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AgeOfAbnegation
24-06-2004, 05:01 AM
Hello!

Having learned the rudiments of the DnD 3.5 core rules system, I've decided to revamp my gaming group, and begin a new chronicle. I will be looking to take on 6-8 players. The requisite for joining is absolute fealty to my game. Meaning, players are to make a commitment to my chronicle, which will meet at regular times, as agreed to by the players. If you wish to play, and can meet that criteria, please post below. :)

One thing to keep in mind is that this chronicle will be of "epic" proportions, akin to LOTR in scope, but will be unfamiliar to even the most keen RPer - this is my own content. We will be playing in IRC chat, with special use of the openRPG system, which will include tactical maps. I'm looking forward to an enjoyable chronicle :).

Zarlan
24-06-2004, 05:21 AM
Human Wizard, at your service.

Havard
24-06-2004, 05:49 AM
Name: Ignatius
Race: Human
Class: Paladin
Alignmrnt: LG
Personality: Charismatic, Scholarly, Righteous (somewhat too righteous, like most pally's)

Sinovo
24-06-2004, 07:49 AM
Sinovo, human cleric.

Echod16
24-06-2004, 08:42 AM
I'm only familiar with BG/2
(DnD 2.0 core rules)

: /

if it's very similar, though...

name: Jin
race: Half-Orc
class: fighter
alignment: LN
characteristics: a sword-and-shield master, he does what he thinks is right, sometimes for his personal gain, and relys on this brute strength and strudiness to slay his foes

Havard
24-06-2004, 09:22 AM
A lawful half-orc? :scratch: Iggy (my char) could deal with that. Better not be any true-neutral rogues... or he's going to go *preachy* all over the place.

niteshade6
24-06-2004, 11:34 AM
ALOT has changed since the days of 2nd edition. I mean there are still hit points and levels and classes and things like that. But I'd guess that more then half of what you know has been changed.

AgeOfAbnegation
24-06-2004, 04:04 PM
I've got great admiration for the 2nd Edition AD&D system, as I come from that era - I've played with those rules for a good 10 years. However, the 3.5 rules have merit, and I'm starting to think this new innovation may be the better way to go. It won't take long to make the transition, and it's likely that our character generation sessions (which happen "whenever" over msn or in IRC chat) will be good learning experiences. If you'd like to join us niteshade, you're more than welcome to provided desire and capacity are in your favor.
Welcome Zarlan, Havard, Sinovo, and Echod. So far it looks to be rounding out well, with some good casting power and some beef. Alignments may be LG, NG, CG, or LN.
Echod, please PM me your MSN contact info, as the others have already. Thx! :)

w00tasaurus
24-06-2004, 08:11 PM
AoA - Echod says he's only familiar with bg and bg2. Same with me, but when I tried to join last time you wouldn't let me because of that. :scratch:

xXxDraGoNxXx1123
24-06-2004, 08:43 PM
Well, if it weren't for umpiring games at night I would join you. Maybe another game in a month or two.

w00tasaurus
24-06-2004, 08:59 PM
if you would let me join this time, id probobly be either..

Arax,
Elf Ranger,
NG.


OR

Orx,
Half-orc Barbarian,
CN

?

AgeOfAbnegation
24-06-2004, 09:53 PM
w00tasaurus, the only criteria is that players be dedicated to the game - in terms of roleplaying and time commitment, and that they make an effort to learn the rules (which is a prerequisite for gameplay to begin with). So, yes you can play if you can meet that criteria. It's also important that you learn to read properly, as I see that you've listed a CN barbarian as a character option, after I explicitly stated that the only alignments available to players were LG,NG,CG, and LN.
Dragon, I'd be delighted to have you part of the team. As we have yet to decide on a formal game time, you may yet be able to play. Would that still interest you?

xXxDraGoNxXx1123
24-06-2004, 09:55 PM
Dragon, I'd be delighted to have you part of the team. As we have yet to decide on a formal game time, you may yet be able to play. Would that still interest you?

Hm... I would, but the baseball games run from 6 p.m. to 8 p.m. central time. If you play after... 9 p.m. central time, I could make it.

Booms
24-06-2004, 10:13 PM
Well, as it turns out, summer school is possibly the easiest thing ever. So if you happen to have room in the group (which it seems you currently do), and don't mind that I don't know the rules (which I will probably be able to pick up quickly), I would be able to play.

I have access to the 3.0 Player's Handbook, so I could start reading through that even though its not 3.5 (I'll be able to get the basic gist of the game out if though, won't I?).

My only schedule conflicts are from 8:00-1:00 central time on weekdays, and then on Wednesdays I've got a PSAT prep class from 6:00-8:00.

So anyway, onto my character:

Name: Nim Thorncobble
Race: Halfling
Class: Rogue (:p at Havard)
Alignment: CG

w00tasaurus
24-06-2004, 10:38 PM
Heh, ok AoA. I'd love to join.. I can be fully commited.
I think i'd most like the ranger..

AgeOfAbnegation
24-06-2004, 11:07 PM
Booms and w00t, you're both in, provided you can agree to the time schedule. For instance, you must take into consideration the fact that we may be playing sometimes during the late hours. Make haste to learn the rules, you may find them on the wizards of the coast website. You must also download Open RPG game utility from www.openrpg.com so you can get set up on our miniatures mapping system.

