View Full Version : "Tier 0.5" Dungeon Sets
DotComm
06-03-2006, 03:31 PM
Hi all,
Thought you might like to see these. This is what the new dungeon sets are gonna look like. Feel free to post any further information you have on the sets.
Edit: This post is being updated and added to as I find out more.
SB
Priest <Vestments of the Virtuous> http://putfile.com/pic.php?pic=3/6215463073.jpg&s=x10
8: +200 Armor
6: Increases damage and healing done by magical spells and effects by up to 23
4: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.
2: +8 All Resistances
Rogue <Darkmantle> http://putfile.com/pic.php?pic=3/6215464164.jpg&s=x10
8:+200 Armor
6:+40 Attack Power
4:+Chance on melee attack to restore 35 energy.
2:+8 All resistances
Hunter <Beastmaster> http://putfile.com/pic.php?pic=3/6215460146.jpg&s=x10
8:+200 armor
6:+40 attack power
4:4% chance to regain 200 mana on normal ranged attacks
2:+8 all resistances.
Warrior <Heroism> http://putfile.com/pic.php?pic=3/6215471166.jpg&s=x10
8:+200armor
6:+40ap
4:On melee hit heals you for 83 - 103 hps
2:+8all resists
Druid <FeralHeart> http://putfile.com/pic.php?pic=3/6215455014.jpg&s=x10
8:200 Armor
6:+26 AP
6:+15 Dmg/Healing
4:When Struck in Combat has a Chance to restore 300 mana, 10 rage, or 40 energy.
2:+8 resistances
Mages <Sorcerer's Regalia> http://putfile.com/pic.php?pic=3/6215461165.jpg&s=x10
8:+200 armor
6:+23 spell damage
4:when struck in combat.. chance of freezing the attacker for 3 secs
2:+8 all resistance
Shaman <The 5 Thunders> http://putfile.com/pic.php?pic=3/6215465123.jpg&s=x10
8:+200 armor
6:+23 dmg and healing
4:chance to increase dmg and healing by 93 for 10 secs
2:+8 all resistances
Paladin <Soulforge> http://putfile.com/pic.php?pic=3/6215462135.jpg&s=x10
8:+200 Armor
6: +40 AP
4: chance on melee attack to get +damage/healing by up to 95 for 10 seconds
2:+8 all resistances
Warlock <Deathmist> http://putfile.com/pic.php?pic=3/6215470156.jpg&s=x10
8: +200 Armor
6: +23 Spells and Healing
4: When Struck in Combat, has a small chance of causing the attacker to flee in terror for 2 seconds
2: +8 all resistances
DotComm
06-03-2006, 03:49 PM
And How to get these elusive items:
Step One
Bracers are the first piece to be upgraded. The questgiver is found in Thrall's Chamber. He tells you to collect 15 Venom Samples from Spiders/Scorpians in Silithus, and bring these and 20g to him. The drop rate seemd to be 30-50%, so its not bad at all. After giving you your shiny new bracers, he sends you to gadgetzan to talk to a friend of his.
Step Two
In Gadget, you talk to one "Mux Manascrambler". He requests 1 Delicate Arcanite Converter, 4 Greater Eternal Essence, 10 Stonescale Oil, and 40 Gold, as well as 25 "Volcanic Ash", obtained from Lava Pools in Burning Steppes. He wants this to build an "ectoplasmic distiller" for his newest project, an "extra-diminsional ghost revealer". Volcanic Ash is easy as hell to find; its all over the place, and you get 1-3 per pile. Gathering it shouldn't take long at all.
After assembling the Ectoplasmic Distiller, Mux sends you off with it to gather Ectoplasms; twelve each from Silithus (tortured night elves), Winterspring (ghosts of the highbourne) and EPL (Banshees, though Eyeless Watchers drop them as well.) Each Distiller use consumes one goblin rocket fuel; the eight he gives you ought to be enough.
Once you've taken these back to him, he tells you to go back to Burning Steppes and kill Magma Lord Bokk and bring back his Magma Core. Bokk is quite easily soloable in basically every way...he moves slowly, he's stunnable, he doesn't hit that hard, he has relatively low HP, you name it.
We're still not finished with the step-two series! Now we need to go to Winterspring to get a "Fel Elemental Rod" for Mux to use as an energy channeling rod. Sheesh. Fear not, though; for all this work we (eventually) get both the belt and the gloves in one fel swoop, and the gloves are epic. This rod costs 50g...Mux tells you to get him to give it to you for 40, but I'm not really sure how, or if you can. Either way, the imp is in Darkwhisper Gorge, in the cave to the left. You can sneak past the two Slayers at the beginning, but you'll have to run past or kill one of the Manastalkers. However, NOW that this is all done, Mux sends you back to the original questgiver, and you get your belt and epic gloves! Your next step takes you, along with the Extra-Dimensional Ghost Revealer, to the entrance of Stratholme to talk with the ghost of Anthion Harman.
Step Three
Okay. Step three starts off by having you rescue Ysida Harmon from Baron Rivendare. Baron 5 man sounds easy? What about baron 5 man in 45 minutes or less from the second gate? Not so easy now, is it.
Items you will need
In addition to making you go around and kill $!@%, gather $!@%, etc. the various NPC's also request a number of tradeskill items. Everything necessary was in our inventory when we logged into the premade characters. The list of everything that was there is as follows.
20 Enchanted Leather
3 Mooncloth
4 Cured Rugged Hide
8 Large Brilliant Shard
4 Greater Eternal Essence
10 Stonescale Oil
3 Dark Iron Bars
1 Flask of Supreme Power (I used mine on test. Oopsie.)
100 Heavy Runecloth Bandages
Wow, thanks for this :) i have been looking forward to seeing what these sets include for each class - although I am slightly disappointed that they appear to be recolours of existing sets rather than summin new, but ah well.
Gealach
06-03-2006, 05:57 PM
I hope the stats on the individual pieces make up for the loss of the +10 int/+8 mana per sec set bonuses that Magister's receives when you have all 8. Any idea what the new stats are on any of the set pieces vs. the old equivalent?
mentalvegitable
06-03-2006, 05:59 PM
has anyone done anything past step 3 yet?
otherwise all this sounds very fun, and very do able. im one of those people who never raid; way too time consuming. i really dont ever have 6 hours at a time. i have a friend who raides and it took him months to get all his set. all this seems like it would take a month, or 2 at most. and i can do it in parts at my leasure. what's not to like.
i only wish they had more soloable weapons too, cuz so far it's impossible to get decent epics soloing.
ew! i am deffintly not likeing that 5 man in 45 mins thing. At it all looked so simple up until that point.
I would also like to state that the re-colouriseing of the paladins Lightforge\Soulforge to purple? what the hell is that? now he looks more ridiculose when they DS then HS! Also as a lock' turning our vesmeants from purple to blue? i deffintly dount agree with that either.
DotComm
06-03-2006, 06:23 PM
It's 45 minutes from the abominations bit, not from the beginning of the instance.
/poke self in eye! i need to put my glass' on!!!
