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View Full Version : Ideas and suggestions of continents and zones to be added [Revised Version]


silkfire
05-12-2004, 07:44 AM
This a new version of a topic I posted before. It has another goal this time (see end of topic).

As I first played WoW (I played the US Open Beta), I have made notice about that there are a lot of areas "missing" (not yet added) that I saw in Warcraft III (both Reign of Chaos and the Frozen Throne) but now are absent? (I'm not complaining, I'm just curious.) So, this is my thoughts concerning the areas to be added in WoW.

Continents to be added.

Northrend.
This large area in the north has the official capital called Gundrak. The most of the continent underground will of course be filled out with Azjol'Nerub - a large network of ice caverns and tunnels (remember Diablo II: LOD - that big area with frozen tunnels; Glacial Trail etc). It should also have some sort of town or minor center where the NPC's are Nerubians, accordingly. A lot of exciting quests and monsters to fight.
The mainland (above ground) will have the geography of Northrend (icy coasts/shores, forest and an Undead (not apatic) feeling, like creepy music and sounds of hard winds, e. g.) just as in RoC. In the center of the continent, high above ground, the Frozen Throne will be situated on the Icecrown Glacier. (This glacier mountain will be in center of the island, like something to focus on.) Of course, Arthas should sit on it (I guess his butt is deep frozen, just like his throne! :lol: ). There should be two ways to come to the Frozen Throne: one by the tunnels of Azjol'Nerub, and one by climbing on the icy glacier, but I want that way to be extra risky, e. g. Blizzard could add some sort of slip effect, so that you would slip down the glacier, or something like that (you could by special shoes with spikes, to grasp on the ice). Northrend could be either neutral or ... hostile, because Arthas hates both factions (he's opposing the Orcs, High Elves, Humans, Sylvanas' Undead, and I guess that he've never seen Trolls, Dwarves, Gnomes or Night Elves in his life; Illidan is an exception, but we all know that he's an evil guy). On the other hand, it all depends: in the recent history about the Dwarves, Muradin's brother set out for an expedition to Northrend to find out the reason for his brother's death. he could have built a giant camp or something there. that would be an Alliance friendly area. I don't know about the Horde, but maybe they could have captured Gundrak, and made it their own! An another thing: some Nerubians might have left Anub'Arak and Arthas to become neutral NPC's selling goods and services in Azjol'Nerub. It's all up to Blizzard an you, fans!

Undermine.
A continent consisting of two large islands and several smaller ones, situated south of Kalimdor. Known to be a legendary area with a secret cave or something. Will 100% be added to the game.

Naga Empire/Undersea World
What if you could swim to the center of the world and go into the Maelstrom and come to another world (continent) That is, what if Blizzard created a vast underwater continent where you could have extremely fun - a real dream world. It would be awesome! The capital is Nazjatar. There should be no need to hold your breath because the whole Empire will be water free. Two ways to enter: either by the Maelstrom, or the other by swimming way deep into the ocean. I don't know the situation about the Naga, though. Should they've escapen as the Nerubians to become neutral allies as them? I don't know.


Zones to be added

Gilneas.
A peninsula continuing south from Silverpine Forest. I know that this area is blocked and should be opened once finished.

Quel'Thalas
Lies north of the Eastern Plaguelands, plus the island where the Silvermoon well is situated.

Kul'Tiras
With a major city on an island kingdom west of the Eastern Kingdoms. Also belonging to the kingdom are three islands north of the main island: Zul'Dare, Crestfall and Tol Barad, each of them having an outpost/main town.

The Broken Isles.
These isles just gotta be added! I want to walk the sandy shores (with palms and all exotica) where Maiev searched for Illidan with her Watchers! There should naturally be a large quest to be done in the Tomb of Sargeras. Implemented also are the ruins of Suramar. The whole zone should look like Stranglethorn Vale, except for a more and action-filled feeling, like speedy music. And a lot of sand and ecotic beaches (with sexy chicks, if that fits) The "capital" is called Balor.

Emerald Dream
There are already files in the MPQ's, we're just waiting for those auto-kill guards to vanish.

Mount Hyjal
Zone already in-game, just has to be finished constructing and opened up.

Second part of Silithus
Behind the wall, lies new surprises! The first World Event is supposed to happen here. But Blizzard has to open the zone first!

Draenor/Outland
The portal should be functional soon. This area is quite large if you watch maps. Will be cool to fight those deadly Demons.

----------------------------------------------------------------------

All these areas are not made up by me. They have always been in the Warcraft world, designed by Chris Metzen.

If Blizzard added these continents and zones, in my opinion, World of Warcraft would be as complete as it never will be!


Feel free to post your ideas and suggestions about new continents and zones. Try to complete with areas not yet mentioned by me. I have an idea of posting a list to Blizzard and get some response. Our suggestions might one day be in the game, who knows?

jwary
05-12-2004, 07:59 AM
Wow that is some usefull information I didnt even know blizzard had room for some extra zones :D The World of Warcraft looks alraidy pretty full now and I thought they would only be adding Northerend yet in the expantion.

BTW I hope they add a thirth faction in the expantion that would be very cool. The scourge, Naga, a Burning Legion man, and xx as races and some brand new classes :D. But that would be agains the lore of wow but still cool.

