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Aerath
21-07-2006, 10:59 AM
Hello fellow Forumers !
After yonks of writing and much bumming around, my Newby guide to be is finally in a shape where it's starting to look like something. I haven't gotten round to formatting yet, nor the index.

The FAQ and the Abbreviations part are still 'under construction', so to speak, but give me feedback on what I've got so far, before I post a finalised version :smiley:

(Sorry for making you read a book ! I promise the real version will be easier to navigate !)

==================
Begin Newby Guide Here
==================

First of all - welcome to the forums, and welcome to World of Warcraft.

I've compiled in this guide a ton of advice gathered from various places, including this forum. I'm not going to take credit for it, nor am I going to bother linking to a 100 different places.

**Part 1 - I Got The Game... Now What ?**

What Race/Class should I pick, and Horde or Alliance ?

There's no easy answer here. Everyone enjoys something else. I'll give a quick description of the classes, and give one example of why race doesn't matter all that much for classes.

I'll tackle the second question first, as it's actually the more important one;
Pick whichever side you want. There's no hard n solid rules about which sides rules the battlegrounds or which is more popular on a server. You can have a slew of characters, so if all else fails, you can always make a second character to take a peek at the other side. Both sides have their share of asshats, both sides have great friendly players.

The following is a list of the various classes and their expected role in instances.
Of course, there's always exceptions to what's expected, but you might run into a lot of frustration if you pick, say, a Warrior to be that massive damage dealer and find out people want to use you as meatshield. Let me stress again that these are generalisations, and as such put down a bit more strongly than you might experience things.

* Druid: Jack of all trades. You can heal about as well as a priest, tank about as well as a warrior and do respectable damage in catform. One minor downside, you can't do it all at once, and switching between all those roles takes some practise.
On the upside, you can answer any call for a "Looking for Member!". On the downside, you'll basically be wanted most for the position of healer.

* Hunter: Master of the Loners. You have a solid damage output and your own personal tank in the form of a pet. You can grind unlike anything upon the world of Azeroth.
Downside, many players are wary of Hunters. There's a ton of 'em on every server and all that soloing means they might not have the proper skills for an instance, causing the party to wipe through stupid actions. A good hunter is a blessing, a poor hunter a nightmare.

* Mage: Caster, Damage dealer and Water carrier. You have some nice spells to disable enemies, deal massive damage, but will keel over dead as soon as someone blinks at you.
Downside, you'll get tired of the repeated whispers for "Water Plx" and people expecting to use your Portal spells as a fast taxi-service to some distant city.

* Paladin: Holy warrior in disguise. Pretty much unparalled survivability. You'll be a blessing to parties with all your different blessings, longetivity and healing... downside is that outside of parties you'll be hurting as your damage starts to fall behind compared to other classes. It'll take some practise to keep an eye on everything, and as a paladin you'll want to do that.
As the game progresses, you'll turn more into a Plate-clad healer than into a Holy Warrior with a Vengeance and some side Healing (tm).

* Priest: Leveling up, you can do some mean damage in shadow form. You can outheal everyone in the game if set-up properly.
Downside, You can pretty much forget about getting into a group as damage dealer, no matter how much you can outdamage those silly mages. The problem is, with their linen bandages those Mages can't keep everyone standing and all parties are looking for that last elusive member: healer!

* Rogue: Stealth ! Pickpocketing ! Backstabbing people ! Stunlock something and kill it whilst it doesn't even touch you ! All that and more.
You can put out some incredible damage and have good uses in instances too through being able to take a Humanoid mob out for a bit.
Downsides, there's 15,000 rogues too many running around on the server. And, for every competent rogue, there's 2 that wipe a party. As with Hunters, a good rogue is a great addition to a party. A bad rogue will make you cringe time and time again.

* Shaman: Super PvP God ! All Alliance hate them ! They get to play with totems ! Spells, healing, melee, they can do it all ! Aye. Indeed. A fairly common class on horde side and one that's rather versatile.
Downsides, you're stronger in PvP than PvE and really late game you'll mostly be brought on board for healing purposes only. Until then, you'll be a stop gap for whatever a group needs, though rarely a 'main' class (healer, tank) but rather a backup.

* Warlock: Many, many spells that slowly eat away at an opponent's life. Or, just straight out nuke them. You'll get to manage pets, a massive amount of curses and turn health into mana.
Downsides, Warlock can be tricky to master initially as there's a lot going on. Managing different curses and your pet demons can be challenging. You'll grow tired of "can you summon my friend"-whispers soon. Some people find soul shards (an ingredient for many warlock spells) a nuisance. On the upside, you can give a party a free wipe-insurance and provide the tank with another 'health potion' and bring along solid damage.

