View Full Version : Razorgore
Mallstrop
31-08-2006, 11:48 AM
Has any one got a good guide for a guild newly starting razorgore?
We can get him down to the laft few eggs with our current kiting technique but by that time, there's so few people left that we stand no chance of finnishing him off.
We currently try having warriors do circles around the platforms with the Legionairs while hunters do something with the dragons.
The main problem is that warriors are getting killed too fast from what I can see.
Baboon
31-08-2006, 12:44 PM
We have two strategies:
First one we call shaman strat. Hunters kite the dragons (and druids sleep them), shamans kite the legionnaires. The groups kill mages in the corners. Pretty hard tactic because you can't heal much because of the very low dps done.
Second one is the warrior tactic. The kill mage-groups get a warrior who tanks the legionnaires. The mages are killed first, then legionnaires. This one works better for us so far (4 kills now).
Our problem with the first one was mainly healing the shamans. It's hard enough already to keep your group up without getting aggro.
Once you get the eggs down you can probably kill him with only 1/3 of the raid standing, we did that once.
Halekx
31-08-2006, 01:06 PM
My guild is also just starting BWL.
We managed to be left with only 7 eggs and then wipped... tbh, even if we destroyed all eggs, i don't think we would've killed him cause so many people were dying on phase 2.
what we will try next time:
4 Warriors kite legionairs
Hunters and locks on the dragons... Hunters kite, locks chain fear.
Druids sleep till they are pulled by a hunter
Mages are taken down asap by DPS classes (mages and rogues)
the kite train on the warriors:
- warriors go up the ramp and head to the far end corner of the platform.
- wait at the back corner for the mobs to come closer but are still out of range
- run and jump out of the platform.
Warriors are placed in DPS groups...
one shaman in each healer group for TA totem and EB totem
Healers are placed and stay at the corners... so are totems
priests CAN heal... as long as low rank heals are used (i would say flash heal rank 4 and renew)
Our problem is that the kitters weren't getting any heals (we were told that there shouldn't be any healing going on on phase 2) and therefore, they would die. the second the kiters die, is the second you loose it.
on our next attempt, we are going to have one priest assigned to each warrior and imo, the hunters won't get hit.
do you guys think it can be done this way?
CreslinHellscream
31-08-2006, 01:32 PM
We used to do the kiting method, but then found a much easier way (though it may depend on your raid having higher dps). Set up your groups with 2 groups in each corner, spread the tanks/healers/dpsers out evenly, and sleep/fear/kite the dragons. Instead of kiting the legionnaires then, you kill both them and the mages, still focusing on the mages first, have the rogues/shaman/etc kill them first them assisst the warriors with the legionnaires. This tactic we found to be much easier in controlling the fight.
The main thing we noticed was that the legionnaires actually have very little hp, and die almost as fast as the mages anyway, so as long as your corner doesnt get a crazy amount of spawns its pretty easy to keep it under control. Definatly easier than kiting them, but as I said, it may require higher dps than you currently have, I'm not sure.
yakuza
31-08-2006, 02:49 PM
We use the kiting method and don't seem to have any problem with it. We have all of the warriors kiting so that we can spread the mobs out between them and none of them get overrun with mobs. They kite all of the legionnaires and any dragonkins which are not being sleeped by Druids. They kite right across the room in a figure 8 pattern so thay they cover a large area of the room and can pick up and strays that are attacking other people. If some of the warriors have Piercing Howl this really helps, and make sure they all have speed enchants on their boots to make it easier to stay ahead of the mobs.
We also have the Palas form a sort of cross through the middle of the room so that they can heal the kiters while they are running between the platforms.
As in the other posts we have everyone else split up between the corners trying to concentrate on killing any mages that spawn.
We tried a few different tactics before settling on this one, but now we have this tactic sorted the fight goes fairly smoothly every time without deaths usually.
Dynatos
31-08-2006, 04:44 PM
Similar to yakuza, but our Warriors kite in a circular pattern, circling the entire room clockwise.
In Phase 1:
4 corners with 4 DPS groups. Mages are targetted and killed.
The rest are either slept or kited in a clockwise circle around the room.
Priests are primary healers (since they can fade), with Paladins as backups.
Druids hibernate, toss the occasional rejuvenation, and otherwise scratch their behinds. Without healing threat reduction, they can't toss around large heals without pulling aggro.
In Phase 2:
Druids are tank healers, healing both the conflag bait and the MT. Any alive Priests and Paladins are free-for-all healing the DPS.
We've considered trying the "tank" method, with a group or so dedicated to each corner to take out any Mages and Legionnaires, but we haven't as it would most likely depend on what we have for DPS in the raid at any given time. With BWL on farm status, we tend to have many "newer" folks raiding BWL (ie, not at all BWL geared), so the DPS is lower. With the "core" group of progression raiders (many in 8/8 Tier 2), who just downed the Twin Emps this past weekend, it would be a lot more possible.
Well...we use the kiting technique and got 3 kills with it, but it also depends on Druids being there and that is our problem.
Druids are few on my realm..and I am actually looking for a technique to kill Razor without Druids....the warlock chain fear looks not bad, imho ;)
I also like the "kill them all", but the raidgroup isn't ready to give this a shot yet....
