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Skatterbrain
01-12-2004, 09:31 AM
Ok so I wanted leatherworking instead of alchemy. But I chose the other. But now alchemy seems pointless to me as a druid. Not only can I not use potions in form which isnt really a big factor but after getting to potions like healing potion and up it cost 2s just to make not to mention the herbs involved which are always a hassle to find. You neverh ave a huge surplus potions and im always broke trying to afford new equip so I wonder restarting and getting leatherworking just benefit me so much more then herbalism?

powermongor
01-12-2004, 09:46 AM
Some potions are going to be much more sought after than others. Try to focus on the "hot" ones, and also ones that are components for items in other professions.

The main reason to get into herbalism/alchemy, though, is to make you character better to a certain extent. Any extra AC, stats, hp, regen, etc. that you can add to your character, even temporarily, is a good thing and makes your character "better".

Davaeorn
01-12-2004, 10:09 AM
How the hell could a heal pot cost you 2s each? Herbalism / alchemy is probably the cheapest and generally most useful tradeskill combo out there, potions both able to be a personal source of buff if you lack a priest / druid and also income from vending them.

Drakul
01-12-2004, 10:16 AM
mmm i took herb/alch with my mage and i loved it
first of all i love walking around, slowing the whole group liek "hold on a sec, need my herbs ;)"
it's like in deadmines i was with dwarves who kept mining. it was way cool "aah dwarves, really."
and i noticed it starts to cost way lots of money one you reach healing potion (these lead vials are a pain)
and the 5 potion limit on stacking is a pain... I always lack room.

but i like those skills and i certainly don't mind a 1h buff on my self.

Skatterbrain
01-12-2004, 01:20 PM
Like he said once you get to healing pots lead vials or w/e cost 2s a piece. NOT to mention the herbs involvled with making them. Im just tired of having to buy gear and stuff that I could simply make with leatherworking. I mean how do peopel properly use these potions to make them last. I always run out. I mean if your about to die you use a potion right? Thats like 3s right there! Not to mention they just get more expensive. I only have like 130 alchemy atm but im considering going leatherworking and starting my profession over when I get home. Just gonna have to kill little stuff and spend a day getting leather working up really high. Also since druids are more or less support most of the time I would ever need a potion im grouped so I would have better heal support and buffs anyways

oper
01-12-2004, 01:58 PM
stop whining, noone bloody forced you to get alchemy

myndreach
01-12-2004, 02:07 PM
Ok so I wanted leatherworking instead of alchemy. But I chose the other. But now alchemy seems pointless to me as a druid. Not only can I not use potions in form which isnt really a big factor but after getting to potions like healing potion and up it cost 2s just to make not to mention the herbs involved which are always a hassle to find. You neverh ave a huge surplus potions and im always broke trying to afford new equip so I wonder restarting and getting leatherworking just benefit me so much more then herbalism?

Healing potion costs 2sp for FIVE leaden vials. So it's really 40 copper per potion.

If you don't like it, then don't do it. Me, personally, I love creating a new potion and giving it to someone who needs it. I also love running around searching out that much needed herb. It's great fun to me.

stop whining, noone bloody forced you to get alchemy

Let's be nice buddy. :thumbsup: He's just sorting out what he wants to do. Sounds like he's decided :thumbsup:

xaltin
01-12-2004, 02:10 PM
Wrong. Leaded vials are 2s for a stack of 5. That is 40 copper a piece to make a heal or mana pot that heals for 560pts? That is not a great deal to you? Even when you just pick the herbs up off the ground. Not to mention you can make magic resistance potions, run speed potions, invis potions, increase your hps for an hour potions, increase wis for an hour, increas ac by alot for an hour??? Those are all incredibly useful and cheap.

myndreach
01-12-2004, 02:15 PM
Wrong. Leaded vials are 2s for a stack of 5. That is 40 copper a piece to make a heal or mana pot that heals for 560pts? That is not a great deal to you? Even when you just pick the herbs up off the ground. Not to mention you can make magic resistance potions, run speed potions, invis potions, increase your hps for an hour potions, increase wis for an hour, increas ac by alot for an hour??? Those are all incredibly useful and cheap.

Hey welcome to the boards! :drink:

Eiger
01-12-2004, 02:54 PM
and the 5 potion limit on stacking is a pain... I always lack room.


