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Chemm
09-01-2007, 03:15 PM
for all the alliance players out there that have never played horde, you'd laugh at how easy it is to win once you cap BS in AB, on my horde toon (60 shaman - stormscale) instant queue along with a 85-90% win rate in AB, on my alliance toon (60 warlock - Dunemaul) 15-20% win rate and a 9-15 minute Queue time.

And the only thing that I can think of that is different is that horde, will always get BS, which then allows you to recover on attacks quicker at the other nodes, that is the only difference, not that horde have healers who heal, BS, not that alliance have noobs its the simple fact that alliance is ok with taking LM/GM and ST, but Alliance ends up losing LM or GM and then horde can hold them off with there great respawn point @ BS...

It kills me when people argue the point, yet when you get in a premade that is always a main focus, get BS... yet pugs will just complain about no one healing...

You say well just always get a premade, on WSG weekend it is tough to get premades for AB...


cliffnotes- from a person that has been horde and alliance, for the love of god take BS in AB as alliance.

Dutchgrass
09-01-2007, 03:53 PM
I'd consider LM more essential than BS due to it's height, allowing view across a large portion of the battlefield. BS makes the logical next step though.

Serrat
09-01-2007, 04:03 PM
ive won many of battles without having BS, since if your talking about taking bs to win, sounds like the 3-2 base wins.

ive found that having mill farm mine just as easy to support.

have the mobiles ready at farm and you can see were the alliance are going to go from the BS the moment they move.

so for me ive never really saw much significance for the BS in terms of winning or losing.

JudgeDredd
09-01-2007, 05:17 PM
From an alliance pov, I would initially agree that getting BS does provide an advantage but a lot of times it seems that the horde will put a huge priority on taking BS (by sending 7+ people) and so at that point it is usually more worthwhile to attack elsewhere.

MellanCholera
09-01-2007, 07:03 PM
I used to think that until I started playing horde more.
When the alliance takes the BS, we still win.
So ... not sure why.

Steamboat
09-01-2007, 07:46 PM
This brings up a good point though. I think the BS is a slight terrain advantage in the Horde's favor, simply because they can get their faster.

This past weekend was AB and I played a ton. I have carrot on a stick, mithril spurs, riding enchant, epic mount...you name it. And I never once found a route that would allow me to get to the BS before the Horde. I'm literally running into the gate waiting for it to open, and I go striaght to the BS, and there are always 4 to 8 Horde already there, and I get focus fired and killed.

After that happens several times, you go "ok, if there are so many at the BS they are weak somewhere else."

And I've won a lot of games forgetting the BS and defending ST, LM, GM.

When I run pre-made with my guild though, we usually send two to ST and two to LM and the rest to BS. I agree it's an important node.

rgirty
09-01-2007, 08:00 PM
I'd consider LM more essential than BS due to it's height, allowing view across a large portion of the battlefield. BS makes the logical next step though.

I used to think the same thing about LM, however after running about 15 ab's last night of the 8 we won, 7 had us capping the BS early and holding it. Like the op said the spawn point is great. The mine/lm/st combo provides a spawn point issue to be sure. Mine/st/bs is optimal IMO.

Oatmealsmurf
09-01-2007, 08:15 PM
All the good alliance premades I've faced tend to send the majority of their force to BS then ride straight through to farm to stop us from spawning anywhere near the other nodes that are still being fought over.

leonhead
10-01-2007, 06:41 AM
i havent wont a BG in ages...not at all i think! but ive only played 4 games...yeah us alliance do take quite a beating in WSG and AB or AV? the one where you harvest resources :\

Mallstrop
10-01-2007, 07:13 AM
My alliance teams allways seem to want the farm, never worked out why.

I don't like having the BS though, spawning at the stables gives you an easy route to the mine, LM and the BS if you really want it.

Oatmealsmurf
10-01-2007, 07:00 PM
Because with a premade what you can do is take farm/stables and then any of the opposing faction that dies near there trying to defend or retake will spawn in the GY at the spawn point. A good team where healers actually heal can easily keep the opposing faction pinned in there with 7-8 people while the rest capture the other nodes and eventually come to help contain the other team in their base to preserve the 5 cap. It's like having the bottleneck in AV where you don't need as many people defending to kill a bunch trying to get through.

Plus it's usually not well defended.

rgirty
10-01-2007, 07:13 PM
Because with a premade what you can do is take farm/stables and then any of the opposing faction that dies near there trying to defend or retake will spawn in the GY at the spawn point. A good team where healers actually heal can easily keep the opposing faction pinned in there with 7-8 people while the rest capture the other nodes and eventually come to help contain the other team in their base to preserve the 5 cap. It's like having the bottleneck in AV where you don't need as many people defending to kill a bunch trying to get through.