Dragon, we have yet to choose a time thats good for everyone. We may be investigating weekend sessions, would that be good for you? For now however, go ahead and post your character concept.

w00tasaurus
24-06-2004, 11:33 PM
AoA, if I may ask.. what happened to the other group you guys had going?

Bartleby
25-06-2004, 12:13 AM
If I can be worked into the story I am more than willing to devote my time to some serious pen n paper action.

For your consideration:
name: Ueshiba
race: Human
class: Martial Monk (monk/fighter)
alignment: Lawful Neutral
characteristics: Trained in the Demon Wrestling School, Ueshiba seeks to perfect his Denying Stance technique. Possessions mean nothing, all that matters is pushing oneself to the outer most limits. Only then can perfection be realized.

AgeOfAbnegation
25-06-2004, 12:20 AM
After investigating our gaming model, we've decided that some would prefer a World of Warcraft campaign setting, while others would find a DnD chronicle more fitting. In order to ensure maximum enjoyment of our gaming experience, we have decided to consider options for one dedicated DnD group (this one), and a different one for WoW. Thus, some remain, and others will be playing a WoW game. As such, my request that only dedicated DnD gamers join this group.
This chronicle will be played in a DnD gaming setting of my design (A "world" I have created during my heavy gaming days). Please take that into consideration when deciding on your gaming options. For those who would prefer the ready-made setting of WoW, you may opt to join a WoW game run by Felicia, found on the RPG forums. Whatever your choice may be, please make it your dedicated choice. :)

Booms
25-06-2004, 12:26 AM
I downloaded OpenRPG, but I couldn't find any rules files on the Wizards site. Could you provide a link?

AgeOfAbnegation
25-06-2004, 12:26 AM
Don't worry Bartleby, your membership has been settled a while back.

The current roster is as follows.

Havard - Human Paladin
Bartleby (will join in july) - Human Monk
Zarlan - Human Mage
Sinovo - Human Cleric
Echod16 - Half Orc Fighter
Booms - Halfling Rogue
w00tasaurus - High Elf Ranger

For those who have not done so, please message me with your MSN contact info, and please also start creating your characters. Rolling method is 4d6, take best 3 rolls. No score lower than 10. Roll those up, and I'll have a look.

AgeOfAbnegation
25-06-2004, 12:28 AM
Yes I'll link you when I get home from work Booms.

w00tasaurus
25-06-2004, 01:19 AM
What do I use to roll my stats and stuff?

niteshade6
25-06-2004, 02:50 AM
Thanks for the join offer, but right now between my own regular campaign and playing living Greyhawk I think I'm pretty much D&D'd out. Feel free to let me know if you you need any rules help though, almost everyone has some tricky rules question or another while they are learning 3.5. I've been playing for a long time, and Living Greyhawk puts alot of emphasis on the letter of the rules since it's an official campaign run by WoTC, so I'm pretty well versed in most of them.

I have fond memories of 2nd edition too, but in general I like the new rules alot better. But there are few areas of flavor that i kind of missed from 2e that you don't see in 3e.

AgeOfAbnegation
25-06-2004, 07:20 AM
Ok thanks niteshade, glad to have you around regardless :).

w00t - Download open rpg program, there are dice you can use in that program.

Booms (and anyone else interested), here is the link to the rules, I hope the link works:

http://www.wizards.com/default.asp?x=d20/article/srd35


I would like to note that I have one house rule that pertains to game mechanics. Namely, the replacement of the standard hitpoint values with health and stamina values. This makes things more fun, arguably more realistic, and gives you a bit of an edge in combat.

Health = You constitution score, plus 1 per level, plus 3 for toughness feat (if applicible). For instance, a someone with a con score of 14 would have 16 health at level 2 (con 14, +1/lv = 16). At 50% health, all rolls are made at -2, and at 25% health or lower, all rolls are made at -4.

Stamina = The traditional hitpoint value. This is superimposed over the health score, and damage goes first to stamina points, then washes over to health. For instance, a level 1 fighter with a constitution score of 14 would have 1d10 + 2 stamina points. In my game, since max value is given at first level, you would have 12 stamina.

Say a character had 14 health and 12 stamina (a level 1 fighter with 14 con and no toughness feat). He gets hit for 5 damage. Thus, his stamina would drop to 7, and his health, of course still at 14. Next round, he gets hit with a heavy club for 13 damage. Spilling over into health, his remaining 7 stamina gone, and he takes 6 health points, putting him at 8 health. Another point of health damage, and he starts rolling at -2 for wounds etc.

Critical hits work differently as well. As per the rules, all critical hits do the damage multiplier as per their weapon. For instance, swords do 2x damage, and axes do 3x damage on a critical for instance. Now, when a player gets hit by a critical hit, he takes the damage right to his health points, bypassing stamina, at half damage. Of course, when one's health points reach zero, that player drops unconcious. Death occurs at -3 (losing 1 hp a round until bandaged, which requires a heal skill, or unless healed by magic).
So, if our fighter got hit with a sword for 7 damage, critical x2 = 14, he would be hit for 7 health damage.