* Warrior: Barbaric Monsters of Damage with Big Freaking Axes and lugging about hefty Armour. Well, yea. Except that's exceedingly rarely what you'll ever get to do in a party. All of the people expect you to bring a shield, a one handed pansy weapon and take all the hits rather than deal massive damage. It's a role that's definitely not for everyone, but is rather involving.

What Race should I pick ?

Now, let me give you a quick example of why Race doesn't matter all that much. Let's say you want to play a Rogue, and picked the Alliance side. All Races on Alliance side can be a Rogue.
Stat wise, you'll find that at level 60, there's very little difference between the classes. Most of the Statistics will come from your equipment. So, that means we can ignore that part.

Let's take a look @ the Racial Abilities

Human: Improved Mace and Sword skill. Rather useful, as it will improve your overall damage when fighting higher level Mobs (as in Dungeons) or when you haven't maxed out your weapon skill yet. Of course, you have to be using a Mace or Sword for this, but there's loads of those around for a Rogue.
Additionally, they have the Diplomacy skill. This will increase the reputation you get when completing quests. Since a lot of the end game involves getting up to the right Reputation levels with certain factors, this is a rather hefty bonus (some people consider it to be the best PvE bonus...)

Dwarf: Stoneform can get rid of Poisons and Diseases. Since these stop a Rogue from stealthing, it's a great bonus. The Find Treasure ability is also a god-send when you are trying to find lockboxes to level up your Lockpicking.

Gnome: Escape Artist is great when you don't want to waste a Vanish on getting out of a net or something similar. It's a very useful ability in both PvE and PvP.

Night Elf: A passive bonus to Stealthing and an improved Dodge chance. How could you not like that for a Rogue ?

--Exception--

There's one exception to this - the Priests all get a Race-based spell.
For the min-maxers among us, if Alliance pick a Dwarven Priest. If Horde, pick an Undead one.
If you just don't care that much, pick whichever you think looks best.


b. What Server should I pick ?

In short:

PvE: You won't get any 'accidental' Player vs Player action. This does make the world safer, but might also take away from some of the excitement when moving into a contested zone. Some people argue it might be a smart choice to start here initially as it will let you get a taste of the game first without getting 'disturbed' by evil (Allies/Horde).

PvP: The gaming experience can be much more intense when you see that dreaded "The Zone You're In/Heading To Is Under Attack" pop up in your chatlog. However, truth be told, both sides have a fairly safe leveling zone for the first 20 or so levels, meaning you won't instantly run into lvl 60 characters trying to take down the newbies. Battlegrounds tend to be more active on these server as well, but that's a fairly generic sweeping statement which needn't necessarily hold true.

RP: Use either the PvE or the PvP rule-set. Tends to draw a slightly more mature crowd and you might even find some actual Roleplaying. Note, Lewtwhore, Roflcopter or a similar name will likely get you reported on a server of this kind.

Ganking; Generally where someone is attacked in such a way that they have no chance whatsoever (either by a Gang of people, or by higher level characters). You will find this happening on PvP servers. Part of the thrill is escaping here, or turning the tables on them. Certain zones are dreaded and avoided for largely this reason as higher level characters and lower level characters mix here (Stranglethorn Vale comes to mind). If you do roll on a PvP server, remember that complaining about ganking will only be answered by "Learn2reroll". Instead, avoid 'em, kill 'em yourself or bring friends. Remember, all's fair in love and war and this certainly ain't love.


**Part 2 - How Do I Get Rich ?**

Now this is the clinger. You're level 38 and suddenly realised you need 70 more gold for your mount, which is coming up in 2 levels. Do not fear, there's ways.

For starters, take a gathering profession (or two). Mining, Herbalism and Leatherworking all bring in goods you can sell at the auction house. Check the prices to see if Copper Bars, Briarthorn and Light/Heavy Leather are worth anything at all.

Keep in mind that some of this stuff is needed for Reputation related quests for high level characters who'd rather be lazy and spend some money than farm it themselves. Look for Kingsblood, Heavy Leather and Iron Bars in particular.

Rogues need Swiftthistle and Fadeleaf for their skills, you can sell stacks of these for decent money.

Low level cloth sells well too. Linen, Wool and Silk can fairly easily be farmed by a lvl 30+ character and should bring some nice money in the Auction House.