Mr.Sunrock
05-12-2004, 08:09 AM
The Emerald Dream is not a zone. You can call it being an alter-demetion you enter through meditation. As you can go every where in the Emerald Dream it is not a zone in it's real mening. But to enter it through meditation you need to find a calm place....

Dreadnor/outlands... Is not that the place the orcs come from? And the orcs are not from this world. They was brought here by the bruning leagion from an other planet.

silkfire
05-12-2004, 12:09 PM
Emerald Dream: Well, let's say it like this; it's an area, no matter who or how you enter it. There is a reason for why Blizzard added these files in the MPQ's.

Draenor: It would be unfair if the whole Outlands where dominated by the Horde.

Da DM
05-12-2004, 12:33 PM
A wee technical question. Could they add this somewhere along the line without any interference in the playing or would it need a patch and/or upgrade?

Impressive array of possibilites btw. Not really at home yet in the WoWverse, but I'm all for diversity. Something tells me they'll be busy a while to get things running properly as they should and enabling the infrastructure to the amount of ppl running around. Still, it's always good to look to the future. And I'm looking forward to that future.

Dalamar The Dark
05-12-2004, 12:46 PM
The Emerald Dream is not a zone. You can call it being an alter-demetion you enter through meditation. As you can go every where in the Emerald Dream it is not a zone in it's real mening. But to enter it through meditation you need to find a calm place.

Other classes would complain if only druids could enter there though :lol:
Seriously that could be cool.. especially if we could meet Ysera in there :xgrin:

The Romulans
05-12-2004, 01:18 PM
A bit more info on Undermine seems to be (from the Goblins in Ratchet) that theres some sort of all-powerful Trade Group based out of there.

I'm really looking forward to more stuff opening up. But I guess I'd prefer to see other game mechanics happening too.

pippauk
05-12-2004, 01:33 PM
silkfire, good job on the expansion list!

the ice crown with two entrances sounds great :D maybe the mainland routye crosses a glacier with a maze of bottemless crevass'es? (lol dont know plural of crevasse) lots of tight walkways with mobs on :)

i think the lich king/arthas should be raid content but not an instance, so there is only 1 lich king in the world at any time... for really large and higl leverl groups. he drops his armour and sword..but there is only one copy in the world at the time. whoever gets frostmane is pretty uber and gets to show off for a few hours b4 they lose the sword (after a few hours or when they die..it cannot leave their posession, so this guy is hunted by the other faction. then when he dies, it is reset and the lich king will drop the sword again?

he emerald dream, apparently its built and it looks beuatiful,

medivh's tower im looking forward to! will probably be the place to go to open the dark portal? but then in the outland where illidan resides there is supposed to be lots of portals that lead to different worlds..i think? mentions about it in the history of warcraft... so they can add lots of content in different worlds.? my rant :)

silkfire
05-12-2004, 01:39 PM
Thanks, pippauk. Medivh's tower is called Tower of Karazhan and is supposed to be added in the redridge Mountains.

The Lich King could be invisible to people who've already killed him. Or, it might be a quest, where the chance for Arthas to drop Frostmourne would be very small. Dunno.

The Glacier: exactly, it should resemble a glacier in our world, that's true.

Blackmoore
05-12-2004, 02:50 PM
I'm still waiting for that big giant shield of Dalaran to come off.

Ablamar
05-12-2004, 03:25 PM
Actually the Tower of Karazhan is already in Deadwind Pass. Only I don't think they are ready with the content yet. I have read it will have 3 different entrances.

When you are being able to play the game yet, silkfire, you might want to try to get there :). It is to the east of Duskwood.

Da DM
05-12-2004, 03:29 PM
When you are being able to play the game yet, silkfire, you might want to try to get there :). It is to the east of Duskwood.

Sounds like a nice place to visit. What level does it require?

Ablamar
05-12-2004, 03:34 PM
Not even sure what level it is. But I am pretty sure it is 50 or maybe even 55 +.

http://www.worldofwar.net/cartography/worldmap/deadwindpass.php

On this map it also shows it is indeed Karazhan.

Da DM
05-12-2004, 03:36 PM
Methinks I'll be busy a while before I'll get there. Thx for the info. And the site. Another handy one listed in my research listings :thumbsup:

Mastgrr
05-12-2004, 04:04 PM
Draenor/Outland
The portal should be functional soon. This area is quite large if you watch maps. Will be cool to fight those deadly Demons.
I'd love to see that map. Where can I see it?

Also I want to add to your list the islands of Kul'tiras, Tol'barad, Crestfall and Zul'dare. I don't understand why they're not in the game already. Doesn't make sense because they're right between the waters of Lorderon Kaz Modan and Azeroth. Also the island of the Tomb of Sargeras and Balor (which are right outside the coast of Westfall appearantly)

silkfire
05-12-2004, 04:34 PM
Thanks again for correcting me. OK, then Blizzard has changed location of the Karazhan Tower.

Dalaran: I wonder what might be added to this ruined area? It's just a dead place with ghosts of long forgotten Arch Magi. Or?..

