Tanitha
11-01-2007, 09:27 PM
I have no problems admitting that I'm a newcomer. Every day in World of Warcraft teaches me something new and that's cool, because it means I'm just that little bit better. Or, when questing in STV a little bit bitter, but I think it's only ?? undead Rogues that walk away from STV with a smile on their face. To the ones that chain kill me I'd say rot in hell, but they'd probably enjoy that anyway.
But onto the main question.
Harsgalt has been discussing builds with me over PM. Or maybe more accurately, picking apart some of the builds this noob has used as I level up. He's made interesting suggestions, so I want to query some of my decisions to decide if I'm changing to go with his suggestions. My Paladin is training in the Protection tree and I've put points in Anticipation (+10 Defense skill) and into (eventually) Weapon Expertise for the bump in weapon skill.
Now as I understand from what I have researched the bonus defense gives you a higher chance of blocking, parrying and dodging as well as reducing the crit % an opponent has against you. On the one hand this seems like a bad thing, because Reckoning and Redoubt require you to take damage before proccing. On the other hand - damage avoided and crits reduced seems like it should be a requirement.
Working with the 5/level formula, the +10 Defense means you have the defensive ability of a character equal to [your level]+2. The first question then is:
Is +Defense for a Protection built Paladin a good thing to go for, both in early leveling and through to end-game? Why?
In terms of weapon skill, I have noticed that when I have my skills maxed (One-handed maces and one-handed axes for this example) when using roughly comparable weapons the +5 weaponskill as a human for maces seem to make a reasonable difference. I do not know the theorycraft for it, but it appears to cause more damage. In this respect the +10 for Weapon Expertise will give you +15 (3 levels worth of) bonus weaponskill.
Is bonus weaponskill worth it? What are the in-game effects of it?
Those are the two basics. I just want to get a better understanding of how +Defense and +Weaponskill affect a basically auto-attacking melee class and if they are worth building on.
Thank you in advance!
Edit:
Harsgalt's suggested build here (http://www.worldofwarcraft.com/info/classes/bc-paladin/talents.html?055030025000000000000532013302302152215010000000000000000000000).
The build I'm aiming for here (http://www.worldofwarcraft.com/info/classes/bc-paladin/talents.html?055030022000000000000500513352000152015510000000000000000000000).
But onto the main question.
Harsgalt has been discussing builds with me over PM. Or maybe more accurately, picking apart some of the builds this noob has used as I level up. He's made interesting suggestions, so I want to query some of my decisions to decide if I'm changing to go with his suggestions. My Paladin is training in the Protection tree and I've put points in Anticipation (+10 Defense skill) and into (eventually) Weapon Expertise for the bump in weapon skill.
Now as I understand from what I have researched the bonus defense gives you a higher chance of blocking, parrying and dodging as well as reducing the crit % an opponent has against you. On the one hand this seems like a bad thing, because Reckoning and Redoubt require you to take damage before proccing. On the other hand - damage avoided and crits reduced seems like it should be a requirement.
Working with the 5/level formula, the +10 Defense means you have the defensive ability of a character equal to [your level]+2. The first question then is:
Is +Defense for a Protection built Paladin a good thing to go for, both in early leveling and through to end-game? Why?
In terms of weapon skill, I have noticed that when I have my skills maxed (One-handed maces and one-handed axes for this example) when using roughly comparable weapons the +5 weaponskill as a human for maces seem to make a reasonable difference. I do not know the theorycraft for it, but it appears to cause more damage. In this respect the +10 for Weapon Expertise will give you +15 (3 levels worth of) bonus weaponskill.
Is bonus weaponskill worth it? What are the in-game effects of it?
Those are the two basics. I just want to get a better understanding of how +Defense and +Weaponskill affect a basically auto-attacking melee class and if they are worth building on.
Thank you in advance!
Edit:
Harsgalt's suggested build here (http://www.worldofwarcraft.com/info/classes/bc-paladin/talents.html?055030025000000000000532013302302152215010000000000000000000000).
The build I'm aiming for here (http://www.worldofwarcraft.com/info/classes/bc-paladin/talents.html?055030022000000000000500513352000152015510000000000000000000000).