Fishing brings money - Oily Blackmouths, Firefin Snappers and later Stonescale Eels are needed by Alchemists (and in the Tier 0.5 quest in the case of the latter) and bring cash.

With Sergeant Rank (third PvP rank) you get a 10% discount on everything you buy. Honoured with the faction you're dealing with gets you another 10% discount. Spending some time in the Battlegrounds might save you a lot of cash in the long run.

You can often disenchant items and make a profit on the materials. For example, I tend to buy high level blue items to disenchant them into Large Brilliant Shards. If those shards sell for 5-6 gold, I can easily spend 3gold on an item and still make a profit.

People are idiots. Honestly. That, and lazy. On a new server I recently earned 20gold by level 19... just by buying Herb Pouches in Ironforge (10silver from vendor) and selling them in the Auction House for 50s-75s. They sold on buyout every single time. [Note, 12slot bags on that particular server went for 1-1.5gold. This won't work on a more established server.]
Vendor bought limited recipes work just as well. Det tested it a while earlier. He walked into town with a few silver and from recipes sold in Ironforge, he had over 10g a week later without setting a foot outside of town.

On the people are idiots note, you can use the Auction House as a gambling hall. Buy cheap items and resell them for a slightly less price. (Never use the buy low, sell high rule. Since everyone else does, you'll never ever sell high...)
You can use the add-on Auctioneer if your memory isn't up to scratch on remembering all that. Gorny's made a tutorial about that specific add-on.

If you want an interesting read, check out kcma's threads in the Hunter forums. He started on another server, and was aiming for 1k gold and level 40 in 7 days /played. If contains a few pointers which you might find useful.

**Part x - How do groups and instances work ?**

Loot Systems

Someone invited you to a party and now you can't loot your own kill anymore !
Don't worry. You just got told that the "grouping is now changed to group loot". This means that the actual looting will be done in turns. Your turn will come.
Some quest items can be looted by all people (on that quest) at the same time, so you don't have to kill the same baddy a dozen times over.

There will be a cut-off (generally at 'green' or 'uncommon' items) where a Roll system pops up. There's a 'coin' (greed) and 'dice' (need). You can also pass using the [x] to close the pop up. How each group deals with this might vary, so if you're unsure, it's best to check up front with the rest of the party. (You can use /p to switch to the party chat. E.g. /p Hey Guys !)

If you hit Need, it will be for -that- character to use and equip. Not to sell it for profit (but I need that mount! is not a valid excuse), or to send it to an alt (everyone can roll a dozen alts). Generally, custom requires for your character to actually equip the item on the spot.
If you hit Greed, you just want to sell it in the Auction House, disenchant it (no, that's not a Need either) or send it to an alt.

First, the system will check if people have hit Need and roll for them. Highest roll wins it and that person receives the item. (Occasionally, people roll the same highest roll, in that case the game decides randomly on the lucky winner.) If noone needed the item, the people who pressed Greed get their turn.

Some items are Bind on Pickup (BoP). This means that you can't trade 'em to other people after you acquired it. This goes for Quest items/rewards, but also for drops you might get in an instance. Be especially careful with these, as people tend to get annoyed when you hit 'Need' on a BoP item, confirm that you want to 'Need' it... and then can't even(/ever) use it.
If noone wants needs a BoP item, it happens that the Enchanter in the party will 'Need' it and then Disenchant ('Shard') the item. People will then do a manual roll (/roll) to see who gets the result of the Disenchanting.

Another system you might find used in your party is the "Master Looter" system. This will set one person to be the Master Looter. Anything above the cut off level (again, generally green or better), will only be visible to them. They can then loot the corpse and decide who to give it to. Green BoE (Bind on Equip) items will generally get a random roll for the lucky winner, Blue (rare) items will get a check for who wants/needs them. On the one hand, this system is safer because there can be no 'mistakes' with BoP-needing. It's also faster than the regular group loot if you have a good Master Looter. It can be abused, obviously, so it's important to know what's going on and that you trust the Master Looter here.

Aggro

Fighting in Instances works differently from fighting outside by yourself. (Even fighting in groups is different from soloing). Monsters don't stop chasing you after a while, but follow you to the entrance of the instance. All running generally does is delay the group.

Monsters have a system for deciding who to attack. The way this works is called Aggro. Monsters decide who are the biggest threat to them and then go attack that person.