I did herbs/alch in stress test, but the above comment details exactly why I'll never take it again. Takes up too many very precious slots. If you're a hunter who has to use a bag slot for a quiver, this skill is a serious no way.

Eiger
01-12-2004, 02:57 PM
stop whining, noone bloody forced you to get alchemy
If you're going to submit such comments, we'd probably appreciate it if you found a different forum community. This isn't your typical Blizzard flamers forum and we'd like to keep it that way. Thanks for your understanding and compliance.

Skatterbrain
01-12-2004, 04:36 PM
Well its was my misunderstanding about the vials thing I never realized that for the lead heh. But all im wanting to know is if its good to have over leatherworking for a druid. I mean all those pots a druid can do alot whether its in druid or one of his forms so alot of those I dont need or use. Also I can understand where alchemy would be useful in end game playing but what about leatherworking? DOes it even just become not needed? I mean sure even if you have good gear you can still make it for others and sell it right?

slybri
01-12-2004, 07:36 PM
Could you mix me a rum and coke? That would be handy. JK..

No, I think it depends on your class and who you party with.

Having lots of healing and mana would be helpful as a priest.
Also, if you don't have a priest, those health potions are handy.

and if you can mix a great dry martini, you're gonna be popular!

Drakul
02-12-2004, 07:48 AM
well potions are instant cast so it helps too.
I kind of hate the 2 minute cooldown i think it's way overrated (1 minute qhould be good)
I won't speak for the druid or priest but as a mage a little problem is that
the potion that boosts AC? doesn't stack with forst armor so useless
and another one (can't remember which) is overrun by AI so useless as well

and the kicker is around level 20 because the ealier potions (troll and all) are really not worth it and don't even level your alchemy skill. but you don't have the higher troll yet. so it's basically healinig and mana mostly , or rejuv is youre really desperate ;)(and stacking up herbs and lesser potions)

shadracht
02-12-2004, 08:06 AM
I have alchemy for my tauren warrior. I cannot count the number of times that the extra 40-80 hp from a minor health potion has meant the difference between life and death. A lot of times I get into things a bit over my head knowing that I have that extra little contingency.

The only thing I really dislike is the fact that I have two bags filled with the stuff from alchemy and herbalism. One bag of herbs, and one bag of potions (I typically keep 10 heals, and 5 of the various buffs that I can use). I'm at about lvl 15, and I haven't seen a lot of gear that gives big (i.e. 5 or more) bonuses to stats, so all those +2 for an hour things are pretty dang handy. And the trollblood potion really helps minimize downtime.

So, as many others have said, it mainly boils down to what you want. But I also know that I haven't bought much from vendors in the way of arms or armor. Either drops or the auction house has much better stuff at much lower prices than vendors.

Drakul
02-12-2004, 10:18 AM
yes but you're lvl 15
as i said it really starts to hurt around 20. and since i was in OB i wasn't able to go past 22 so i can't when it picks up

Xavos
03-12-2004, 11:32 AM
Hey hey! Been stalking for awhile now... first post. Woohoo!

I've been doing the herb / Alchemy combo, and I just love it. But then, wandering around exploring and smelling, err... picking the flowers is great fun to me. I love finding new areas! As a Priest, the Alchemy is worth it's weight in gold. Like Shadracht said, even a minor healing potion can save your fanny from getting spanked by that unexpected add. Every little bit helps. And the 1 hour timer... I love it!

The space potions and herbs take up are a pain though... I usually carry 5 of each potion (I'm nearing 100 in alchemy), so it takes up a small bag and then some. I keep all my herbs and vials in the bank, and stop by for some brewin' when I visit the trainer.

I haven't been selling my potions yet though... sounds like a good way to supplement my income! I'm off to Ironforge after work! :thumbsup:

And Slybri - would you like that Martini shaken or stirred? :drink:

Cheers,
Xavos

inatey
03-12-2004, 07:32 PM
the reason it seems like crap (the orriginaly question) is becuase at low levels it is cheaper to sell the ingredients then to sell the finaly products.. i was losing money by buying vials and making lvl 0-50 potions. but later on people want the higer level potions and they sell at the ah for lots... so if you are in it for the money hand on to them(alchemy/herbalism). otherwise drop them and get leatherworing and skinning

[CGP]Aldaris
05-12-2004, 11:35 AM
Not to mention transmuting ! People are gonna need those Arcanite bars one day, and then I'll be right there to sell it to them, muhaha....