AgeOfAbnegation
26-06-2004, 01:18 AM
Hello. Just an update for character creation. I've been getting PM's from alot of members with these godly stat rolls :uhhuh:, guess there's no suprise there haha.. I'll be incorporating a standard "point buy" system to ensure everyone has an equally balanced character. For the sake of good roleplaying, characters need weaknesses, as well as strengths - you're not playing robots, you're playing "people". Your weaknesses and faults will make gameplay more real, challenging, and ultimately more enjoyable. However, the point system also guarantees you some decent scores if you so decide. The system is as follows:

All ability scores start at 8. Take 35 points, and distribute them among your scores as desired. For ability scores of 14 or less, you may purchase points on a 1 for 1 basis. For scores above 14, the cost goes up. Take note of the table below.

15 - 2 points
16 - 2 points
17 - 3 points
18 - 3 points

And no, one cannot go beyond 18.

So, for a score of 17 for instance, one draws from the pool of 35 points as follows:
Starting at the base score of 8, we boost our score to 14, costing us 6 points from the pool, leaving us at 29. Then, it costs us 2 to go to 15, 2 to go to 16, and 3 to go to 17. This in total costs 8 points, leaving you with 21 more points. These leftover points are to be distributed amongst the other scores, as desired. Please get those done, and contact me by means of PM, or messenger.

w00tasaurus
26-06-2004, 02:35 AM
can you take points away from stats that are at 8 to have an extra point to give to another attribute?

AgeOfAbnegation
26-06-2004, 02:55 AM
can you take points away from stats that are at 8 to have an extra point to give to another attribute?

Nope. In the rules I've stated earlier, the rule of no score less than 10 still stands. :)

AgeOfAbnegation
26-06-2004, 05:42 AM
Hello :)

Good news folks, our new IRC channel is up. To access, click the "chat" on the worldofwar.net main page, and enter a room called #AoA-Chronicle. Zarlan has taken the liberty to setting it up with admin featres, and has also artificed a new "dice bot", of his own design - well done "Z". Our new dice bot will allow us to play directly in the channel, making things easy and efficient. Still, don't forget to download OpenRPG, as it will be integral to our combat sessions.

Character Inventory - I like to spice up item names, in accord with their origin, etc. All items are of the same value as in the player's handbook, v3.5.
Weapons have their damage rating in brackets, and armor has its AC rating in like fashion.

Zarlan
Gnarled Staff (1d6)
Caelharrow Apprentice's Robe (travelling)
Spellbook
Dagger (1d4)
Backpack
Small sacs (3)
Parchment scrolls (3), Ink
Small vials (2)
26 Gp, 54 Sp, 33 Cp

Sinovo
Flanged Mace (1d6+1)
Caelharrow Chainmail (+5 AC)
Wooden Shield, Large (+2 AC)
Cloak
Holy Symbol
Backpack
Small sacs (3)
4 Gp, 23 Sp, 43 Cp

Havard
Caelharrow Longsword (1d8)
Caelharrow Chainmail (+5 AC)
Iron Belted Shield, Large (+2 AC)
Light Crossbow
Light Quarrels (1d6), 30 total.
Dagger (1d4)
Cloak
Holy Symbol
Backpack
Whetstone
Small sacs (3)
8 Gp, 18 Sp, 45 Cp

Echod16
Orcish Wedge (2d4) - treated as Bastard Sword
Brigandine Mail (+4 AC)
Wooden Shield, Large (+2 AC)
Dagger (1d4)
Cloak
Backpack
Whetstone
Small sacs (3)
54 Gp, 23 Sp, 120 Cp

w00tasaurus
Sil'Thanar Longsword (1d8)
Sil'Thanar Shortsword (1d6)
Studded Leather Armor (+3 AC)
Sil'Thanar Longbow (compound bow)
Sheaf Arrows (1d8) - 28 total.
Dagger (1d4)
Cloak
Backpack
Whetstone
Small Sacs (3)
13 Gp, 44 Sp, 76Cp

Booms
Caelharrow Shortsword (1d6)
Studded Leather Armor (+3 AC)
Hand Crossbow
Small Quarrels (1d4) - 30 total
Slow Poison (50% movement, 50% attack rate), 10 applications.
Dagger (1d4) 5 total.
Basic Thieves Tools
Cloak
Backpack
Whetstone
Hemp Rope, 50'
Grappling Hook
Small sacs (5)
144 Gp, 64 Sp, 113 Cp

Bartleby
Quarterstaff (1d8)
Cloak
Backpack
Small sacs (3)
20 Gp, 13 Sp, 34 Cp


That's it so far!

Zarlan
26-06-2004, 06:24 AM
Say a character had 14 health and 12 stamina (a level 1 fighter with 14 con and no toughness feat). He gets hit for 5 damage. Thus, his stamina would drop to 7, and his health, of course still at 14. Next round, he gets hit with a heavy club for 13 damage. Spilling over into health, his remaining 7 stamina gone, and he takes 6 health points, putting him at 8 health. Another point of health damage, and he starts rolling at -2 for wounds etc.



I'm probably wrong, but wouldn't a level 1 fighter with 14 constitution have 15 health instead of 14 (+1 for level)? Just wondering if I was missing something or not.