Map of Draenor:

http://www.blizzarduniverse.net/extras/draenor.jpg

Mastgrr
05-12-2004, 04:41 PM
First of all, I want to thank you for making such a good and comprehensive post. Props to that! I love Warcraft geography :)

Map of Draenor:

http://www.blizzarduniverse.net/extras/draenor.jpg
Thanks. I already saw that one by googling it. I thought you were speaking of an in-game hacked map like the one MeThirsty made. Draenor (now called the Outlands) looks pretty big...

Weedkiller
05-12-2004, 05:07 PM
Very nice list! I thought it obvious that northrend would be added, but beyond that I didn't have much thought. Azjol'Nerub could certainly make for a new and exciting type of environment. All underground locations so far have been dungeons/instances. It would be cool to actually have a whole underground zone. Imagine huge caverns with cities, with tunnels and caverns everywhere.

Heh, as for Draenor being horde content if you've plade FT you'd know that there basically are no more orcs there. It was ruled by a demon lord until Illidan came and ousted him. Now its home to Illidan and his naga and blood elves, along with the natives that the orcs had almost exterminated. It certainly opens up a whole new world of possiblities, pun intended.

There's also always the possiblity of whole new continents never before seen or mentioned. Kalimdor may have been the single continent before, but there's nothing to say that new lands havent risen from the oceans in the last couple thousand years.

silkfire
05-12-2004, 05:23 PM
Another map:

http://legends.worldofwar.net/draenor.jpg

Mr.Sunrock
05-12-2004, 05:35 PM
Emerald Dream: Well, let's say it like this; it's an area, no matter who or how you enter it. There is a reason for why Blizzard added these files in the MPQ's.

Draenor: It would be unfair if the whole Outlands where dominated by the Horde.

Have you read War of the Ancients: The Well of Eternity? If not, read it first then tell me if you think it is a area or... In that book you read about how Cenarius teach Melfarion to enter the Emerald Dream. And BTW the Emerald Dream are not only accesable only to Druids.

silkfire
05-12-2004, 05:41 PM
Let's skip the thing about what the ED is and which classes may enter it or not, thanks?

Weedkiller
05-12-2004, 05:57 PM
Blizzard has already announced that the emerald dream will be a high level instance. It's like star trek: don't say something is impossible, they'll just pull some explanation out of their bum and use that to get people in. I HAVE read the well of eternity, and Krasus was able to get Tyrande and Brox partially into the emerald dream to help Malfurion. This is fantasy, there are no rules.

pippauk
05-12-2004, 06:38 PM
not sure if this has been mentioned, but just checking the new maps.. grim batol in the wetlands, looks like a dwarf city, i think it will be an instanced dungeon. hehe after looking through all the new maps theres planty of places to add new content if they wanted.. i cant wait to explore what is already out! the starting areas took me long enough in beta :surprise:

mekon
05-12-2004, 07:04 PM
They are going to need to increase the level cap imo if they are going to add all these extra areas ...

Mastgrr
05-12-2004, 07:08 PM
It's like star trek: don't say something is impossible, they'll just pull some explanation out of their bum and use that to get people in.
Exactly. It's like that scene from the Simpsons where Lucy Lawless is at a Xena-con and answering questions:

Frink: Yes, over here, m-hay, m-haven... in episode BF12, you were battling Barbarians while riding a winged apoluser (?) yet in the very next scene my dear, you're clearly atop a winged arabian! Please do explain it!
Lucy Lawless: Uh, yeah, well whenever you notice something like that.. a wizard did it!
Frink: Yes, alright, yes, in episode AG04..
Lucy Lawless: Wizard!

Several islands missing? Blizzard's explanation: A wizard did it!
Echo Islands too close to the Kalimdor coast? A wizard did it! :D

rudynoname
06-12-2004, 03:50 AM
I'd love to see that map. Where can I see it?

Also I want to add to your list the islands of Kul'tiras, Tol'barad, Crestfall and Zul'dare. I don't understand why they're not in the game already. Doesn't make sense because they're right between the waters of Lorderon Kaz Modan and Azeroth. Also the island of the Tomb of Sargeras and Balor (which are right outside the coast of Westfall appearantly)
the tomb (and possibly balor) have been move to the middle of the ocean. they are part of an island chain called the broken isles which sit just over the maelstrom (well on the edge if u want to get technial). this chain also likely holds (held) the island where thrall and the orcs picked up the jungle trolls (though thats just specultion)

crestfallena nd zuldare will probably be added along with kul tiras.

and tol barod should be just north of menthil harbor however is is a deserted hauned island where the spirits of the dead cry out in anguish, etc....so blizzard might make it something interesing for us.

rudynoname
06-12-2004, 03:54 AM
oh and also the tomb of sargeras is actualy a huge night elf hall in the sunken city of suramar (remember suramar from the book?). after it got blasted to the bottom of the ocean it just stayed there till about a few thousand years later when aegyyn decided one of the buildings was the perfect place to entomb sargeras. then later on guldan raised the islands and opened the tomb, and soon after that Illidan went there to find sargeras followed closel by maiev.

oh and if anyone needs a map just ask because i have about 25 maps of all sorts of warcfat areas on my comp. i have em from warcraft 1 2 3 etc... of dreanor, azeroth, lordearon, ashenvale, etc......old versions new versions. so feel free to ask. also if u want all of em i could probably email them or sendem over aim or something. all of em come to about 9 mb.

silkfire
06-12-2004, 04:04 AM
oh and if anyone needs a map just ask because i have about 25 maps of all sorts of warcfat areas on my comp. i have em from warcraft 1 2 3 etc... of dreanor, azeroth, lordearon, ashenvale, etc......old versions new versions. so feel free to ask. also if u want all of em i could probably email them or sendem over aim or something. all of em come to about 9 mb.
I would really like to have those maps! Please PM me and I'll send u my email-address, so that u could send me a ZIP-file with the maps.

silkfire
06-12-2004, 09:30 AM
Are we out of unknown or not yet added areas mentioned?