TheImp
06-12-2004, 07:38 PM
since noone's really posted on what skinning/leatherworking is like I'll adress that.

It's pretty easy to level up skinning, you'll be killing the beasts anyway so you may as well skin them. The only obnoxious thing about skinning is that you have to loot all of the items off a corpse before you can skin it. I find myself collecting crap that won't sell for much and just fills up my bags so that I can skin the animals. You can go through and toss it out (destroy it) but that takes time. It's only a minor gripe though.

Leatherworking is easy to level to about 50 because each item only takes about 1 light leather and 1 or 2 coarse thread. Hence you only need about 50 or 60 light leather to reach 50 skill. Once you reach that point the recipies all change and they require multiple light leather (4 - 8) and multiple coarse thread (2-3 I think) so from 20 light leather you can only improve your skill by about 3-5 points. I'm sure that's typical of most professions though...

About half of my armour has come from leatherworking and about half of it is from quests. I've never bought armour because of the cost/benefit ratio on vendor items.

I haven't been able to sell any of my leather items to other players yet, and I'm lvl 16. Don't know how much demand there is for higher level leather though.

And here I was thinking of switching to alchemy! :lol:

Coriolis
06-12-2004, 10:12 PM
Guess the grass is always greener on the other side ;). Personnaly, right now I'm thinking of making 4 chars doing engine/mining, blacksm/mining, alchemy/herb, and finally tailor/ench... I don't see anything useful in leatherworking except for the armor and I figure I can always get one from a friend/guildmate if I really want it.

Taishar
11-12-2004, 06:43 PM
Zug Zug.

I guess I'm in a unique posisition to answer this question, as I'm doubtful many people have reached my skill level.

I'm an Artisan Alchelmist, right now at 290ish skill, with Herbalism capped at 300.

I was definately regretting my choice at lower levels, as Alch was costing me more then it was getting me (as I got nothing ;p). Recently though, it's been great. To be fair, that's partially my situation. I'm currently the only high alchelmist thats selling things in the AH. But still, I think you can make decent money at it (not as good as others....but still solid). I've been selling Elixirs of Defense for 25s each (sold about 50 of these so far - they've been renamed Cash Money Potions), Shadow Oil for 1g each, Greater Healing Potions for 70s a stack. Generally, I've found that people want to by stuff to make other things (ala the shadow oil and elixir of defense), healing, and sometimes +int potions & mana potions.

I just today found out something about end game alchelmy which has me psyched out. In addition to the philosiphers stone which we all know about (transmute metals into better metals), theres an Alchemist's Stone (which is btw, the worst recipe ever - like 40~ different ingridients) who's purpose I can only guess at, and a slew of flasks (5ish, from what was listed). Full information isn't availible, but they look to be unlimited potions (of the buff variety). Which means that once you make it, you can always have the buff on you (presumably...didn't list cooldown). Definately cool. Ingridients were 30x of a herb, 10x of a herb/reagent/etc, a black lotus, and a vial.

For me, I'm quite happy with my choose of Alchelmy.


Cheers
Taishar, Troll Shaman Llane
Artisian Alchemist

Coriolis
13-12-2004, 09:11 PM
Thanks Taishar! :)

Any other specific info on high lvl recipes that aren't on the websites would be greatly appreciated ;)

UltimaXtreme
24-12-2004, 06:30 AM
EDIT - The word filter is there for a reason, please don't bypass it.

Matriarch
24-12-2004, 07:13 AM
my Gnome Warlock had Skinning / mining and i sold all the ll at 5S a stack.. had like 95S at lvl10-12 .. and my secret spot ofc: im not gonna reveal ;) i had my whole bank full of Scraps and ll and but mostly scraps.. i had to unlearn mining and go leatherworking just to make all the scraps LL (for a abit bigger profit) since 20 copper bars only selled for 8S (which is much less than its Worth).. Anywayz i had it on my Gnome to be able to buy my skills (and on a Warlock the costs were Outrages) and i still had cash left ;).. so Skinning is a good skill Leatherworking isnt that good.. maybe Endgame, though im still using it on my hunter since its quite a nice lil Armor Boost from having Top notch leather eq.. and Alchemy / Herbalism is my Fetish (started a Rogue yesterday at Korean beta) and i loved it.. i could tell there were no one else being Alchemist at Teldrassil since every time i spotted an Herb on my mini map there were always 1-3 Herbs from that spot to go and reap ;) though its low lvl but still.. Luvin it ;)

