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HobJoe
26-07-2006, 11:03 PM
I looked through the cartography section but I'm still unsure..

Well I was wondering if theres any instance for lvl 15 alliance. Deadmines might be a bit much for me, but is there something in a big city? Like how horde has ragefire chasm.

Xaero
26-07-2006, 11:25 PM
There is the Stockades in Stormwind, but I think thats a mid-20s instance. Its been a while since I've had an Alliance toon that level.

amgyn
27-07-2006, 12:08 AM
i don't think alliance has a low level instance like RFC .. deadmines is the first alliance instance really.

Ezzaral
27-07-2006, 12:34 AM
Yep, Deadmines (late teens to mid 20s) is the lowest, followed by Stockades (low to mid 20s).

snowieken
27-07-2006, 03:02 AM
Yup, just wait two or three levels and you'll be able to tackle Deadmines. Good luck though, Deadmines PuG's are generally quite dreadful.

Anderson Cooper
03-08-2006, 06:21 PM
Deadmines is fun when you get a warrior who's played warrior (as a tank) before...otherwise it tends to be a disaster.

But yeah, Deadmines->Stockades->Gnomer->SM->RFD->Ulda(?)->ZF :P

Bryant
03-08-2006, 07:03 PM
Yup, just wait two or three levels and you'll be able to tackle Deadmines. Good luck though, Deadmines PuG's are generally quite dreadful.

I just had a guy ninja about 5 greens in my VC PuG. He told us he needed them for his other chars...

So I left them to die, because I was back up healing and the other healer had 1/4th health when I left. She was getting pelted, too. :laughing: Not only that, but the lock insisted that he should pull, and he declared me the healer of his Succy he was pulling with. I was only a level 18 pally, and besides the fact that he shouldn't be pulling in the first place, especially with succy, her health drops like hotcakes.

Your groups will not suck for VC if you:
1. Don't get stupid people
2. Designate who should pull aind main heal. You can decide whos going to off tank and off heal if you have the right classes for that.
3. Watch for patrols that come from behind. Once you run it 2 or three times, you'll know where patrols, commonly called pats, come from behind you at. Pats can cause 3/4ths of your whipes if you're running with tards.

Sadly people think differently at low levels and try stupid stuff. :rolleyes:

Goodluck.

Grendo
03-08-2006, 08:25 PM
Sadly people think differently at low levels and try stupid stuff. :rolleyes:
Ive deemed this seemingly newer phenomenon 'reverse noobage'

What I find more often than not in low level instances are players who actually have higher level toons who have instance experience. However, due to how much they say they 'pwn' on their other toon(s), they think they know everything.

This leads to people trying things they can pull off on their 'uber' toons, with a character who cant cut it. 99% of the time, they are also playing a new class, and havent bothered to learn anything about it. Thus, they end up worse than what I would consider a true 'noob' (or new player). I dont use the term noob negatively, only as one who doesnt have knowledge about the gameplay.

In some cases, this affect may also be found in people who have prior MMO experience, but new to WoW, and assuming that all MMOs play the same (which they dont, necessarily).

This phenomenon is most prevelant when a toon tries to boss another around, or attempts to lead. A lock ordering heals to his succy may be a great clue as to the presence to this phenomenon.

You can weed out potential reverse-noobs by making party decisions before stepping in the instance. Puller, Tank, Healer are a given, but a leader should be somewhat obvious (where to go, who to pull) in addition to loot rules as well.

Failure to define these points at the start of the instance makes you just as much at fault as the 'reverse-noob' or 'noob' you may encounter.

Players who experience this should take great caution, or potentially face 'high' repair costs and a large chunk of time lost.

rgirty
03-08-2006, 08:34 PM
I did the stockades once, and vowed not to again it simply isn't worth the effort. Same goes for gnomer.

I would do VC until you are 25ish then grind up to about 30-32 and start running SM. You can start in the GY and move all the way up to cath. A lot of people run it into their 40's.

RFD is good, it just takes so long to get started as alliance, a lot of people don't have the FP and getting a group for it was tough for me, i only ran it twice.

owlx
03-08-2006, 10:23 PM
I would do VC until you are 25ish then grind up to about 30-32 and start running SM. You can start in the GY and move all the way up to cath. A lot of people run it into their 40's.




agreed. Then you might want to stay in SM til 42 and grind enough to do ZF after that.

Anderson Cooper
05-08-2006, 07:43 PM
I only ever did Gnomer for the Triprunner Dungerees. The quick respawns in there and constant wipes are just a pain in the ass.

Comadose
08-08-2006, 02:35 PM
Just eliminate all this heartache and roll Horde. RFC, WC, SFK, DM (with a 60 friend!) RFK and then SM all the way to 42.

oderint dum timebant
10-08-2006, 11:52 AM
I agree that on most Dm groups you are mostly happy if:

1. you actually manage to get a tri-unit (tank-healer-dmg)
I rly did a run once where my rogue was main healer because he had highest first aid and there was no priest/pala/druid anywhere in sight. ended up that I was the only one who didnt got wiped 3 times because I was lvl 28 and had vanish alrdy)

2. if you actually find a group that is not comprised of lvl 14-16 ppl, noobs, grayed ppl, ninjas, and the occasional PRIEST PULLER FFS!!

prob all had it by now so im happy as hell for guild runs and the fact i can solo Dm by now and if it goes wrong its just me who ****ed up.

and i ran through stockades for the quests and some items i believe (not rly sure) and pretty much skipped gnomer after doing viscous fallout solo at lvl 29 for his blue dagger. too bad the dagger got a aoe proc that ****s up sap when your too close to the sapped 1...

grinded lvl 31-34 at 1-2 lvls a day in kurzen compound ^^ 18k exp/hour ftw and then moved on to SM runs where Im at now.
guild runs only though since for pugs you will need to have a warlock or half of the people who you /w wont come unless summoned

well, i hoped this wasnt too old news for every1, like to think i actually say something useful sometimes ^^

ninjakoi
10-08-2006, 02:33 PM
Yeah, Deadmines is the first Alliance instance. Really a nice "practice" instance if you ask me. You can drop baddies pretty fast so a screwed up pull won't mean instant death if you have a decent healer and appropriately leveled players....well, up until Smite, anyway. Husband and I ran it into our high 20s-low 30s when we wanted to practice different grouping strategies.

OT, what level is Ragefire Chasm? I'm leveling a Hordie now for the first time since I've really gotten a grasp on the game, and found that I looooove instance runs. :grin:

MrBCorp
29-08-2006, 04:01 PM
See this post for my lovely VC (deadmines) experience. (Btw, you're all officially noobs for calling it deadmines, since all the experienced players call it VC (Van Cleef, the boss name)). :p

http://forums.worldofwar.net/showthread.php?t=374402


I dont use the term noob negatively

I thought noob was a negative term. Newb on the other hand...

I've done this with my 24 mage, a 26 priest, a 14 druid, a 15 druid, and a 12 hunter. It was quite a laugh. The druids coudn't hold aggro so I was pretty much tanking and the hunter was complaining about only doing 10 damage per shot.

Good times. (we were all friends).