Plus it's usually not well defended.

This does happen, but most of the ab's I run I try to convince people to defend ST well, that means 3 or 4 people. Been working well, though we haven't won many ab's.

teck21
11-01-2007, 04:01 AM
I have never played horde, so I am curious as to whether horde teams have a habit of trying to take the stables without first being sure their existing nodes are more or less covered?

Cos alliance seem to really enjoy heading for the farm even when their 2 (sometimes even 3!) own nodes are under heavy pressure.

Serrat
11-01-2007, 11:51 AM
I have never played horde, so I am curious as to whether horde teams have a habit of trying to take the stables without first being sure their existing nodes are more or less covered?

Cos alliance seem to really enjoy heading for the farm even when their 2 (sometimes even 3!) own nodes are under heavy pressure.


well in horde pugs, yes they basically assault the flag they were heading to(LM BS GM) then head right for stables regardless of whats happening at other flags.

premades are different as they will support other flags unlike the pug which can often end up in stupid flag swapping matches.

Bryant
13-01-2007, 11:24 PM
for all the alliance players out there that have never played horde, you'd laugh at how easy it is to win once you cap BS in AB, on my horde toon (60 shaman - stormscale) instant queue along with a 85-90% win rate in AB, on my alliance toon (60 warlock - Dunemaul) 15-20% win rate and a 9-15 minute Queue time.

And the only thing that I can think of that is different is that horde, will always get BS, which then allows you to recover on attacks quicker at the other nodes, that is the only difference, not that horde have healers who heal, BS, not that alliance have noobs its the simple fact that alliance is ok with taking LM/GM and ST, but Alliance ends up losing LM or GM and then horde can hold them off with there great respawn point @ BS...

It kills me when people argue the point, yet when you get in a premade that is always a main focus, get BS... yet pugs will just complain about no one healing...

You say well just always get a premade, on WSG weekend it is tough to get premades for AB...


cliffnotes- from a person that has been horde and alliance, for the love of god take BS in AB as alliance.

Finally, it comes out from someone other then myself. If you have BS, you can get to any node pretty quick. Not only that, but from the BS graveyard there are no obstacles that will stop you from getting to the flag quickly to defend it. Thats why its such a hard spot to take. As soon as you think you captured the point, everyone you just killed respawns and owns you because you're attack group is low on HP/mana.

Oh, and one more tip, alliance. Only one person needs to cap stables at the beginning of the BG. You don't need 5 people to cap it when no horde is going to attack it for the next 10 minutes.

Xmcdaniel
17-01-2007, 06:53 PM
for all the alliance players out there that have never played horde, you'd laugh at how easy it is to win once you cap BS in AB, on my horde toon (60 shaman - stormscale) instant queue along with a 85-90% win rate in AB, on my alliance toon (60 warlock - Dunemaul) 15-20% win rate and a 9-15 minute Queue time.

And the only thing that I can think of that is different is that horde, will always get BS, which then allows you to recover on attacks quicker at the other nodes, that is the only difference, not that horde have healers who heal, BS, not that alliance have noobs its the simple fact that alliance is ok with taking LM/GM and ST, but Alliance ends up losing LM or GM and then horde can hold them off with there great respawn point @ BS...

It kills me when people argue the point, yet when you get in a premade that is always a main focus, get BS... yet pugs will just complain about no one healing...

You say well just always get a premade, on WSG weekend it is tough to get premades for AB...


cliffnotes- from a person that has been horde and alliance, for the love of god take BS in AB as alliance.

To add for alliance player...ever notice how, in the rare situation where you cap and hold BS, a never-ending wave of horde will come until you give it up again? That should tell you something. The BS is the hub in the spokes that make up AB...if you rez there you can get anywhere fast to defend, and it's the best launching point to assault every node in the game. If you don't have the BS in AB it's like going to war without an airfield...you lose a lot of firepower. In the few AB's that my group has lost against an Alliance PUG...they held BS for the majority of the fight.

rockhead
23-01-2007, 08:29 PM
I played 3 AB battlegrounds over the pass three days. the alliance loss everytime and i was getting ticked at my teammates because they never went for BS(one reason cause i had a quest). and if you looked at bs they had 8 defenders there but yet they had 3-2.

Everytime we lost we rarely held BS long at all. I think last night we got it for about 5 minutes and we were down by a lot but we pulled in to about a hundred til we lost the bs again. from that exp i would say BS is a key factor in winning.