Urthop
24-12-2004, 12:41 PM
I just today found out something about end game alchelmy which has me psyched out. In addition to the philosiphers stone which we all know about (transmute metals into better metals), theres an Alchemist's Stone (which is btw, the worst recipe ever - like 40~ different ingridients) who's purpose I can only guess at, and a slew of flasks (5ish, from what was listed). Full information isn't availible, but they look to be unlimited potions (of the buff variety). Which means that once you make it, you can always have the buff on you (presumably...didn't list cooldown). Definately cool. Ingridients were 30x of a herb, 10x of a herb/reagent/etc, a black lotus, and a vial.

Where exactly did you find this piece of info? Haven't seen that before...

ArmageddalCake
24-12-2004, 03:04 PM
Hey all
First off, I think it's definitley a personal preference sort of thing, some people love wondering around looking for that elusive herb (bruiseweed for me right now, any tips are appreciated) And like knowing that they can whip up something that could save their life in a pinch.
Others find this tedious and would much rather make themselves a nice set of armor then a shiny red healing potion.
Secondly, thanks Taishar, you have me so pumped for higher level alchemy. It's all very exciting. I can't wait, what server are you on by the way?
-ArmageddalCake
Message Rinomil on Deathwing, thats me.

Cadmium
30-12-2004, 05:23 AM
Bruiseweed is rather easily found in the Stonetalon Mountains. If I remember correctly the highest concentration was in the Charred Vale and Stonetalon Peak. It's mostly found around the edges of the areas on hills. Hope that helps. :xsmile:

Klade
01-01-2005, 09:15 PM
I've seen this thread for a while but haven't bothered to read it much. Now that I have I feel I should respond to it as the only mid-high level alchemist to put some input into it. My current alchemy level is about 205.

Personally for a long time I was having bag trouble. I was doing what many people here are doing. I had 2 bags devoted to alchemy, 1 for herbs I was collecting and one for potions. Once I hit about 150 skill I had to stop this though. The reason being that around this level (actually a little before) the herbs switch over. Your recipies stop using things like silverleaf, and start using higher level herbs like liferoot. To carry all these herbs around all the time was crazy. Not to mention all the different potions. So instead I now just carry around the higher level herbs. In my bank I have a bag that has the lower level herbs. If I ever need them I keep a stack of 20 of each on hand.

I no longer keep potions pre-made (with the exception of healing potions). Instead when I need a potion I just make it on the spot. This recovers for me a whole bag.

Also by this level (I'm level 34) I have all 10 slot bags so that gives me more space as well.

The potions you can make at this level are really nifty to! The underwater breathing potion which is now white to me is fantastic. The warrior rage potions sell well at the auction house, as do the lesser invisibility potions. Plus the drop potions are always neat, they tend to use ingrediants that are odd, like the fire protection potion using small flame sacs or the major rage potion for warriors using large fangs.

Personally I'm incredibly happy with alchemy and find it to be a welcome change of pace in the game.

Ylixia
02-01-2005, 02:42 AM
220 alchemy 217 herbs here... just given up on it bc of the hassle of herb gathering on a PvP server :xtongue: It's bad enough trying to avoid all the nasty mobs 5/6 levels above me in Arathi Highlands... without having to dodge Horde players too :xrollseye:

Plimmer
06-01-2005, 04:37 AM
I'm at 270ish with a lvl 44 rouge, and I love it. It is one of the most diverse tradeskills in the game. My guild warriors love the rage potions, everyone loves the healing, Priests love the mana pots, I myself, I absolutely adore my free action pots ( I hate entangle, 'nuff said.).

And yeah, it's expensive to lvl up, but I use a mod so I can mark spots on my minimap, so if I need a particular herb, I just flip through my maps. and voila, 10 mins later I have 10 of that potion.

I think it's worth it, no doubt.

goldentouch
09-01-2005, 05:04 PM
I would agree that its slot consuming, but I played a druid in US open and I loved alchemy & herbalism. Infact, my friend decided not to take it because I could easily make enough potions for both of us and have spare to sell. I had a gold by level 15 from just selling potions. I did farm the ingredients, but I was also leveling as there were creatures to fight in the same area.

I found it very benificail and fun, infact I dropped leather working to get it! And I didnt regret it.