Simply coming close to a monster will lead to it attacking you. Dealing damage to a monster causes threat. Healing a party member causes threat. Some abilities reduce threat (e.g. Rogue's Feint) or increase it (e.g. Warrior's Sunder Armour or Heroic Strike). In short, you want the Monsters to focus on the Warrior and ignore the rest of the group. This makes your life easier, as the healer only has to focus on keeping one person alive, and Warriors are a lot easier to keep alive than, say, Mages.
Dealing too much damage on a Monster might make it focus on you instead. Having a few monsters and the Warrior only focusing on one will mean that the rest will likely go for the Healer instead. The first instances will probably see you trying to work this out properly, but it will become increasingly important as you progress through the game.

Raids

It's also possible to extend your group to be larger than 5 people. This is done through transforming it into a Raid group. (Hit 'o' to open your Social window. Then go to the 'Raid' tab. If you are the Group Leader, you can click 'Convert to Raid' to turn your regular group in to a Raid group). In a Raid group, you can not finish regular quests and you'll get a lot less experience per killed Monster. Some quests though have to be finished in a Raid group. The first Raid instance you will find is Blackrock Spire, which is accessible to a 10 man Raid. After that are the End Game instances. Zul'Gurub and Ruins of Ahn'Qiraj are for 20 people. The remaining Raid Instances are for 40 peope. Don't worry about this too much yet, as it will take a while for you to get there.
You are more likely to find yourself in a Raid Group when you hit the Battlegrounds (more on that below).

First instances on horde/alliance side

Horde: You get it easy, with the first instance smack-bang in the middle of main town Orgrimmar. RageFire Chasm (RFC) is aimed for characters around their 12th-16th level. You can find quests scattered all over the place (including at the other end of the world, in Undercity!). Be careful not to step into the lava =)

The Wailing Caverns in the Barrens are up next, those are aimed at characters around their 20th level.

Alliance: You'll have to wait till your 18th level or thereabouts to enter the Deadmines in Westfall. There will be quite an extensive quest line leading up to the final confrontation and it continues from there into the next instance, the Stockades in Stormwind (for mid 20s to 30 or so).

The Alliance can do quests in the Wailing Caverns, but getting there might be a problem on PvP servers. On top of that, the zones you'll be passing through may prove to be a bit deadly for level 20 characters.


Battlegrounds

Currently, there are three different Battlegrounds. Warsong Gulch (WSG), Arathi Basin (AB) and Alterac Valley (AV).
The level ranges for these are:
WSG: 10-19, 20-29 ... 50-59 and 60
AB: 20-29, 30-39 ... 50-59 and 60
AV: 51-60

In these, you'll fight a team of the opposing side. WSG is a classic capture the flag, AB will see you trying to control Resource Nodes and AV is a full out war where you attempt to kill the General of the other side.
WSG is for a 10 man raid group, AB for 15 and AV can hold up to 40 people on either end.

In WSG and AB you can enter as a (pre-made, or fixed) group, in AV you can only enter as a sole person.

Fighting and winning in these Battlegrounds will see you with Reputation and Honour. Honour ranks give you access to armour and weapons, and each Battleground will have rewards specific to them when you get high enough Reputation there. Exact details on these rewards can be found at the official site.

Particularly in the 10-19 and 20-29 bracket it's well possible to run into 'twinked' characters. These characters have the best gear available at that level and high level enchantments, turning them into very dangerous opponents. This practise gets more common the older the server gets.

Hayek
21-07-2006, 12:01 PM
One brief remark about the first part:
When on a PvP server it is NOT possible to check out the other faction on the same server, so that requires some careful consideration. I'd move the ruleset-choice up front.

About racial abilities: you forgot a few. E.g. the gnome expansive mind trait, 5% extra mana can add up at the end.

Aerath
21-07-2006, 12:44 PM
Sure, it can add up, but not really for Rogues :wink:

TheRiddler
21-07-2006, 05:09 PM
Re: making money bit.
You state herbalism, mining and leatherworking......I think you meant skinning not LW

Aerath
21-07-2006, 06:18 PM
Thanks for pointing that one out :smiley:

degnar
21-07-2006, 11:32 PM
You might want to add a section on leveling up and questing. How to get exp., how to train talents & skills, how to get & turn in quests. Just a thought.

AllianceOrHorde
22-07-2006, 02:44 PM
I'll tackle the second question first, as it's actually the more important one;
Pick whichever side you want. There's no hard n solid rules about which sides rules the battlegrounds or which is more popular on a server. You can have a slew of characters, so if all else fails, you can always make a second character to take a peek at the other side. Both sides have their share of asshats, both sides have great friendly players.