Falk-
06-03-2006, 06:28 PM
There are lots of talk of upgrading to tier 0.5. When doing these quests, do I have to have the tier 0 items before doing these quests, to upgrade them? Or do I simply get new armor.
WatcherZero
06-03-2006, 06:30 PM
110g plus other stuff for the first two pieces......
O....K....
Yeah, apparently "casual player" means "gold grinder" :P
palleon
06-03-2006, 06:46 PM
It should be pointed out however that in order to do any of this you first MUST have in your inventory or on you the COMPLETE set of the gear you wish to upgrade. You can not upgrade gloves for example if you only have the old gloves, you need the full set just to upgrade even one item.
So if you have collected some it but dont have it all, you should go and grind those dungeons like crazy before the patch arrives.
It should also be pointed out that forcing us to grind the same 4 dungeons over and over and over is not casual nor solo gameplay.
Soulprayer
06-03-2006, 06:49 PM
does anybody have the stats for the new t0.5 set?
moopy
06-03-2006, 06:52 PM
110g plus other stuff for the first two pieces......
O....K....
It doesn't seem worth it, really. I suspect that even if you can't quite manage to get into the endgame for "proper" epic class set items, you might find zg and aq20 gear superior.
Plus, if I upgrade all my devout, I am going to have to farm more blue items to wear when doing runs in PUG-quality groups. I try not to wear epics when in a wipe-rich environment[tm] due to repair costs.
Maxxim
06-03-2006, 06:52 PM
I'm thoroughly unimpressed with these sets considering what needs to be done to get them. I only really looked at my two classes, hunter and warlock, but to me, the gains aren't worth half the trouble.
What I don't get it this: if tier 0 is adequate for the most part to get me into MC, why should I bother getting tier 0.5? I only want my tier 0 pieces to make it easier to get my tier 1 and 2.
And how much more time consuming things can they put into these sets to make it impossible for people like me to get them? I have 2 hours to play. Easy enough to run scholo or strat. Now I have to 5 man it, pretty much doubling the time. And then, I am supposed to spend more time upgrading the set after that?
If it's meant for the hardcore players, no one is going to care. If it's meant for the casual players, it really doesn't work given the new 5 man cap. I'm all for new content, but this seems like adding content for the sake of adding content, and it doesn't really add a thing to my playing experience.
zkajan
06-03-2006, 07:03 PM
waah waah waah
before the "casuals" said "give us a hard 5 man and make it drop or give through a hard questline epics because we don't like 20/40 man raids" and/or "give us epics we can get that it takes us longer than the raider to get but we still get them and we can solo/small party for them"
So Blizzard does that and the same people complain that it's too hard and/or that it takes too long.
GG
And 110G is nothing. I spent as much last weekend learning the first 4 boses in AQ. Then another 80ish G on the 5th boss. I've spent about 50G learning the 6th boss and the best we ever got on it was 93%. And I've not gotten anything out of this instance yet and am not about to for a long time (other than brood of nozdormu reputation). That money is for repairs and consumables. And I'm a rogue, meaning I can sometimes vanish out of wipes on trash mobs (some trash mobs could easely be considered a boss in a lesser instance) so it's lesser, the warriors have 2x+ the repair bills.
Input = output.
Unless you want epics to drop off rabbits in Dun Morgoth/prarie dogs in Mulgore, since that's what it sometimes sounds like.
CGear
06-03-2006, 07:07 PM
How are you sure you need the full set to start it? I would hope that since the first quest is for the bracers, that you can do it one at a time.
Ryste
06-03-2006, 07:09 PM
You don't need tier 0 or full set of blues for MC or ZG or Onyxia.
The 0.5 set is designed for people who don't do 40 men raids.
Everything you have to do more than once is a grind, leveling is a grind no matter what, even if you quest all your levels, because quests are grinds themselves.
They can not make dungeons and encounters unique because after all, they are all scripts that someone wrote. The possibility of coding a particular encounter is not infinite because the basic design of the game require tank, dps and healer.
5 men instances are just as boring as 40 men instances after you beat the instance whether you finish it on the 1st run or 10th run.
Maxxim
06-03-2006, 07:17 PM
waah waah waah
before the "casuals" said "give us a hard 5 man and make it drop or give through a hard questline epics because we don't like 20/40 man raids" and/or "give us epics we can get that it takes us longer than the raider to get but we still get them and we can solo/small party for them"
So Blizzard does that and the same people complain that it's too hard and/or that it takes too long.
GG
...
Input = output.
Unless you want epics to drop off rabbits in Dun Morgoth/prarie dogs in Mulgore, since that's what it sometimes sounds like.
I've never said that. And no, I never wanted that. I've never heard anyone say that in fact. 20/40 man raids are fine for casual players, because with a full group of casual players, you can do a few hours per night over a few days and at least get something done.
I don't think I sounded anything like wanting epics to drop off rabbits. I think I sounded like I have a low opinion of these sets as the rewards don't seem worth the investment of time/money. To use your terminology, the input would not equal the output.
And do me a favor, lose the childish "waah waah" crap. I expressed my opinion about some new content, which is the point of these boards. If you don't like what I have to say, present a counterpoint without being insulting. Or just don't respond to my post. One of my pet peeves is people making insipid, useless comments like the typical thottbot post. It's probably about as annoying to me as the "casual" comments seem to be to you.
DotComm
06-03-2006, 07:27 PM
Nobody said anything about this set being for "casual" players. Blizzard has used the term "non-raiders". If you want this set, half rare, half epic, then you'll have to work for it. They're not just gonna give it to you on a plate.
Everything is a grind end-game in a MMORPG. Just name me one game that isn't.
SB
Ryste
06-03-2006, 07:29 PM
I've never said that. And no, I never wanted that. I've never heard anyone say that in fact. 20/40 man raids are fine for casual players, because with a full group of casual players, you can do a few hours per night over a few days and at least get something done.
I don't think I sounded anything like wanting epics to drop off rabbits. I think I sounded like I have a low opinion of these sets as the rewards don't seem worth the investment of time/money. To use your terminology, the input would not equal the output.
And do me a favor, lose the childish "waah waah" crap. I expressed my opinion about some new content, which is the point of these boards. If you don't like what I have to say, present a counterpoint without being insulting. Or just don't respond to my post. One of my pet peeves is people making insipid, useless comments like the typical thottbot post. It's probably about as annoying to me as the "casual" comments seem to be to you.
strat and scholo don't take more than 2 hours to run with 5.
MC, ZG, and onyxia at this point are trivial for many raiding guilds, mine included. It took us 1.5 months to put MC, ZG and Onyxia on farm status with most of us in blues and greens. We finish MC in 5 hours, ZG in 3 hours, Onyxia in 30 minutes, none of us have bwl gear.
Now it will take 3 months(an estimate, probably more) of attending every raid to get full set of tier 1 gear. That's 5 hours (for MC), plus learning hours, plus repair bills, plus 40 people share loots times 3 months, to get the full set.
How long do you think 5 maning instance should take to get the full 0.5 set?
BTW, I've done enough 5 man instances to see it's not anymore challenging than 20/40 man instances.
zkajan
06-03-2006, 07:46 PM
btw, from the test server forum:
We did a lot of internal testing on the timed Baron Run. We're now anxious to get your testing.
