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Blackmoore
08-04-2004, 09:40 PM
I know a few members of the forum got into City of Heros. Can someone tell me whats goin on with that game? Looks good, sounds good, tastes good, smokes good all good. Can't be better than Wow but I wanna an update.

Essex
08-04-2004, 10:22 PM
yeah I hope I get into the open beta. Might buy it who knows.

ScytheNoire
10-04-2004, 02:02 AM
well, i've been playing it, thus my recent absence from these boards. :)
but there is still an NDA, it won't be lifted until probably the 14th/15th.

the game is good though, a lot of fun. it's not like any other MMORPG i've played, it's actually fun. it's more action based, more simplistic in design and play. the design was really thought out well. the interface is really nice, good enough to be a Blizzard game. it's one of those games, like Blizzards, that you can just start playing and go from there. the character creation is really the best out there, nothing comes close. it's so fun making new Heroes that it could almost be a game in itself. this game is the first MMORPG i've liked, in fact, i love it. i'll be playing this until WoW comes out, would probably keep playing this even after. not even sure if i want into the WoW beta, i'd rather be playing CoH right now. i can't really compare it to any other game, it's got some stuff from other games, but it's really unique in it's own right.

even as a Beta, i give the game a 9/10. it's not perfect, but it's an amazingly good job for a first time developer. you just have to find the right character build for your style of play. i know i've already found mine. :)

Arathelle
10-04-2004, 02:18 AM
Sounds good, I need something to bide my time I'm so tired of lineage 2 already, hopefully I will get into the open beta as well, although I dont really like the super hero theme I'm a mmo junkie so I'll try anything once.

Essex
10-04-2004, 02:35 AM
I just got done reading the 24 page thread over at Penny Aracade about Coh and now I really want to play it. But it coming out in April is bad because of papers and finals and what not.

I don't understand it if the game is as good as everyone says why don't they remove the NDA? I want to see these awesome costumes, the powers, everything. I mean wow isn't out for another 6-9 months and yet we get pictures all the damn time.

Blackmoore
10-04-2004, 03:53 AM
Jeez, sounds like an extremely worthy game. If I ever get it, it goes in my showcase.

Tulor
10-04-2004, 04:54 AM
Well, I don't post much so you probably don't consider me a "member of the forums" but I am also in the pre-order group of testers. Sorry, NDA prevents me from saying how cool it would be to be a superhero jumping across the rooftops thwarting an evil cult's attempt's to hold spooky ritual's which involve a sacrifice, and not of the lamb kind if you get my drift.

Mostly the game is fresh in its approach to the MMO market. It's fast paced, it has real strategy as in you feel like you are actually playing a game and not just watching your avatar fight. The variety of character's you can make, both power and costume wise, make it fun to team up with people of the same archetype as you, fire and ice gets the job done my friend. I will definately get this game, and since I got the pre-order I will be in 3 days early, desperately trying to get to the flying power level so I can show off in Atlas park on day 1 of retail :winner: . Anyway, the game is great and basically finished. A worthy game of my money and time until WoW comes out, and probably some during WoW since it feels more like a game I can play for 30 minutes and feel like I did something.

Tulor

Essex
10-04-2004, 05:05 AM
I don't get why you don't just tell us something juicy tulor I mean who here would report you? Like you said we don't know you so we whoudln't have a vested intrest in you getting kicked out of the beta. I don't get those NDA's why is everyone so afraid to talk about stuff.. I mean your on a blizzard game fourm what's the chances the owners of COH are gonna come by and see you talking stuff about them. Especially when all that stuff is good and the game comes out this month.

Then again I just like knowing something no one else does.

Tulor
10-04-2004, 05:19 AM
Well, I'll say this much. The game is built around quests mainly, much like WoW will be. You get various contacts that are generally associated with a level range, your first one being 1-5, the second two that I got were roughly 5-10. This of course makes for a frustrating time if you only do your quests since you will probably just be level 5 by the time you exhaust your first contact, leaving you in a world of pain if you attempt to solo your own instanced missions from your new contacts.

The solution to this is to join a group, and do group members quests as well. Sure the xp is split up in a group so you are getting less xp per enemy, but it scales the number of enemies up meaning that you gain xp much quicker if you tackle missions as a group instead of solo. The powers are awesome, you start the character creation by picking an origin (determines who your first contact is and who you fight most of the time) and an archetype. The archetypes are what you would consider classes in other games, and there are only 5 to choose from. However, playing a scrapper (meelee man) with primary focus in swords and secondary in regeneration is very different that someone who is playing a scrapper with primary power dark melee (think of evil magical fists of doom) and secondary power ice armor. Personally I like the blasters most of all, they would be considered the nukers of CoH but I don't like applying these stereotypes since the character isn't as fragile as a mage and has a good number of moves that help with his close range skill.

Making your character then moves to designing a costume, and you should spend some time on this since you will probably never see someone else that looks like you. Some things seem really popular, but the majority of players will look very different from eachother, making it fun to pick out friends from a distance etc. No capes in the game though, but I don't really like capes anyway.

Their is a little bit of tediousness in the game, mostly when you get a lame non-instanced mission like go kill 10 gang members. No one likes these quests since you really have no way of knowing where to look. Later you can head out to dangerous zones where big groups of baddies spawn making it much faster to get 10 kills, but when you are level 3 and running around Atlas Park you will have a hard time finding the right guys. Thankfully they said they are fixing this spawn issue and even when it was bad (my first day of play was the first day lots of pre-order beta invites went out and newbie zone was packed) I didn't spend more than 30 minutes to get the mission done and was quickly rewarded with a new mission to venture into the sewers and put a stop to a group of insane doctors intent on building an army of the living dead out of corpses they pilfered from the local morgue.

The fighting has so much action in it, I find it amazing. I'm constantly running and jumping to gain space and hide behind objects, throwing out a ball of lightning that hit's enemies in an area and doing damage over time. Triggering my inspirations (think potions) to beat boss creatures and saving very thankful citizens from zombification or the more standard mugging.

There's more I could say, but I'm going to go play now. The game is great, get it and during release I'll show people around. And thanks to the cool sidekick system a level 1 can go off and fight with his level 15 friend and be effective in the battle .

Tulor

Essex
10-04-2004, 05:35 AM
thank you very much Tulor :)

yeah I hear the sidekick system is great, its a really good idea too. That way you can truely be a mentor to a new bie. I don't know if you can answer this Tulor and if not thats fine but like are you stuck with your mentor as a sidekick?

Like if I'm a level 15 badass and want to help a newbie out can I make him my side kick for just a few mins or is he my sidekick forever?

If you can't answer that's fine I understand :) I really wish I could see some of the characters people have made (other than the screenshots cause you tend to only see like the same five charactes then)

Tulor
10-04-2004, 05:40 AM
at any time the sidekick or head honcho can end the whole thing. Therefore it can be used as a temporary thing or a more permanent thing depending on the two people.

cryodude
10-04-2004, 05:55 AM
this sounds like a way cool game. And if it is getting released soon i may go ahead and pre-order it as reading all about WoW is great but it'll be months and months b4 most of us finally get a chance to get in and play. Thanks for the great info Tulor. Look forward to seeing you there!!!!!

Essex
10-04-2004, 06:01 AM
yeah if i had the money I'd pre-order now but I don't... plus I'd like to wait till open beta to see if my video card could even handle the game.

