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Aerath
13-10-2006, 12:08 PM
Apparently my guild decided I get to do tactics for this one :shocked:

Been doing some research and found (surprise, surprise) about as many tactics as there are guilds in BWL.

One of the differences I saw people fighting in only 1 side of the room (in the 2 corners there) vs having people split evenly on all four sides of the room.

Which is your favourite method of those two, and why ?

wesje
13-10-2006, 02:05 PM
2 groups each corner, locks/rogues on the orkmages, mages sheep legionares and hunters/droids kite/sleep dragonkin

ez

Aerath
13-10-2006, 02:25 PM
And now for the 'and why' part ?

That's by far what I'm interested in most, as I'll need to figure out which would work best for us.

Mallstrop
13-10-2006, 02:46 PM
We have:
Warriors kite legionaires and Hunters on the dragonkin

The rest are split between 4 corners.
Druids sleep the dragons that come from the corners making it easier for the hunters to pick them up.
All others are trying to intercept the mages before they get far from the corner, once they get out of the corner they tend to get into the path of a hunter and AOE, quite often the daze comming from this can get a hunter killed.

I think the idea of fighting on 1 side of the room comes from the fact that they all tend to head straight towards the orb controler once they spawn.

mesonm
13-10-2006, 04:21 PM
Druids, in the first phase, only sleep a single dragon, and their primary mission is to keep it slept...this means there is ony less mob after a kiter...

Same for mages and sheeping....

The idea, of course, is to merely give the controller enough time to hit all eggs, which is when all mobs except the boss exit the room...

However you get that accomplished, that is the goal...

bhroam
14-10-2006, 02:09 AM
My guild is currently in the process of getting a weaking owning by Razorgore and his pals.

We originally tried the hunter kiting the dragon strat, but gave up on that because the hunters just don't have the armor. They get pwned. We're having warriors doing all the kiting due to the armor they have.

The idea we're currently practicing is druids sleep dragons once, mages sheep legionaires once. If a mage pops out, drop what you're doing and kill fast.

The reason we're only sleeping/sheeping once is that we got into the problem of a kiter coming along and breaking CC just to be CC'd again because the mage/druid didn't realize the warrior was picking it up.

We're currently trying putting the hunters in the center. This allows them to turn their attention to which ever corner needs attention.

I say this all with the caveot that we haven't even made it close to phase 2. This is mainly due to lack of practice... our kiters just don't have it down yet.

Mesonm, I'm not sure I like the strategy of having the druids sleep 1 dragon and the mages sheep 1 legionare. While this is true you'll have 8-10 less mobs to kite... but at the cost of losing your druids and mages during phase 1.

I've heard the number of orcs/dragons max out at 40. Once you have them all kited, you're golden.

Has anyone gotten fear bombs to work effectivly? We tried bout our locks just got nuked when the fear wore off.

What kind of raid makeup is best? How many rogues? How many mages? How many druids ? priests? warriors?

Mallstrop
14-10-2006, 04:58 PM
We originally tried the hunter kiting the dragon strat, but gave up on that because the hunters just don't have the armor. They get pwned. We're having warriors doing all the kiting due to the armor they have.


The idea is that the hunters don't get hit, using aspect of the cheatah means they can stay ahead of the pack, they can take a swiftness potion if the do get hit, it should keep them far enough ahead during the daze to live it out.

This way, the warriors are free to kite legionaires using Piercing howl, keeping the legionaires slow keeps them more managable. They hit for 200-400 so keeping them away from the kiter makes it so much easier to control.


The reason we're only sleeping/sheeping once is that we got into the problem of a kiter coming along and breaking CC just to be CC'd again because the mage/druid didn't realize the warrior was picking it up.


There's an option in the interface menu i think it is that shows the target of target, turning it on means that when a druid/mage gets a target, they can see if it's targeting a warrior or not.


Has anyone gotten fear bombs to work effectivly? We tried bout our locks just got nuked when the fear wore off.


We only fear for the last set of Eggs, bring them all to razor with his taunt then throw any fear you can at them to save Razorgore. We also use frost nova so razor can safely get back to destroying eggs. by the time the last set come up, the kiting is falling appart a little and the ammount of deaths steadily rises.

yakuza
14-10-2006, 05:26 PM
we have basically the same as people have mentioned here

druids all sleep a dragonkin if they can .. locks fear if they can .. all other dps concentrates on killing any mages as soon as they spawn

we have all of our warriors kiting everything else that is left (all of the legionairres and spare dragonkins)

hunters feign death as often as they can and place slowing traps in the corners to help the warriors in picking up loose mobs and kiting

we also have our Palas spread out across the middle of the room so that they can heal the warriors as they are crossing the room

seems to ork with no problems for us, but it did take a bit of playing around with different tactics before we got to this one

Stornkin
15-10-2006, 12:34 AM
We put 1 person to control. 1 warrior per platform to kite the dragonkin healed by 2-3 palli's each. 2 groups in each corner killing mages and all orcs. We never use the Aoe on Razor and such. Hunters/Rogues are the targeters in each corner and thats what each corner uses to kill the mobs right as they spawn. Druids sleep 1 dragon as they spawn until the warrior can pick them up and get them moving in the kite on the platforms. A demo shout usually is enough agro on the dragons as long as they are not hit by anything to keep them following the warriors. Yeah, thats how it goes and it leads to him dieing.