Hi, I just posted a question about this, and this part of your faq seems to be similar to my question. So I'm going to risk it and ask here again. I really want to know this!

I can't really make a 2nd character to take a peek at the other side if I choose PvE servers right? Or does the "You can create only Alliance or only Horde characters on a Player vs. Player realm." mentioned on http://www.worldofwarcraft.com/info/basics/realmtypes.html relate only to a single "game account", where if I decided to play another side, I could just make a new "game account" with the same "Wow monthly suscription".

I realize I wouldn't be able to play two accounts at the same, but I just think the "You can create only Alliance or only Horde characters on a Player vs. Player realm." is a little bit confusing.

Aerath
22-07-2006, 03:54 PM
On PvE servers (or regular RP servers) you can have a character on both the Horde and the Alliance side. On PvP (or RP-PvP) servers, you can only pick one side.

You can always pick another server to make a new character on though. You can have up to 10 characters on one server, and 50 characters in total.

If you get a second account (and pay the additional money per month) you can use that second account to make a character of a different faction on a PvP server.

Hope that answers that question, and should probably detail that a little better.

As a new player, what did you think of the rest of the Guide ? Missing anything or anything that wasn't really clear ?

AllianceOrHorde
22-07-2006, 05:17 PM
Hi, Aerath

Thanks for the information. First of all, I thought your guide was useful. I liked the explanations on the classes. Although it sort of made me reconsider playing rogue, since I'd hate to be a mediocre clone running around (limited by my own lack of skills). Also, I would have to wait untill I discuss more with my friend to see what team we would make. I refrained reading too much into the 2nd part since I won't be able to play WOW until I get a new laptop (won't happen untill mid August/September). I probably will read into more soon though, too cut down on the noob/slack time I'll encounter when I do begin playing.

Concerning my stupid question on the realm...I guess taking the meaning of that sentence too far. From what I can make out of your explanation:

Given that I play PvP, if I play Undead on Server ABC, I would not be able to create a Gnome on the same Server ABC. (Unless I go for a 2nd account through a 2nd monthly suscription). However, using the same monthly suscription used for playing on Server ABC, I could open a 2nd account on Server DEF and select Alliance. And I can do this a total of 5 times; allowing me to play and open a total of 5 accounts on 5 different servers with one monthly suscription?

If this sounds all right then I'm really excited. I wasn't concerned about staying on the same server (since playing PvP, I would be fine with staying on the original side) and jumping to a new server for a different faction character. Just tmy big missunderstanding that a monthly suscription would only be good for me to play one 1 single server (hence, literally disallowing me to try out all 8 races) given I choose PvP.

Aerath
22-07-2006, 06:28 PM
Yup, that's just about right.

Except that far as I know, you're not limited to 5 servers. If you want to make 20 characters on 20 different servers, that's possible as well. It's just 10 characters on one server maximum, and a maximum of 50 characters total, no matter how you want to spread them out.

Let me just say though that it wasn't my intention to turn people away from classes. Merely trying to prevent people from making a choice based on the wrong assumptions. If you want to play a rogue, by all means - go ahead. Hey, roll an Undead and a Gnome one if you're so inclined ! I'm not stopping you. :wink:

AllianceOrHorde
23-07-2006, 02:37 AM
I get it now! Thanks!

Valas Azuviir
10-01-2007, 10:25 PM
Considering folks want this. Avast ye dogs.. We be shiverin' the timbers..

Or something like that..

Foonyak
10-01-2007, 10:48 PM
Good stuff so far, especially the "How not to be broke" section.

kcma
10-01-2007, 11:05 PM
i just love hearing my name mentioned. i <3 Aerath

rgirty
10-01-2007, 11:37 PM
Wow great guide. Best I've ever seen.

Piemaster
11-01-2007, 09:27 AM
I am in the process of writing a more detailed 'what class should I pick' section. Would you like to incorporate it into the guide, or should I just give up?

Aerath
11-01-2007, 11:12 AM
Check the new 'newby section' - I stickied Stigg's post there.

det
17-01-2007, 08:13 PM
Now give us the freedom to point and laugh at everyone who still asks questions that are answered here... :grin:

Piemaster
18-01-2007, 11:22 AM
I have posted my 'what class should I play' guide in the newbie forum. I know it is fairly redundent now as other people have already posted theirs, but I had taken the time to write it, so I may as well post it.

http://forums.worldofwar.net/showthread.php?t=385748

DeBeezy
22-01-2007, 11:40 PM
to use a game card does my account need to be activated or can i use it like a trial?