ScytheNoire
10-04-2004, 08:12 AM
i agree with everything Tulor says, it's all true. i really prefer the instanced zones where i can be alone or with a team. it makes it much better. some enemies are more difficult to locate and take down, but when they are in public, some dink can just come by and kill of one of your needed kills.

as far as performance goes, this game is definately looking for the long run, it can make use of today's top system, but also make good use of what will be out there a year from now. i have 512MB of RAM and definately would like to have 1GB. i have a Radeon9700Pro, which allows me to run the game at 1024x768 with high detail. interestingly enough, you can actually crank up the detail way past the high level. when i tried to run at 1280x1024, what i use for most games, the game started to really chug along. this could be due to my P4A 1.7GHz, which is getting old, or the 512MB of RAM.

but what i think a lot of the lag is from is the other players. when i go to an instanced area, it's smooth as can be, but go to a highly populated area, it slows to a crawl. so i think they are stressing their servers right now, i can't give numbers, but it's fairly high how many per server they have.

we'd love to give out more info, but beyond generalization that doesn't describe specific stuff in game, we can't say more. i agree that it's dumb that there's still an NDA, but that's why you don't hear people talking about it. they are having fun playing and want to continue to play, thus, they won't spill their guts. if the game was bad, it would be like Lineage II, which has the same publisher and is being released on the same day, yet i've seen tons of people under NDA complain about it.
so don't worry, people not talking while under NDA just means they like the game.

Drakeon
10-04-2004, 11:08 AM
I'm in the beta as well, pretty fun, although im not sure if I'll actually be buying it though.

Just got superjumping (trying top be as vague as possible) and MAN is it an awesome ability, its like Hulks jumps :)

I'd really like to say more, but the NDA is really strict >_>

*is a huge comic book fan*

It's definitely a plus if your a comic book fan, you'll definitely like the game more. Although that doesn't mean you have to be a comic book fan to like it.

Essex
10-04-2004, 04:09 PM
yeah i read quite a bit about over at PA, I don't know if they don't fear the NDA or what but they were free flowing with information :)

Sy let me give you my system specs and you tell me if I could play.

I have a 2.0 celeron processor, 512 mb of ram, and a geforce 4 mmx 64 bit video card. (best thing i could fit into my computer lousy piece of **** from gateway...) I also have dsl of course. Would the game play for me? Would I have to play it at total crap levels just to do anything?

I'm torn as to what I want to make. I've always liked the super heros who just run really fast like flash and quicksilver, so i was thinking get like superspeed, scrapper martial arts/reflexes.

Then I was also thinking of using the type that makes the shields, and i belive kenetics... was that with the defender sub group? I dunno but basically i wanna be like Jean Grey :)

I had all sorts of ideas what to make, i hear that making characters is so sorta like a game unto itself.

what about the costumes i've heard you can't see anyone like but you will you see a lot of people just like you only in red tights instead of blue?

ScytheNoire
10-04-2004, 04:49 PM
Essex, the game will play on your system, it should auto ajust the graphics for your hardware. out of your whole system, the video card probably hurts the most, since it's just meeting minimum spec's (since a GF4MX is basically a GF2SuperUltra). it will play, but don't expect high settings.

there are a lot of possible builds, i describe each briefly without breaking the NDA, since this is info you can find at their site or GameSpy or any other site.

Class - Primary/Secondary powers
Tankers - Defensive/Melee - think Hulk
Scrappers - Melee/Defensive - think Wolverine
Blasters - Ranged/Melee(support) - think Cyclops
Controllers - Controls/Buffs - think Prof X
Defenders - Buffs/Ranged - think Captain America

it's hard to really describe them, because while Tankers have one set of Defenses, Scrappers have different ones, often better suited for that class. each class is really unique in it's own right, and there are sometimes some cross overs, overall, they are all unique to each class.

you can make character the same, but because you level up differently and add different things to your power, different enhancements, you will doubtfully be like any one else you'll meet, unless you work together. i really do believe that every character will be unique after their first few levels.

as far as costumes go, i've seen a lot of Heroes, and while there are sometimes similarities, no one is alike. for example, there are armour sets that all match, such as this leather one i choose for my first character with straps, there are matching tops, pants, boots and gloves. well, i go into the game, and the guy i'm standing next to, first time playing, is wearing the EXACT same outfit as me. i was female with purple hair, he was male with black hair, different faces, but same costumes. d'oh. but even with the same costumes, there are a lot of body sizes, from 4' tall to 7'6" tall (or 7' tall for Huge build). also can go from Athletic build to Muscular build. it's really hard, i'd say near impossible, to ever run into two people the exact same.

one thing i have seen, that i thought they were suppose to ban, was copyright characters and their names. i've seen DareDevil, MoonKnight, IronMan, Hulk, X-Man, and many others. even saw Jeanie from I Dream of Jeanie. :) there is so much variety, you really can make any one.

well, i gotta go play now, feel the need to try out something new.

Essex
10-04-2004, 05:36 PM
thanks scythe. Yeah my video card sucks hard core but what can ya do?

I heard that they were even going to crack down on people that made costumes that were close to other heros. Like if you went out of your way to make yourself Wolverine they would make you change something out of fear of lawsuits. I don't get that really because isn't that why your really playing COH? I mean i'll try to make a hero that's orginal but it'll still probably sound a whole lot like a hero from a comic book.

I think I saw the stripped leather outfit, looks like something Psylocke would wear... can't imainge a guy wearing it though lol.

Well I signed up for the open beta, I really hope I get in :) That'd be the best week ever CoH and Kill Bill 1 on DVD, then go watch Kill bill 2.... speaking of which could I make a character called "The wife" who wears a yellow jumpsuit and uses a katana? That'd be hella cool lol

Ablamar
11-04-2004, 12:48 AM
There is only one thing I am wondering, can Europeans play on the American server when the game is released? I am especially wondering this because they want to give subscribers a copy of a comic every month. This just makes it less of a probability. Unless they don't send the comic to Europe but still allow them play on American servers.

It is just a big thing for me being able to play on an American server. I will only want to play a game when I can otherwise it is no use.

Drakeon
11-04-2004, 01:13 AM
Not to nitpick, but Captain America is nothing like a defender from CoH, hes much more a scrapper :p

Despite there being only 5 classes (archetypes) there is really a lot of variety, considering all the powers you can choose from.

ScytheNoire
11-04-2004, 03:13 AM
for The Wife, yes, you can do it, and yes, there is a skill class called Katana. no joke. so it's 100% possible. :)

for servers, as far as i know, there will only be American located servers. this game is really aimed at an American audience. there are people from Europe in the Beta, i know that, so it's possible to be outside America. also, as far as i know, anyone who subscribes gets the comic regardless of their location.

Drakeon, you're right, Capt America is more of a scrapper. it's hard to really think of comic characters that perfectly match a class since characters in game are so much more varied. take Cyclops, a blaster. but all he does in blast with his eyes, which would be boring. in game, there is SO much more you can do, it's near impossible to find a character in comics that matches a build in game. i know that Wolverine or The Hulk you can make exactly, but most have extra. anyways, it's more fun to make your own than try to emulate some comic book character.
although The Wife would be a great one to use in the game. too bad i only play Defenders. :)

TheDagdaMor145
11-04-2004, 03:05 PM
cant really give any more information other than what is posted already. however, i can say that i have not been on the forums as much these days because i have been playing that game. oh, except to say that since no accurate description was provided, the defender class is tends to be the buffer/debuffer/healer guy. he also has good ranged attack abilities.

Essex
11-04-2004, 04:02 PM
scythe you back off "The Wife" is mine!

I could make a super group called Deadly Viper Assassination Squad... oh the fun I'd have with that lol.

Drakeon
13-04-2004, 03:28 AM
NDA is lifted!

Just read it on beta boards :)

So I'll spill some beans I guess :D

Currently I have a lvl 15 Invulnerability/Stone tanker (Invulnerability defense, Stone offense) and so far hes pretty good, he can certainly take damage, which being a tanker, is important. Tankers don't have the best of damage, but fair pretty well.

I also have a lvl 11 Kinetics/Psychic Defender (Kinetics buff/debuff and Psychic ranged). He's more fun then my tanker right now, the different abilities kinetics gives you are quite fun (siphon speed, transfusion, siphon power, inertia reduction, etc.)