The Romulans
06-12-2004, 09:36 AM
What ever happened to the Stonetalon Ogres I wonder? In WC3's Frozen Throne Orc "campaign" Rexxar visits an Ogre village, I recall that was called "Stonetalon"? - the village had a nice dueling arena too, I think...!

silkfire
06-12-2004, 01:18 PM
I went into the MPQ's and look: there are some files for Tol Barad!!!

TolBaradCobblestone.blp
TolBaradDirt.blp
TolBaradGrassBase.blp
TolBaradRock.blp
TolBaradRock2.blp
TolBaradRockGravelAlpha.blp
TolBaradRocksAlpha.blp
TolBaradSand.blp

Blizzard has already thought aboout this, interesting...

silkfire
06-12-2004, 02:08 PM
Textures of Emerald Dream:

http://img26.exs.cx/img26/6446/c0vemeralddreamflowe.jpg http://img26.exs.cx/img26/3435/h3zemeralddreamfores.jpg http://img26.exs.cx/img26/8839/s5pemeralddreamfores.jpg

There u go!

silkfire
06-12-2004, 02:09 PM
Here comes more:

http://img26.exs.cx/img26/1005/f5aemeralddreamgrass.jpg http://img26.exs.cx/img26/2959/k6aemeralddreamfores.jpg http://img26.exs.cx/img26/6540/m4zemeralddreamsand.jpg http://img26.exs.cx/img26/3849/d7oemeralddreamrock2.jpg

Hells
06-12-2004, 05:45 PM
Here comes more:

http://img26.exs.cx/img26/2959/k6aemeralddreamfores.jpg http://img26.exs.cx/img26/3849/d7oemeralddreamrock2.jpg I dont think it's complete yet, it doesnt seem like many textures :)

krebbe
06-12-2004, 05:51 PM
I have an idea: instead of adding new zones and instances why not add the possibility for all the europeans to play? Just a thought but i think its a great idea... an idea which probably wont be fulfilled in many weeks...

silkfire
06-12-2004, 06:18 PM
I have an idea: instead of adding new zones and instances why not add the possibility for all the europeans to play? Just a thought but i think its a great idea... an idea which probably wont be fulfilled in many weeks...
Defiler of this topic, krebbe! Go to another place!

Even more tilesets of Emerald Dream:

http://img68.exs.cx/img68/9302/l7wemeralddream.jpg


Happy??? The zone is almost complete, just not published!

pippauk
06-12-2004, 06:52 PM
wow! nice work.. how do you open the texture files?

Are there any demons left? i havent played through TFT exp for a while (im going in town to buy it again this week, just completed WC3 on hard mode) :xrollseye

i remember from TFT that the demon fortress in the outlands in attacked.. but there are demons guarding the dark portal in WoW? (a bit off topic)

id love to see a demon dungeon, fighting some big guy like mannoroth (but hes dead)

btw the otherside of the dark portal might look something like the title picture on the raids article on worldofwarcraft.com (minus the dragon, big statue boss guy and mage)

inatey
07-12-2004, 12:33 AM
did they come from the mpq?

rudynoname
07-12-2004, 12:45 AM
theres plenty of demons: demons of the legion, rogue demons, etc.... and i mean both in WoW and in the warcraft universe in general.

and theres other strong demons. not amny as strong as mannaroth but its still a possibility.

and its already known what the other side looks like. remember outland from warcraft 3 froznen throne. the red planet with the floating piece of lands, etc... u can see it here:

http://www.blizzard.com/war3x/images/wallpaper/human-campaign-1024x.jpg

silkfire
07-12-2004, 03:36 AM
In the TFT, a Naga Sea Witch, a Blood Mage and Illidan opens up the Dark Portal to Outland (was called draenor before). There, in the Black Citadel, there's another Pit Lord, he's name is Magtheridon. He has 10 000 HP and the group kills him. Outland will be in the game, files already in the data files.

Yes, I took the textures from the MPQ-files. I wanted you to get a feel for Emerald Dream. Tools: a MPQ extractor/viewer and a BLP to TGA converter.

After that, you convert the TGA's to JPG.

silkfire
07-12-2004, 04:39 AM
Official info about Emerald Dream by Jeff Kaplan (Blizz Quest Designer):

"Actually, we have some pretty cool stuff planned for druids. They will definitely have a link to the Emerald Dream. There's also a zone on the way to the peak of Mount Hyjal called Moonglade that will be very core to druid characters. Our *master of Warcraft lore*, Chris Metzen, is never short on ideas when it comes to the druid class."