Valas Azuviir
23-01-2007, 12:40 AM
to use a game card does my account need to be activated or can i use it like a trial?

Needs to be active. Gamecards have nothing to do with the trial system.

Twoflower
07-02-2007, 05:49 AM
Threat is what the name implies, how threatening your actions are to the monster (mob, whatever)- be it from attacking it, or casting a beneficial spell (like a heal) on someone that it really hates. Hate is derived from how threatened it feels by you, and thus how much it wants to bite your face off. Aggro is actually being targetted/attacked. See also the way that people refer to "aggro radius", how close you can be to an idling mob before it will attack you. Tanks will be trying to chuck out as much threat as possible, to build as much hate as they are able- to that they hold aggro. People who aren't tanking need to carry out their tasks while generating less threat than the tank.

Mobs have an internal "hate list", ordered by how much threat those on it have caused. At its simplest, the person at the top of the list is the one who gets the aggro- that is, the monster targets and attacks them.

This is modified by the infamous "10% rule" however, where in order for a monster to switch targets, you need to cause 10% more threat than the current target. Thus it's possible for someone to briefly generate more threat than the tank with a lucky crit and not pull aggro right away, assuming that you then take corrective action (fd, feign, fade, or just stop attacking). This is a good thing if the DPSsers are on their toes, as it can save their hides. However, it also means that if you pull aggro, the tank has to work that little bit harder to get it back, so you need to lower your threat output and stop generating hatred fairly sharpish.

this is too good to be left out of this thread imo.

vishuzsid
18-02-2007, 02:09 AM
im trying to kill bears in Silverpine forest for their hearts but keep finding bear meat when i loot the carcass which means i kill about ten bears for every heart they are all grizzled bears, any ideas on how i can choose my prey before i get killed?

piscene
18-02-2007, 05:57 PM
This is a great guide. Very comprehensive, without too much extraneous details. Very nice work.

@vishuzsid - some grinding quests don't drop very much of what you need, so you just need to keep killing. For instance, the Crocolisk Skin quest in Wetlands, I killed over 20 to get the 4 skins I needed for the quest. Grind, grind, grind.

sheepe2004
12-03-2007, 11:36 AM
I'm pretty sure you can't advance in pvp rank anymore so the bit about reduced prices as a sergant (sp) isn't applicable to new characters.

Aerath
12-03-2007, 03:24 PM
Correct Sheepe - there's a few bits n pieces which don't apply to the new version anymore.

One of the main reasons it's not been completed any further as I'd have to rewrite quite a bit of it and am running a bit too short on time to sit down properly to fix it all.

warriortamers
26-03-2007, 10:35 PM
im a lvl 5 warrior and i just started playing and i have no idea how to make money... my realm is thorium brotherhood

i need help could some1 make a character in my realm lol

lol will any1 reply to me?

piscene
29-03-2007, 09:21 PM
if you're only lvl 5, why not start new with people who are already playing, instead of asking them to come start new with you?

Valas Azuviir
29-03-2007, 10:03 PM
lol will any1 reply to me?

Probably not the type of reply you're looking for, but one that needs to be made nonetheless.


2. Thou Shalt Not Spam or Engage in Posting Wars.

It gives us a warm feeling in our tummies that you care about your post count and your forum ranking here at WorlofWar.Net. But if we see you posting meaningless tripe to edge up the count, or using the forum for a chitchat better suited to ICQ or AIM or our chat room (http://www.worldofwar.net/chat) we'll ask you to stop. And reset your post counter to -450. Yeah, we're evil like that.

When replying to multiple posts within the same thread we ask that you use a single post to do so. Use the Insert text here command in your reply to quote the person's name and comment you are replying too.


Source (http://forums.worldofwar.net/rules/).

You may edit your posts up to an hour, after initial posting. So there was little need for you to triple post. Just meant I had to merge the three into one single post.

solumone
29-03-2007, 10:43 PM
Hello fellow Forumers !



Both sides have their share of asshats, both sides have great friendly players.