Is this challenging? Yes. Will we reward you for completing it? By all means. Not only is this the gateway to 3 epic quest items for your dungeon sets, but completing the timed Baron run has other perks to it (outside of the quest chain).
Please keep trying. Refine your strategies. The purpose of putting things on the PTR is not solely for testing, but for tuning as well.
Valas Azuviir
06-03-2006, 07:49 PM
does anybody have the stats for the new t0.5 set?
Try this post (http://forums.worldofwar.net/showpost.php?p=3664122&postcount=19). That ought to explain everything nicely.
...and you have to have the set to begin with? Bah...
hudsong
06-03-2006, 08:57 PM
You don't need tier 0 or full set of blues for MC or ZG or Onyxia.
The 0.5 set is designed for people who don't do 40 men raids.
Everything you have to do more than once is a grind, leveling is a grind no matter what, even if you quest all your levels, because quests are grinds themselves.
They can not make dungeons and encounters unique because after all, they are all scripts that someone wrote. The possibility of coding a particular encounter is not infinite because the basic design of the game require tank, dps and healer.
5 men instances are just as boring as 40 men instances after you beat the instance whether you finish it on the 1st run or 10th run.
The "new" set is designed to keep people playing the game who were going to quit after they finished their tier "0" set, just like battlegrounds. It's as simple as that.
Ryste
06-03-2006, 09:06 PM
The "new" set is designed to keep people playing the game who were going to quit after they finished their tier "0" set, just like battlegrounds. It's as simple as that.
WoW's been out for almost a year and half, and wow subscriber numbers keep climbing, it's not as simple as to keep people who has their tier "0" set playing. Besides, 99% of the people out there don't have their tier "0" set completed.
CGear
06-03-2006, 09:07 PM
You do NOT have to have the entire set to begin the bracer quest. I tested it out on the Test Server.
CGear
06-03-2006, 09:58 PM
You do not need 100 Runecloth Bandages, certain classes were provided with them to just to use for healing. Some classes weren't.
GG
And 110G is nothing. I spent as much last weekend learning the first 4 boses in AQ. Then another 80ish G on the 5th boss. I've spent about 50G learning the 6th boss and the best we ever got on it was 93%. And I've not gotten anything out of this instance yet and am not about to for a long time (other than brood of nozdormu reputation). That money is for repairs and consumables. And I'm a rogue, meaning I can sometimes vanish out of wipes on trash mobs (some trash mobs could easely be considered a boss in a lesser instance) so it's lesser, the warriors have 2x+ the repair bills.
WoT? Okay, so I am a n00b with only rank 10 pvp gear and 2 epics, but my total repair cost for 14 hours MC on 2 days of the weekend was less than 10 gold. Make that 20 for our warriors from what I heard.
What do you wear and how long do you play to total 110 gold on ONE weekend in repairs? (counting the 4 bosses)
zkajan
06-03-2006, 11:54 PM
perditions + corehound tooth + the snake shaped bow from ZG + 3 pieces bloodfang and 5 pieces nightslayer
about 4 full repairs (from full red or close to it) + major health pots + greature nature protection pots + mongoose pots + winterfall firewater + poisons/sharpening stones
110g
edit: most of the repairs were on learning huhuran....
last night it was about 4 deaths on trash between huhuran and the twin emperors and then another 10 or so deaths on the emperors, then we called it early because we had a poor class balance (all our paladins happened coincidently to be busy with rl, so we had one guild pally and 2 way undergeared apps), but we think we see what needs to be done now so should have it tonight hopefuly (though it may take another dozen or so wipes between finding the strat and executing it perfectly). (and I wasn't here day before yesterday when we did huhuran again, but we apparently one shoted her this week)
edit2: i forgot to say, full repair is about 20g
and most of the guilds that are the first to progress through content expererience this sort of stuff, there aren't exactly strategies for it on the web you can pick up (and even if you could there is a big difference on these fight between knowing the strat and executing it well. this is not Molten Bore). our gates have only been open for a week and a half on our server.
cyradis2003
07-03-2006, 12:01 AM
WoT? Okay, so I am a n00b with only rank 10 pvp gear and 2 epics, but my total repair cost for 14 hours MC on 2 days of the weekend was less than 10 gold. Make that 20 for our warriors from what I heard.
What do you wear and how long do you play to total 110 gold on ONE weekend in repairs? (counting the 4 bosses)
Do I hear a whisper of disbelief?
I am guessing that this is either from running MC 18 times a day (my repairs were never over 8g a pop either and that was wiping 4 times and paying repair bot prices when we were new at it) or he is including cost of potions, ammo, food, bandaids, depreciation on his mount ....
zkajan
07-03-2006, 12:07 AM
Do I hear a whisper of disbelief?
I am guessing that this is either from running MC 18 times a day (my repairs were never over 8g a pop either and that was wiping 4 times and paying repair bot prices when we were new at it) or he is including cost of potions, ammo, food, bandaids, depreciation on his mount ....
Temple of Ahn'Quraj, see my post
only people that should die in MC is when someone is joking around and wants to see how many people he can get when he's the geddon bomb
Mallstrop
07-03-2006, 12:29 AM
Quite disapointed at the +200 armour that they all seem to have for 8 items.
Not the most usefull thing for a mage or many of the other classes.
even the 2 part set bonus of +8 resists seems better than that to me.
Temple of Ahn'Quraj, see my post
only people that should die in MC is when someone is joking around and wants to see how many people he can get when he's the geddon bomb
Yes, I know it was AQ....but...how often did you die to get such a fat repair bill? Or rather..how long did you play? And with what kind of epic gear? Sounds like for 110 gold repair bill on 1 weekend you must play 48 hours, wipe conastantly and wear a full tier 2 set?
cyradis2003
07-03-2006, 01:37 AM
Temple of Ahn'Quraj, see my post
only people that should die in MC is when someone is joking around and wants to see how many people he can get when he's the geddon bomb
Or possibly when a guild is starting out with it and are not as all knowing as ohhhh say you?
(and don't simply follow the guides but actually try to beat it themselves?)
It must be such a burden to be so wonderful in every way ... how does one's head fit through the doors?
BusterBrownstar
07-03-2006, 01:57 AM
Try this post (http://forums.worldofwar.net/showpost.php?p=3664122&postcount=19). That ought to explain everything nicely.