Echod16
26-06-2004, 06:28 AM
w00tasaurus, the only criteria is that players be dedicated to the game - in terms of roleplaying and time commitment, and that they make an effort to learn the rules (which is a prerequisite for gameplay to begin with). So, yes you can play if you can meet that criteria. It's also important that you learn to read properly, as I see that you've listed a CN barbarian as a character option, after I explicitly stated that the only alignments available to players were LG,NG,CG, and LN.
Dragon, I'd be delighted to have you part of the team. As we have yet to decide on a formal game time, you may yet be able to play. Would that still interest you?

I personally think anything from CN and up should be allowed, i just prefer not to have the evil type in a party, but that's me..
alos, would there happen to be a 3.5 rulebook (complete) online anywhere?

Zarlan
26-06-2004, 06:34 AM
Wouldn't a score of 17 leave you with 22 points left instead of 21? Just checking to make sure that was a typo :)

Semidi
26-06-2004, 07:00 AM
I wish I could come, but I gots no time to be an asset to the game...

What the hell if I could play...

Streea Illesto
Half Elf
Rogue
Neutral Evil

if only there where more hours in a day.

Booms
26-06-2004, 07:12 AM
I personally think anything from CN and up should be allowed, i just prefer not to have the evil type in a party, but that's me..

I'm with ya Echod. I would prefer having my rogue be CN instead of CG, but its AoA's call.

AgeOfAbnegation
26-06-2004, 07:39 AM
I'm probably wrong, but wouldn't a level 1 fighter with 14 constitution have 15 health instead of 14 (+1 for level)? Just wondering if I was missing something or not.

Yes that was a typo. The table however is easy enough to figure out.

I'm chatting with Echod at this moment concerning alignment. This could easily turn into another "AoA thread" on philosophy or what not, but essentially, I believe that there really is no such thing as neutral. Any of you play palladium books games? They've got it right IMO.

w00tasaurus
26-06-2004, 04:01 PM
I wish I could come, but I gots no time to be an asset to the game...

What the hell if I could play...

Streea Illesto
Half Elf
Rogue
Neutral Evil

if only there where more hours in a day.


SEMIDI!!! STREEA!!! Do you play the Dark Castle mud?

Semidi
26-06-2004, 05:57 PM
Nope sorry.

Streea would be a fairly common name seeing that it's dark elven for death.

And Semidi came about when I failed my French Exam because I misspelled something and wrote Semidi.

w00tasaurus
26-06-2004, 07:53 PM
oh, someones name was semi-somethign streea on a game i play.

Echod16
27-06-2004, 12:09 AM
How do i determine stamina..? you showed what to get at 14 con...but what about 16?

and item weight? i'm reading the rule book, and they don't make these things apperent O_o, and str into how much i guy can carry?

btw, the money system is 10 cp= 1sp, etc.

AgeOfAbnegation
27-06-2004, 12:59 AM
How do i determine stamina..? you showed what to get at 14 con...but what about 16?


Stamina is simply a given class' "hit dice", plus applicible con bonus. To find the CON bonus, consult the player's handbook. But for 16 con, you get a +3 bonus. So, for your fighter, you would get 1d10+3 stamina per level (its just like hitpoints in the regular system). You get max stamina points for level 1, giving you a base 13. Now, since your lv2, you must roll 1d10, and add 3. Add that value to 13 for your total stamina.


and item weight? i'm reading the rule book, and they don't make these things apperent O_o, and str into how much i guy can carry?


I would have thought that was explained, the others found it last game looking at that same site. I'll check into it later, for now its not uber important.


btw, the money system is 10 cp= 1sp, etc.

1gp = 10 sp
1 sp = 10 cp

AgeOfAbnegation
27-06-2004, 04:01 AM
Character Bios

Time for the character BIOs.

Havard
Havard's Paladin, formerly part of the Caelharrow reserve militia, and a member of a prominent family during the war against the Empire, now lives in the occupied northern town of Helm's Hollow. The town had accepted terms of surrender over a year ago from the Imperial occupation, and now exists under its auspices. Trade is beginning again, and the people are slowly adapting to Imperial rulership. For the sake of his family, the paladin accepted the terms along with the city, and serves with the Imperial militia. Though imperial troops are men like any other, he fights a battle within himself as to his reasons for serving under Imperial command. So far, the townsfolk have been treated well, but the notion of serving under a tyranny is very unsettling. Havard's Paladin hopes to one day reconcile these conflicting notions, and seek the correct path.. perhaps this will come by means of his divine calling.. we shall see..

Booms
Booms' Rogue arrived at Helm's Hollow only two months prior to the chronicle's opening.
Playing the role of a freelance treasure-hunter for the last few years, the sneaky rogue travelled north to seek some special herbs that Lord Marshall Varchild desires. It's been said that the Lord Marshall is looking for ingredients for a potion of some sort, with rumors of great powers being bestowed on those who ahve imbibed it. The halfling hearned of these designs at a tavern in Caelharrow's capital, now having been occupied for the last few years. Seeking out a local guild, and having been promised an ample sum in gold, the halfling learned that one of the ingredients of the potion could be found north, in the limestone caverns near Helm's Hollow. As such, the rogue seeks out the first ingredient, namely the "Twinkleglow Mushroom", with plans to return to a thieves' guild at the capital for a healthy ransom.

