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gadgaegrehrherahearhaerha
07-11-2006, 03:03 PM
Hey guys, im a newb at WoW, but i have played MMORPG before like Diablo 2 where i had a level 89 pvp zon

Anyway i bought WoW and im so keen to play it but i havent created a char yet because i want to make an elite pvp character. My main priority would be 1v1 pvp but i dont want it to suck in group pvp either. I have done a bit of reading on the net and i think the rogue may be the best char to choose? I will also be interested in sneaking up on unsuspecting players and killing them so rogues stealth skill could be good for that?:grin:

Also if you recommend a certain char for me, could you please tell me the skills/talents you recommend too.

P.S i dont want my char to suck in PvE either as i will also be doing quests with friends etc

P.P.S If anyone wants to chat on msn about WoW and help me with some of my other newb questions can they please add me on_sh0w@hotmail.com

Thanks:wave:

cdalman
07-11-2006, 03:57 PM
First, check out all the class forums on this site . . . lots of info for builds, talents and abilities once you choose one. Saves us retyping it all =)

As far as the top pvp class? Everyone will argue their favorites, but some classes do tend to be better (read easier to play) then others. Rogues, warlocks, warriors, and mages tend to be the front runners most often.

The thing is, don't get hungup on wanting to be a pvp god. Pick a class that you will enjoy playing, and then learn how to pvp with that class. Every class can excell at pvp given the skill of the player behind the keyboard. Personally, I have a rogue and a hunter that I play in Battle grounds a lot, and am currently building up a warlock.

Also, there really isn't a whole lot of 1v1 (world) pvp. Sure you will run across enemies while questing, but there really isn't a whole lot of it anymore compared to the battlegrounds group pvp. Not saying there isn't any 1v1, just not nearly enough to satisfy someone that wants to be heavy into pvp.

mesonm
07-11-2006, 04:31 PM
Every class has its benefits....Play what you like to play.....

A rogue is definitely a dps maniac, but other classes have good things about them also...

gadgaegrehrherahearhaerha
08-11-2006, 04:03 AM
Thanks dcalman your comments were helpful

One other thing...

What class/race is the character in the SN funeral crashing video?

The main character that kills the first woman at the lake

Underling
08-11-2006, 11:36 AM
Rogue :shocked:

Dark elf female I think, can't remember

What do I win?

Magikhat
08-11-2006, 02:24 PM
Play a night elf rogue pirate

sockey
09-11-2006, 02:14 AM
yo im looking for a charcter also im getting wow tom and i dont want a rouge becasue i think ill just get to bored idk i was thining about warior but my friend sugest no cuz he thinks it requires to much work and i also looked at the mages but it said it had low life but i wana do some pvp. and i dont want to get rapped everytime so my friend suggest warlocks but i have no info on them and anyone help?

Mincemaker
09-11-2006, 02:20 AM
Before you make a character, ask yourself, what do you want to do?

Gank? Protect? Bomb? All of them? We got classes which fits every purpose. Druids as do-it-alls, rogues as stealthy damage-dealers, warriors as tough destroyers, blah blah blah. Choose the one you think fits your playstyle.

Sockey, if you would use punctuations, we would greatly appreciate it.

sockey
09-11-2006, 02:22 AM
sorry, i would rather attack more what would be the best character for that?

Mincemaker
09-11-2006, 02:27 AM
sorry, i would rather attack more what would be the best character for that?

Every character can do great damage in attacking. How would you like to launch your attack? Do you like to sneak up to people and stab their backs? Do you like howling battlecries and charge? Do you prefer to inflict plenty of pain? Do you like to blow them into pieces? How about outlasting your opponents? Or shooting them from afar?

Pick your choice. You can take more than one choice.

sockey
09-11-2006, 02:28 AM
i would rather charge at them direct on. i just find it faster and more fun

Mincemaker
09-11-2006, 02:29 AM
i would rather charge at them direct on. i just find it faster and more fun

Then a warrior is for you.

sockey
09-11-2006, 02:42 AM
thanks ill try it out

gadgaegrehrherahearhaerha
09-11-2006, 11:41 AM
As for me, I have decided on being a rogue. Could anyone recommend any pvp talents that are considered as 'must haves' for Rogue PvP'ers?

Also that stealth trick...is that a talent i have to learn? or skill? Or do i get it from the start.

Thanks!

Mincemaker
09-11-2006, 02:38 PM
As for me, I have decided on being a rogue. Could anyone recommend any pvp talents that are considered as 'must haves' for Rogue PvP'ers?