Cerberus
15-10-2006, 03:33 AM
Our tactic is having a druid and a warlock in each corner.
First dragon gets sleeped and the second one gets chainfeared by a lock.
Hunters pick up the last ones or fill in for lacking locks or druids.
Kiting with warriors is slightly easier if you are alliance as you don't risk pulling aggro from the kiters with heals with paladins healing.
We kill anything except for dragons, but you might want the warriors switch to kiting in their corner of it gets overloaded. Making macroes like "West corner starting kiting" or similar will give the healers an idea who to look out for. Hunters should be able to kite one without any help. 2 is also possible, but our hunters say they don't like it ;)
Having the groups working together is also very important. Make sure the mages assist their rogue and so on. You don't want rogues and mages soloing mobs here. Some fire resist or even a greater fire res pot can be useful for this fight as well.

EdvinMedvind
15-10-2006, 11:42 AM
We have always just killed all humanoids and had two warriors kite the dragonkin using the platforms by jumping down in the middle (dragonkins run to the side rather than jumping down). In each corner we have a rogue MA'ing to focus the DPS. If a mage and a legionaire spawns at nearly the same time the mage is killed first and the legionaire is tanked in the meanwhile. Hunters kiting with aspect of the dazed in a room full of AOE effects seem unideal to me.

It's difficult to say why this is better than any other way but it got the job done for us even when we were a bit undergeared and struckling with signups. As your DPS get better kit the fight becomes trivial.

As mentioned druids can sleep lose dragonkin. The one controlling razorgore can do this too (when he/she is more confident with controlling).

I also noticed that it lately has been possible to freeze trap dragonkins. This may help you when you're learning it.

Rhannos
17-10-2006, 03:09 PM
We also split the raid in 4 groups, one for each corner.

Mages are killed asap, druid sleeps dragonkin until it's picked up by a passing hunter, legionaires are sheeped until picked up by kiting warrior.

All kiters have swiftness potions and boots with (minor) speed enchant.

Also, let the kiters use the platforms smartly: jump off a bit early, the mobs will go down the stairs, so there's a bit more distance between the kiter and the mobs.

There is a maximum number of mobs that will spawn during the encounter, so if you constantly kill every mage, after a while there will be only dragonkin and legionaires and no more spawns. So the druids can help putting (small) HoT's on the kiters.

Grendo
17-10-2006, 06:00 PM
We also find 4 corners more reasonable. As long as each corner is on the ball, it prevents from mages ever even seeing the warriors. We only kill the mages, and the rest are kited by warriors. One warrior on the orb.

As a hunter, I generally stand in the center and assist wherever a mage is up, sometimes corners will get unlucky with 1-3 at a time. In addition, should it be coming down the wire ill often drop frost traps, only on the platforms, to buy everyone some time, or grab kited mobs that have peeled off to a healer and kite them myself.

The only problem is if youre low on tanks, having two for phase2 can be problematic.

Aerath
18-10-2006, 01:05 AM
Well, we had our first goes at him today.

Third and final attempt ended with 4 eggs remaining. Not a bad start, I'd say :smiley:

Pongle
18-10-2006, 02:33 AM
What nobody mentions is that hunters have to -jump off- the platform rather than walk up both sides. They do this to get a "lead" on the dragonkin.

Grendo
18-10-2006, 04:57 PM
Also, let the kiters use the platforms smartly: jump off a bit early, the mobs will go down the stairs, so there's a bit more distance between the kiter and the mobs.I believe it actually was said already ;)

LordXeper
22-10-2006, 12:59 AM
Our normal BWL group has on average about 5-6 hunters and 4-5 druids.

Each hunter gets a corner, the left over hunters get the middle to pick up any unmarked ones.

First dragon to pop is for the hunter. We mark it and kite the bugged with distracting shot and arcane rank 8. Recast mark when needed. We hunters do NOT use aspect of the cheetah, we use aspect of the monkey " just in case". If the dragon comes to close we scatter it (we basically force people to spec for raids and not BM). We run around in 8's over the platforms jumping down for more range.

Druids get the second dragon from the corner and spam sleep it.
Any leftover dragons are chainfeared.

I am not too sure about the orcs, don't really pay attention as I am sometimes kiting 2-3 dragons at a time. What I did notice is that the dps deals with them fast. Mages first and Legionares second.

After phase 1 is over the fight is easy, get shelter behind a pillar, FD, get FR gear on (about 80-100 is enough) I usually put on my BDS armor and it's enough. Wait for tank and offtank to build aggro and dps him down.

Easy fight once you have done it a few times. We now do it with 2-3 deaths max, all during phase 2, usually moron fury/arms warriors not paying attention to their aggro.

FodderCannoned
22-10-2006, 11:57 AM
I would just like to say in BWL this week our guild 1 shotted Vael and Chromo, 2 shot nef, and it took us 4 attempts at razor. I think this is the hardest encounter in BWL.

This is our 3rd week of downing nef, and getting BWL on farm status.