The game's pretty fun so far, can't compare it to WoW since I have yet to play that >_>

The combat is really fast, nothing like EQ's and probably different from WoW's too. Your constantly using your powers (1-0 number keys) and using inspirations (temporary buffs, like potions). Although with no tradeskills, no items, no pvp (yet) and missing several other things, I'm not sure how good its staying power will be, but only time will tell I suppose.

Feel free to ask questions here I guess :p

ScytheNoire
13-04-2004, 04:58 AM
yup, NDA finally gone, and about time, this dame doesn't really need an NDA, it's fun enough.

i played more than 34 hours this past weekend, just couldn't stop playing. it's really a lot of fun, but you really need to group to get the most out of the game. you can solo, usually, but bosses can be real tough.

one issue with the game is that it may be the same stuff over and over. there may need to be a bit more variety. the game is really fun, they got a great foundation to build on, but it does feel like they need to add more. i think it's good enough to keep people happy for at least three months or longer, but the real test will be how quickly they improve upon what they have.

i think this holds true with most MMORPG's, but you almost feel that if they could only have six more months, just six more months. but then i think every MMO feels that way, which is why they are always expanding and growing and evolving. just look at how long EQ has been along for and how much it has changed.

like Drakeon said, anything you want to know about, just ask, and we'll try to answer it the best we can.

as for me, i tried all the character archetypes, but i really enjoy playing a Defender the most. they have Buffs and Ranged attack. they are good in a team, and can solo most areas pretty well, but they have a hard time handling bosses if they are a higher level than themselves. they also can handle small groups and one-on-one battles, but can't go charging into a huge group. there is an issue with them, since their hitpoints are suppose to be higher than Blasters, yet they are actually about the same at higher levels. so they need to improve on them to make them more equal to Scrappers as they are suppose to be.

ScytheNoire
13-04-2004, 05:06 AM
here's something good for those who are curious, it's the latest version of the Hero Planner, Version 1.48.

http://coh.warcry.com/content/community/plannertool/HeroPlannerv148.zip
password for the zip is 'coh1warcry8'

If you get an error while trying to run the program for the first time, you need the system files. Download System Files and place them into the same directory as the program.
http://www.dslx.net/~amy1/HPlanSysFiles.zip

Essex
13-04-2004, 05:15 AM
sweet thank god.

So tell me about the leveling up. I read you can only get one power ever other level? That makes it seem as though in the begining your going to be very limited in the skills you get. At every other level do you get to pick one power from your main/support and the power pool or just one from all three.

Umm.. what else... could you post some screenshots of your characters? I love looking at the different costume options :) are there certain power types that are just weaker than the others. Like is building a character built around super speed viable? Are all combos viable or are some just crappy.

Essex
13-04-2004, 05:17 AM
and that character builder download isn't working

DuskO
13-04-2004, 05:30 AM
Who is developing City of Heroes? What else have they developed? Is this game going to be able to stand up in the already competive and over-saturated MMO market? Thanks.

*And thank God the NDA was lifted. Those things are just dumb.

Essex
13-04-2004, 05:33 AM
well its cyrptic stuidios that are developing it with some help from NcSoft (the lineage people) but it's nothing like lineage from what i understand. No pvp at all in the begninig with plans for an arena type place later on.

Drakeon
13-04-2004, 05:39 AM
Well I don't really know how to post screenshots, nowhere to host either..

Anyways, yes you only get 1 power every other level. Although the begining goes very fast until about 6 (and if you know where to go, you can make 10 in short time) so you get a good amount of skills pretty fast. The other levels you get enhancement slots, which increase the amount of enhancements you can have on a certain skill. The amount of enhancement slots depends on several things though, like the level and the class (or I could be wrong, although my tanker seems to get more enhancement slots then my defender).

Enhancements are "item"s (for lack of a better word) that up a certain skills accuracy, damage, defense, health, etc.

Essex
13-04-2004, 05:44 AM
that's sort of a problem for me i like multiple skills that's what attracts me to wow so much...

so by the time your level six you have how many powers? Can you pick from any power in a list or are their prerequesists like could i learn teleport team first instead of teleport myself?

Drakeon
13-04-2004, 05:49 AM
Let's see...

Level 1 (aka creation)- 2 powers.
Level 2 - 1 Power
Level 4 - 1 Power
Level 6 - 1 Power

5 Powers, not counting rest, brawl and sprint.

No you can't take group teleport before teleport. You have to take teleport foe or teleport friend first, which open up at lvl 6 (all pool powers do) then at lvl 14 teleport opens up, and at lvl 20 teleport group opens up.

My Tanker has superjump btw, its REALLY fun jumping around a city clearing buildings with ease :) It's almsot as fast as superspeed and in some cases faster because you clear objects as where the superspeed user has to run around them.

Essex
13-04-2004, 05:58 AM
ooh.. ok. well what about the superspeed skill set can you pick that out first or do you have to go with flurry (i'm wanting to make a flash type hero)

just how fast is superspeed? I mean is it noticeable? Is it hard to control while doing that?


Also how does ranged attacks work, since you can move about the terrain eaisly could you make a flying assult guy who eventually would be able to fly onto a roof top and snipe the gang members below him without any harm?

Drakeon
13-04-2004, 06:11 AM
ooh.. ok. well what about the superspeed skill set can you pick that out first or do you have to go with flurry (i'm wanting to make a flash type hero)

Nope, all Travel powers (superspeed, superjump, teleportation and flight) are unlocked at lvl 14 and the ones I've experimented with are very fun :)

just how fast is superspeed? I mean is it noticeable? Is it hard to control while doing that?

I've never actually used superspeed (although my kinetics defender has something similar, to a lesser extent), but it goes very fast, although not fast enough that you can't control it. Although you may run into buildings and walls at first, you get the hang of it after a short while.


Also how does ranged attacks work, since you can move about the terrain eaisly could you make a flying assult guy who eventually would be able to fly onto a roof top and snipe the gang members below him without any harm?

Most enemies have ranged attacks and thus can attack you, but there are some exploits at the moment with ranged people and hover (the enemies just running in circles, etc.). Makes it really easy to kill them with no danger. You generally stay hovering or flying, don't generally land on buildings.

Essex
13-04-2004, 06:16 AM
ahh ok. I understand them waiting till level 14 to give you superspeed but if you want to be flash damn that's a long for his basic power lol :)

Ranged attacks are always open to explotation and this game is so heavy on them i thought their might be some problems. (maybe they need to give the mobs an ensnare ability to drag them down lol)

Drakeon
13-04-2004, 06:22 AM
From what I hear the mobs have plenty of stuns/holds/disorients at later levels that if you don't have resistance to them you'll be stunned nearly the whole time.

Of course flying against some villians, like the fifth column (na-zis) probably wouldn't help much since they have nearly no melee types, they are all mostly ranged.

Essex
13-04-2004, 06:26 AM
cool. Man I'm bad to get jazzed up for a game before it comes out. I'm doing it with wow, i did it was ffxi (hated it though) and now i'm doing it for COH. I hope I'm lucky enough to get into the open beta... if i had any cash at all i'd pre-order but i'dl ike to know how it will run on my system.

Tyran_Harasvelg
13-04-2004, 06:51 AM
When does the open beta start? ;)

ScytheNoire
13-04-2004, 08:54 AM
since the NDA is lifted, the Hero Planner 1.49 can be found here:
http://coh.warcry.com/index.php/content/community/plannertool/heroplanner.php

i have some screenshots at my website in the Off Topic forum, www.ioaguild.com
don't want to clutter up this post with screenshots.

Open Beta starts on April 14th, Beta ends April 22nd, pre-orders get to start playing early, on April 25th, and the game comes out on April 28th.

for some of the previous things discussed,
this game is really about being part of a team. it's very easy to find a team, easy to find people, and it's the best and usually most fun way to play. character archetypes are really designed to play off each other. i'll give an example.