Also that stealth trick...is that a talent i have to learn? or skill? Or do i get it from the start.

Thanks!

The answers you are looking for can be found in the stickied guide in the rogues forum. Search there.

Ned
14-11-2006, 04:58 PM
i would rather charge at them direct on. i just find it faster and more fun

Try a warlock with a soul-linked felhunter and strong affliction skills. You can use a sword if you want to melee or a staff for bonuses. Even warriors and rogues have a hard time countering this very complex build in close combat.

Outside of BGs, if you have a soulstone up and Fel Mastery, you essentially have to be killed twice by any opponent.

Mincemaker
15-11-2006, 01:22 AM
Try a warlock with a soul-linked felhunter and strong affliction skills. You can use a sword if you want to melee or a staff for bonuses. Even warriors and rogues have a hard time countering this very complex build in close combat.

Outside of BGs, if you have a soulstone up and Fel Mastery, you essentially have to be killed twice by any opponent.

What he wants is a head on, down and dirty, in your face combat. A warrior fits that mould. A warlock is more of a ranged character, and definitely doesn't go head on. They send their pets head on instead.

arten
15-11-2006, 03:11 AM
I would recommend again a warrior unless you have a dedicated healer following you around all the time. Warrs are tough, but get cc'd so easily by almost any class. Rogues are good for BGs BEFORE lvl 60 because their dps is pretty insane relative to the competition. At lvl 60 rogues are super squishy, unless you have good gear. My main is a rogue, and I was consistently destroyed in BGs when I was wearing blues. Only until I got full T2 I would demolish other classes cuz of the huge boost in DPS.

Best classes to pwn in BGs? Ranged classes - Hunter, Warlock or Mage. Hunters have pets and can pick off ppl from far away. Warlocks should be able to take any class 1v1. They are overpowered and most warlocks would agree. Fear, deathcoil, pets, seduce.. they are teh anti-christ. Mages are ranged dps monsters, have sheep, and snares galore.

My alt is a 60 Ice-mage with T1+ gear, and I kill more and die less than my full T2 rogue. Deep frost mages in particular are so hard to kill. If I don't want to be killed I have so many outs to walk away - frost nova, chill effects, mana shield, frost/fire wards, ice barrier, blink, ice block x2. I think survivability in BGs is key, because you don't get honor kills when you're dead! In a recent AV game I had 85kbs, 3 deaths, and 400 honor kills. I will say that those kind of numbers are impossible with any melee class.

Mincemaker
15-11-2006, 03:16 AM
I disagree with your statement on rogues. I, as a rogue, in semi-clown gear at level 60, had no problems surviving at all in any BG. It depends on how you play your class.

Remember, rogues are a class of finesse, and not for the impatient. This class needs alot of skills and brains to master. Even with my rather good record of taking down every casters (sometimes hunter as well, but my targets were frequently squishy spellcasters. I assassinated epicced-out mages many times before, all different individuals, without as much as get more than a frost nova) and escape totally unscathed, I still hadn't really master the rogue gameplay.

The keys to survival for a rogue: Use your consumables, don't be afraid of evasion when a melee class comes at you (especially warriors. They can't spam overpower all the time, so why not dodge all the rest of their strikes?), use your cooldowns correctly (e.g. blind vs frost nova, vanish vs blink) and use hit-and-run tactics.

Underling
15-11-2006, 12:34 PM
Rogues are good for BGs BEFORE lvl 60 because their dps is pretty insane relative to the competition. At lvl 60 rogues are super squishy, unless you have good gear.
Best classes to pwn in BGs? Ranged classes - Hunter, Warlock or Mage.

Quoted for truth.

Also, no-one ever mentions druids with regards to pwnage in BGs, but you can try a druid for the hoolies of it. They can dps and stealth about like a rogue, tank like a warrior and heal like a.. a.. ok, like a healer then. But they are bloody difficult to play right and you have to really be inventive with druids. Nothing beats a druid in WSG BGs though for flag carrying, especially at lower lvls, your mates will love you in WSG

Underling
15-11-2006, 12:41 PM
I disagree with your statement on rogues. I, as a rogue, in semi-clown gear at level 60, had no problems surviving at all in any BG. It depends on how you play your class.

Remember, rogues are a class of finesse, and not for the impatient. This class needs alot of skills and brains to master. Even with my rather good record of taking down every casters (sometimes hunter as well, but my targets were frequently squishy spellcasters. I assassinated epicced-out mages many times before, all different individuals, without as much as get more than a frost nova) and escape totally unscathed, I still hadn't really master the rogue gameplay.

