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Tiddly
24-10-2006, 04:05 PM
Hi all

Has anyone here ever heard of master looting in UBRS?

Not just on the bosses but from the start to finish?

We joined a raid last night, 2 guilds that joined and one other which we didn't know. They got made leader and put on ML, we asked them to take it of as it was completly un-necesary for that instance and after a lot of agruing they hearthed calling us n00bs??

So I wondered has anyone else hear of it or were they trying to make out they knew more than they did!

RedSnipe
24-10-2006, 04:08 PM
ML is always used in UBRS for PuG's
ALWAYS! I never do guild UBRS as we are passed that so I can't comment on that.

Stigg
24-10-2006, 04:08 PM
The major problem with that is a majority of the way I make money from UBRS-type instances is from the grey items I pick up. Each sells for roughly 1 gold. It should be put on group loot until a boss fight. Then it is ok to switch to ML. 3 different guilds needed to take on UBRS? Try and stick to guild runs...things will go much smoother.

Stigg
24-10-2006, 04:10 PM
ML is always used in UBRS for PuG's
ALWAYS! I never do guild UBRS as we are passed that so I can't comment on that.

Yo ML from start to finish? Man...if I weren't the ML I wouldnt even think about going. If I were the ML I would leave UBRS with about 50g worth of vendor trash.

Tehy were ripping you and your guild off...unless at the end they vendored all the **** and gave each person 1/10 of how much gold they got fromteh vendoring.

Suave
24-10-2006, 04:16 PM
I've always been in PuGs without ML.

The only time it ever caused problems was when a mob dropped Hand of Eddward the Odd...

Tiddly
24-10-2006, 04:18 PM
yeah thats what I thought.. I have ran it too many times with my rogue and never seen it ML from the start.

Bosses, thats fair enough, I insist on that anyway but not for trash

zkajan
24-10-2006, 04:19 PM
you can set ML threshold to be green in which case white and gray is same as in round robin. or you can set it to blue in which case greens, whites, and grays are round robin. or you can set it to purple in which case blues, greens, whites, and grays are round robin.

Tiddly
24-10-2006, 04:19 PM
ML is always used in UBRS for PuG's
ALWAYS! I never do guild UBRS as we are passed that so I can't comment on that.

Did you read the post?

Always from the start or on bosses?

RedSnipe
24-10-2006, 05:29 PM
Did you read the post?

Always from the start or on bosses?

From the start. Full run. This isn't an un-common thing on my server (Proudmoore)

djiss
24-10-2006, 05:32 PM
If the ML didnt go away with the loot and distribute it equally, why you complain?

I prefere see 10 green dropping and everyone get 1 than everyone roll on them and someone go away with 6 and 5 other player go with nothing...

Also, It piss me off when people waste time on loot roll when it's not a BoP. Let someone loot, and chain pull instead. You'll end the run faster THEN use that time to clame/argue/distribute loot to the group member. Only roll on BoP during the run.

my 2 coppers.

Edit: By default, you still can loot gold/cloth/grey from body with ML.

Morollan
24-10-2006, 05:41 PM
I have never and will never do an instance run with ML from start to finish. Total waste of time and effort. For certain bosses (The Beast, Rend and Drakki spring to mind in UBRS) then okay. Even for all bosses is tolerable. But for all mobs? No chance!

Stigg
24-10-2006, 05:48 PM
Hmm i didint know about all of this. Whenever I run an instance the loot is set on group loot. We can chain pull and keep things moving. Usually the only reason my guild and I run non-raid instances (including UBRS) is for either one or two specific items, attunements for new members, or rep gains. Since we dont really care about the couple gold we can sell greens for, they just get greeded on. When a blue BOP drops, if nobody can use it, it goes to a DE'er who saves the shards until the end of the run. Once the run is over, we all /roll and the top players get the shards. If 7 of them drop, all players get one, and the top two rollers get 2. That way we all get something that we can use.

For Live strat runs we each roll greed on the orbs until we all have one (and when you get one you stop rolling). If more than 5 drop the rolling starts over.

I dunno, if the ML had it set so that everyody could loot greys and cloth, and then he distributed greens at the end...there wasnt a problem. The big problem with running with a few guilds in instances is there is always the want for them to unfairly distribute loot....which is another problem.

djiss
24-10-2006, 05:51 PM
I have never and will never do an instance run with ML from start to finish. Total waste of time and effort. For certain bosses (The Beast, Rend and Drakki spring to mind in UBRS) then okay. Even for all bosses is tolerable. But for all mobs? No chance!

When I'm the one who organize a PuG, I always assign a trustable guy to ML, often a DPS class cuz they are more expendable than tank or healer. If you aren't happy, find another group. At the end we distribute equaly loot/shard, everyone is always happy.

When I join a group, I respect the choice of the leader for the loot rule. If I'm not happy, I find another group.

Whatever the loot rules, if it end with something fair to everyone, it can't be that bad.

Hmm i didint know about all of this. Whenever I run an instance the loot is set on group loot. We can chain pull and keep things moving. Usually the only reason my guild and I run non-raid instances (including UBRS) is for either one or two specific items, attunements for new members, or rep gains. Since we dont really care about the couple gold we can sell greens for, they just get greeded on. When a blue BOP drops, if nobody can use it, it goes to a DE'er who saves the shards until the end of the run. Once the run is over, we all /roll and the top players get the shards. If 7 of them drop, all players get one, and the top two rollers get 2. That way we all get something that we can use.
That the common loot rule I see when I join PuG.