I went to that post, which was really just a link to the official forums. I scanned through that thread on the WoW forums twice and found no mention of the stats other than the Heroism chestpiece that was already on their Under Development page. There's that and all the set bonuses that keep coming up. Where are the actual stats of each piece?
mentalvegitable
07-03-2006, 02:38 AM
i understand a lot of people dont like these new sets. so i guess there are probably less and less people like me than i thought.
ive been on an MC raid once, with a start out guild. we beat the first boss. THE WHOLE THING, including getting everyone's ass over there, and on vent, and together and getting past the first boss took about a good 4 hours. i hear that it takes about 6 hours to finish with experienced players, thats not counting getting together 40 people. the whole run might drop 1-3 pieces of the set you need, and even then you're not guaranteed to get them. so this kind of process has to go on for months, before you can MAYBE collect your whole set.
same thing with pvp. i cant pvp 20 hours a day to get enough honor to get to rank 13 and get my PvP set. so what the hell am i to do? im stuck with half the teir 0 set, and i suck ass in PvP, and untill my school, and college, and then job, is over and i hit retirement, i wont have the time to get any of this stuff.
so there we go. in order to make me viable in pvp, i will get this .5 set, since i can pretty much farm it AT MY OWN LEASURE. i dont have to roll agaisnt anyone for it. i dont have to wait an hour for 40 people to get online. as soon as i log on, i start getting the pieces up until the time i get off, not to mention getting the faction and gold that comes with it.
the way i see it, this is the most efficient way to get a full decent set in the game. IMHO, if you're complaining, that means this set isnt for you. you're decked out in full wrath or pvp set with grand marshal's glaive raping rogues in AV. you dont need this. you can move on.
Twoflower
07-03-2006, 05:47 AM
ew! i am deffintly not likeing that 5 man in 45 mins thing. At it all looked so simple up until that point.
I would also like to state that the re-colouriseing of the paladins Lightforge\Soulforge to purple? what the hell is that? now he looks more ridiculose when they DS then HS! Also as a lock' turning our vesmeants from purple to blue? i deffintly dount agree with that either.
they made the pala set purple cuse they finaly realised that pala's are a ghey class :P
on the 45 minutes thingy, i m a bit disapointed. I thaught it would be 45 minutes from entering the instance to the baron kill... that would have been, well, at least a wee bit chalenging.
Valas Azuviir
07-03-2006, 09:15 AM
I went to that post, which was really just a link to the official forums. I scanned through that thread on the WoW forums twice and found no mention of the stats other than the Heroism chestpiece that was already on their Under Development page. There's that and all the set bonuses that keep coming up. Where are the actual stats of each piece?
*facepalm*
Uhm..
Anyway, stats for the upgraded version are the same as the original sets. Just the order is reversed.
Example: Last ability on 8/8 with say Shadowcraft is a +8 to all resistances.
Meanwhile the first ability gained on 2/8 Darkmantle is a +8 to all resistances.
Same applies as well to the stats of the individual pieces afaik. No different from the original pieces.
i understand a lot of people dont like these new sets. so i guess there are probably less and less people like me than i thought.
ive been on an MC raid once, with a start out guild. we beat the first boss. THE WHOLE THING, including getting everyone's ass over there, and on vent, and together and getting past the first boss took about a good 4 hours. i hear that it takes about 6 hours to finish with experienced players, thats not counting getting together 40 people. the whole run might drop 1-3 pieces of the set you need, and even then you're not guaranteed to get them. so this kind of process has to go on for months, before you can MAYBE collect your whole set.
same thing with pvp. i cant pvp 20 hours a day to get enough honor to get to rank 13 and get my PvP set. so what the hell am i to do? im stuck with half the teir 0 set, and i suck ass in PvP, and untill my school, and college, and then job, is over and i hit retirement, i wont have the time to get any of this stuff.
so there we go. in order to make me viable in pvp, i will get this .5 set, since i can pretty much farm it AT MY OWN LEASURE. i dont have to roll agaisnt anyone for it. i dont have to wait an hour for 40 people to get online. as soon as i log on, i start getting the pieces up until the time i get off, not to mention getting the faction and gold that comes with it.
the way i see it, this is the most efficient way to get a full decent set in the game. IMHO, if you're complaining, that means this set isnt for you. you're decked out in full wrath or pvp set with grand marshal's glaive raping rogues in AV. you dont need this. you can move on.
There is a lot of truth in this...some of it can be even worse in reality. Like we are doing MC for 2 months now and I had NO LUCK with items so far. All warlocks have 1 or 2 Felheart..not me. But at least I have a rank 10 set with Defilers exhalted rewards...but indeed it was up to 2 hours PvP a day to get there.
Then again...I also had no luck collecting the full Dreadmist. That robe and headpiece were very elusive.
So the biggest thing to see is: Can you only do the .5 upgrade when you have the WHOLE set or can you already start the upgrade quests the moment you have a few pieces.
DotComm
07-03-2006, 10:15 AM
You need the bracers to start the quest, then I think you need the gloves and belt (all BoE after 1.10) to complete the next bit. After that I don't know, but I don't think you need the whole set to do some of the quests.
SB
Goretusker
07-03-2006, 10:19 AM
they made the pala set purple cuse they finaly realised that pala's are a ghey class :P
on the 45 minutes thingy, i m a bit disapointed. I thaught it would be 45 minutes from entering the instance to the baron kill... that would have been, well, at least a wee bit chalenging.
Palas are gay!!!
On the other part: Yeah 45 mins from second gate is like there was no time limit at all. But 45 min from the start would actually require a group that doesn't actually need the tier 0,5 because they are all in tier 2 allready.
I think either 25 min from abominations or 1h10 from the start would both be a challenge without being impossible.
Aerath
07-03-2006, 11:31 AM
*frown*
Can we take that sort of comment away from these forums ? I see that enough on the battle.net forums. Even in jest - it's just not funny.
AlexanderK
07-03-2006, 12:01 PM
WoT? Okay, so I am a n00b with only rank 10 pvp gear and 2 epics, but my total repair cost for 14 hours MC on 2 days of the weekend was less than 10 gold. Make that 20 for our warriors from what I heard.
What do you wear and how long do you play to total 110 gold on ONE weekend in repairs? (counting the 4 bosses)
On a new boss you easily take 2x full durability per night, some people often take double durability per wipe since we combat ress/soulstone etc ^^
Gainon
07-03-2006, 11:55 PM
Palas are gay!!!
Two responses, depending on age of the poster:
A.) Listen, I understand that middle school is a really difficult time and all -- what with just beginning to understand your sexuality and the changes that are going on in your body, that thick-skulled bully who keeps giving you wedgies on the school bus, and those girls who both mystify and torment you. But guess what: it's not just pre-pubescents and bottom feeders here on these boards. No one with half an ounce of maturity think "___ is gay!!" sounds cool. In fact, some of us have dear friends that are gay, have gay relatives, etc., and we don't appreciate that kind of wannabe-juvenile crap. And guess what? Chances are that at least a few of your oh-so-cool friends are gonna grow up to be gay. So grow up a little bit -- believe it or not, some of those girls who torment you might even be mildly impressed that you've grown up past age 11. Kthanksbye.
or
B.) Dude, did your emotional maturity stall at age 11 or something? Quit with the "_____ is gay!!" BS. Grow the hell up already. Honestly.
Rohnaj
08-03-2006, 04:01 AM
Screen
Shots
=BDU=Fenris
08-03-2006, 05:44 AM
You know what would be cool? Individual item stats. Possibly side by side with tier 0 pieces. :idea:
Rohnaj
08-03-2006, 06:17 AM
You can get the existing tier-0 stats on any item database. I want to see the new stuff.
moopy
08-03-2006, 02:06 PM
i understand a lot of people dont like these new sets. so i guess there are probably less and less people like me than i thought.
ive been on an MC raid once, with a start out guild. we beat the first boss. THE WHOLE THING, including getting everyone's ass over there, and on vent, and together and getting past the first boss took about a good 4 hours. i hear that it takes about 6 hours to finish with experienced players, thats not counting getting together 40 people.