Tankers can stand there being assaulted by a half dozen guys, and they do okay damage, but they can't hit the ranged guy and sometimes enemies run away. a Scrapper can take down enemies fast, but he can't always survive getting pounded on six at a time. a Blaster can take down enemies quickly, but can't survive being surrounded. a Defender has heals and buffs, and a weaker than Blaster ranged attack, so they are okay, but they can't handle huge mobs and bosses that well. Controllers can hold enemies, immobilize huge groups, do mass damage, but their damage is weak and they can't take a pounding.

so you need Tankers and Scrappers on the front line, you want a Controller to hold groups and buff, and you need a ranged attack of a Blaster. Defenders can heal and do ranged, while a Controller can hold and do heals. so there is some versitility there.

but the best teams alawys have a nice balance of archetypes, all within close range of each others level. you can sidekick a player once you are level ten and as long as you are three levels higher, but sidekicking isn't always that great. sidekicks get boosted to one level below their mentor, as far as their life and endurance go, as well as their powers, but the bonuses on their powers, the enhancements, won't be up to par with what you would find at that level. so it's an okay way to do thing, you really don't want more than one sidekick in any group. plus, the experience won't be any better, since you'll be getting it based on what level your mentor is, not yourself. so sidekicking is only a way to play with a friend who is higher level, but not a good way to do things.

i like to fly, it's a good way to get a round, you get a defensive bonus when hovering, and it's a must have for ranged characters. you either want leap, flying or teleport. but if you are a flyer, you have to be careful. around level eight you start to face enemies who can do bad things, like stunning you, and then you fall, and that usually hurts. also, if you run out of endurance, you fall. that's a bad thing.

you do have attacks that can do things like stun and immobilize, knockback, there's all sorts of various effects. so far they don't last too long. enemies have to play by the same rules you do, they have endurance and recharge time on their attacks to, so usually even though you may be stunned, they won't get in any more attacks than normal.

the thing i wouldn't like about superspeed is that already, just with normal running, you can get some load lag. it's not usually the servers but the computer itself, and i have plenty of fast RAM, a 7200 RPM harddrive with an 8MB buffer. so this game does have some major loading, and some people experience much worse problems than myself. some have disconnect and freeze problems, although i've yet to be disconnected or have my PC freeze up on me during the game. for me, everything, besides maybe a few minor stutters, has been really smooth. i've had to issues that would cause me to give up, yet.

Tulor
13-04-2004, 11:07 AM
Yay, bye bye NDA.

I've been playing a blaster archetype, currently level 14, lightning/lightning blaster, with fly of course. I can't stress enough how fun fly is at the moment. Maybe because it is new, and so much more fun than hover, but fly is really really fun.

The combat in this game is great. So far I think it is much better than any other mmo I have played. No longer do you constantly fight 1v1 against mobs, hoping to god you don't get an add and everyone dies. One player consistantly fights against 2 or 3 enemies of the same level, and comes out on top due to his superior ability management. In a team it can get a bit hectic since the non boss villians die really fast if they are of comparable level, and sometimes you die real fast if you aren't a tank. But all in all it's fun.

As far as soloing I can do it very well. In fact I can solo orange bosses thanks to some nifty skills of mine. Basically bosses have a much wider range of abilities and don't use normal attacks like most villians. Since I'm lightning I have a lot of endurance drain skills and I can usually drain a bosses endurance quickly, leaving him with nothing to do but punch, which still hurts but not as much as a grinning black skull of death does. I find it fun though.

I just started a tanker with my older brother, we live in different states so MMO's is a way for us to stay connected. The tanker is very fun so far. I chose invulnerability as my main (I like passive skills) and kinetic as my sub set (I like knockdown). It's a blast being a guy that just runs up and punches stuff in the face, very different from the blaster archetype. I plan to go jumping and fitness as my alternate pools, but I may not chose fitness since my main pools seem so cool. Anyway, I also agree that it may be a bit repetitive. One thing I noticed was that if the mission had more of a purpose I had much more fun and ended up getting a level without realizing it. Sadly I have only found one such contact that had a big overall story arc to follow, hopefully this is one area they will work on in the game after release since making you feel more like a hero is, well, the point of the game.

I can't say much else at the moment because I'm not really sure what to say. Give it a try, you will enjoy it. I will get it at the very least to keep me amused until WoW comes out.

Oh, and just a quick note. I have beta tested roughly 50% of the major MMO's out there. EQ, DAoC, Asheron's Call, SWG. I've also tested less famous ones like Eve Online, and out of all of them I would say that CoH is the closest I have seen to releasing a game that's actually finished. No other game has been this close to being done in the MMO market. I'm sure WoW will surpass even CoH, but I think they (cryptic) deserve a lot of credit for not rushing this game and actually making sure it runs well and mostly bug free with a good amount of content in before the release. Of course they could have more content, but then again, who couldn't.

Tulor

ScytheNoire
13-04-2004, 02:42 PM
I read the forums at the CoH website, and the majority of people all say the same thing. It's fun, it's different, but there needs to be more variety and people are worried how the game will be in six months. new content is going to be a must have.

Tulor, good description of bosses, it's right on. Some are tougher than others, but if you are the wrong character type with the wrong skills, it can be hard.

One thing that is really fun in the game is when you go into a special area with a fair sized team, such as six to eight people. when you do, you end up facing a lot more enemies, and it's just a blast, your six heroes standing off against two dozen enemies. then all hell breaks lose and it's a blast.

I really like the team bar on the left side, it's a lot more compact than Blizzards, and that's a good thing. you can keep an eye on your own and all members by looking at only a small part of the screen.

we'll need to start a thread once the game is released for those playing CoH who weren't invited into the WoW Beta and have to find their gaming fix elsewhere. not even sure i really want into the WoW beta any more, this game will keep me entertained and i don't really want to spoil any of WoW.

TheDagdaMor145
13-04-2004, 03:10 PM
time to chime in.

sythe is right. you really have to experience what it is like to have 4 to 6 heros in a party and then be ganged up on by 20+ baddies (all with their own skills and abilities) and still be able to come out victorious. the chaos in battle is crazy, so you really have to learn how to play each archetype.

for example, i have a character for each archetype because i wanted to get a feel for how each one plays. scrappers (i have found anyways) want to focus on a single target until it is dead. even if it is just a single minion type (as opposed to a boss or lieutenant) your job is to kill that guy. period. in fact, i have had great successing going around killing the little guys one by one as opposed to always heading straight for the boss. the battlefield becomes much less crowded and it keeps your teammates focused on what they should be doing.

defenders are fun. my defender (kinetics/rad) spends most of his time with his first two kinetics abilities, which heal and buff your team while weakening the enemies at the same time. i also spend quite a lot of time blasting the enemy with my offense, but as i get higher and higher in level i notice it sagging behind the other classes. but it is still formidable. for example, irradiate blasts every baddie around you with radiation and lowers their defense greatly, and does awesome DoT. with the enhancements i have given it, it takes a quarter to half the life off of every regular baddie effected. (i invested heavily in this skill) oh, and on another note, repel is the single most amusing skill i have seen, period. if an enemy gets into close combat with you (or you walk up to them) they are instantly thrown back 20 feet through the air and with an amusing sound effect. it is SO much fun. i like my defender very much.

blasters can be played in various different ways. and you really havent seen a class do damage until you have seen a blaster throw everything they have at the enemy. tremendous AoE and direct damage abilities for every type i have seen and played. damage damage damage. and some neat crowd control, though not as effective as a controller. did i mention the damage? at second level my blaster with his assault weapons could web-grenade to hold enemies in place, blast others 10 feet back with a shotgun, and mow down with a rapid fire assault rifle. and that was just 2nd level! in comparison to the scrapper, i find them to be more effective at AoE damage, instead of being enemy assassins like the scrapper. (just my opinion)

controllers. oh controllers, what are we to do with you? i personally do not consider myself an effecitve controller player. in addition, effective controller players seem to be few and far between. their primary ability is to keep the enemies from moving and/or attacking. their secondary abilities are the same buffs/debuffs/heals that defenders have, though not as effective. it makes for an odd combination because so many people who play them desperately want to fight and they just cant. they are the ultimate battle managers, which is a very important job. they need to be keeping an eye on all their allies and enemies at once. it is a very hard job, but very rewarding. groups do like a good controller.

