View Full Version : Warlock spell...hmm..
Deathmiester
21-11-2006, 04:53 PM
Call of the Devil
10 second cast time, 60 minute cooldown.
Calls forth all of the warlocks demons to do the warlocks own bidding. Each pet has its attributes and damage decreased by 40% and some still maintain their negative sides(ex. warlock loosing control over the inferno and doomguard). Personally I think its a great idea, what do you think?:wink:
Redmumba
21-11-2006, 08:37 PM
Um... no. This is why Blizzard doesn't listen to player ideas... with this idea, you could:
Tank
Silence
Receive a Stamina Buff
Have extra DPS from all of your demons
Still maintain your current DPS--which will be high
Plus, implementing it would be difficult... do you really want 4 bars on your screen?
xxlebox
21-11-2006, 09:25 PM
yeah, and if you keep them alive for an hour, you can always have them on :)
Deathmiester
22-11-2006, 01:55 PM
Um... no. This is why Blizzard doesn't listen to player ideas... with this idea, you could:
Tank
Silence
Receive a Stamina Buff
Have extra DPS from all of your demons
Still maintain your current DPS--which will be high
Plus, implementing it would be difficult... do you really want 4 bars on your screen?
Well first of all, thats why ive but a 40% damage AND attribute reduction . 4 bars on my screen? You see more in raids..
Torpor
22-11-2006, 09:30 PM
Its a bad idea for alot of reasons,first off if your fighting a caster and you use this you would kill him regardless of the point reduction or attributes simple due to the amount of interupts.I would imagine if you had 6 of anything on you you wouldnt be able to get a spell out period.Not to mention if succy is seducing and DG is crippling and warstomping,imp is blasting you with firebolts and Fel is eating all your buffs silencing you and eating little bits of your backside.Second if this was a good idea and blizz said yea lets go with it you wouldnt need any other class but maybe some pallies and a priest druid or two at any raid situation.pally to cleanse and heal same with druid and priest.Plus to control all those pets to do something different its just not feasable. what situation would this type of spell be useful or balanced even if you dropped all the attributes to 10% of normal value.The pure chaos of pets in a raid group would be just a solid lagfest.
buttersouthpark
22-11-2006, 09:34 PM
Its nice but the locks are some of the strongest classes already they have everything they need since they start out and remain that way for the entire game
Torpor
24-11-2006, 06:44 PM
If they were gonna make any improvements over any pets it should just be for Infernal and DG.They are both pointless pets(i know someone will say different but i dont care). They serve no purpose for me except the occasional time out in SW or IF so ppl can kill em or they can go nuts and have the guards attack em but other than that they dont have a practical use. They just dont last long enough if DG last like a real pet its all i would use.Except for in a raid situation where blood pact is key.
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