.
Is there a new epic mount "donkeys?" and they have hats for them:wave:
sorry

am I bad just pointing out the hats :grin: (asshats)

it made me laugh :laughing:

solumone
30-03-2007, 04:30 PM
Is there a new epic mount "donkeys?" and they have hats for them:wave:
sorry

am I bad just pointing out the hats :grin: (asshats)

it made me laugh :laughing:

I was in a hurry when I posted had to take care of a problem here at work, so it's just an error I was pointing out. But it is really good I wish I would have had information like it when I first started playing.

I just had this image of the donkey in Nanny McPhee danceing with the hat, my intention was to only bring the word used to your attention.

And I miss spell words, and use the wrong words all the time. so sorry about my lame humor. it is really well put together and I give it 2 thumbs up:thumbsup: :thumbsup:
:wave:

mmalta
04-04-2007, 02:52 PM
its good to be able to make so much characters

Salenla
19-05-2007, 04:55 PM
Oh my gosh! I thought EQOA was bad! Well, I plan to read and re-read all this information till WoW is in my brain and not EQ lingo. :blush: I got my character to level 4 by some unknown miracle - to all of you who inquired about joining a guild or inviting me to a duel ... .sorry I didn't respond - I still haven't learned how to 'talk' properly. :rolleyes:

gamebase
20-05-2007, 04:24 AM
it is a good guild

Kamil
27-05-2007, 12:39 AM
Okay, this is a good guide in all, but I am one that thinks I want something at one point then change my mind at another, the most difficult thing to me is sticking to one class which I really want to do. I have tried every class in the game, before my last account got banned I had a 54 rogue a 60 hunter and 64 human warrior. At times I want to PvE and just level, grind or just fool around in gold shire, other times I want to be a pvp master and go out and own some people up, then sometimes i want to raid. Now I'm sure many people have these feelings but I of all want to do all the above things with all different classes. Say I think I found the right class, I get to level 21 and make a new one. I want to know maybe what I should do to make a class more fun for me

Zendarin
27-05-2007, 02:22 AM
Okay, this is a good guide in all, but I am one that thinks I want something at one point then change my mind at another, the most difficult thing to me is sticking to one class which I really want to do. I have tried every class in the game, before my last account got banned I had a 54 rogue a 60 hunter and 64 human warrior. At times I want to PvE and just level, grind or just fool around in gold shire, other times I want to be a pvp master and go out and own some people up, then sometimes i want to raid. Now I'm sure many people have these feelings but I of all want to do all the above things with all different classes. Say I think I found the right class, I get to level 21 and make a new one. I want to know maybe what I should do to make a class more fun for me


So how many threads are you going to post this in? Just curious.... :rolleyes:

Ceera
13-06-2007, 04:38 PM
That was extremly helpful - and what better place to make the very first post.

Hello everybody!

Being a proper newbie, I will certainly try my luck with a hunter and a strong pet that takes the beating for me. And the Draenei Ladies look just like my race...

See you in-game...

lord macca
15-06-2007, 08:23 AM
hi i think your a professional and do you play in the realm Ner'Zhul?
:thumbsup:

ascendedavatar
15-06-2007, 09:23 AM
Hi, I just posted a question about this, and this part of your faq seems to be similar to my question. So I'm going to risk it and ask here again. I really want to know this!

I can't really make a 2nd character to take a peek at the other side if I choose PvE servers right? Or does the "You can create only Alliance or only Horde characters on a Player vs. Player realm." mentioned on http://www.worldofwarcraft.com/info/basics/realmtypes.html relate only to a single "game account", where if I decided to play another side, I could just make a new "game account" with the same "Wow monthly suscription".

I realize I wouldn't be able to play two accounts at the same, but I just think the "You can create only Alliance or only Horde characters on a Player vs. Player realm." is a little bit confusing.

I don't think you can make multiple accounts from one monthly subscription.

PVE/Normal/RP Servers: You can have both factions on same account.
PVP: Choose your side, and better be happy with it, because you can't switch sides unless you delete your character. Of course, Blizz does allow a few 'undeletes' during the life of the account, but that would be silly.

ascendedavatar
15-06-2007, 09:24 AM
That was extremly helpful - and what better place to make the very first post.

Hello everybody!

Being a proper newbie, I will certainly try my luck with a hunter and a strong pet that takes the beating for me. And the Draenei Ladies look just like my race...

See you in-game...

Welcome aboard, enjoy the addiction :)

Hunters rule.
Draenei are my fav race for hunters.
Good choices! :thumbsup:

lord macca
15-06-2007, 09:52 AM
so what realms do you's play in?:ponder: :thumbsup:

Ceera
15-06-2007, 09:58 AM
There is a thread for that in the community forum for anybody feeling like posting their character name or realm....