The keys to survival for a rogue: Use your consumables, don't be afraid of evasion when a melee class comes at you (especially warriors. They can't spam overpower all the time, so why not dodge all the rest of their strikes?), use your cooldowns correctly (e.g. blind vs frost nova, vanish vs blink) and use hit-and-run tactics.


Quoted for non-truth. Rogues need patience and single-minded dedication to be still played at 60. You will die a lot and most horribly. You will feel squishy and frustrated, especially if you played Horde - since most time you'll spend stunned by stupid pallies. You will shout 'FUG FUG FUG!' countless times behind your keyboard while playing a single BG. You will feel immensely proud of yourself when you finally manage to finish off a half dead warlock. Even if you die from his dots a few seconds later.

xxlebox
15-11-2006, 02:55 PM
Best classes to pwn in BGs? Ranged classes - Hunter, Warlock or Mage.

it's true you get lots of dmg out of them, but warriors can do that too, BUT if you have the right gear...
and you're more squisher then a rogue with a warlock or a mage, the only thing a mage can do about that is nova-ing an blinking away, instead of a warrior that can just stay at the front line for a MUCH longer time, AND if you get the luck to have a healer at the back on that point, a warrior is undefeatable :)

Gyoza
15-11-2006, 03:50 PM
NE feral druids and undead shadow priests.


period.

Ryste
15-11-2006, 05:32 PM
NE feral druids and undead shadow priests.


period.

I kept hearing people say shadow priest is tough to beat, yet I routinely beat shadow (form) priests with my non-shadow (form) priest.

thoroom
15-11-2006, 06:00 PM
I'll second the druid comment, although you'll never find me supporting the Alliance (Tauren FTW).

Why a druid? We can heal, can't be polymorphed, get increased run speed after lvl 30, DPS, Tank, buff/debuff etc.

arten
15-11-2006, 06:57 PM
Yea druids aren't high dps classes, but they are bar-none the HARDEST to kill, if they don't want to die. They can shapeshift out of any snare, stealth, travel form, bear form, and HEAL! I don't even waste my time fighting them on my mage. The only time I will attack a druid if he's in caster form, and I can ambush with my rogue.

Amiral
15-11-2006, 08:54 PM
just like to add that shadowpriests are really good because they have a very high base damage; OTOH they scale horribly.

personally I've got the impression that Warlocks and Shadowpriests are the best for low-equipped PvP...

Gyoza
15-11-2006, 09:48 PM
just like to add that shadowpriests are really good because they have a very high base damage; OTOH they scale horribly.


they dont scale as well because up to this point they have not gotten the love on the gear tip tbh... get a rank 14 SP... o.O

I kept hearing people say shadow priest is tough to beat, yet I routinely beat shadow (form) priests with my non-shadow (form) priest.

then the ones you a running up against suck or you have significantly better gear.

one of the two. cant be anything else.

There is no way an equally skilled player with equivalent gear on a shadow priest would loose to a non-shadow priest.

Ryste
15-11-2006, 10:06 PM
they dont scale as well because up to this point they have not gotten the love on the gear tip tbh... get a rank 14 SP... o.O



then the ones you a running up against suck or you have significantly better gear.

one of the two. cant be anything else.

There is no way an equally skilled player with equivalent gear on a shadow priest would loose to a non-shadow priest.

There are no equal skill of anything, a person either wins or loses in a competition. The winner is always better skilled, or luck.

If both people are equal skilled, it would be a draw. All these equal skill talk, "assume both are equal skill." "wait, put 2 equal skilled people in 2 different spec..." are junk, there's only 1 winner and 1 loser.

Gyoza
15-11-2006, 10:09 PM
There are no equal skill of anything, a person either wins or loses in a competition. The winner is always better skilled, or luck.

If both people are equal skilled, it would be a draw. All these equal skill talk, "assume both are equal skill." "wait, put 2 equal skilled people in 2 different spec..." are junk, there's only 1 winner and 1 loser.

in the case of SP (dmg build) vs holy (healing build)... no there would not be a draw...

it is also theoretical...

would you accept "of realatively equal skill and gear"??? that does happen.

and i think its great you see the world in such limited, literal black/white terms... good for you!!! :thumbsup:







:ponder:

Ryste
15-11-2006, 10:21 PM
in the case of SP (dmg build) vs holy (healing build)... no there would not be a draw...

it is also theoretical...

would you accept "of realatively equal skill and gear"??? that does happen.

and i think its great you see the world in such limited, literal black/white terms... good for you!!! :thumbsup:





:ponder:

what is "relatively equal skill and gear" when it's judge based on personal opinions? There are PvP movies out there where some people think the creators are skilled and others think the creators were just going up against worse players. The definition of skill is different from person to person.

