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View Full Version : Mod idea/LFG parsing


lormus
16-10-2006, 09:31 AM
Maybe its a crap one, maybe I've missed some mod, but.

Recently LFG became to crowdy and I was searching for a way to filter it somehow, so first i played with blizzard chat-windows/filtering, now im going to install ChatMOD, but. There is an idea.

Alice clicks on small button, choses something in popup menu, and her mod posts to LFG channel:
LF2M ST tank, random got 55l,54r,53d

Now Bob clicks on a small button. A frame appears with
Sunken Temple [2:15s]
BRD [1:7m]

Bob clicks on "Sunken Temple" now he sees:
Alice 55l,54r,53d [15s]
Tom 54r [3m]

He clicks on "Alice" and now in his wisper frame thereis
"wanna join, 55w"

Basicly Bob's mod parses all the LFG channel messages and forms them in groups by instances. It tries to parse manualy typed messages, but it does best with messages created by Alice's mod. These messages are human readable, but have a strict format (add "[" some ugly symbols if needed). Also it tracks when was last LFG/LFM message recieved and greys-out old ones.

You can go further:
It's left to Bob what to do with invalid messages (display/ignore) and where to log them.
Maybe you would want some fancy "average wait time based on last 5 players". :)
Maybe you would want some notifier for interesting/most interesting messages, e.g. "LF1M healer we can summon".
You can let Alice type after constructed LFG message "wer near entrance"

I hope this idea is not that bad and someone will take it. I'm almost ready to write this myself, but I've never wrote in lua. Although I have some exp with C++, Python. Is there a debuger here? Where do you write scripts? Are there any starters guides?

Sherkhan
16-10-2006, 04:04 PM
Closest I have seen on this to date would be Call To Arms, although it does not have some of the functionality that you are talking about, it does have other stuff.
I like it in that I can just turn of the display of the LFG channel, and still see the information when I want to.

lormus
20-10-2006, 02:37 PM
Thanks, Call to Arms solves everything.
And it seems Blizzard droped their idea with inn-accessible meeting stones: http://www.wow-europe.com/en/burningcrusade/townhall/lookingforgroup.html

mesonm
20-10-2006, 05:02 PM
Thanks, Call to Arms solves everything.
And it seems Blizzard droped their idea with inn-accessible meeting stones: http://www.wow-europe.com/en/burningcrusade/townhall/lookingforgroup.html

Perhaps they dropped it in favor of a feature in the BC client that is essentially the same thing...There is an LFG/LFM interface in the client. Thus, you don't have to be at an inn to declare yourself looking for a group.