But hey, if you dont like it, then take leather working. I found there was less money to be made but that might just be me.

Dr_Strange
10-01-2005, 06:04 PM
Dont be newbs and complaining about how expensive they are. 40 copper is a LOT cheaper then losing durability. At least think before posting or complaining. Also i had herb/alch and at level 23 i had about 15 gold.

Jank
10-01-2005, 07:47 PM
I'll chime in as another alchemist with some experience. I'm a level 38 Rogue and I couldn't be more happy with alchemy. I've maxed at 225 and haven't gotten a chance to go to the master alchemist to get Artisan training. My herbalism is 300.

I'll say this: I've made no money of alchemy but it's saved my life countless times. Having an almost endless supply of healing potions is one of the most useful things imaginable. I'd reccomend alch/herb for anyone, especially non-healers.

Don't think that it isn't possible to MAKE MONEY doing alchemy, because it is. Something I've begun to notice about WoW (only been playing since release) is that it's not very hard to do anything you want if you're willing to spend the time doing it. You won't make money through alchemy if you just do it as you level up, gathering the herbs you run across. Like another person posted, you have to go out of your way to make the "hot" potions.

Go to the auction house and do a search for potions. Find the potions that seem to be selling for the most. Then go out and gather a couple stack of the herbs you need and sell the potions. Elixers of defense and greater healing potions are really good for this, but I'm sure it varies slightly from server to server.

An important thing to do is keep your eyes open for recipes. Look at merchants when you buy vials. Don't bother spending a lot of money on recipes at the AH until you're up to 200 or have a ton of spare cash for some reason. Remember you can always level up with the recipes the trainer gives you. I've gained probably 80% of my skill making various levels of healing potions.

You also don't have to learn all of the recipes if you want to save money. There are some potions I have never made because they just aren't that helpful for me.

Eiger
12-01-2005, 07:00 PM
Just remember that crafting isn't all about making money. It's also about the fun of crafting. Discovering a new recipe or plan, finally getting all the reagents to make that super item, etc etc. If it makes money great! But it's all about the fun of creating stuff for me - and the pleasure of handing some good items off to guild mates.

Mark of Mayhem
12-01-2005, 10:10 PM
I'll chip in my 2cp ;)

I started with Enchanting/Tailoring. I raised my Enchanting to 150 and my Tailoring to 215. I then needed money to get skills, so I dropped Enchanting (had a guild mate higher than me) and picked up Skinning. MAN THE MONEY! If you want to make fast money, grab gathering professions. Skinning is awesome between level 30-35. To the south in Thousand Needles is an area called The Shimmering Flats. The beasts are 30-35 and rather spread apart, very little "adds" while battleing. EVERYTHING is skinnable in this area and produces medium to heavy leather. But as I reached level 37, I knew my Tailoring was becoming useless while my skinning continued to produce heavy leather. It started to become less profitable and I realized that Tailoring is a dead profession at the end game, along with the gathering professions. I went back and forth between Engineering and Alchemy, but finally decided on Alchemy. For 5 levels now, I have learned what a difference Alchemy can really make. With health and mana pots, I grind longer, die less, and level faster. With buff pots, I've been winning more PvP encounters because I'm essentially raising my stats to those of levels higher than me. But when Alchemy really came alive for me is when I hit 260 at level 42 and received Elixer of Shadow Power and Elixer of Demonslaying. AH: 2G and 2.5G respectively, FOR ONE! Herbalism is nothing to sneeze at either, sungrass has been selling pretty well around 1.5-2G per 20 stack.

Dragon Reborn
13-01-2005, 04:38 PM
I love alchemy and herbalism.. the only set back I have now that I am lvl 28 and my alchemy skill is 205..Herbalism 215... The herbs I need to make all the good new potions are mainly in the Arathi HIghlands which u know has mostly 32+ mobs... This is a problem for me cuz I die too much when i go in there... Doesn anyone know of a lower lvl place with Goldthorn and wild steelbloom?
BTW for me Defense & Greater Defense potions are selling extremely well... I got ppl that want tons of greater Defense potions... If only I could survive to get the ingredients...=(

Klade
13-01-2005, 10:37 PM
Don't know of any many places that are better for goldthorn that are lower level then athari.