Echod16
Echod's fighter's early childhood is unkown to him. What he does know is that he served in the imperial army for a good 7 years, in a special group composed of his mixed ancestry. His group was more of a "shock brigade", usually finding themselves spearheading the charge. During the siege of Caelharrow, the troop was wiped out as they charged through the castle's blasted walls, with himself only barely survuvng the barrage of arrows that slew his brigade. The last few years, composed of quashing riots and bringing order to the city, has given the young half orc some time to reflect on his own identity, and where he fits into the tapestry of life, as well as reflecting on the Empire he serves. His new assignment is to the Imperial militia at Helm's Hollow, where he had served for 2 months, finding a common friend in Havard, who also seems to be rather pensive about the empire.



*I will write the others later!*

AgeOfAbnegation
27-06-2004, 08:00 AM
BIOs, Continued


Sinovo
Sinovo's Cleric is also a native of Helm's Hollow, growing up with Havard's paladin and oftentimes serving together in the local temple. Sinovo, like most others in the community, was forced to abide by the new statutes set down by Imperial rule. Recently, the cleric has been appointed to serve the Imperial militia as a combat medic. Sinovo, like Havard, seeks a solution to these hard times.

Zarlan
Zarlan's wizard has done much to hide his identity from the magic-hungry warlocks of the Empire. An apprentice to the Caelharrow Wizards symposium, the young mage barely escaped with his life when the halls of wizardry were sacked by the invading Imperial army. Luckily, the mage was able to quaff a potion of invisibility in his master's study and escape, but helplessly witnessed the brutal slaying of most of his contemporaries. Those who surrendered were taken away to who knows what horrible fate.. It puzzled the young wizard as to why the Empire has such an interest in magic. Obviously, the wizard mused, they did not yet have what they were looking for, as the articles found in the hall of wizardry proved to be of little interest to the warlocks. Zarlan quickly discovered that being a mage was a very dangerous profession while living under the Imperial occupation, as any practitioner of the arcane arts was arrested, and held in custody. Curiously, the clergy remained relatively unaffected, but arcane magic was seemingly outlawed, or at least controlled by the warlocks. As such, the young wizard poses as a simple travelling scholar, who has now travelled to north caelharrow to research the history of magic at the great library in Helm's Hollow. Hopefully, Zarlan muses, the books have not been burned ^^.

Bartleby
Bartleby's monk has lived in a tiny monastery just north of Helm's Hollow, up in the mountains. He was accustomed to travelling to town once a month to secure provisions, and as such, has a rudimentary knowledge of the town and its people. At the inception of the Imperial occupation, it has been alot more difficult getting in and out of the town, as the guards typically view him with grave suspicion - usually muttering to themselves that he "looks like one of those wizards". Fortunately though, Havard has managed to convince the guards that he's just a reclusive local. The monk has sensed a grave inbalance with the coming of the Empire, and feels a burning desire to put his talents to good use in restoring order to the realm.. but how can this be possible?

wOOtasaurus
*Note: Changed to Dwarf Fighter*
Woot's Fighter hails originally from the Dwarf citadel in the Kilnmouth Mountains, due northeast of Helm's Hollow, about a weeks ride. Since the two settlements hava a prosperous trade agreememnt, the dwarf was stationed at the town to overlook ore shipments and trade. Since the occupation however, the stout dwarf has been forced to remain in town, until the Empire forges a new "policy" in regard to outlying settlements, like the kilnmouth citadel. This greatly concerns him, as it may well be the case that his homeland may be sacked as well. Wisely remaining calm, the stout blacksmith is keeping his ears open for an opportunity to help remedy the growing tensions.

niteshade6
27-06-2004, 11:13 AM
I notice alot of the weapons have damage that's very different then the damage in the book. I'm not sure if that's intentional or not, but thought I'd point it out. For armor that's not in the book (such as Brigandine) you might want to give stats beyond just armor class. Armor check penalty and maximum dex are important too. It's also important to note that if an orc wedge is the same as a bastard sword, then it can't be used without the apropriate exotic weapon profiency (and of course it should do d10).

AgeOfAbnegation
27-06-2004, 06:09 PM
Ahh, you are correct ns. Ill make the wedge to be treated as a longsword then, and offer the players the additional armor values.