Morollan
24-10-2006, 05:55 PM
When I join a group, I respect the choice of the leader for the loot rule. If I'm not happy, I find another group. If I encountered a PUG that wanted to do ML all the way, I'd leave. You're wasting my time and insulting me by implying that I can't be trusted.

djiss
24-10-2006, 06:03 PM
If I encountered a PUG that wanted to do ML all the way, I'd leave. You're wasting my time and insulting me by implying that I can't be trusted.
It insulting to see someone not even considering the group and roll on everyting. :wink:
Why I should trust you? I don't even know you.
Maybe you are a ninja.
Maybe you're a dumb who roll on everything because he don't know what his class can use.
Maybe you are a greedy caster who will roll on plate cuz you "need money to repair".
Maybe you are a trustable guy who will be fair with everyone.

And actually, if you leave at the begining of the run cuz you don't like loot rule, you didnt wasted time since you didnt even started. :smiley:

Oatmealsmurf
24-10-2006, 06:29 PM
But see it's a catch 22... I don't know you either so why should you expect me to believe you'll be fair with master looter? Nothing from stopping the master looter from getting to Drak having the shield and the recipe for flask of the titans drop and he just pretends it doesn't, waits until people disband from the group and master loots it to himself or his friends.

A ninja at master looter can ninja people repeatedly and they be none the wiser at least on group loot when someone ninja's it's known immediately and word will get out on not grouping with him. So really there is no failsafe. Master Looter is only good when everyone trusts the master looter.

Because of very valuable things such as the flask recipe, pristine hide, and the Druid and Rogue books that are boe and people will want just to sell for a boatload of gold... I'm not a fan of master looter in UBRS with PuGs... unless I know who the master looter is... but in the same breath I understand people who don't know and trust the master looter don't have a reason to be comfortable with that loot method.

mesonm
24-10-2006, 06:43 PM
ML is always used in UBRS for PuG's
ALWAYS!

/disagree

We use it on bosses, but not for normal mobs...It is too time consuming to have a raid leader parse out greens...

mesonm
24-10-2006, 06:45 PM
Why I should trust you? I don't even know you.


Why should *I* trust you?

djiss
24-10-2006, 06:47 PM
Word of wisdom :)
I agree, it's the otherside of the medal.

Stigg
24-10-2006, 07:23 PM
Unless the ML is in my guild or I know him personally I dont trust the loot to be anything besides GL. And there is no way in hell I will join a group that is ML'ing if the ML is not in a guild. And even if he is....it would have to be a respectable guild.

mesonm
24-10-2006, 07:36 PM
Unless the ML is in my guild or I know him personally I dont trust the loot to be anything besides GL. And there is no way in hell I will join a group that is ML'ing if the ML is not in a guild. And even if he is....it would have to be a respectable guild.

/agree

The problem is if you are not the leader, you have no say in the matter...except to leave.

Stigg
24-10-2006, 08:08 PM
Yep...but you can also suggest that it be turned to group loot or somethng similar.

If I am in a PUG and I see the loot type change....even if the leader is my guildmate and he is changing to to ML for a boss fight...I announce it to the party...just to make sure everybody is on the same page. I get quite nervous when in the middle of a boss fight I see "Looting has been changed to Master Loot." That way everybody is on the same page.

Eegs
24-10-2006, 08:40 PM
you can set ML threshold to be green in which case white and gray is same as in round robin. or you can set it to blue in which case greens, whites, and grays are round robin. or you can set it to purple in which case blues, greens, whites, and grays are round robin.

You can also set the master loot threshold to whites (with greys round robin) or greys (only money is loot-able by everyone). It's useful to master loot greys in Molten Core when people don't loot the core hounds and so they can't be skinned.

/script SetLootThreshold(number)

where number is:

0 - Poor
1 - Common
2 - Uncommon
3 - Rare
4 - Epic
5 - Legendary
6 - Artifact

Nothing from stopping the master looter from getting to Drak having the shield and the recipe for flask of the titans drop and he just pretends it doesn't, waits until people disband from the group and master loots it to himself or his friends.

Usually, if an item above the threshold is left on a corpse, it will show there is loot available (bag cursor) but you will get an empty loot window even after looting.

Alternatively, if you see the master looter with their hand in a corpse well after people have moved on, something suspicious is going on (or loot lag) :)

Aerath
24-10-2006, 11:56 PM
Simple - RR the green crap.

If someone wants it, they speak up.

If it looks particularly appealing or is BoP, ask in chat.

ML is by far the fairest and fastest way to go (assuming a capable ML).

bhroam
27-10-2006, 01:51 AM
Eegs, thanks for the tip about setting ML for Molten Core. We're always calling out for people to look the corehounds so they can be skinned for the core leather.

As for UBRS, there is one short period of time you want loot on FFA. The waves before Rend should be set to FFA so they can be looted quickly and skinned. The only place to get chromatic scales are from those dragons and Drak's two buddies.

loot should always be returned before Rend comes down to be pwned.