Rushster
19-07-2006, 03:01 AM
<h5>Tuesday 18 July 2006</h5>
<p><b>Trinket Rotation Guide</b> -- <small>Posted by
<a href="mailto:rush@worldofwar.net">Rushster</a>
at 19:31 PM [<a href="/cgi-bin/news/viewnews.cgi?id=EEVFkZpAEplGjinDVQ">Link News</a>]
[<a href="http://forums.worldofwar.net/showthread.php?threadid=372971">Comments
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</small>
<br><br><p>The Pig has been busy putting fingers to keyboard and whipped up a*new WorldofWar.Net*guide, the <a href="http://www.worldofwar.net/guides/items/trinket.php">Trinket Rotation Guide</a>. Here's a snip...</p><blockquote dir="ltr" style="MARGIN-RIGHT: 0px"><p>Trinkets in World of Warcraft come in one of two varieties. Most are passive – they do not need to be activated by the player – but have an innate usefulness. They provide some basic, passive benefit – bonuses to dodge, some positive stats, some extra damage to spell attacks, or something similar – and are regarded by players as the equivalent of a helmet, belt, or any other item of clothing. These passive trinkets require no effort to use. Trinkets of this type are extremely popular, and provide some moderate bonuses to the players that equip them. </p><p>Other trinkets have an “on activation” (OA) quality to them. These need to be activated by the player. Many of these OA trinkets are very odd, quirky gadgets. They cast protective shields, make you run fast, shoot fire, summon combat pets, and even “call peasants”. These generally have a cooldown timer, and are usually very situational in their usefulness. The biggest problem with OA trinkets is that they are either low-powered, or they have very long (up to an hour) cooldown timers. </p></blockquote><p dir="ltr">Read the full*<a href="http://www.worldofwar.net/guides/items/trinket.php">guide</a> and leave your comments, and don't forget, community members can submit their own guides right <a href="http://guides.worldofwar.net/">here.</a></p>
<p><b>Trinket Rotation Guide</b> -- <small>Posted by
<a href="mailto:rush@worldofwar.net">Rushster</a>
at 19:31 PM [<a href="/cgi-bin/news/viewnews.cgi?id=EEVFkZpAEplGjinDVQ">Link News</a>]
[<a href="http://forums.worldofwar.net/showthread.php?threadid=372971">Comments
()</a>]
</small>
<br><br><p>The Pig has been busy putting fingers to keyboard and whipped up a*new WorldofWar.Net*guide, the <a href="http://www.worldofwar.net/guides/items/trinket.php">Trinket Rotation Guide</a>. Here's a snip...</p><blockquote dir="ltr" style="MARGIN-RIGHT: 0px"><p>Trinkets in World of Warcraft come in one of two varieties. Most are passive – they do not need to be activated by the player – but have an innate usefulness. They provide some basic, passive benefit – bonuses to dodge, some positive stats, some extra damage to spell attacks, or something similar – and are regarded by players as the equivalent of a helmet, belt, or any other item of clothing. These passive trinkets require no effort to use. Trinkets of this type are extremely popular, and provide some moderate bonuses to the players that equip them. </p><p>Other trinkets have an “on activation” (OA) quality to them. These need to be activated by the player. Many of these OA trinkets are very odd, quirky gadgets. They cast protective shields, make you run fast, shoot fire, summon combat pets, and even “call peasants”. These generally have a cooldown timer, and are usually very situational in their usefulness. The biggest problem with OA trinkets is that they are either low-powered, or they have very long (up to an hour) cooldown timers. </p></blockquote><p dir="ltr">Read the full*<a href="http://www.worldofwar.net/guides/items/trinket.php">guide</a> and leave your comments, and don't forget, community members can submit their own guides right <a href="http://guides.worldofwar.net/">here.</a></p>