AgeOfAbnegation
28-06-2004, 02:50 AM
BIOs Continued

Maullus
Maullus' Druid is a human, who hails from the 2nd age of Caelharrow. The Elves, who in this 3rd age, are dying off due to weakened ley lines, have, before their passing, instituted an order of stewards, amongst the humans to continue their work. These druids were to be put in stasis until such a time when the ley lines were at a critical stage, thereby depleting the amount of magic available to the world's denizens. As such, druid Uriel was placed in stasis for over 1000 years, and was recently awakened as a result of the weakening arcane fibers that encompass the world. Uriel awakened to find himself to be the only survivor to his order, and to find the elven community long since deserted. He muses that since the elves are intrinsically linked to the magic in the world, there is a fair chance that there are very few remaining, and if so, they would be in dire straits. Uriel's task, to be completed when awakened, is to create a serum from the admixture of the elemental shards, which can be accrued from various parts of the world. There are four he knows of now, which are all in the form of plants, or herbs. Namely, these are the twinkleglow mushroom, the winterglow fern, the emberglow rose, and the zephyr trillium. These must be mixed together in the Urn of Al'nascas to create the serum. The serum, when imbibed by the chosen individual, will render that being etherial in nature, and as such, will allow that person to contact the founders - who are also etherial beings - in order to ask for assistance. It is the elves' hope, and now Uriel's hope, that by accruing the serum, and finding the "chosen", the founders will consider the world worthy enough to be saved, and may restore the ley lines to their original state, and thus nature, which moves in tandem with the lei lines. At the chronicle's opening, Uriel finds himself heading for Helm's Hollow, by virtue of a lead on the first ingredient, the twinkleglow mushroom.

AgeOfAbnegation
28-06-2004, 03:22 AM
Maullus' Gear

M'Ordhel Lamprey (2nd Age Elven Scimitar, 1d8 dmg)
Hard Leather Armor (+2 AC)
Dagger (1d4) 3 total.
Walking Stick (1d5)
Cloak
Fine Elven clothes
Wide Brimmed Hat
Backpack
Small Sacs (3)
Gold rings (3)
Spent Ioun Stone (aquamarine)

Echod16
28-06-2004, 10:34 AM
lets set a time to start this "shindig"

i propose tuesday 8 pm Pacific

AgeOfAbnegation
28-06-2004, 04:00 PM
Unlikely. That's 11PM EST, and I work weekdays. If weeknights are to work, it must be earlier than that.

Zarlan
28-06-2004, 08:17 PM
I propose Friday or Saturday nights starting at 8PM EST or later (late enough to get RL stuff out of the way). Any time is good for me, but these times would be optimal in my case. BTW, I love my BIO.







(as a side note, I'll be back from vacation early. I plan on getting home tonight.)

Booms
29-06-2004, 12:14 AM
I prefer weeknights. Friday and Saturday night are the two nights when I almost always hang out with friends.

BTW, for our IRC chat, what is the server? I know that Zarlan told me but I just got a new computer which doesn't have the same settings on it.

w00tasaurus
29-06-2004, 01:53 AM
for me, the best day would definatly be saturday, anytime
weeknights wouldnt work good

Havard
29-06-2004, 04:00 AM
My vote is for weeknights, I am usually busy on weekends.

AgeOfAbnegation
29-06-2004, 05:17 AM
Looks like a bit of division happening. How about this.. I will set a date, and we'll see who can commit to it, and who cannot. Lets propose a Saturday gaming model. We'll say a "game start/resume" time of 2pm EST for saturdays. For pacific, thats 11am, for central, it's 1pm, and for the UK it's 7pm. Let me know if it's ok. :) Naturally, we won't all be able to totally agree on a time thats best for everyone (at least its not probable), but let's see what we can do with this date.

Zarlan
29-06-2004, 06:44 AM
That would work fine for me... some Saturdays. Any day of the week would work if it was after 8PM EST though.

Booms- server is irc.webmaster.com and channel is #aoa-chronicle

AgeOfAbnegation
29-06-2004, 07:24 AM
Ok, in comparison to saturdays, how would everyone feel about monday night, at around 8:45 pm EST?

Havard
29-06-2004, 07:26 AM
It would work for me, but I may run a bit late coming back from work.

Echod16
29-06-2004, 08:51 AM
Ok, in comparison to saturdays, how would everyone feel about monday night, at around 8:45 pm EST?

make it 9:45 and i'm there...i egt off of football at like 6:00 Pacific

Zarlan
29-06-2004, 05:29 PM
I don't care when it is as long as it is at night (after 8PM EST)

w00tasaurus
29-06-2004, 06:10 PM
that saturday time would be wonderful, i dont think the monday time i would like..

Booms
29-06-2004, 09:25 PM
Ok, in comparison to saturdays, how would everyone feel about monday night, at around 8:45 pm EST?

Sounds good to me.

w00tasaurus
29-06-2004, 10:23 PM
make a poll :wave:

AgeOfAbnegation
01-07-2004, 02:34 AM
Ok then folks, our first group game will be this coming monday evening, at 9:45 EST. (6:45pm pacific, 8:45pm central, 2:45am UK) Be sure to have your character sheets fully filled out, and sitting in front of you so we can get started right away. IRC channel is #AoA-Chronicle. See you then! :thumbsup:

Echod16
02-07-2004, 10:54 AM
some of us have gone ahead with the story, and it's shaping quite nicely :P

man..my guy kicks ***...but that stupid bandit guy was his 4x atatck thing...so *** AoA, lol

AgeOfAbnegation
02-07-2004, 04:30 PM
"The two critical hits that saved the chronicle"

Sometimes fate can be tested, and overcome!... with alot of luck :p Congrats to Echod and Havard (or a very friendly dice bot) for surviving against incredible odds ^^.