All based on opinions, and opinions are like assholes, everyone has one. Baseless and factless.

The only thing it matters at the end of the day is who comes out on top, the winner is always more skilled, the loser is always less skilled.

There are discipline spec priest and tri-spec priests out there also.

Gyoza
15-11-2006, 11:54 PM
what is "relatively equal skill and gear" when it's judge based on personal opinions? There are PvP movies out there where some people think the creators are skilled and others think the creators were just going up against worse players. The definition of skill is different from person to person.

All based on opinions, and opinions are like assholes, everyone has one. Baseless and factless.

The only thing it matters at the end of the day is who comes out on top, the winner is always more skilled, the loser is always less skilled.

There are discipline spec priest and tri-spec priests out there also.

wow... lets say in a hypothetical situation I was playing vs myself... hows that...

OMG

Mincemaker
16-11-2006, 02:15 AM
Quoted for non-truth. Rogues need patience and single-minded dedication to be still played at 60. You will die a lot and most horribly. You will feel squishy and frustrated, especially if you played Horde - since most time you'll spend stunned by stupid pallies. You will shout 'FUG FUG FUG!' countless times behind your keyboard while playing a single BG. You will feel immensely proud of yourself when you finally manage to finish off a half dead warlock. Even if you die from his dots a few seconds later.

Something tells me you don't know how to pick opportunities and be selective with your targets. What kind of an idiot rogue goes after a paladin in a BG? Don't frigging go for the paladins! Go for the squishies (other rogues included)!

And warlocks are not so hard to kill if you lock them down. Chances are, their pets were already up against someone else when you decide to take out the warlock. I love my Seal Fate in a BG since I can kill quickly and retreat before they can respond much. Sprint + vanish works wonders. The key here is 'oppportunistic' and 'hit and run'

I have no problems whatsoever in a BG. My success rate in spellcaster-killing in any BG is rather good, as long as the battle is chaotic enough for me to sneak in unnoticed. And I never die more than 3 times in AV where players are involved (though I will die alot more when pitted against marshals, unsurprisingly. Damn your whirlwinds!).

Underling
16-11-2006, 11:11 AM
Yea druids aren't high dps classes, but they are bar-none the HARDEST to kill, if they don't want to die. They can shapeshift out of any snare, stealth, travel form, bear form, and HEAL! I don't even waste my time fighting them on my mage. The only time I will attack a druid if he's in caster form, and I can ambush with my rogue.

I am shadow-priesting atm, and druids are a laughable opponent. Silence when they are 1/3 health, then maybe fear/tidal wave trinket - dead druid. I've PVPed with rogue/lock before - druids are usually not a problem. A bit tricky for a hunter though

Underling
16-11-2006, 11:14 AM
What kind of an idiot rogue goes after a paladin in a BG? Don't frigging go for the paladins!

I wasn't rude to you in my posts. All I implied was your post was not a true reflection of a phenomenon. So I would appreciate if you could refrain from name calling, k?

Underling
16-11-2006, 11:25 AM
And I never die more than 3 times in AV where players are involved

3 deaths in an AV! For a rogue! Jeezus, are we still talking Alterac Valley here, like as in WoW? 3 deaths as opposed to how many killled opponents? Or do you just go deep undercover to ninja towers and such? When I played a rogue, and had some 200 KBs, I would have from 100 to 200 deaths, or thereabouts. Nearly every KB meant my own death. And if you execute someone and manage it back alive, you earn a cookie I used to feel

Because how does your normal mass scale fight in AV goes? You get pallies standing at allies back healing and cleansing everyone (you get them to charge you too, bubble up and then they retreat quickly). So whenever the Horde rogue attacks someone, chances are he'll get insta-stunned by a paladin. If you play alliance, you don't know that probably. But attacking a squishy earns you one or two or three pally stuns right in the face, one second after you open your assault. So for AV, for execution style attacks, daggers work best, I found.