and finally, tankers. my first character was a tanker, and he got deleted somewhere during all the server upgrading maddness of last week. he used fire armor and stone melee. his fiery aura burned things good at lower levels, but i was relying more and the defense skills as he got more powerful. and stone melee is just fun. you get a big stone hammer which does massive damage and sends the enemies flying backwards. anyways, i miss him. tankers are just what you would expect. be on the front line, take the damage, deal out the damage. not much to it, you just gotta hope sometimes that your support guys know what they are doing.

alright, i need to sign off now. i hope to revisit this thread later with my thoughts on the gameplay mechanics and comparisons to WoW from what i have seen of it. which is just about as much as you have because i am not in the beta.

cheers :drink:

Essex
13-04-2004, 09:22 PM
have any of you played the force field type of defender? I was thinking of doing that one with psychic illusions (something like that ) as my sub set for one of my characters. Basically a cheap knock off of jean grey lol.

and how effective are the force field types.


Which power set have you seen that seems to be the most useless, and which seems to be the best?

TheDagdaMor145
13-04-2004, 09:36 PM
psychics and illusions are two very different things in this game, just so you know.

i cant really say how effective the illusions are, because honestly i have never played them or seen anyone play them. psychics are very effective though (in my opinion). and the forcefield powerset is great. the graphics are really awesome, and your group will love you if you are good at keeping the shields up.

hmm, as for the general question as to which power sets are best and the like, that is very difficult to answer. a great deal of your effectiveness comes from how you manage the powers you have chosen and the enhancements you give each one. seriously, i have been trying to find the powersets that people consider 'underpowered' (which explains my tanker, defender, and scrapper) and see how they work. and truthfully, if you work with your enhancements right you can make any of those power sets work. sure, a spines guy might not have an easy of a time as a martial artist, but that doesnt mean he wont do good work.

cheers :drink:

xXxDraGoNxXx1123
13-04-2004, 10:21 PM
we'll need to start a thread once the game is released for those playing CoH who weren't invited into the WoW Beta and have to find their gaming fix elsewhere.

You can bet your canadian butt that I will be there. Once it is released that is. Yet another beta passover for me. I've been following the game for awhile now and everything I hear about it just makes it sound better and better.

How possible would it be to build either a Juggernaut or Magneto type of hero? Are there skills like or similar to theirs?

TheDagdaMor145
13-04-2004, 11:31 PM
i see juggernaut clones everywhere. tankers with invulnerability and super strength. (side note that the hulk clones all use the same thing too). the look is hard for people to match because of the bands around his hands and arms, and his unique helmet. but if you wanted to do a juggernaut without the helmet that might work. unfortunately, your hair color is partially linked to your costume color, which is the only major issue i have with their look editing. i havent tried, but it might be interesting to do so.

there are not any magnetism related powers in the game right now. however, telekenisis allows you to throw debris around in a very cool way.

oh, side note. invulnerability is only partially what it sounds like. in the case of the three other tanker armors (fire, ice, and stone) you have many different forms of armor which you can activate that each protect you from several different types of attacks. types of attacks include fire, ice, smashing, lethal (bullets and cutting mostly), energy, dark energy, etc. (there are a lot of them). invulnerability, if i remember correctly, more focuses on passive abilities to boost your resistance to damage. there are plenty of ones you have to activate in it, but it has more passive powers than the others.

Essex
13-04-2004, 11:49 PM
actually Dragon this is what I would do to get the magneto character as close as you can get.

first go to http://cohcb.yogn.net/ that's an online character builder, the downloadable one just isn't working for me no matter what I do but this one works well.

Ok now pick your archtype as a controller, then pick gravity control, then for your subset pick forcefield, now for your transport pick flying. After that you can get whatever you want :)

I really think that is magneto down to a T. Just substitue graviety for metal :)

niteshade6
14-04-2004, 12:36 AM
Hair color is actualy not linked to costume color. There is a toggle button which you can turn off which allows you to change individual pieces of your costume, rather then the whole thing at once. This way you can have say red hair, green pants, and a blue shirt with an orange insignia on it.

The costume system is really great, you might find yourself making new characters just to play around with the costumes. There are so many possibilities, you really can recognize heroes from a difference. The downside is there is no equipment in the traditional sense to change your appearance as you go through the game (though you can pick up power enhancements which are similar to equipment in some ways).

Essex
14-04-2004, 01:18 AM
i thought that a guild leader could make a new uniform outfit for all the characters. Sorta like the standared yellow and blue of the x-men before they all went and got their own uniform (the kind that Forge liked so much he just kept)

niteshade6
14-04-2004, 01:25 AM
Yeah that's the one way to change your costume at the moment. I meant there was nothing like picking putting on an amulet or picking up a weapon and having it appear as part of your costume, because there is no equipment.

ScytheNoire
14-04-2004, 03:45 AM
there is the normal colourset, which can be anything you want for your character. then there is the Super Team colour set, which is cool, because then your team, when playing together, can all put on the same coloured costumes. it looks really cool when they do it, real team unity. the costumes don't change, just the two colour options.

my biggest suggestion, don't try to create a Hero already in comic books. most people will think you are lame for not being creative enough to make your own hero, and often it's just not that great of a hero.

the powers do need more balance. either powers are all the same, just different effects, or there are one or two power groups that everyone chooses. but really, any build is possible to be successful. since there is team play, no one is completely gimped.

they will be adding some things to the game post-release, such as capes and the ability to change and buy new costumes. this will mean that you can upgrade your current character without having to make a new character. good thing to have in game.

the best character builder out there is still the original, http://coh.warcry.com/index.php/content/community/plannertool/heroplanner.php
that one that was linked to by Essex isn't very good since it does show how you have limited choices at certain levels. sometimes you have very little choice, which is why there are the power pool powers.

the biggest thing about this game is that it's fun and there is very little down time and no real time sinks. it's more of an action game than anything else, since you don't have tons of little stats and stuff to worry about. it's very simplistic in design, but fun to play because of that simplisity. some people may be disappointed by that, but i like it. i hate having twenty choices, and if you pick the wrong one, you're gimped. that's something that is flawed in some other games.

Essex
14-04-2004, 07:06 AM
scythe i've downloaded that, I put it in a folder, extract it, then add in the other things because I get a runtime error, then i run it again still get the runtime error, put them in the system32 folder (I don't over write the ones it prompts though) and I still get a rutime error... what am I doing wrong?

ScytheNoire
14-04-2004, 09:02 AM
you on a Mac? :)

not sure if you are doing anything wrong. it's odd that it would still give you an error, it shouldn't. try doing it all over again, but not sure why it's doing that. i haven't had any problems getting it to run while keeping the files in the same folder as the program. maybe restart your computer? you got me. try emailing the author or checking the forums there for more info about it.

Essex
14-04-2004, 05:21 PM
no I'm not on a mac I'm on a pc. I dunno what's wrong with it :( I've tired three times now and done all the stuff you mentioned.

Oh well if I can get in the public beta today it won't be an issue lol

*crosses fingers* please oh please oh please oh please oh please oh please!!!!!!

ScytheNoire
14-04-2004, 06:06 PM
one of the other people here, dusk, who's a guildmate, i suggested trying it out, talked about how fun it is, he ended up spending 40 hours playing in less than three days. ya, guess he was a little addicted to it. :)

not sure why that Hero Planner isn't working, it should. that sucks though, it's pretty good, give a lot of info on skills, stats, etc. and unlike some other ones, it's accurate.

what i love about CoH is that you don't need a lot of time to accomplish stuff. i just spent less than two hours, did three missions, went up a level (to level 10), and improved my characters enchancements. don't need 10 hours a day to really accomplish huge amounts.