"I was running around the Emerald Dream last Thursday... you guys are in for a treat. The level designers are doing a killer job."

More:

"The Emerald Dream is shaping up to be extremely cool. We don't want to preview any of that content yet as it is *endgame* and we want some surprises for players.

The zone is massive and beautiful. And once the content team is done with it, it will be exceedingly challenging."

Mastgrr
07-12-2004, 08:52 AM
The zone is massive and beautiful. And once the content team is done with it, it will be exceedingly challenging."
Cool stuff Silkfire, cool stuff!

Tol Barad... Emerald Dream... There's just so much left to be added to the game. I can't wait to see it all :D

Mad_One
07-12-2004, 09:55 AM
hmmm...then i guess ill have to level up a druid to lvl 60 to see the emerald dream,oh well i love the game so no big problem

silkfire
07-12-2004, 09:56 AM
Cool stuff Silkfire, cool stuff!

Tol Barad... Emerald Dream... There's just so much left to be added to the game. I can't wait to see it all :D
You're welcome, Mastgrr. Just a notification: please change your avatar to something more fantasy-related and serious. Please? Please!

The Romulans
07-12-2004, 10:13 AM
...why? I like it :p

silkfire
07-12-2004, 04:51 PM
New skins!!!

http://img28.exs.cx/img28/8338/emeraldcollection6dw.jpg

http://img28.exs.cx/img28/5200/flowerdrooplarge7kt.jpg

silkfire
08-12-2004, 05:33 AM
Any comments???????????????!!!!!!!!!!!!!!

Mastgrr
08-12-2004, 06:32 AM
Just a notification: please change your avatar to something more fantasy-related and serious. Please? Please!Sorry, but I won't do that since this is my most popular avatar ever :)

silkfire
08-12-2004, 06:53 AM
Sorry, but I won't do that since this is my most popular avatar ever :)
That avatar makes me puke :xx:

Squarebob Spongepants
08-12-2004, 08:46 AM
Bill Roper's head on Conan O'Brien's body... Yeah... That's pretty scary :xeek:

silkfire
30-12-2004, 05:53 PM
I'm writing here again.
I've now leaned that Blizzard has all these areas in mind and I'm pretty sure (98%), that all these zones will be added :thumbsup:

Another thought: where is Rexxar and Rokhan from the Orc Bous Campaign? They seem to be missing in WoW. Would be cool to also see Chen Stormstout, the Pandaren Brewmaster in the Campaign. He really fits to be in an inn, serving fresh-brewed ale, don't u think? :drink:

And his homeland, the Pandaren Kingdom, where in the whole world does it fit in? Sure not in the current continents, imho. Any comments on these thoughts?

SeraphimSilver
30-12-2004, 08:45 PM
Rexxar and his huge bear travel from charred vale (the limit between Desolace and Stonetalon Mountain) all the way to Feralas.

His title is Champion of the Horde, level 62 Elite, same with the cuddly bear.

Rokhan is mentionned by a witch doctor in Malaka'Jin village (south part of Stonetalon Mountains), he tells you about when rexxar and rokhan defeated bloodfeather in the orc bonus campaign after you have killed Serena Bloodfeather in the barrens (lvl 20 quest, horde side as always).

Btw, on the avatar topic, the dancing guy avatar is hilarious, yours, a Night Elf, simply makes me puke. They're awful.

Pippa
31-12-2004, 01:27 AM
If you take a look on worldofwarcraft.com, under the coming soon section. It says new content to be added: deathwings lair raid content! If you take a look back to the first page of this thread. you will seen on the outland maps, deathwings lair.. off the coast of draneor's mainland! sounds fun :)

The SilverDeath
31-12-2004, 02:14 AM
Just some background fluff

Gilneas is a human nation known for it's strong independence and as one of the more powerful human powers. Ruled by the stout Genn Greymane It only joined the alliance when the main army went on the offensive (Some say only because victory was certain, others say it was because Greymane knew the alliance army needed a bit more splunk to finish off the horde but it's not clearly pointed out.) Strangly Gilneas, I don't think was ever in the War2 campaign which begs the question of why putting them in the first place.

After the internment of the orcs, Greymane as well as Trollbane of Stromguard and probably some other ppl wanted to systematically execute all the orcs which King Terenas refused. This lead to the splitting of the alliance, with only the dwarfs of Ironforge, Dalaran, Lordaeron, Azeroth and Kul tiras staying loyal to the alliance. And look what happened to half of them lol.

Alot of this is pure speculation, so nothing is fairly certain. The greymane wall is located south of silverpine and at it's gates are quite a number of refugees showing the loving and compassion of Lord Greymane.

What happened during the 4 years after mount hyjah? Or hell after warcraft 2? Who knows, basically Blizzard can make ANYTHING happen to it. Hopefully it's half believable. It could be a cool place for a battleground though.