Mincemaker
16-11-2006, 02:37 PM
3 deaths in an AV! For a rogue! Jeezus, are we still talking Alterac Valley here, like as in WoW? 3 deaths as opposed to how many killled opponents? Or do you just go deep undercover to ninja towers and such? When I played a rogue, and had some 200 KBs, I would have from 100 to 200 deaths, or thereabouts. Nearly every KB meant my own death. And if you execute someone and manage it back alive, you earn a cookie I used to feel

Because how does your normal mass scale fight in AV goes? You get pallies standing at allies back healing and cleansing everyone (you get them to charge you too, bubble up and then they retreat quickly). So whenever the Horde rogue attacks someone, chances are he'll get insta-stunned by a paladin. If you play alliance, you don't know that probably. But attacking a squishy earns you one or two or three pally stuns right in the face, one second after you open your assault. So for AV, for execution style attacks, daggers work best, I found.

That is why you don't go in until everyone's engaging the enemy. That is when all the dust is kicked up, enough dust to keep your actions secret. I usually just stay behind for a while, wait until the rest of the Horde goes in and start wreaking havoc. Then I sneak in, while everybody's busy, and take down one squishie. Then run away, stealth again, watch from afar and pick another squishie, preferably one that is not so healthy (but I will target healthy ones anyway, not that it matters, but the faster I kill and get out, the more I'm likely to live to kill another target), but not too unhealthy until one more blow from someone else would had finished him anyway, then go in. I usually target those in half health first, before going after those in full health. Rinse and repeat until every spellcaster is dead, then go for the hunters. Once hunters are down, I go for busy rogues.

And I also prioritize my targets. Number one is always the priest, seeing that they don't exactly force you to burn cooldowns if you managed to lock them down completely. With a seal fate build, I can at the very least semi-stunlock them and kill them quickly so I can make my gateway.

Then I pick the mages, because they die too quickly. 3 hits will take them out, and that's max. Move in, ambush if they are staying still long enough, or CS them, and work from there. If they blink, vanish. If they frost nova, blind them.

Then finally pick the warlocks, hopefully those whose pets were already occupied already. Lock them down, but try to kill them quickly. These were the riskiest targets since they don't go down as quickly as your regular squishie, and there's that chance you are noticed.

Once all of these are done, I go for hunters, seeing that they are also suspectible to stuns and do die fast as well, though they do have counters. Hopefully if I do it correctly, and remember to sprint if they managed to make a distance or even scattershot, I can take them out, but admittedly, I don't exactly enjoy killing hunters.

Then I go for rogues, if any are still around. You have no idea how many of these rogues drop dead because they have no sense enough to retreat after a kill and prefer to stick around and fight. That, or they had already gone in to engage the Horde before his tougher pals go in to whip up dust first.

The key is fast kills and hit and run.

If the Horde doesn't go in and engage yet, I might as well just stay back and continue to observe.

And YES! That is AV! I do the exact same thing in every BG. Hang back and wait, hit and run, selective targeting. And I am not really concerned with killing blows. I'm more concerned of either directly or indirectly causing a squishie to die. Either I kill them, or I make them run further into the fray and let that warrior do them in for me. Yes, I may miss killing blows, but I am not bothered by it. I am more concerned in helping my faction win their fights, and to do it, I have to kill and live to kill again. And hits and runs serve me well to achieve the results I want.

Lazt
21-11-2006, 10:52 PM
You wont regret makign a rogue.

vanish is absolutely elite.

Hawksmoor
24-11-2006, 01:49 PM
I've got a rank 10 druid and its... hmmmm... not one of pvp's optimum classes. Survivability is reasonably good (second only to paladin at sheer ability to shrug off damage) but your ability to win one on one fights is lower than a lot of other classes (including the aforementioned paladins).

Very fun class overall and I enjoy playing it (and a good runner in WSG) - but sometimes you will feel like a free honour kill. And yes - I'm sure some other druid will tell me L2P n00b etc ;)

Diamondlights
24-11-2006, 04:06 PM
Battlegrounds are all about teamplay, not solo uberness. Killing blows / Deaths mean nothing to me.

All classes have a role in all BGs. Having played to rank 13 on priest, have to say it's rare to find a player who really knows how to play their class intelligently......