My question though is where to find fadeleaf. I find a few plants of it here and there.. but no good zones yet for it... I get most of it from stranglehorn or athari highlands/mountains. Right now I'm a level 37 rogue.

bill22185
21-01-2005, 04:26 AM
Though I only got my alchemy to roughly 150ish I love it. The stat bonuses always help and groups love it too. I definitly don;t think its useless plus you can sell potions especially agility ones trust me alchemy far from sucks.

Nivek The Fallen
21-01-2005, 10:15 PM
Maybe for you Alch sucks, but for me? it kicks serious ASS! I dont know what i would do with out it. I like the health pots and all the buff postion are so so nice! Besides that the only reason i started Alch was cause i wanted to do herbs and since I could use my herbs to make my own potions...i figured why not? Loved it ever since. I think after I get higher lvl I will drop it for something else...but i will never drop my herb...

Sybella
22-01-2005, 05:33 AM
It all depends on what you want to do. If you like rooting out herbs that you need (please excuse the bad pun) and making potions, then by all means, go for it! But if there's another profession out there that gives you a bigger thrill, nothing is stopping you from doing that. It's all a matter of taste.

And hey, if there were one 'bad' profession, nobody would be doing it at all. So if it's not your thing, just dump and don't sweat it.

hokey71
07-02-2005, 06:06 PM
I love alchemy and herbalism.. the only set back I have now that I am lvl 28 and my alchemy skill is 205..Herbalism 215... The herbs I need to make all the good new potions are mainly in the Arathi HIghlands which u know has mostly 32+ mobs... This is a problem for me cuz I die too much when i go in there... Doesn anyone know of a lower lvl place with Goldthorn and wild steelbloom?
BTW for me Defense & Greater Defense potions are selling extremely well... I got ppl that want tons of greater Defense potions... If only I could survive to get the ingredients...=(


You can find Wild Steelbloom in Duskwood around the mountains surrounding the Twilight Grove. Duskwood is lvl 18-30...just watch out for Stitches....lol. As far as Goldthorn goes I have not seen any in areas lower than lvl 35. I find alot in Arathi and also in Dustwallow Marsh but they are higher level areas.

Alchemy is fun and yes it can make you a lot of money...I made quite a bit with Greater healing potions selling for 75s for 5. I can farm enough herbs in about half an hour to make 4 stacks. Gotta get a map note add-on like Thottbot....works like a champ. Farm in off times too when less people are on stealing the herbs out from under you. I get every potion I can find but don't make all that many. Some that sell well are Greater Healing, Greater Mana, Elixir of Defense, and Elixir of Agility. I tried to sell Nature Protection potions and no one buys them but I have found that when I am herb hunting in Dustwallow Marsh they work GREAT when fighting the spiders. I also cannot sell Great Rage Potions....I gave all the ones I made to the Warriors in my Guild and he loves them but no one buys them....oh well.


Alchemy: 244
Herbalism: 266

ShadowmageIX
23-03-2005, 05:25 PM
As a warrior/blacksmith, I personally wish there were MORE alchemists, I don't have much in the ways to patch me up in combat other than the potions you lot can make me. and let's be honest, at 1g per 5 superior healing potions, it's not entirely without profit as well.

Plus, us blacksmiths need to promote alchemy for that all-important transmutation we'll be needing late in the game :)

So by all means, pick that flower, while I stomp on the velociraptor :D

squigipapa
23-03-2005, 07:11 PM
Alright guys, I'm gonna pop in with my props for Alchemy/Herb.

I'm currently a level 41 rogue, 300/alch, 300/herb, 300/cooking, 300/First Aid, 287/Fishing. (ya, professions are important to me.)

I'm a rogue, so Herbilism is pretty much a given, since there is no way in hell I'd pay the prices people are asking for swiftthistle & fadeleaf. Since I was going herb, I figured it only logical to go alch. Skilling these 2 up are actually pretty easy, they diden't take much effort, I just AH'd the potions that I wasen't high enough to use yet. And you can make a boat load of money with Alchemy. Transmutations aside, just potions/elixers/reagents are a gold mine. For Example:

Frost oil - 20 or so minutes in Alteric for wintersbite, about the same in STV for Kadgars. will make you like 10 pots. They sell for 1g25s on a bad night. When I was the only one who had them up one night I sold 4 for 2g per pot.