Oberon
31-12-2004, 03:47 AM
Any expansion would probably add new races and classes too. Whether this means an entirely new faction or not who knows. If they did add a faction my bets would be on one consisting of Draenae, Blood Elves, Naga and some other race (fel demons?). If no new faction, they might add one race to both sides (high elves to the Alliance and ogres to the horde?). I'm not sure about new classes but I'd bet necromancer would be one of them.

rudynoname
31-12-2004, 05:10 AM
If you take a look on worldofwarcraft.com, under the coming soon section. It says new content to be added: deathwings lair raid content! If you take a look back to the first page of this thread. you will seen on the outland maps, deathwings lair.. off the coast of draneor's mainland! sounds fun :)
actualy two things wrong with that. first of all it says Blackwing lair not deathwing lair, so it may not nessesarly have aything to do with deathwing. and second things is that that map is outdated. that was deathwings lair in warcraft 2. you travel there and kill him (of course he survives). deathwing abandonded that place long ago and that planet was later destroyed. outland is a piece of dreanor and the piece of land that has deathwings lair may or may not be in outland. either way deathwing is long gone.

Knight of Ni
31-12-2004, 03:25 PM
Quel'Thalas
Lies north of the Eastern Plaguelands, plus the island where the Silvermoon well is situated.According to the RPG books, Quel'Thalas is in fact 3 zones now:

The Charred Woods: Before the Blood Elves left their land behind they set their forests on fire, just so the undead wouldn't have them either. The land is now completely dead with only blackened earth and a few elvish ruins. The ruins of Silvermoon are strangely almost untouched, as if they were still inhabited, but only ghosts live here now.

Zul'Aman: East of the Charred Woods. Once it was the name of the Forest Troll empire which streched across the continent, but now it is merely a small forested region. The trolls guard it jelously, and there are many great trollish ruins and temples. A few elves are also hiding here, but they are hunted by the trolls and the scourge alike.

The Sunwell Grove: The island north of Silvermoon. It is quite mysterious, but rumours say that dragons have settled down on the forested island and are attempting to purify the Sunwell, which was corrupted when Arthas used it to ressurect Kell'Thuzad.

silkfire
31-12-2004, 04:14 PM
Interesting comments! I've never been in the Charred Vale, but thanx for mentioning that these 2 heroes already are in the game. :xsmile4:

And the guy who thinks that my avatar suxx, hey it took me 45 min to make it Adobe Photoshop CS! So shut up, u Night Elf hater!

Minsterr
31-12-2004, 04:28 PM
oh and also the tomb of sargeras is actualy a huge night elf hall in the sunken city of suramar (remember suramar from the book?). after it got blasted to the bottom of the ocean it just stayed there till about a few thousand years later when aegyyn decided one of the buildings was the perfect place to entomb sargeras. then later on guldan raised the islands and opened the tomb, and soon after that Illidan went there to find sargeras followed closel by maiev.

oh and if anyone needs a map just ask because i have about 25 maps of all sorts of warcfat areas on my comp. i have em from warcraft 1 2 3 etc... of dreanor, azeroth, lordearon, ashenvale, etc......old versions new versions. so feel free to ask. also if u want all of em i could probably email them or sendem over aim or something. all of em come to about 9 mb.

would love those maps aswell :P

smokes
31-12-2004, 06:55 PM
Rexxar (the beastmaster) and his bear Misha are both in WoW, I saw them when I was crossing the border into Feralas they were wandering in the hills. He wasn't interactive yet.

Wile.E
31-12-2004, 07:39 PM
I'm might be wrong but didn't dreanor break up when the portal was closed? So if the world was still intact wouldn't the map have changed a bit with big chasm and stuff around the place. Or perhaps even split up into different parts floating in space which could be teleported between..... Or am i just confused.

rudynoname
31-12-2004, 08:43 PM
no u are right. outland as weve seen in the warcraft 3 campaign laoding screen maps is nothing like the old layout of dreanor. however the pieces of land that used to make up the hellfire penninsula and the shadowmoon regions are now part of outland.

Boogie
01-01-2005, 03:39 PM
Damn I need to play that TFT campaign @_@

I thought about how you would get to the Islands (such as Broken Isles) between the continents, as the public ship system wouldn't seem fit and swimming unrealistic. Amidst highlevel monsters guarding a shoreline would be a band of men lead by a perhaps epic character offering to sail you to the location in a small boat of some sort for a price of course. Once you get there depending on the size and importance of the place would be the usual Wind Rider/Griphon masters.

Felicia
01-01-2005, 09:02 PM
Warlocks players will be able to use a ritual spell to open the Dark Portal.

Quel'Thalas is nearly finished as an area. What needs to be added is content.

After Archimonde's defeat, the night elves retreated from Mount Hyjal due to the large number of demons still around the area.

Pandaria is hidden somewhere on Kalimdor, seems to be another closed zone.

Only a handful of goblins talk about Undermine. A powerful trade organization is excavating ruins there. But no talk of who the organzation might be, Venture Co?

In the story books, the island off Gilneas is the ruins where Rhonin stayed before making the trip to Kalimdor.

Sithilus is quite mysterious, its a high level area, but I don't know what kind of monsters occupy the area. And its still rumored that the area will be the first major World Event. Though, this is slightly different from the monthly story line, which is said to kick off this month.

Zul'Aman apparently was moved to Quel'Thalas. Used to be east of Alterac.

Kul Tiras is apparently mapped, but no one can get there.