Paladins - a support player, couple of nice stuns, superfast heals, annoying cooldown abilities, generally piss-poor dps

Rogues - uber cloth killer, good in defensive roles though many rogues are just too infantile to want to do that

Warriors - scale brilliantly with gear, lots of choices of spec, badly need backup for heals and breaking snares, but an honest-fighting, super-useful squad member, also fun to play

Hunters - lots of essential crowd control skills, good in defence, superb in group attack, but again, too many idiots play hunters

Shaman – a combat spec shaman with good gear is amazingly useful, able to dps, bash casters AND heal, kind of great for PvP, more utility than paladin, imo

Warlocks – a nightmare 1 on 1, so good for defence, always has an imba chance to kill any other class, but in my view, not very good in group attack, and goes down REAL FAST when any decent team spots one lurking at the back of the pack, much to the delight of anyone who’s ever been owned by one (who hasn’t?)

Druids – flagrunner par excellence, kind of useless otherwise, unless just a healbot, I found them very easy to kill as a shadow priest

Mages – a clever mage is a key player, amazing array of crowd control vs both melee and casters, and of course, great dps 1 on 1 or vs many…again, though, clever mages are hard to find, caring more about their crit numbers than the battlefield - tactics are usually quite predictable, too

Priests – holy with good gear and with their team protecting them…godly useful, but generally the number one target for any smart team – probably prepare to die often

Shadow – you have shadownubs and clever sps who can heal just brilliantly for PvP purposes AND who have loads of nasty tricks and dps burst damage potential against any class. Without protection, they will usually get zerged, though

Have to say it's so damned sweet / rare to have a balanced battleground team with smart players who play as a team and who play their class properly.

You achieve so little in bg without cooperation, heals, crowd control, assists, people can do it in 5,10,20,40 man in instances and raids - why not in bg? I'll never know

Mincemaker
25-11-2006, 03:04 AM
Battlegrounds are all about teamplay, not solo uberness. Killing blows / Deaths mean nothing to me.

All classes have a role in all BGs. Having played to rank 13 on priest, have to say it's rare to find a player who really knows how to play their class intelligently......

Paladins - a support player, couple of nice stuns, superfast heals, annoying cooldown abilities, generally piss-poor dps

Rogues - uber cloth killer, good in defensive roles though many rogues are just too infantile to want to do that

Warriors - scale brilliantly with gear, lots of choices of spec, badly need backup for heals and breaking snares, but an honest-fighting, super-useful squad member, also fun to play

Hunters - lots of essential crowd control skills, good in defence, superb in group attack, but again, too many idiots play hunters

Shaman – a combat spec shaman with good gear is amazingly useful, able to dps, bash casters AND heal, kind of great for PvP, more utility than paladin, imo

Warlocks – a nightmare 1 on 1, so good for defence, always has an imba chance to kill any other class, but in my view, not very good in group attack, and goes down REAL FAST when any decent team spots one lurking at the back of the pack, much to the delight of anyone who’s ever been owned by one (who hasn’t?)

Druids – flagrunner par excellence, kind of useless otherwise, unless just a healbot, I found them very easy to kill as a shadow priest

Mages – a clever mage is a key player, amazing array of crowd control vs both melee and casters, and of course, great dps 1 on 1 or vs many…again, though, clever mages are hard to find, caring more about their crit numbers than the battlefield - tactics are usually quite predictable, too

Priests – holy with good gear and with their team protecting them…godly useful, but generally the number one target for any smart team – probably prepare to die often

Shadow – you have shadownubs and clever sps who can heal just brilliantly for PvP purposes AND who have loads of nasty tricks and dps burst damage potential against any class. Without protection, they will usually get zerged, though

Have to say it's so damned sweet / rare to have a balanced battleground team with smart players who play as a team and who play their class properly.

You achieve so little in bg without cooperation, heals, crowd control, assists, people can do it in 5,10,20,40 man in instances and raids - why not in bg? I'll never know

You know, your description is mostly correct, and the Rogue even more so if it is WSG and AB you are talking about. And the description of yours about mages is one of the reasons why I put these guys high up in my hit list, with only one place lower than a priest (healing sucks. Some BGs I'm in had priests that actually heals, but if they don't heal, bump the mage higher up the list).

Rogues can do offense, but how effective they are depends on how chaotic the battle is. If it is nowhere close to chaotic, where everybody moves in ones and twos against the enemy faction, rogues are not really effective then.

I mean, it becomes blatantly obvious that a rogue is killing a mage if the situation isn't chaotic.

@Hawksmoor: Honestly speaking, I find druids to be very good in a BG, especially in bear form. These guys are just nasty, especially with their monstrous regeneration, good damage mitigation and the ability to dish out big damage.

I'm still trying to figure out a way to defeat a druid in bear form.