Mighty Rage Potion: 3 groomsblood to make it, manoroc coven in desolace or the place where the demons are in ashenveil (can't remember the name) are loaded with it. these sell for 2g55s EACH. that's the buyout I put, and I've never had one last longer 3 hours on the AH.

Elixir of Demonslaying - gromsblood and ghost mushroom, these are a little harder to make as I've only found one reliable place for ghost mushroom to date. But, for the effort, they usually sell out for 4 to 5 gold. reason being: they are required by the ever so popular 'pretty' demonslaying enchant. (you ever see how much an enchanter charges for that enchant... you better believe I'm gonna gouge him 5 gold for the elixir!)

Lesser Invis. pots. Smith's need them for the ever so popular 'phantom blade'

Trolls blood pots. are needed for a quest.

And there are a number of different potions and elixirs needed by a host of different professions. I use the profession helper UI addon, so when I mouse over an item it tells me which professions use it.. I make it a point to then look up the item and see what they use it for .. if it's used for a good/popular/highend item .. you better believe people are gonna want it.

But hey.. to the original poster .. if you want to drop it .. go right ahead .. it's personal choice really, whatever you think you'll get more use from.. Me, I'll be sticking with alchemy ..

Again, I'm a rogue . and I believe alchemy was built for rogues .. well herblism at least.. I mean there are so many potions and elixirs that compliment our abilities .. swiftness let's us double our sprint ability, elixir's of agility are amazing .. and then there's the granddaddy of all rogue potions .. you know what I'm talking about folks.. that's right .. elixir of the mongoose... seriously .. anyone that can look at the effects of this elixir and say that alchemy is useless deserves an oscar.

Eiger
23-03-2005, 07:21 PM
Mighty Rage Potion: 3 groomsblood to make it, manoroc coven in desolace or the place where the demons are in ashenveil (can't remember the name) are loaded with it. these sell for 2g55s EACH. that's the buyout I put, and I've never had one last longer 3 hours on the AH.

Elixir of Demonslaying - gromsblood and ghost mushroom, these are a little harder to make as I've only found one reliable place for ghost mushroom to date. But, for the effort, they usually sell out for 4 to 5 gold. reason being: they are required by the ever so popular 'pretty' demonslaying enchant. (you ever see how much an enchanter charges for that enchant... you better believe I'm gonna gouge him 5 gold for the elixir!)


I saw quite a bit of gromsblood and ghost mushroom in Dire Maul last night.

Ratamahatta
29-03-2005, 06:27 AM
Hey. Thanks for postin all the positive replies i was starting to get a bit bored with alchemy and considering dropping it for mining and engineering for my mage. But after reading this my interest has been renewed especially with the all the potions that ill need to make to feed my enchanter :drink:

nck
05-04-2005, 01:49 AM
Im playing a priest and i really enjoy acly/herb, instant mana and life witch has savede me many times. And the other thing, making potion to youre guild or other char's I have a warrior who love the str/def potions especialy.

Daracium
12-04-2005, 07:00 PM
Ive never seen a downside to herb/alch. Im 300 for both along with first aid and cooking. Im a hunter and have never had a problem with space. I make about 50g every 2 or 3 days sellings herbs and some potions like mongoose, rage and some others mainly for magical resists. Flasks are also very good to have. As a hunter, anytime I can add to my agility and critical strike, mongoose, Ill have it on me. Ive tried all other professions and the only other one worth doing,for me, is LW. Although i never could actually make anything that was better than what i could get from a drop or AH for little gold.
Food for pets and arrows are way more expensive to get than vials. I cook all my food so I dont really have that problem. Youll never make much money with the production professions, because of drops. ei: arcanite reaper made by weaponsmiths, there is a drop that is just as good in DM now, and it drops regularly, ive seen it drop 7 times in 8 trips. If you want to make money, just do gathering professions. But at 60 I get more use from the potions than any other profession made items.

squigipapa
13-04-2005, 06:31 PM
Ive never seen a downside to herb/alch. Im 300 for both along with first aid and cooking. Im a hunter and have never had a problem with space. I make about 50g every 2 or 3 days sellings herbs and some potions like mongoose, rage and some others mainly for magical resists. Flasks are also very good to have. As a hunter, anytime I can add to my agility and critical strike, mongoose, Ill have it on me. Ive tried all other professions and the only other one worth doing,for me, is LW. Although i never could actually make anything that was better than what i could get from a drop or AH for little gold.
Food for pets and arrows are way more expensive to get than vials. I cook all my food so I dont really have that problem. Youll never make much money with the production professions, because of drops. ei: arcanite reaper made by weaponsmiths, there is a drop that is just as good in DM now, and it drops regularly, ive seen it drop 7 times in 8 trips. If you want to make money, just do gathering professions. But at 60 I get more use from the potions than any other profession made items.