:rolleyes:

Thepalaman
06-07-2007, 09:37 PM
if i pick to play pve can i also play pvp?

Valas Azuviir
06-07-2007, 09:47 PM
if i pick to play pve can i also play pvp?

Yes. Type /PvP and you will be in pvp mode, keep in mind that this way you give others the jump on you though. You can't hit them, because they're not flagged for PvP, but they can hit you.

Then there are the Battlegrounds, the arena's etc.

Thepalaman
06-07-2007, 09:53 PM
im sure ill find out about those wen ive finished installing :P
1 more thing, would i be best to pick a pvp server or pve?
i was a full out pvp player in diablo 2 but only coz the game was so repetitive and had nowt else to do.
wat do u advise for wow?

Zendarin
06-07-2007, 09:57 PM
Personally, since PvP is available any time you want to participate just by going in to the battlegrounds, I would learn the game on a PvE server. Once you are familiar with the game if you want to roll a second character on a PVP server go for it.

Caveat: You can NOT transfer from a PvE server to a PvP server - you would have to roll a new character. You CAN however transfer from a PvP to a PvE server by paying Blizzard a fee. I think it's $25 or something like that.

Thepalaman
10-07-2007, 01:06 AM
how much of a pain in the butt you recon it would be playing on a us realm wen im from the uk?

thedarkcrusader
10-07-2007, 01:32 PM
how much of a pain in the butt you recon it would be playing on a us realm wen im from the uk?

ye same here im from da uk and i played on my m8s computer and he said, yay i just finished installing the American version of World of Warcraft and what a surprise it didnt work so he had to spend all of the rest of his pocket money on gettin da eu version of WoW

Janfader
10-07-2007, 03:17 PM
Character name = Username "Janfader" (recent) lvl 70 full spec Demon Lock. Tailoring at 356 and Enchanting at 350. I help run the "BloodDragons" guild. We're small, friendly and all Canadian players so far (I think, lol). Looking to get MORE people!

From the Eonar Normal mode server. :sunny:

Major accomplishes so far: Got Flying Mount! Just started to farm for the "Frozen Shadoweave Shoulders set". Got my shoulders, now I'm gunning for the boots!

Also have another lvl 70 Ret Pally "Pythoansis" and few more on the way up.

Never ran end game instances, but love Raids for PvP'n:thumbsup:

Looking to join groups to run Mana Tombs for rep and to complete a few quests for the next few weeks.

If your interested and are on the Eonar server, pst me when I'm on.:wink:

I love the game! I love good mature players that help each other out! We don't give hand outs! Gotta earn and grind like the rest of us:thumbsup:

Thepalaman
11-07-2007, 01:55 AM
ye same here im from da uk and i played on my m8s computer and he said, yay i just finished installing the American version of World of Warcraft and what a surprise it didnt work so he had to spend all of the rest of his pocket money on gettin da eu version of WoW

GUTTED!!!! ill stay in the uk, just hope i find some mature dudes....its a pain in the butt playing with asshats!

Niktik
15-07-2007, 07:00 PM
actually Races sort of mater in a way i mean well come on if you had
Rouge Undead in PVP you could sneak up kill somebody and eat their body (burp)
And Blood Elfs they have a mana drain ability so if you want to be somehing that uses alot of mana you would choose Blood elf for the mana drain ability so you don't have to drink
You get the point

elfmanboy
30-07-2007, 04:23 PM
Hi guys, England is flooded and i'm bored, i have always wanted to play WoW, but is it too late to enjoy it, and will i have a life after i start?

Zendarin
31-07-2007, 02:44 PM
Hi guys, England is flooded and i'm bored, i have always wanted to play WoW, but is it too late to enjoy it, and will i have a life after i start?

Dfinitely NOT too late to enjoy it - and no you will no longer have a life ;)

Actually that depends on you. If you get easilly addicted to stuff like this your life is over outside of WOW, on the other hand if you have the force of will and self control you can easilly enjoy casual play on WOW. That is one of the things I love about the game. If I only have an hour to play I can log in and actually get things accomplished in just an hours time - or even half an hour.

Robbay
08-01-2008, 07:21 PM
yea ive also just got this game and i must admit that my social life has gone down the drain since starting.....:grin::thumbsup::laughing:

piscene
08-01-2008, 08:25 PM
My rule is this: Given a choice between doing anything WoW, and doing anything RL, your choice should always be RL. You've got to keep everything in perspective.