Razoregore himself can hardly be called a figth, hes too easy for that(eaven had a rogue tank him at one point).and u can kill him eaven if most of your raid is dead at the start of P2 as long as u have atleast 1 priest, 1druid and perhaps a pally/shaman standing along with a warrior and some dps`rs to finish him off. This shouldnt take too long as he dont have all that much hp.
For the kiting/killing/sleeping thing...i wont make any major adjustments to that. Our setup is something ike this.
1. Have at least 4 priests for phase 1, one roughly in each corner.(if there are more, assigne them to keeping the other priests alive and/or help)
2. Druids do nothing but sleep their designated dragons, spam sleep on them if need be.
3. Palladins(atleast in my guild) doesent do all that much, generally stand with their groups for devotion aura, and if neccesary pop a heal.
4. Warriors kite and tank. thats all they do. (no big surprise there :P )
5. Melee dps stand in their designated corner and kill.
6. Mages, same as melee, but a bit further towards the center of the room.
7. Hunters kite.
8. Warlock`s are the local "jack of all trades" in this phase, chain fear a loose mob, dot the mages and legioners and so on.
As a priest, dont worrie all that much about aggro, Why?? couse Mages shouldnt have time to get you high enough on their hate list to go after you before they are dead. Legioners are tanked nuff said. Dragons are either kited or sleeped, dont worrie about the kited ones, if the kiters know what they are doing they wont come for you. If a random loose mob(legioners/dragons) aggros you, wait till they are in range and fire of Phsycic Scream and fade if its up. Rince and repeat till all eggs are destroyed.
im sorry but i wont go into spesifics on the other classes since i play a Priest.
Phase 2 Razoregore :)
Basically just "tank and spank".
Two warriors would be prefferable but use what ever is standing at the start of P2, eaven a rogue can be used for this if need be(not recommended but entierly possible assuming youre healers are up to the task). Let the sundering begin, wait a few sec`s, 5-10 sec for sufficient aggro buildup, and just plain and simple nuke the bastard down.
All thats left now is to sort the phat leewt :D
Hope this was of any use to you.
Wasabee
12-09-2006, 07:24 PM
I did this part for the first time ever. (I brought my Priest). I was given instructions....
...What I saw: Everyone and thing running around like crazy chickens...I was laughing most of the time...seeing a hunter run one way with 6 Orcs chasing him, a tank paassing the other way with dragon thingies...my Emergenct monitor popping up names and taking them off just as fast...me running around in the middle tossing heals the best I could...while mage is spamming arcane blast and being chased...then bam. Everything is dead and there is a big dragon guy getting his butt handed to him. All of us were up and done.
FodderCannoned
12-09-2006, 08:05 PM
I did this part for the first time ever. (I brought my Priest). I was given instructions....
...What I saw: Everyone and thing running around like crazy chickens...I was laughing most of the time...seeing a hunter run one way with 6 Orcs chasing him, a tank paassing the other way with dragon thingies...my Emergenct monitor popping up names and taking them off just as fast...me running around in the middle tossing heals the best I could...while mage is spamming arcane blast and being chased...then bam. Everything is dead and there is a big dragon guy getting his butt handed to him. All of us were up and done.
Its not everybody running around with there head cut off though. If you were there during the learning proccess, rather than just joining a guild that has it on farm you would know that :p .
Grendo
12-09-2006, 08:38 PM
We do pretty much whats mentioned above. Warriors are our only kiters, with all other dps focusing on mages only. Ive been having our hunters stand in the center of the room facing their groups instead of in their designated corner. We can spot, and attack/mark targets quicker from the center Ive found.
Since any mob killed will respawn a new mob, its pointless to keep killing weve found. Focusing just on mages you get to a point in this phase where you get 40 mobs, 0 mages. Then you can rez/mend while you wait for the rest of the eggs to pop.
After that, the fight, as others have said, is pretty simple. Conflag can cause tank rotation issues if you arent prepared, and the random multi-fireball Gore fires hurts, but can be easily healed and often avoided by positioning.
Vael on the other hand...
Wasabee
12-09-2006, 08:52 PM
Its not everybody running around with there head cut off though. If you were there during the learning proccess, rather than just joining a guild that has it on farm you would know that :p .
Meh, I din't say "Head cut off".
I was trying to give a sense that is seem chaoatic, but stick to the plan and it works.
zillaeh
13-09-2006, 03:08 PM
Did this strat last night and... all i got to say is we took me (warlock) a mage and a warrior and the war stayed behind at the entrance and the mage pollied a add and i got mind controled as the mage blinked through the gate and held agro without takin dmg. after i got outa mind control i ran and hid. more and more ads came as we went through the fight but... no one was getting dmged. so we started pounding on razor like crazy and 3 people got him down to 23% b4 AOE wiped us. i didnt get ne screenies bc i was too busy being dps. we are gonna try it agian tonight. Zillaeh 60 lock - Malorne (pvp)
zkajan
13-09-2006, 04:47 PM
no one was getting dmged. so we started pounding on razor like crazy and 3 people got him down to 23% b4 AOE wiped us. i didnt get ne screenies bc i was too busy being dps. we are gonna try it agian tonight. Zillaeh 60 lock - Malorne (pvp)
Errr... you're supposed to mind control him to destroy all the eggs, not hit him. If you kill him before the eggs are destroyed he explodes and wipes your whole raid (and no, you don't get to loot him, the encounter is reset). Once the eggs are destroyed, however, all the dragonkin and orcs leave the room, and you can pound on him and kill him.
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