Nope. You can clear Molten Core in 90 mins, on a "speedrun" with well-equipped and skilled/experienced players. My guild can do it in a couple of hours when we focus, and I am sure that we could do it faster if we actually took a full raid to MC.
mentalvegitable
08-03-2006, 06:04 PM
Nope. You can clear Molten Core in 90 mins, on a "speedrun" with well-equipped and skilled/experienced players. My guild can do it in a couple of hours when we focus, and I am sure that we could do it faster if we actually took a full raid to MC.
EXACTLY!!! thats what im saying!!! you're WELL EQUIPPED!!! so YOU dont have to worry about it. im NOT well equipped. i still have greens in my inventory, with no FR anywhere in sight. i dont have a guild that can do it in a couple of hours.
so basically, i appreciate you supporting my point
Ryste
08-03-2006, 06:22 PM
EXACTLY!!! thats what im saying!!! you're WELL EQUIPPED!!! so YOU dont have to worry about it. im NOT well equipped. i still have greens in my inventory, with no FR anywhere in sight. i dont have a guild that can do it in a couple of hours.
so basically, i appreciate you supporting my point
It's really no point taking "gathering people time" into account on any instances, because it's not Blizzard's fault people don't login before raid time.
You can do Onyxia, MC and ZG in greens fairly easily. The whole dungeon up to Major Domo should take about 6 hours for a newly start out raid group with people in blues/greens. You don't need fire resists for anything other than Rag.
AeroJonesy
08-03-2006, 10:47 PM
You can do Onyxia, MC and ZG in greens fairly easily. The whole dungeon up to Major Domo should take about 6 hours for a newly start out raid group with people in blues/greens. You don't need fire resists for anything other than Rag.
Bwah? MC in greens? I'd like to see that. And no need for fire resist up until Rag? Last I checked there were some nasty eleemental pulls on your way to the Baron. Not to mention the Baron himself does lots of fire damage. And might I mention Magmadar? Sure after you know the encounter like the back of your hand, you have experience that can make up for gear. But when you are going in there the first couple of times and learning these encounters, you're going to need the fire resist. To say "you can do ... in greens fairly easily" is rather insulting, honestly.
I think some people who have been running Molten Core for the past 8 months have forgotten what it was like the first time they went in there.
Ryste
09-03-2006, 12:49 AM
Bwah? MC in greens? I'd like to see that. And no need for fire resist up until Rag? Last I checked there were some nasty eleemental pulls on your way to the Baron. Not to mention the Baron himself does lots of fire damage. And might I mention Magmadar? Sure after you know the encounter like the back of your hand, you have experience that can make up for gear. But when you are going in there the first couple of times and learning these encounters, you're going to need the fire resist. To say "you can do ... in greens fairly easily" is rather insulting, honestly.
I think some people who have been running Molten Core for the past 8 months have forgotten what it was like the first time they went in there.
There's nothing to learn about MC anymore even for start up guilds.
Strategies are all out there. It's not hard to take 5 minutes to read up an encounter and execute the plan.
You will die some on elemental pulls by Baron and Shazzrah, but you shouldn't wipe. Geddon strategy is out there, when he pbae, you simply move out of range. Hit him 4-5 times, run away, wait for pbae, run back in, repeat. Geddon bomb is easily to figure out.
Magmadar doesn't require fire resist, constantly moving to avoid fear and the fire, you can do him easily.
Nobody wear fire resist gear in MC except Rag. You wear dps gear.
http://tkc.gromdt.com/
If you look at my guild, we killed Magmadar for the first time in 1/11/2006, we killed Rag 1.5 months later, put ZG and Onyxia on farm status. We were in greens and blues, now we are in purples. MC runs shortened from 6 hours to 4 hours now; ZG takes 3.5 hours; Onyxia about 30 minutes. We do not wear fire resist gears other than Rag.
DrunkCajun
09-03-2006, 01:00 AM
There's nothing to learn about MC anymore even for start up guilds.
Sure there is. You have to learn to get 40 people who've never been on a 40-man raid to coordinate, communicate, and operate as a unit. 20-man raiding can only go so far to teach you.
Strategies are all out there. It's not hard to take 5 minutes to read up an encounter and execute the plan.
And you're fooling yourself if you think more than a handful of your raid bothers to read them and familiarize themselves with them.
You will die some on elemental pulls by Baron and Shazzrah, but you shouldn't wipe. Geddon strategy is out there, when he pbae, you simply move out of range. Hit him 4-5 times, run away, wait for pbae, run back in, repeat. Geddon bomb is easily to figure out.
Wow. That's just silly talk. I know guilds who know the strategies and have spent months still on Lucifron and Mag. While these encounters are fairly easy once mastered, they're not cake the first time you waltz in there. People need to do the right things, and know what to do, and again, you deal with many people who don't know on any raid. Not having, say, fire resist gear for your first Mag attempt means that everytime someone mistimes avoiding the fear and gets run through his flaming poo piles, they die. Period. Not having your tank geared with FR and +def items means your healers will be strained keeping him alive.
Gehennas is fairly easy, I'll give you that. Dealing with two Molten Destroyers and a Core Hound add is not, for an inexperienced raid in blue gear, much less greens.
Garr? Doable if you have the group makeup. A lot of times you won't. My guild does Garr with two warlocks, but we certainly aren't in green gear.
Baron? Too much can go wrong in this fight not to have some FR gear. You have to rely on 40 people to all have their heads above water and be paying attention, and sometimes you just can't rely on that. Moreover, if your tank is geared out well enough, he can just resist through the AoEs.
The lava packs? FR gear. Sorry. You need it. If your warlocks all get stunned because none resisted Pyroclasm and you have no banishes, by the time you get banishes, you'll have 2-3 healers down. 2-3 healers down means you'll start slowly losing other folks, particularly if no one has FR gear.
Magmadar doesn't require fire resist, constantly moving to avoid fear and the fire, you can do him easily.
Neither of which come naturally to anyone. Both take experience and patience to learn--reading can only get you so far.
Nobody wear fire resist gear in MC except Rag. You wear dps gear.
No I don't. I wear several different sets of gear, actually. For Lucifron, I wear a combination of DPS and Shadow Resist gear because there are more important people in the group for the healers/decursers/purgers to worry about than me. For Mag, I wear a combination of DPS gear and about 110 FR unbuffed in the case that something happens with the MT, Mag shifts position and I'm feared through the fire. For Gehennas, about 85 FR and 60 SR, mostly DPS gear. Garr is pure stamina gear as a warlock who has to banish adds. Baron is about 130 FR and the rest DPS. Shazz is DPS. Sulfuron is a joke. Domo is DPS gear. Rag is as much FR gear as I can muster, about 154 at the moment.
Don't be foolish. Greens and blues will not carry an entire raid through Molten Core. While none of the encounters are particularly challenging in the ways AQ or ZQ encounters are, they still require some prerequisites in terms of gear for survivability.