The Greymane Penisula is likely to get larger when the city is added and the gate opens. Gilneas will probably be the first of the closed areas to be opened.

silkfire
01-01-2005, 09:43 PM
U know quite a lot, Felicia! Thanx for the contribution! Emerald Dream thoughts?

Hells
01-01-2005, 11:02 PM
Sithilus probably inhabits insectoid creatures, from the quest in the barrens, a tauren tells you that recently, insectoid creatures from the south has moved into the barrens. A journal from some time ago ventured into silithus with ghostform and found hives and etc.. :)

DoomDrake
02-01-2005, 01:30 AM
I'm telling you what to expect in Sithilius: BUGS! LOTS OF BUGS!! Oh, and Obsidian Statues. 6 of them guard the huge wall that seperates Sithilius. But sadly they doesn't look like the ones in TFT. Behind that wall is a giant Hive. And I mean GIANT!!!! Full of breeding chambers and other nastyness ............... absolutly fantastic.

There was once an insectoid empire, but then , after the sundering of the world, they split. One half went to Sithilius, the other half went to Northrend. I don't think that I have to give you any more clues ...... :-)

As for the Emerald Dream, I expect to see Dreams and Nightmares, AKA ghostlike Mobs with skills like Charm, Mind Blast, Mirror Image or Psycich Scream.

At Mount Hyjal, you will see Archimonde again ....... or whats left of him .....

Quel'Thalas IS east of Alterac - I have to take a closer look at the maps to find out were to put it. Strangely, there seem to be the Eastern Plaguelands ......

I hope that helps.

mk_mage987
02-01-2005, 04:53 AM
oh about Northrend. It will be neither Horde or Alliance Territory. But it will be Arthas's territory much like the plaguelands are. So this area will be elite to go to of course and i am guessing willl come in an expansion pack since they dont want people to adventure into this area so soon since they gotta add things like battlegrounds and new areas on the 2 continents. Just what i think.

Then about Draenor. The blood elves are there with the demons. So I am betting they might be a new race. Hope so. Would be sweet to play as one of them. Well. thats all.

NazMorgall
02-01-2005, 02:48 PM
Well, if you look into the map within the WoW manual, either book or pdf, it have Zul'Aman in just to the east of Plagueland. Along if you're in the booty bay the history of the Zul'Aman, Zul'Gurub, Ahn'Quiraj and Azjol'Nerub empires are in the shelf to read, it's also have nasty imply of Trolls are ancestral of Night Elves, and the ultimate enemie for Trolls, the Soulfrayer.

Yeah and whenever the Scarab wall open, new zone of Ahn'Quraj will be opened.

There's an island off the coast of Stranglethorn, and if it has the name of Balor that's where the Stormreaver clan used to have bases in. It will be a big content also.

Another: to the west of Tirisfal Glades, there's an area encloved by the mountains and the entrance is a big lake with vilefin murlocs guarding. I can't explore it and it's no name of area even it looks like explored, and it's debatable wheater it will be the new area as stated in the history "Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true.".

South of Un'goro Crates there's an area space for new content, maybe the Pandaria faction will be situated there.

rudynoname
02-01-2005, 07:26 PM
don't foget"

Tol Barad, a haunted isle is still not in game. is situated between lordearon and khaz modan, out in open ocean at about the same layyitude (or longitutde, not quite sure right now) as the thandol span

Pandaria. though iot may not seem lik it theres actualy quite a lot of areas in southernn kalimdor for new regions. especialy around feralas, thousnad needles, and ungoro crater.

oh and Zulaman was moved to be more in Quelthalas, rather than south of it and east of alterac. so now its roughly northeast of alterac and is smaller than it once was.

also the isles of Kul tiras. besides kul tiras theres crestfallen and zuldare

Rushster
03-01-2005, 02:56 PM
testtesttesttesttesttesttesttesttesttesttest

Rushster
03-01-2005, 03:14 PM
testt tretGuestGuestGuestGuest

Boogie
04-01-2005, 11:30 AM
Spam?

How do you get to the Feathermoon Stronghold/Isle of Dread?

Why did Stromguarde turn evil?

Punkin Penguin
04-01-2005, 01:53 PM
i really would love to see quel'thalas, but even more important, where's khaz modan? can anyone get the old Wc2 maps?

Boogie
04-01-2005, 04:32 PM
i really would love to see quel'thalas, but even more important, where's khaz modan? can anyone get the old Wc2 maps?

Isn't that the big*** continent south of Lordaeron?

Caeth
04-01-2005, 05:04 PM
I just read the first revised post, so sorry if someone mentioned something like this already.


About Northrend. The nerubian spiders in the undead scourge are actually undead spiders....the crypt lords made a pact with the Lich King to serve him in return for eternal life (undeath). Yeah the base camp for alliance will most likely be the dwarves' camp...the king's brother who went to look for bronzebeard...but I hope Blizzard will add a Nerubian faction that is neutral to both alliance and horde. This faction will consist of the spiders who are NOT undead and fight against the others to reclaim their homeland.

Most of Northrend consists of the fallen Azjol'Nerub empire...and it's based off of Egyptian culture. I hope blizzard puts in huge ziggurats (pyramids) as well as long catacombs. Come on fighting undead insects is cool=).