Essex
14-04-2004, 06:10 PM
well I'm hoping for the open beta so I can test out if it will play on my system, if I wasn't to get in I'm not sure I'd buy it at all then because I don't have the money to waste on a game I can't play lol

Galbryn
14-04-2004, 07:21 PM
I know a few members of the forum got into City of Heros. Can someone tell me whats goin on with that game? Looks good, sounds good, tastes good, smokes good all good. Can't be better than Wow but I wanna an update.

I'm in and let me tell you that this game rocks. At first, I was a little underwhelmed. There wasn't much going on, that is, until I learned more about it. The character creation process is second to none, and once in game, it's like playing inside a comic book. If you enjoy the super heroes of old, then you'll enjoy making one and playing along side of thousands of others.

It's very stable at this point with minimal lag. Once you get into the game, and start beating baddies, the baddies start looking for you. They know you by name and will eventually seek you out, putting you on the run for a change. I have two low level characters, and even at level 7, on missions, the baddies know you and address you as such. It's fun and different.

If you get into a supergroup (guild) a bunch of your friends can run around pounding the bad guys into submission. It gets insane in numbers as the baddies sometimes keep coming, but man is it fun. Also, its great for both the casual gamer and hardcore. You can easily put in hours upon hours of time into it, or if need be, jump in for a quick skirmish between you and the gangs of Paragon City.

Bottom line, the character creation is so unique, I challange anyone with an imagination to find another with your exact costume (colors and designs). It's virtually impossible. On top of that, the replayablity is great and keeps you coming back for more. It's nice to see a change in this market instead of all the EQ knockoffs and bad hack and slashes like Shadowbane and Lineage 2. My opinion is get it, play it for a month, and then decide if you want to keep going. Of course, you'll have to wait until the 28th of April, but it's worth it. Except for us preorder people since we get a 3 day head start on the servers before the game is released. See you in Paragon City. :)

Essex
14-04-2004, 07:35 PM
I really like the guild ideas and the unfiorm costumes. I'm thinking of starting a guild called the Rainbow coalition LOL (harvey birdman refrence)

Have you guys seen the picture of the Ambigiously *** Duo? Here's the link for ya http://img34.photobucket.com/albums/v103/seakow/75095-duo.jpg

of course they will be very tough on copyrighted characters since you can not only be named after them but freaking look like them too. But look at some of these knock offs

http://fohguild.org/forums/attachment.php?postid=188934 Night elf

http://fohguild.org/forums/attachment.php?postid=188936 Mega man

http://img5.imageshack.us/img5/8366/cyclops.jpg Cyclops

http://img5.imageshack.us/img5/4631/drdoom.jpg Dr Doom

http://img5.imageshack.us/img5/52/felicia.jpg Felicia

http://img5.imageshack.us/img5/2610/guile.jpg Guile

http://fohguild.org/forums/attachment.php?postid=189094


I just can't pick what kind of hero I want to be! Controllers sound cool.. so do defenders and blasters. I just don't think I'd lik the scrappers and tanks for some reason, the melee characters attacks seem weak. Like I mean one of the attacks is called "punch" sorta lame compared to "Psychic scream"

xXxDraGoNxXx1123
14-04-2004, 08:17 PM
Have you guys seen the picture of the Ambigiously *** Duo? Here's the link for ya http://img34.photobucket.com/albums/v103/seakow/75095-duo.jpg


LMAO!!! That is the funniest, and greatest, thing I have ever seen in my life. It just sucks that someone thought of it before me. :lol:

Graav Wolfsong
14-04-2004, 09:11 PM
I got in with the last pre order batch on the 7th and have been playing like a mad man ever since. When I first got in and sat down to try it out I hardly moved away from the PC for 2 days.
This is the first game EVER that has made me forget about things like food or sleep or hygiene. *sniff sniff eeeew*
Just lucky this coincided with an easter vacation I had originally planned to spend in my boxers watching TV shop and golf. :lol:

Now that the first high has worn off I still invest a good 3-4 hours a day.

Since I havent gotten the chance to play WoW and probably wont for another 4-6 months I cant compare the two but CoH telekinetically blasts the pants off every other MMO currently on the market.

The hero creator is grrrreat, only gripes I have with it is that I wish it would have been possible to layer the patterns to create things that arent already there. And it also bothered me somewhat that the Background and Battlecry fields allow way to few letters, I had to considerably edit my planned origin story to make it work.

When you first get in, you enter this sort of tutorial that cant be skipped even if youve gone through it 6756789 times before, doesnt matter tho as it is by far the fastest way to get to level2 and you get two ultra great inspirations that should be saved to your first boss fight around level 4-5.

I have like 16 characters that I fiddle around with (servers will be wiped before retail so no need to try to get lvl 40 right away) in order to figure out the powers and archetypes that works for me.

I did find that if you are thinking of a hand to hand combat character, like a tanker\invulnerability\superstrenght or a scrapper\martial arts\super reflexes I would recommend not choosing a science origin as that matches you up with the undead vazhilok repeatedly, who for some reason have mad resistance to the average fist and will make the early levels very frustrating if you dont get anyone to help you out with your missions.

My favourite Heroes so far is:
Hayter, a martial arts\regeneration Mutant Scrapper.
Ryuichi, a Claws\Super Reflexes Natural Scrapper.
Nathaniel, a Fiery Aura\Fiery Melee Magic Tanker.
Crimsor, an energy blast\energy manipulation Mutant Blaster.
Psicore, a Storm Summoning\Psychic Blast Mutant Defender.
Wartorn, a Gravity Control\Force Field Mutant Controller. A Magneto wannabe, he even looks like him with the black and purple outfit he wore in the Eve of Destruction storyline that ran through X-Men #112 - #113 and uncanny X-Men #392 - #393. And yes, I am a total comic geek. :cheesy:
That helps when you play this game, you really have the 'I'm in a comic' feel.

At this point, there is no Trademark protection (Comic characters cant be copyrighted, their distinctive likeness can only be Trademarked), so I have seen so far 18 Wolverine copies witn names like 'X-Men Logan' or 'Wolveroonie'.
I also have a slight problem with the name filter, bumped in to a guy named '7h3 81u3 r4n63r' yesterday. needless to say, I want exactly overjoyed.
I have seen some characters I found funny, like 'the Nekkid Chick' a female avatar with a skin coloured bodysuit who actually looked 'Nekkid' from a distance, that might be offensive to others though.

I definitely support the idea of making a thread on here when the game goes retail for the ones heading for CoH while waiting for WoW, maybe we could get together and have a taskforce or something.

Essex
14-04-2004, 10:43 PM
yeah.. what could we call ourselves though? The Users of Paragon? because after all we're just using the game till WOW comes out lol.

I'm just wishing they'd give out the public beta stuff already..

also I know this a huge thing to ask. but if I'm not able to get into the beta, is there anyway one of you nice guys who got the beta could lend me your key so I can just test out the game to see if I can play it? I won't make a character I wont' tkae any slots and I'll delte the game as soon as I find out, but I really don't want to buy it without trying it out first either :(

that's what I hate about PC games you can't rent them like you do with console games lol

TheDagdaMor145
14-04-2004, 11:32 PM
im trying to conceptualize renting a mmo now... very strange.

on another note, i am on the same mindset as graav in that i make a lot of characters to test out the abilities. i play them to a certain level, and then set them aside. i figure as a tester i should be trying as many new things as possible, and test out all the quest paths as well.

to that end, im setting my most recent character aside and starting a new dark/dark scrapper. it is a combo that i have seen so many people talk about so many times, but i have never actually met someone who used it. also, i have not touched on the mutant quest path yet, so im going to be trying that out as well.

of course, the problem is that i have enjoyed so many of my characters that i dont know what i will play in retail.

cheers :drink:

Essex
14-04-2004, 11:47 PM
well not renting MMO's necessairly but games like 1942. Usually you can do the open beta, or the seven day trial for MMO's but COH isn't having one :(

Booms
15-04-2004, 02:31 AM
I just got into the Public Beta invite, I'm downloading the game right now (about 3 hours left).