Ryste
09-03-2006, 01:16 AM
You are fooling yourself if you think certain gear is required for MC. The first time we killed Shazz, we had 32 people in blues and greens. None of our range dps and healers ever gets fear during Magmadar to worry about the fire. You have tons of addon to warn about special abilities.
We never had to deal with 2 molten destroyers PLUS corehound add. We always able to kill the hound solo.
My friend's guild done MC up to Geddon with 35 people on the first run. It's easy, just like 5 man instances.
Gears allow you to make mistakes, with blue/green gears, you have to pay more attention. Now that we are in purples, I afk alot more than when we were in blues/greens.
Again, it tooks us 1.5 months of MC raid from start to finish to kill Ragnaros. The dungeon is easy.
DrunkCajun
09-03-2006, 01:27 AM
Again, it tooks us 1.5 months of MC raid from start to finish to kill Ragnaros. The dungeon is easy.
I'm not denying this. If it makes you feel bigger in the pants to look down on other guilds that needed a bit more preparation, congrats, keep it up. MC is not a hard instance, but it does require preparation.
If it helps your epeen any, within 6 weeks of setting foot in MC for the first time, my guild was facing Ragnaros. We two-shotted Onyxia on our first time in her lair.
We're also not "hardcore" raiders. We play drunk, chat it up, and have fun. So mistakes are made, and frequently. As such, we don't let people go in with green "of the monkey" gear head to toe.
And you've never truly had fun in MC until you've pulled two Destroyers, a Surger, and a Corehound at the same time and survived. :wink: All while spamming MC General chat drunk. :afro:
For anyone who's never been to MC before, save yourself the frustration. Don't go in fresh from Maraudon and think you're going to steamroll the place. Spend some time learning to play at 60, get some decent gear, and then give it a shot.
Cerberus
09-03-2006, 05:46 AM
Good thing I vendored half my tier 0 when I got that DM gear..
On the brighter side, good thing I never bothered to farm half the tier 0 set because of DM gear/craftables :grin:
All in all I'm very happy about the changes. I retired my full epic-dude to be able to go back and do something like this. Doing Strat/scholo in a raid really is overkill even with the easily farmed blue gear and some crafted pieces I'm wearing on this character. People able get these quests done will probably end up as more skilled players than many found in zerg-guilds slacking through MC.
Ryste
09-03-2006, 07:33 AM
I'm not denying this. If it makes you feel bigger in the pants to look down on other guilds that needed a bit more preparation, congrats, keep it up. MC is not a hard instance, but it does require preparation.
If it helps your epeen any, within 6 weeks of setting foot in MC for the first time, my guild was facing Ragnaros. We two-shotted Onyxia on our first time in her lair.
We're also not "hardcore" raiders. We play drunk, chat it up, and have fun. So mistakes are made, and frequently. As such, we don't let people go in with green "of the monkey" gear head to toe.
And you've never truly had fun in MC until you've pulled two Destroyers, a Surger, and a Corehound at the same time and survived. :wink: All while spamming MC General chat drunk. :afro:
For anyone who's never been to MC before, save yourself the frustration. Don't go in fresh from Maraudon and think you're going to steamroll the place. Spend some time learning to play at 60, get some decent gear, and then give it a shot.
We just killed Razorgore tonight, we started raiding 2 months ago, took him down in 4 tries. That's 2 hours of raiding, not hardcore at all.
My friend's guild downed Razorgore within 5 weeks of stepping foot in MC. Nothing in this game is hard, why people waste soo much time getting blues is beyond me. Unless the person is not in a raiding capable guild, it's no point getting blue gears when purples are easily obtain with a couple hours of practice.
LunarSolaris
10-03-2006, 12:03 AM
The absolute arrogance that some of you display is disgusting.
One of the things I've never liked about video games (and particularly MMORPG's) are the huge e-peens that people feel the need to display.
For those of you that feel the need to be "superior", while you consider MC "EZ mode", many are still struggling to learn it. I currently have my two level 60's in two different guilds so that both toons have a chance to do MC. One of the guilds I'm in can do a full MC clear in 4 hours. They are impressive to raid with. People know what to do and do it well. In my other guild, it takes 2 full nights to get through Domo. The difference is the way that it is approached.
One of the things I like about BOTH guilds though, is that they do not think they are better than anyone and there is a significant lack of arrogance which I like. I've avoided joining any of the larger e-peenish guilds on my server to avoid that.
As to the original topic of the thread... I like the concept of tier .5 sets. I think that it opens the door a bit more to many people that don't have access to the larger guilds and MC in particular, plus it gives a little bit more of a challenge to them to do the "old" instances that many are avoiding more and more nowadays.
Ryste, while you clearly don't see it, the tone of your posts is amazingly condescending.
Ryste
10-03-2006, 12:45 AM
The absolute arrogance that some of you display is disgusting.
One of the things I've never liked about video games (and particularly MMORPG's) are the huge e-peens that people feel the need to display.
For those of you that feel the need to be "superior", while you consider MC "EZ mode", many are still struggling to learn it. I currently have my two level 60's in two different guilds so that both toons have a chance to do MC. One of the guilds I'm in can do a full MC clear in 4 hours. They are impressive to raid with. People know what to do and do it well. In my other guild, it takes 2 full nights to get through Domo. The difference is the way that it is approached.
One of the things I like about BOTH guilds though, is that they do not think they are better than anyone and there is a significant lack of arrogance which I like. I've avoided joining any of the larger e-peenish guilds on my server to avoid that.
As to the original topic of the thread... I like the concept of tier .5 sets. I think that it opens the door a bit more to many people that don't have access to the larger guilds and MC in particular, plus it gives a little bit more of a challenge to them to do the "old" instances that many are avoiding more and more nowadays.
Ryste, while you clearly don't see it, the tone of your posts is amazingly condescending.
If that's how I sounded, I appologize. I only want to encourage people to try things they have not tried before. Like raiding. Don't opinionate something without actually give a fair amount of time to it.
LunarSolaris
10-03-2006, 12:59 AM
I certainly didn't mean it as an attack toward you (or anyone for that matter), it's sometimes hard to guage where people are coming from.
Sometimes people are purposefully malicious in their reponses, and sometimes people just honestly don't see how they are coming across.
It was perhaps not fair for me to mention you specifically because several people had responded in that way, not just you. I have a tendency to get frustrated with responses sinch as "MC is EZ mode" (and other variations), when the answer isn't so much that MC is easy, as it is that it's been done so many times that many people have figured it out.
The learning curve is different for a lot of people, and I think that's what I was getting at. Just because it's easy for you (and your guild), doesn't mean it's easy for others to do. There is a clear difference between having a perfect "strategy" on paper, and a different thing experiencing it. I consider myself a very accomplished player, yet I make mistakes all the time.
I have been a part of a guild that struggled with the first 4 bosses in MC for 2 months before progressing, to the guild I'm in now that clears it in 4 hours with about 30-35 people on average.
Is it possible to do MC fast? Yes. But not for everyone. Hell, we just did from start through Magmadar in 24 minutes the other day with 25 people. I was very impressed because I've also been in a position to see a full compliment of 40 struggle to get through Mags in 2 hours. The learning curve is different for everyone.