Edit: oh and Khaz Modan is in the game... it's the general name for Dwarven lands...so Dun Morogh, Loch Modan, and the Wetlands are all part of Khaz Modan.

Caeth
04-01-2005, 05:14 PM
rudynoname I would love those maps too! E-mail them to ross345@yahoo.com

Punkin Penguin
04-01-2005, 05:30 PM
well, there should be some islands right outside wetlands, but i can't recall the map..

Punkin Penguin
04-01-2005, 05:32 PM
http://www.winnieinternet.com/games/war2/images/map.jpg

Punkin Penguin
04-01-2005, 05:37 PM
http://www.miateam.de/wow/bilder/wowworldmapbig.jpg
i miss a awful lot here

Caeth
04-01-2005, 06:02 PM
Khaz Modan looks TOTALLY different than in the game.

silkfire
10-01-2005, 02:34 PM
Khaz Modan looks TOTALLY different than in the game.Really? What do u mean?

silkfire
31-01-2005, 02:30 PM
When will these areas come*drools* when???

silkfire
09-03-2005, 12:00 PM
Let's continue with this thread. Any more thought about Northrend?

Darkeggy
11-03-2005, 01:09 AM
The Dragonblight's gonna be great. So will the Inner Kingdom of Azjol'Nerub. That place was crazy in TFT, when you had to manuver Arthas through the traps. Imagine how cool it will be in WoW!

theseus
11-03-2005, 08:38 AM
I want to see the emerald dream.
Also want to see a titan.
And the world tree. (the burned up one with the demon lord skele on it)

silkfire
11-03-2005, 08:58 AM
There are screenies of the World Tree. And I've posted some models from Emerald Dream, just write something in that thread to bump it up. ("Gosh! I have flower models...")

theseus
11-03-2005, 09:05 AM
Anyone word on titans, blizzard or otherwise??

MADac0da
11-03-2005, 10:32 AM
Hmm. I do think that Northrend will be hostile to both factions. And the release of it in an expansion will most likely also include a level cap raise to lvl 80 or something. Together with hero classes.

Something else that would be very cool in an expansion would be the addition of a third faction. "The Abandonned" or something. This faction would include the Blood elves, The Draneie (sp?), The Naga and a 4th race. Maybe fell orcs or something. This faction would have it's main cities in the outlands. And maybe 1 or 2 new classes, like necromancer or barbarian.

Ofcourse there is the obvious problem of introducing a new faction that this faction will at first have no high level people to stand up to the huge amount of lvl 60's on the other factions. That might present a big problem on PvP servers.

Another option would be adding a new race to both factions and I have seen many suggestion on which races this should be. Most likely the goblins won't be added to either faction because they have such a huge influence on the game as a neutral race. Operating shipping lines and running some settlements/cities.

Other things like all those zones on the current map that aren't worked out will most likely be included in content patches like they are doing right now with new instances (Dire Maul and previously Mauradon).

My 2 cents...

Mastgrr
11-03-2005, 05:21 PM
Another option would be adding a new race to both factions and I have seen many suggestion on which races this should be. Most likely the goblins won't be added to either faction because they have such a huge influence on the game as a neutral race. Operating shipping lines and running some settlements/cities.Blizzard said that they originally considered for a while to have Goblins on the Alliance faction (http://www.blizzard.com/insider/insider-018.html), but went with Gnomes instead:As for the Gnomes, we went back and forth on the decision of whether to make them or Goblins a playable race. Goblins were a big part of the Warcraft universe already, and we all thought it would be very cool to play from their perspective. But in the end, we decided that we'd used Goblins in so many spots as neutral NPCs that it would be tough to fit them into a two-faction system. Both factions get along fairly well with Goblins as traders, so we ultimately went with Gnomes because we thought they would be a better fit.Both Goblins and Ogres are non-faction right now, so if the Horde get Ogres (according to their "april fool's" page), Alliance getting Goblins would be an adequate counter-balance I think.

MADac0da
12-03-2005, 01:41 AM
Blizzard said that they originally considered for a while to have Goblins on the Alliance faction (http://www.blizzard.com/insider/insider-018.html), but went with Gnomes instead:Both Goblins and Ogres are non-faction right now, so if the Horde get Ogres (according to their "april fool's" page), Alliance getting Goblins would be an adequate counter-balance I think.

I know gobies are non faction. They are neutral to both factions. But look at it like this: If the goblins are assigned to one faction who will run places like booty bay etc??

Mastgrr
12-03-2005, 10:12 AM
I know gobies are non faction. They are neutral to both factions. But look at it like this: If the goblins are assigned to one faction who will run places like booty bay etc??It could be different Goblins, just like there are different trolls.

Let's say there's a faction of runaway Goblins that flee to Elwynn, or something similar to that. Metzen can probably cook something up to make it work.

MADac0da
12-03-2005, 10:14 AM
It could be different Goblins, just like there are different trolls.

Let's say there's a faction of runaway Goblins that flee to Elwynn, or something similar to that. Metzen can probably cook something up to make it work.

Ok you are right... :lol: . Didn't think of it that way.

silkfire
29-05-2006, 08:09 PM
WoW, I can't believe this old thread is still here...oh by the way, the new race is Draenei and BE, not Goblins =P