
  • In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
  • In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
  • In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
  • In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
  • In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
  • In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.



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