Essex
15-04-2004, 03:00 AM
*sigh* I didn't :( so I don't get to check if the damn thing will even play on my system or not. That's two let downs in a row now lol.

So... umm.. any of you guys mind lettng me borrow your key so I can just see if it will play on my system, I promise to uninstall as soon as I find out :)

damn it damn it!!!

ScytheNoire
15-04-2004, 04:41 AM
can't really let someone "borrow" it since it's all linked to your account, and with pre-orders, you will be using that same account, since you'll be playing before the game is released. if i was in the open beta, i'd do it, but can't with the pre-order, that's my account when the game is released. sorry.

the Duo is the BEST hero rip-off i've ever seen. that is just great.

Essex
15-04-2004, 04:49 AM
well I didn't expect the pro-order people to do it lol I mean I can see where that's a problem, but some just got in for being on the fourms for a long time, also if anyone who got in the public invite could share that'd be nice :) but I also understand if no one wants too... god knows I probably wouldn't let someone else do it either lol!

Oh well have fun, I'll probably try buying it and just cross my fingers

ScytheNoire
15-04-2004, 06:12 AM
no need to cross any fingers, the game is worth playing. if you've liked Diablo II, then you'll like this game. but if you found Diablo II to be a little too much action, then you'll hate CoH. if you are able to play a first-person-shooter, then you'll be able to play CoH. but if you fumble like a fool with a FPS, then you'll have issues with CoH. if you were spited by Blizzard and their "random" beta selection process... ummm, well, then join the rest of us who are going to play something else, like CoH. :)

Essex
15-04-2004, 07:25 AM
never played Diablo II actually lol. I'm decent at fps, I'm not worried about the conent or how to play the game, I can always do that, it's just the system specs that scare me and my poor geforce 4 mmx video card :)

TheDagdaMor145
15-04-2004, 01:26 PM
well, the game claims to support geforce 2 and up.

some news, since this thread is partially about the updates of the beta. the newest patch came out yesterday. it added a feature where if you press alt-tab you automatically target the closest baddie. there were a whole lot of balance changes to the powers. and some bugs were fixed.

and today testers are supposed to repeatedly make new characters and play them through the tutorial and one additional mission. this push is supposed to simulate the launch, and look at the server load when all of the newbie areas are filled up to the max.

cheers :drink:

Graav Wolfsong
15-04-2004, 01:44 PM
Essex: I have the pre order beta.
BUT,for once, I got lucky and got in the public beta as well. You are welcome to have my public beta key, E-mail me at kf_graav@hotmail.com or just PM me on this board and I'll give you a copy of the beta E-mail. :surprise:


Edit: The game requirements looks a little somethinglike this.

System Specifications
Currently City of Heroes supports the following system specifications:

Minimum:
Windows 98/ME/2000/XP
Intel Pentium III 800mhz or AMD Athlon 800Mhz
256MB RAM
4X CD-ROM
2GB Available HDD Space
GeForce 2 Series or ATI Radeon 8500 Series Video Card
16-bit Sound Card
56k modem
Keyboard and mouse


Recommended:
Windows 2000/XP
Intel Pentium 4 1.7Ghz or AMD Athlon XP 1700+
512MB RAM
16X CD-ROM
2 GB Available HDD Space
GeForce 5600 Series or ATI Radeon 9600 Series Video Card
Broadband Internet Connection
Keyboard and mouse with wheel

Laptops are welcome!

I have a AMD Athlon XP2100+ 1,73Ghz 512 MB RAM and a G-Force 4 Ultra/650XP 128 MBDDR and I run the game on 100% details without any problems whatsoever. granted, there is some net lag at the gathering points at rush hours but that really cant be faulted.

Interestingly enough, the Details can be pumped up to 200% on most of the settings, the game looks pretty damn good.

Essex
15-04-2004, 02:51 PM
oh my god thank you so much Graav :) I'm in the process of sending you an email right now.

I swear this board has given so much to me and yet I feel like I contribute so little (cept my post count lol ) again thank you :)

Graav Wolfsong
15-04-2004, 04:02 PM
oh my god thank you so much Graav :) I'm in the process of sending you an email right now.

I swear this board has given so much to me and yet I feel like I contribute so little (cept my post count lol ) again thank you :)

You are welcome Essex.

I'm gonna chalk it up as my 'givf good karma' good deed of the day, so we both get something out of it. :thumbsup:

Anyway, I uploaded some pics of my characters, there arent any real 'action' screenies because during the fighting I'm usually too caught up in the whole staying alive thing to start snapping cinematic screenshots.
And the camera isnt exactly great at panning around your character so it doesnt exactly help.
You'll probably notice that in the backround of some of the pictures, letters and such are mirrored, this is because in order to get a good front picture you have to press delete so the camera pans vertically under your avatar to the front and is situated upsidedown, so I had to do some twisting in photoshop to make it right. This is pretty dumb in my opinion but it may just be that I just havent figured out a better way to do it and I'm the dumb one. :scratch:
I'll work on it.

Well anyway heres what I got uploaded so far:
http://www.geocities.com/krimz0r/

Essex
15-04-2004, 04:16 PM
just started the download :) an hour and half to go. Sadly that's the exact same time I have to go take a test in Brit Lit... oh well I'll just hurry through the test, fail it, and come home and play :) thanks again!

Kronious
15-04-2004, 04:26 PM
COH is haveing a Test serve today---only one server one to test load( you will see the message on the log in board on what to do.

Graav Wolfsong
15-04-2004, 04:32 PM
Damn crappy host falls face first in the mud the second someone clicks on it. :grrr:
Stupid free service offering no quality at all ... :rant:

*wails incoherently about how the world is out to screw him*

Essex
15-04-2004, 04:43 PM
graav you should go to imagedump.com and just provide a link to the index they are pretty good about bandwidth and stuff :)

yeah i noticed the test, but hey it's a beta test so it's only fair :)

ScytheNoire
15-04-2004, 07:29 PM
the test which will have only the Justice server open and be starting at 4pm CST will simulate the release day for those of us who missed SWG back then. it should be fun.

after that though, everything will open up again. the servers are great right now, but during prime time they need a lot more. should be fun to see what it's like tonight.

Essex
15-04-2004, 07:53 PM
my boyfriend is hogging the computer or else I would be playing... must.... plot revenge.... must.... kill... boyfriend.


Or at least knock him out for a while.

Graav Wolfsong
15-04-2004, 08:49 PM
I should probably go into more details about my concerns in CoH.
It has become pretty clear that if you are the kind of player that is into crafting and going after uber ultra loot and making mad haxx0r pvp monsters you will HATE CoH.
CoH is not powergamer friendly at all.

When highest level is reached (currently 40, will be 50 shortly after release) there isnt reallyt that much to do other than get together with a group or a taskforce and go through the epic story arcs and take down the big super villains. If you dont care about storylines and such youll get bored pretty fast.

Been lots of complaints about this, personally I couldnt care less as I dont like powergamers and would be happy to see them disappear but it certainly is an issue. It is quite possible CoH just doesnt offer enough longevity to keep players coming back for years like other MMOs.


It has been pretty much confirmed that Cryptic is working on a 'Villains' expansion pack wich will eventually bring in PvP. They just wont do it unless\until they find a intuitive and fresh approach to villains and PvP.
They were worried villains would just degenerate into grieving.

Along with villains they are also working on capes and trenchcoats, like villains they didnt put it in because they needed time to make it look cool, wich I wholeheartedly support. They could have just stuck in lame cloaks like the ones in DAoC where they basically hang straight down and look pretty stupid no matter what you do. In a interview, one of the devs said they wanted capes and such to really flow and look cool(think the 'Spawn effect'), wich is hard to do in a MMO.