I suppose the other thing that tends to bother me about the posts like that, is that there always seems to be an undercurrent that anyone that "can't" do it "EZ Mode" just isn't good enough. That sentiment wears very thin with me and/or perhaps I'm just a bit to sensitive to it.
In fairness to you in particular, I re-read your posts and I admit that you're not being blatant in the way that you talk. I think I overreacted a bit. However, there is a subtle tone to the message that maybe you aren't aware of that other's might perceive as insulting.
Anyhow, I just wanted to acknowledge your response. You responded to me quite maturely considering I pointed you out specifically. My apologies for doing so. I should have kept my comments broadly applied.
Twoflower
10-03-2006, 02:36 PM
Listen, I understand that middle school is a really difficult time and all -- what with just beginning to understand your sexuality and the changes that are going on in your body, that thick-skulled bully who keeps giving you wedgies on the school bus, and those girls who both mystify and torment you. But guess what: it's not just pre-pubescents and bottom feeders here on these boards. No one with half an ounce of maturity think "___ is gay!!" sounds cool. In fact, some of us have dear friends that are gay, have gay relatives, etc., and we don't appreciate that kind of wannabe-juvenile crap. And guess what? Chances are that at least a few of your oh-so-cool friends are gonna grow up to be gay. So grow up a little bit -- believe it or not, some of those girls who torment you might even be mildly impressed that you've grown up past age 11. Kthanksbye.
"gay" as in happy, fun etc...
so yes, i have gay relatives, gay friends, hell i m gay myself :P and proud about it :P
pipda
10-03-2006, 05:53 PM
When you guys get done discussing repair costs, the sexuality of you, your friends, relatives and the neighbor's dog as well as personal insults at each others lack of a firm grip on English could someone confirm or deny if you need the full Tier 0 set to begin the Tier 0.5 upgrade quests? I saw one poster said you don't need the entire Tier 0 set, but that doesn't seem conclusive.
mentalvegitable
10-03-2006, 05:58 PM
it seems like you do. the quest requirements for .5 set includes that you have to give the tier 0 piece to get the corresponding .5 piece
Asbat
10-03-2006, 06:45 PM
i compared the one upgraded peice vs non upgraded that they have released.
http://www.worldofwarcraft.com/info/underdev/
deathmist wraps
hands
armor 54
+15 to stamina
+12 intel
+1% change to hit with spells
+1% change to crit
vs
http://www.thottbot.com/?i=17054
dreadmist
Hands Cloth
52 Armor
+13 Stamina
+9 Intellect
+14 Spirit
i think their upgrading the peices as well as stats a considerable amount.
also the upgraded sets don't appear to be class specific. but the quest might be class specific
Gainon
10-03-2006, 06:55 PM
it seems like you do. the quest requirements for .5 set includes that you have to give the tier 0 piece to get the corresponding .5 piece
Perhaps more specifically, it appears you do not need ALL the pieces of the Tier 0 set to start upgrading the pieces you have to 0.5.
So if you have the bracers, gloves, and belt, you can start upgrading them. But you won't be able to get the the 0.5 version of a set piece if you don't already have the 0 version.
Someone please correct me if I'm wrong.
moopy
10-03-2006, 06:55 PM
Pipida:
This blue post (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=7357248&s=blizzard&tmp=1#blizzard) indicates that you don't, depending on which items you want to upgrade.
I think the confusion that people are having is that all the items seem to be upgraded as part of one big quest chain. Thus you can upgrade the items at the start of the chain without needing to have them all, but if the one you want to upgrade is late in the chain, then you will need to already collected and upgraded the previous items in the chain.
Hope this helps.
inviso
11-03-2006, 05:44 AM
Goodness sakes.. So much waste in this thread :(
I'm pulling together info in my guild forum currently so I'll post some links to stats of the Tier 0.5 items on the test server. Enjoy and knock off all the garbage please.
::Tier 0 Set names and the 0.5 upgrade ::
Druid: Wildheart Raiment (http://www.wowguru.com/db/itemsets/wildheart-raiment-id185/) -> FeralHeart (http://www.wowguru.com/db/itemsets/feralheart-rainment-id513)
Hunter: Beaststalker Armor (http://www.wowguru.com/db/itemsets/beaststalker-armor-id186/) -> Beastmaster Armor (http://www.wowguru.com/db/itemsets/beastmaster-armor-id515/)
Mage: Magister's Regalia (http://www.wowguru.com/db/itemsets/magisters-regalia-id181/) -> Sorcerer's Regalia (http://www.wowguru.com/db/itemsets/sorcerers-regalia-id517/)
Paladin: Lightforge Armor (http://www.wowguru.com/db/itemsets/lightforge-armor-id188/) -> Soulforge (http://www.wowguru.com/db/itemsets/soulforge-armor-id516/)
Priest: Vestments of the Devout (http://www.wowguru.com/db/itemsets/vestments-of-the-devout-id182/) -> Vestments of the Virtuous (http://www.wowguru.com/db/itemsets/vestments-of-the-virtuous-id514/)
Rogue: Shadowcraft (http://www.wowguru.com/db/itemsets/shadowcraft-armor-id184/) -> Darkmantle (http://www.wowguru.com/db/itemsets/darkmantle-armor-id512/)
Warlock: Dreadmist Raiment (http://www.wowguru.com/db/itemsets/dreadmist-raiment-id183/) -> Deathmist Raiment (http://www.wowguru.com/db/itemsets/deathmist-raiment-id518/)
Warrior: Battlegear of Valor (http://www.wowguru.com/db/itemsets/battlegear-of-valor-id189/) -> Heroism (http://www.wowguru.com/db/itemsets/battlegear-of-heroism-id511/)
Shaman: The Elements (http://www.wowguru.com/db/itemsets/the-elements-id187/) -> The Five Thunders (http://www.wowguru.com/db/itemsets/the-five-thunders-id519/)
Priest, Mage, Warlock: New Set? (http://www.wowguru.com/db/itemsets/ironweave-battlesuit-id520/)
If I posted links to an unapproved site, feel free to remove the links and kindly post your name/home address so people can beat down your door. wowguru.com appears to be the only site with this info currently.
In addition, DotComm put together a nice list of pictures on page one of this thread
Have fun and play nicely.
pipda
11-03-2006, 07:27 AM
Moopy,
Thanks that clears up my question for the most part. The only piece that I don't have from my set is the chest. And I have no ambition to get it since I got an epic drop off the Lich in Scholo.
Nice info inviso
Asbat
16-03-2006, 09:49 PM
is it just me or does the upgraded rogue set look like it's out of the movie "tron"
vulturul
16-03-2006, 11:47 PM
tried to find info here but couldnt get any info on:
WHERE is Magma lord Bokk ?? is he overkilled right now or am i too stupid to find him ? Precise directions please.
Valas Azuviir
17-03-2006, 12:05 AM
tried to find info here but couldnt get any info on:
WHERE is Magma lord Bokk ?? is he overkilled right now or am i too stupid to find him ? Precise directions please.
