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Magikhat
26-07-2006, 01:51 PM
http://blue.cardplace.com/cache/wow-general/9237405.htm

Discuss.

Naolin
26-07-2006, 02:06 PM
This means every player will get epix :laugh:

It doesn't suprise me at all though.

det
26-07-2006, 02:07 PM
"We don't plan to touch existing raid dungeons such as Molten Core, or Blackwing Lair. If level 70 players wish to organize smaller groups to see what can be accomplished, we're all for it. It's no different than a level 60 player going back to Scarlet Monastery to test his skills or farm for items. Basically, these raid dungeons will no longer be "end-game" content, and will serve as leveling/passing through dungeons. It's exciting to level your character and revisit an area of the game which once posed a deadly challenge."

That is already a good one and sums up the thoughts my raidguild has.

"If you're wearing tier 3 at level 70, you better have a really good sense of humor and the ability to accept being called names void of allowing yourself to be emotionally damaged."

This is probably a bit harsh...I mean ppl have been playing in Tier 0 and less at lv 60 and you don't get called names (or a n00b)...or rather you shouldn't...

"For clarity, loot accessible at level 70 will exceed the quality of loot accessible currently.
The advantage for players in current tier-3 will be having a bit of an easier time leveling through the initial content. After that, the current tiers won't really qualify or be comparable as end-game loot."

Another obvious thing. Naxx is accessible now, at lv 70 you will be doing Medivh's tower and stuff? Obviously, with 10 more levels under your belt, tier 3 will be "average"....

For people who cannot/will not do those high Instances, it is still great stuff as the blue says: "tier-3 will be having a bit of an easier time "

Nothing too surprising there IMHO..though I doubt they will have it only a bit easier. Players in Tier 0, Tier and and partial Tier 2 will be doing the expansion as well..and they will be the majority. (Maybe 65% in green/blue or Tier 0 or Tier 0.5, 25% Tier 1, 10 Tier 2, 1% Tier 3? ..and yes, I know that makes 101% :rolleyes: )

Stigg
26-07-2006, 02:22 PM
Can't really be too suprised here. Even if you have full epics now, chances are your going to find a blue drop at level 64 that exceeds your epic...especially with the jewelcrafting. Sure, epic'd out players are fairly unstoppable now, but Im pretty sure a full blue get-up at level 64 will destroy almost any of the epicd out players now.

Being able to have Ony, MC, BWL, etc. on a farmable status will be nice for those players now who arent able to get into endgmae guilds. Now, they can just wait for a few levels then go back and 15 man these raids. Not only that, but can you imagine what the 50-59 BG's are gonna be like? Talk about twinks!

I think its gonna be funny when I start seeing "LFG Ony, MC or BWL" start showing up in general chat. And you KNOW players are gonna get tired of doing them!

Magikhat
26-07-2006, 02:41 PM
Nah Im not surprised. I just found it an interesting read is all. I mean Blizzard is adding new "end game" content so it just means old end game content will no longer be end game content.

Hayek
26-07-2006, 02:49 PM
As expected. I have a long post somewhere on these forums about that subject (but too lazy to look it up now, its as hot here as in Ragnaros' armpit today), and nothing said in these blue posts makes me change my opinion.

Trepidation
26-07-2006, 04:26 PM
Every game is like this. When LoD came out for D2 the whole book changed. Uber builds were now "meh". However, a lot of end game raiders don't really care about their uber loot becoming average for the very reason they will soon have uber loot again. They will be back on top and the same people will be back on the bottom. The people on top that will be hurt are the ones that pushed themselves too hard and are approaching burnout and all of a sudden realize that they need to work for it again. I came close this point and managed to reprioritize myself. i got a way from the attitude of "ZOMG, I NEEDZ THAT PURPLZ!!!!" and actually enjoy content much more now. AQ40 is actually pleasureable I dare say.

The more things change...the more they stay the same.

-tReP

Twoflower
26-07-2006, 04:38 PM
T3 IS allready average. There are better drops in AQ and Naxx, i will never wear the full T3 set. Leggins of polarity of Thaddius for example >>>> T3 mage pants.

i can only talk about the mage since i have no other char that s raiding naxx :) but i d only wear mage T3 boots, chest and hat. There are better options for the rest of the slots.

KalziEast
26-07-2006, 04:47 PM
"There are better drops in AQ and Naxx" Naxx = Tier3... Also, no, a level 64 Blue piece is NOT going to be as strong/stronger than Tier3, it might be stronger than Tier1, but, it's also not an item set, so, you'll get more advantages with Tier1 than you will with a bunch of level 64 Blue's.

Hayek
26-07-2006, 05:08 PM
I think a few people are forgetting that most gear out there is good in certain situations, and crap in others. As I've remarked before elsewhere, healers and warriors have a big problem doing any damage (and hence leveling) in their tier 1s, and in some cases in just about all their set-gear. However, for its primary function (heal/tank in raids) there's usually no better alternative. maybe you wont go for the full 8 items of the set, but generally speaking at least 5/8 is desirable.

So the question if lvl 64 blues will beat tier 1s, tier 2s or tier 3s isnt really relevant as long as it isnt stated for what purpose. Only for the damage dealers the calculations are more or less straightforward (though they tend to be build-dependent, e.g. firemages liking +crit a tad more); for the rest of us its not clear cut. E.g. for a pally, tier 2 gear is already a lot more effective for killing stuff than tier 3.

goat song
26-07-2006, 05:15 PM
Yeah, but aren't we still going to have the same arms-race at 70? Obviously in the 10 extra levels nicer gear will crop up and people may discard their current MAD EPIXX for it, but unless Blizz changes their whole gear > skill philosophy I'm not going to get too excited.

Naolin
26-07-2006, 05:35 PM
ofcourse we get the same arm race, I doubt much will change about the gear policy (gear = progress = more time spend ingame = more money for blizzard)

I just hope the best gear isn't only from 40 man, but also from LONG HARD 5-10 man instances (with save states and the whole package). Not that I mind raiding but my preference goes out to 5-10 man instances :tongue:

Magikhat
26-07-2006, 06:20 PM
While the expansion will have more end game raiding dungeons they have promised to focus on solo/small group encounters as well.

Shellar
26-07-2006, 06:35 PM
For clarity, loot accessible at level 70 will exceed the quality of loot accessible currently.
"Accessible" is a pretty broad term - at level 60, "accessible" loot ranges from Gandling's drops to Kel'Thuzad's.

wolfbane
27-07-2006, 11:55 AM
I just hope the best gear isn't only from 40 man, but also from LONG HARD 5-10 man instances (with save states and the whole package). Not that I mind raiding but my preference goes out to 5-10 man instances :tongue:
I'm with you on that one. While raiding with 40 ppl is fun and all, the different vibe present when you cut it down to 20 in ZG/AQ20 is pretty nice. You can't really just disappear in the back in the same way you can on an MC raid for example.

So some nice 10 man stuff along what Kahrazan seems to be with challange and saves etc would be awesome.

KalziEast
28-07-2006, 04:22 PM
1. Hopefully they make a few 5-10 mans that give something like Tier 3.5 or something that are made for level 65+ so that you can level and at the same time get better gear so you can be ready for the other 40-mans that they'll put in 2. I really hope that they drop the price from 5K gold for flying mounts... I mean, the only way to get that much gold is to "check out" those sites that they ban on the forums (Yeah, you know what I mean.)