Zarlan
02-07-2004, 06:26 PM
I didn't get that. It seemed like you WANTED everyone to die, lol. That assasin was sinister, and had Jin not been lucky- what would you have done with 3 dead players? Anyway, I read all of the dialogue from last night, sorry I had to go so abruptly. I like how the story is progrssing and how everyone seems to be meeting up. = I can't wait til monday!

AgeOfAbnegation
02-07-2004, 07:03 PM
hehe that's the fun :p. If they died, they would have created new characters for monday (while Uriel and L'Lorinel would have continued towards the town). Keep in mind tho - if you're not wise in my games, you'll die :p. AoA takes no pleasure in the deaths of the living. Congrats once again for pulling it off :). One major hurtle is crossed.

Booms
02-07-2004, 09:14 PM
If only you had IM'ed me before 7...I was off seeing Spider-man 2. (Great movie, by the way). But I will most definitely be there Monday, so no worries.

BTW, was the assassin a PC AoA was controlling just for last night (because whoever made him wasn't there) or is he always gonna be an NPC? He seems a bit too powerful to be PC, but AoA was rolling pretty well last night.

Havard
02-07-2004, 09:19 PM
That assassin NPC sure has a mouth, considering I granted him mercy after he almost killed Sinovo. Funny you had him speaking self-righteously to a Paladin and a Cleric.

w00tasaurus
02-07-2004, 09:27 PM
AoA, I still need you to send me my character :)

AgeOfAbnegation
02-07-2004, 09:35 PM
w00t - did I not already send that to you? I'll send it to u before we play next.

Booms - The assasin met up with Uriel (maullus' druid) during his intro solo session. Remarkably, maullus convinced the assasin to join by means of intrigue. He's an NPC (and one of my proud artifices), and he will stay with the group in accord with what happens in the game. But yes, he's notably more experienced than the PC's.

Echod16
03-07-2004, 07:02 AM
that assassin was such BS, lol

what was his lvl anyways AoA?

btw, i might be somewhat late monday, as i jsut found out we're going on a fishing trip (all day), thoguh we're SUPPOSED to be abck around 5:30 (pacific), so if all goes well i'll be there on time

Jin rocks! :P

AgeOfAbnegation
03-07-2004, 07:16 AM
The assasin wasn't "BS", just a higher level. I had not intended for you to battle him, but what happens in RP happens.. I'll play your guy as an NPC till you arrive.

Zarlan
03-07-2004, 08:56 AM
AoA DMed a session with Booms and I tonight. Here is what happened, as I remember it.

I was captured by Imperials, and a Warlock was schedueled to execute me in the morning. I was imprisoned in a building with a hole in thhe roof. Booms (Nim), treasure hunting extroidanaire, decided to go through that hole to see if there was loot to plunder inside. Eventually, he snuck pass all of the guards down to the basement and came apon me. He let me out and we killed all of the guards in the building.. barely. In any case, Nim and I are alive and well and are outside of a prison camp in the wilderness until further notice.

It was a fun session, kudos to AoA. The best part was how open-ended he lets things be. I have been ready to go to bed for... 2 hours. I am on the verge of narcolepcy. Or something. I can't think straight, Good night.

Zarlan
03-07-2004, 08:58 AM
The assasin wasn't "BS", just a higher level. I had not intended for you to battle him, but what happens in RP happens.. I'll play your guy as an NPC till you arrive.
How exactly had you planned an assasin to respond to 3 Imperials. The Imperials burned his home for God sakes. Tired... sleep... *feint*

AgeOfAbnegation
03-07-2004, 07:08 PM
In truth, I hadn't planned on the assasin to meet the other PC's whatsoever (He told Uriel that he "travelled alone") - it's just that Maullus roped him in ^^.

Maullus
03-07-2004, 08:17 PM
Greetings,

In truth, I hadn't planned on the assasin to meet the other PC's whatsoever (He told Uriel that he "travelled alone") - it's just that Maullus roped him in ^^.

:lol: I'm just that good. Funny thing is, when he said "I travel alone," my character said, "See you later." Perhaps that wasn't verbatim, but the sentiment remains.

Zarlan
03-07-2004, 09:04 PM
I have a feeling this assassin will fit in nicely with out party as long as he doesn't decide to kill anyone.

AgeOfAbnegation
04-07-2004, 12:26 AM
Usually I don't like having NPC's in the PC group, unless it's absolutely crucial to the storyline. So, I doubt a stong NPC like L'Lorinel will be sticking around long, especially now that everyone is coming together.

Zarlan
04-07-2004, 08:23 AM
Ok, it has been rescedueled for 9PM EST on Monday. Everyone ok with that?

AgeOfAbnegation
04-07-2004, 08:24 AM
Yep, Echod will arrive a tad late, but I'll handle his character till he arrives. See you all then!

AgeOfAbnegation
06-07-2004, 12:20 PM
Hello!

Contrats to the group, for securing the first elemental shard. A small, rather battle oriented game last evening, with alot of new stuff. Andarcel joined as his Githzerai Monk (toned down for game balance), and L'Lorinel is M.I.A., after falling victim to the fell magiks of a warlock. Some say he's dead, others say he's just "gone".. we'll see.
Anyhow, after a drawn out battle with the Lord Marshall's thugs, the group came out victorious. Everyone had their moments, with Echod's 1337-esque tank pulling (and taking) some heavy hits, and Booms doing a nice critical on an AoO. Zarlan had some nice crowd control with a few well placed sleep spells. Sinovo scored a crucial hit on the warlock, and kept Echod afloat with some much needed healing magic. Andarcel put the poundings to 'em with his blurry of blows, and Maullus' summoned wolf finished off the Warlock Adept. Nice work guys. Next time, I won't be so easy on ye ^^.