Far as I can tell, it's a new mob, no clue as to where he is located, but if I had to base it on the name. Molten Core seems likely.
wolfbane
17-03-2006, 11:01 AM
They're revamping the instances in the patch with new bosses/loot and moving some drops around. I'd venture a guess he'll be found in BRD, since that place will get a major overhaul it seems with less green crap and what not.
rmvetski
17-03-2006, 02:49 PM
I thought casual meant "I might play nonight or I might not, depends on whether or not I feel like having a drink, whether or not some girl calls me etcetera, etcetera"
people raiding cannot possibly be considered casual players if they are following any sort of schedule lol
I've never said that. And no, I never wanted that. I've never heard anyone say that in fact. 20/40 man raids are fine for casual players, because with a full group of casual players, you can do a few hours per night over a few days and at least get something done.
I don't think I sounded anything like wanting epics to drop off rabbits. I think I sounded like I have a low opinion of these sets as the rewards don't seem worth the investment of time/money. To use your terminology, the input would not equal the output.
And do me a favor, lose the childish "waah waah" crap. I expressed my opinion about some new content, which is the point of these boards. If you don't like what I have to say, present a counterpoint without being insulting. Or just don't respond to my post. One of my pet peeves is people making insipid, useless comments like the typical thottbot post. It's probably about as annoying to me as the "casual" comments seem to be to you.
BlackLeaf
17-03-2006, 07:29 PM
I thought casual meant "I might play nonight or I might not, depends on whether or not I feel like having a drink, whether or not some girl calls me etcetera, etcetera"
people raiding cannot possibly be considered casual players if they are following any sort of schedule lol
I have found that there are many variations and everyone has their own view of what the term "casual" means when applied to this game. I remember seeing a post from one of the MVP people on the official forums who broke down casuals into at least 5 or more sub categories. Personally, I consider myself a casual raider due to the fact that my guild currently does two days of MC and one day of ZG per week, as well as not requiring any one person to attend (i.e. There is no booting folks out of the guild if they didn't make it to a run they signed up for due to RL stuff).
There are other guilds on my server that raid MC,BWL, Ony's Lair, etc. almost everyday. Those guilds have of course progressed much faster and farther into endgame content due to their persistant raiding schedules. But I don't think having a raiding schedule disqualiefies one from being a casual raider. It is more in how a guild sets their raid schedule that makes it appeal to casual/hardcore players with how much, and how often, they may want to raid.
Oscillator
17-03-2006, 11:23 PM
can someone confirm that the mats in the bags of the premade characters are used in the .5 sets quests. I want to pick them up before the patch but I also don't want to waste any money. I am a lvl 60 hunter if that makes a difference.
Flymo
18-03-2006, 01:23 AM
I would like to wear 2 pieces of Virtuous and 2 pieces of Sorcerer, to get 16% to all resistances. Is this possible? Specifically,
Are the quests repeatable?
Can you use pieces from different sets - e.g. do the first quest with Magister's gloves and bracers, then the second with Devout belt?
and while we're at it, do you lose any enchants you had on the old armour or are they carried forwrad to the new armour?
zkajan
18-03-2006, 05:26 AM
I would like to wear 2 pieces of Virtuous and 2 pieces of Sorcerer, to get 16% to all resistances. Is this possible? Specifically,
Are the quests repeatable?
Can you use pieces from different sets - e.g. do the first quest with Magister's gloves and bracers, then the second with Devout belt?
and while we're at it, do you lose any enchants you had on the old armour or are they carried forwrad to the new armour?
your trainer gives you the quests to update
thus if you are a priest you'll be upgrading devout, not dreadmist
Flymo
18-03-2006, 12:30 PM
So you're saying that although the tier 0 sets aren't class specific the 0.5 ones are, and a priest like me who wears Magisters (because Devout is crap for disc/holy priests) has no upgrade path? Wonderful.
rmvetski
20-03-2006, 02:00 PM
I have found that there are many variations and everyone has their own view of what the term "casual" means when applied to this game. I remember seeing a post from one of the MVP people on the official forums who broke down casuals into at least 5 or more sub categories. Personally, I consider myself a casual raider due to the fact that my guild currently does two days of MC and one day of ZG per week, as well as not requiring any one person to attend (i.e. There is no booting folks out of the guild if they didn't make it to a run they signed up for due to RL stuff).
There are other guilds on my server that raid MC,BWL, Ony's Lair, etc. almost everyday. Those guilds have of course progressed much faster and farther into endgame content due to their persistant raiding schedules. But I don't think having a raiding schedule disqualiefies one from being a casual raider. It is more in how a guild sets their raid schedule that makes it appeal to casual/hardcore players with how much, and how often, they may want to raid.
sounds like a very sweet deal
*tips hat*
zkajan
20-03-2006, 08:30 PM
So you're saying that although the tier 0 sets aren't class specific the 0.5 ones are, and a priest like me who wears Magisters (because Devout is crap for disc/holy priests) has no upgrade path? Wonderful.
your upgrade path is to get devoute, then upgrade :grin:
Flymo
20-03-2006, 08:37 PM
Oh, good, so I start with what, the Devout Bracers? Which have a 1% drop rate from each of 5 mobs in Strat. So that's 20 trips to Strat in what I suppose will now be a 5-man group, and then I can start thinking about the second of my 8 items....
Aerath
20-03-2006, 08:50 PM
Or shell out cash in the Auction House if you can't be bothered to do Stratholme (which you'll be doing for your pants anyway, as that's the only place it drops... not to mention a plethora of other items that's all nifty for them durn priests).
Flymo
20-03-2006, 09:58 PM
If the bracers ever appeared in the AH I'd buy them like a shot, even for 200g. But they don't...
Astayanax
20-03-2006, 10:21 PM
I would wait till the next patch before commenting about drop rates and stuff. Remember, pristine black diamonds used to cost more than regular ones for an example ;)
inkmva
21-03-2006, 10:26 AM
It's stated by Bliz that the droprate on the sets will be increased.
With 5/10 man caps, there'll also be far less of a chance of you actually having to roll against anyone for the set piece except perhaps in ubrs.
Aerath
21-03-2006, 11:47 AM
Not like you had to roll vs anyone in the common class runs, which'll now no longer be possible.
So instead of there being one drop which is utterly useless (Paladin on horde side, Shammy on Alliance side), that just got bumped to 5 possibly useless drops.
inkmva
21-03-2006, 12:22 PM
I've never done a classrun of UBRS, dont know about you :).
True about the other places and class runs though, no need to outroll anyone there.
And yeah, it'd be horrible to run baron only to have leggings of elements drop. Sigh.
Cerberus
28-03-2006, 02:47 PM
Had a look at the new items. Really liked the priest head and boots.
I understand I can do this by going to my classtrainer and start the quest for the boots right away as I allready have the devout boots?
I have the bracers and boots atm, haven't really bothered with the rest. Hope I'll get away with doing Gandling for the crown and start the quest without having to get 8/8..
Just want to make sure (I'm a bit slow, I know :P )
Btw, I think Bliz implemented the term "non-raiding" to replace "casual gamer" when referring to players not spending that much time playing or whatever the reason for not doing end-game. Has a better ring to it, that's all I think (nobody want's to be called "casual".. ).
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