I agree, the more I play, the more I love alchemy. I have an entire 14 slot bag dedicated to carrying only potions and elixirs. I have the right potion/elixir for every situation. Downing a mongoose and a superiour defense potion, makes grinding unbelievably fast.

My only complaint really is that potions/elixir's effects are gone when you die/res. It just sucks because some of the potions are fairly expensive to make, and can be gone long before their effects are supposed to finish, should you come to an untimely end.

Money making is ok with it, sell potions that others need for recipes/quests, I always make sure to sell my arcanite transmute as soon as the cooldown is finished, 3G sells almost instantly in org. It's definitly not your main money maker, but who's gonna turn down 3G for 15 seconds of work.

It's like the post said above, the top players will eventually outgrow anything that can be made by a profession like LW/BS/Tailoring etc. However, no one ever outgrows +25 agility and +2% chance to crit from a bottle that takes a second to drink every 60 minutes.

Cleglaw_Himself
14-04-2005, 07:37 AM
Alchemy is quite good. I use it on my Lvl30 Tauren Shaman.

To make money, you have to find what other classes need for quests/recipes, and what ppl want.
e.g.
Leatherworkers needs elixirs of defense, shadow oil for some patterns
There is a quest in Tarren Mill needing a strong troll blood potion
I sell giant growth potions on my server for 50s each

I keep most herb stacks in the bank and make pots when I need room.

My 37 druid is a leatherworker/skinner (so as to armour up himself and the shaman), but I must say, I prefer alchemy!

ZonnyWonny
14-04-2005, 04:24 PM
The reason I took up alchemy on my new mage is to feed my lvl59paladin major mana pots(one day). I get sick of having to spend 6+g on a 5stack of major mana pots heh. I consider them well worth the cash, but if I can make them myself thats 6g (-materials cost if I dont want to find them) I'll still have. My new mage is lvl18 with 90alch and ~75herb. I find that being a fragile fire mage is a bit easier with instant heals or manas available when your getting beat on with low mana/health.

Falxuis
30-05-2006, 06:53 AM
Anyone who has done Nefarian in a raid group will realize the importance of alchemists. If you can get through phase 1/2 without using a mana/health pot then either you arent doing your job, or you have GM gear.
Major Health pots are considered required consumables, and Major Troll Blood potions as well, (especially for Warlocks).
Elixir of Shadow Power, Arcane Elixir, Elixir Of Firepower, all increase your spell damage considerably. ESP + AE for a lock = 70+ Spell damage. Now that makes up for lacking good gear.

Herbalism is very easy too. Just go to STV or Hinterlands and go around farming stuff. I have my main as herbalist and my alt as alchemist, i run around on my epic mount and gather, then send to my alt through mail.

lvl 28 Hunter + Agility pots/Health Pots = EZ wsg. I had more killing blows then a twinked out team of alliance.

Ammon
30-05-2006, 05:37 PM
I Regretted not Taking Herbalism & Alchemy on Ammon (60 Rogue) but since I wasnt about to drop 300 Enchanting & 300 Mining.
I started it up on a second Rogue (ok ok hes a different spec to) :) , hes level 40 now with 235 Herbalism & 284 Alchemy and personally I love having the skill around.

Free Source of Swifthistle & Fadeleaf , hell yeah.
The space issue I resolve by constantly mailing full stacks of herbs and some potions to my mule , or my main.

A few copper here and there tied up in keeping Alchemy mats in a Mail Storm was better than the Alternative , a Full Bank.

Since I mine on Ammon I use my alchy to Transmute Arcanite :)
As others have said , Alchemy is NOT Expensive to work with at all , I know from personal Experience being an Enchanter :evil:

JFoobar
30-05-2006, 08:58 PM
Another thing worth mentioning is how alchemy enhances your fishing profitability. Yeah, you can farm Oily Blackmouth, Firefins and Stonescale Eel for profit but your profit margin is even higher if you convert them to the reagent oil before selling.

Falchan
30-05-2006, 09:13 PM
Holy thread revival, batman!