They will also be adding a costume editor where you can change your characters costume for a small influence fee.

On a side note: Has anyone registered their hero at Crey Industries?
http://www.creyindustries.com

It is a sort of origin\bio site for showing off your CoH character.
Guess its probably more of a mad comic fanboy thing though.

Feel free to read up on my main character Hayter:
http://www.creyindustries.com/viewhero.php?id=2163

Eiger
15-04-2004, 09:13 PM
CoH went gold today. Ships on April 28. Woohoo!

Essex
15-04-2004, 10:11 PM
well I made my first character. He's a lil blue guy named Minor Headache, he's a defnder with psychic ablities lol get it he's a psychic... minor headache...


anyway I'm having problems with the Character Creator in that there is SO damn much to choose from. I mean... I just made Minor with random and that was it... oh vey I'd take an hour to make a really good looking character that you want :)

Anywho back to da game :)

TheDagdaMor145
16-04-2004, 12:28 AM
this was my second iteration of my character Nephilim. but now that i have played the game im probably going to change him again. and i do have a more in depth history for him, but i didnt think it made sense to post all of it on crey. anyways, you get the idea.

http://www.creyindustries.com/viewhero.php?id=1578

ill update the powers and screenshots when i finally make him.

what would be funny is if we all got together and make characters based of WoW. like am orc, night elf, and even gnomes would be easy to do. maybe no so much undead and tauren, but you get the idea.

cheers :drink:

Ulkieab
20-04-2004, 07:35 AM
Just would like to point out that tomorrow I will be in CoH! *flexes*

Arathelle
20-04-2004, 08:12 AM
Drat, after reading up on it and watching a few player made movies I wan't to try it out bad heh. If anyone runs across an extra key lemme know, they sent out some more earlier tonight and I still didn't get one. :rant:

Wow, not 5 minutes after I posted this I checked my email out of desperation and I got an invite, not sure what my name will be yet hope to see some of yall in there!

Danny5
20-04-2004, 08:53 AM
My friend sent me this screenshot the other day. Sooooo Funny.

http://www.craft-n-sew-shoppe.com/pictures/duo.jpg

Zulrajas
20-04-2004, 08:58 AM
My friend sent me this screenshot the other day. Sooooo Funny.

http://www.craft-n-sew-shoppe.com/pictures/duo.jpg
The Ambiguisly *** duo!

Essex
20-04-2004, 03:40 PM
yeah actually that was posted in this thread by me lol.

I made a few copies in game but the screenshots were bad. I made Deadpool, Phoneix, Forge, Havok, Cyclopes, Wolverine, Flash, and i've seen several punishers and hulks and the like. Plus almost everyones costume looks great in game, although there are some exceptions I mean black looks nice but it's not the only color in the world... damn goth kids lol :)

ScytheNoire
20-04-2004, 04:01 PM
it's easy to rip-off characters that are already designed and exist, but more difficult and fun to make your own. i have a design that i've been using, but keep trying to find one i like better, although i haven't found one yet. some other designs i like are more common and so i try to stay away from them.

here's my character design that i like best so far:
http://www.ioaguild.com/coh/ioa007.jpg
the color fits her Radiation and Healing skills which are mostly green coloured. i used purple in honour of the greatest comic book character ever, the Joker.

here are some other hero designs i've done:
http://www.ioaguild.com/coh/CyberHero.jpg
http://www.ioaguild.com/coh/ScytheNoire.jpg
http://www.ioaguild.com/coh/AllegraMantus.jpg
http://www.ioaguild.com/coh/CheeseDoodle.jpg
http://www.ioaguild.com/coh/CoH0001.jpg
http://www.ioaguild.com/coh/CoH0040.jpg

hmm... black's a popular colour, eh? :)

Essex
20-04-2004, 04:04 PM
i personally liked allegramantus. I'm not saying not to use black hell half my wardrobe in real lifei s black but use different things don't make their skin color that cobalt type black (not saying race I mean really pitch black) I sawa guy who you could barely make out their eyes, they were like a shadow (which was cool but i've seen a few others like that too) I should post my screenshots... i'll try later but i'm in the process of helping someone move out so i may not have time.

JAEF
20-04-2004, 05:17 PM
Lately they've been doing more and more startup stress tests. They lock down every server but one, which has no characters on it, and everyone makes a new character and takes it through the tutorial and one mission. It's been getting better and better each time. I thought I'd post one of my better screenshots. That info window is available for any enemy you want to see it on. Good for seeing their weaknesses and what you need to buff up against.

http://www.imagedump.com/pics/63388.jpg

Ulkieab
20-04-2004, 05:41 PM
I would view the screenshot but it says its not there or something.

ScytheNoire
20-04-2004, 07:32 PM
funny you said that Essex, i made a character like that, he was Huge, biggest sizes you can get, and he was all black with a bald head and glowing black eyes. when i starting to pick names to match, like Blackhole or Dark Matter, they were all taken. so i ended up with Empty Soul, and he basically lasted up until i realized i didn't like playing a Controller, which wasn't very long.
AllegraMantus was a Natural Blaster that used guns and devices. she looked cool, but i'm not up for the Blasters, too many of them and no healing/rez abilities.

the imagedump screenshot won't load because you can't link to them. you have to copy and paste it into a browser. when you do load it, it's a shot of a energy blast attack at a Clockwork boss, Piston. it gives the description.
it's interesting to see how different people organize their onscreen displays, such as JAEF has done or how i do.

JAEF
20-04-2004, 09:42 PM
the imagedump screenshot won't load because you can't link to them. you have to copy and paste it into a browser
Thanks. I didn't want to link to the page that actually displays it since it has some unsavory ads.

it's interesting to see how different people organize their onscreen displays, such as JAEF has done or how i do.
I basically left my display as default, except I enlarged the text box so that I could see things that were happening. I'll probably end up reducing the font size so I can see more lines without reducing viewing space. The chat box is really the only painful thing about the CoH interface, but it's customizable, so it's all good.

ScytheNoire
21-04-2004, 02:47 AM
I basically left my display as default, except I enlarged the text box so that I could see things that were happening. I'll probably end up reducing the font size so I can see more lines without reducing viewing space. The chat box is really the only painful thing about the CoH interface, but it's customizable, so it's all good.

actually you did make some changes, unless your game loaded improperly. besides widening the chat box, it appears that you moves the Nav bar and your character health bar over to the left. normally the Nav bar is centered at the top and the character health bar is in the top right corner.

JAEF
21-04-2004, 03:59 AM
actually you did make some changes
LIES!

Er.. all I remember doing is widening the chat box. The resolution changes might've switched some things arond, but uh.. well.. my memory IS pretty bad.. :scratch:

Graav Wolfsong
21-04-2004, 04:55 AM
I will have to agree with Essex that people should try something other than black, at least something other than the blackest black thing as it basically kills all the details on the character and turns it into a black blob.

The characters I've chosen black for I've always used black nr2, the slightly lighter one, in charatcer creation it may look too light but it works out great in game. Also in comic books, characters wearing black doesnt wear that pitch black because of the details thing I mentioned above.

My main character Hayter was supposed to sport a black ninja oufit but I felt it would be too much of a cliche and make me look like 5484 other guys so I chose the closest I could get to Indigo instead and I really liked it.

My favourite screenshot so far is this one:
http://www.geocities.com/krimz0r/nathaniel8.jpg

I think it captured his 'Boo! I'm a demon!' personality quite well. :thumbsup:


The server wipe is only 2 days away now. :scared:

Edit: Oh a I almost forgot, this is me on Pinnacle, feel free to look me up if Im on.
/shameless advirtising on
http://www.creyindustries.com/viewhero.php?id=2163
/shameless advirtising off