AgeOfAbnegation
12-07-2004, 08:00 AM
Hey all, monday's game has been postponed due to some last minute things with a few of the guys. Let's propose another time this week. What's good for you folks?

Echod16
12-07-2004, 09:46 AM
Hey all, monday's game has been postponed due to some last minute things with a few of the guys. Let's propose another time this week. What's good for you folks?

tuesday, same time

Zarlan
12-07-2004, 10:40 PM
I say tuesday. Sinovo is gone this week, but I have his char sheet and can control him if need be.

Booms
13-07-2004, 12:46 AM
Tuesday is good.

I can't do Wednesday.

AgeOfAbnegation
13-07-2004, 05:31 AM
OK I'll look for you guys tommorow around 9pm EST.

Zarlan
15-07-2004, 07:00 AM
well i can do it anytime between tomorrow night and saturday night. when will be good for everyone else?

Booms
19-07-2004, 05:20 AM
Sorry I missed the last session, there was a family outing which I was uninformed of.

Can anyone fill me in?

AgeOfAbnegation
19-07-2004, 07:08 AM
Booms - we actually didn't get around to playing, everyone had stuff to do. Let's see who is available for tommorow.

Booms
20-07-2004, 01:34 AM
I'm free today, but I'm busy tomorrow and Thursday. I can do Wednesday, but it would have to start at 8:30 (central) or later.

Zarlan
24-07-2004, 05:04 PM
Ok, I'm back from vacation. I am free to do out next session whenever. Just post it here and I will see it.

AgeOfAbnegation
24-07-2004, 07:02 PM
Cool. What times are good for everyone?

Zarlan
25-07-2004, 10:26 PM
Just set a time and whoever doesnt show up can be played by you. We will never find a time that will work for everyone. If we play every week with only half the group, then everyone will end up playing more than if we played every month at a time that works for everyone.

Booms
25-07-2004, 10:45 PM
Monday through Wednesday this week are good for me, although on Wednesday I can't start playing until around 8:30 Central.

Echod16
26-07-2004, 11:33 AM
I'll be gone tuesday to NEXT friday

so..monday or tuesday night for me

AgeOfAbnegation
26-07-2004, 04:48 PM
Monday... ok, who can play this evening?

Zarlan
26-07-2004, 07:04 PM
Sinovo and I can play tonight

Booms
27-07-2004, 03:16 AM
I can.

(10)

AgeOfAbnegation
27-07-2004, 03:18 AM
Ok, we'll see what's up then. I'm still waiting on zarlan for his confirmation. I know Maullus can't make it, but we'll see what happens.

Echod16
27-07-2004, 08:41 AM
what time?

AgeOfAbnegation
27-07-2004, 05:17 PM
Blerg.. if fell through. Havard, maullus, and Zarlan couldn't make it. Oh well, post when you can make it next.

Booms
27-07-2004, 09:26 PM
For the rest of this week I'm busy, but as of now I have no plans for next week.

In two weeks I leave for camp (for two weeks).

Zarlan
27-07-2004, 09:48 PM
Anytime in the next 3 weeks for SInovo and myself.

Booms
30-07-2004, 07:01 AM
Is this just gonna die or what?

AgeOfAbnegation
30-07-2004, 05:05 PM
Sorry we couldn't play recently, perhaps this weekend. What do you guys think?

Zarlan
30-07-2004, 11:02 PM
This weekend, Saturday night at 9:00 pm? Let's just play sometime, i don't care when.

AgeOfAbnegation
01-08-2004, 01:38 AM
Hey everone, we'd like to get the show on the road tommorow (sunday). For those who can, please post your available times. Thx :).

Zarlan
01-08-2004, 08:40 AM
1-5pm 9-2am

AgeOfAbnegation
01-08-2004, 08:45 AM
Sounds good, who else can make it? The evening would probably be best.

Zarlan
01-08-2004, 08:58 PM
Sinovo can make it

Zarlan
01-08-2004, 10:06 PM
Ok it is at 9pm EST tonight, most everyone can be there, right?

Zarlan
03-08-2004, 03:32 AM
We need to find a time and just do it, no matter who can't make it. As of now, that time is 9pm EST Saturday night (August 7th). Everyone post whether or not you are going to be there.

AgeOfAbnegation
03-08-2004, 04:37 AM
hmm.. got a friend visiting that weekend... then next weekend, im on a road trip for a week.. could be a while my friend :(.

Booms
03-08-2004, 07:20 AM
I'm leaving Saturday for two weeks.

Drizztfan
13-07-2006, 06:23 PM
hey, if u guys have any room left, id like to join. I got my dnd stuff about a year ago, but i have not found a game to play in. my schedule is very open ('cept for weekends and any time past 7:00PM EST), & i have lots of resources.