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View Full Version : My UI (screen). how to make it multi-resolution compatible, how to distribute?


Chosker
09-02-2007, 02:27 AM
hello everyone,
been working on an UI for the past week, now I'm satisfied enough to use it as it is, and even release it if someone is interested. of course not everything works as my character is rogue, but I can finish the rest of the windows if I get enough interest.

however I worked on it to move bars and things so it works on my resolution (1920x1200 wide), but if I change the resolution all the positions are messed up.

also I tried giving it to a friend but everything was even more messed up, not all the styles showed up and the windows were all over the place. therefore I can't release it to the public because I don't know how to make it work on other setups.

I used discord art, discord unit frames, fubar, bartender3, squeenix, detached mini buttons and moveanything to create, modify and move things, along with some other mods that I only used to make things that should work on any setup (like chatmod, simplecombatlog, etc)

can anyone plz help? it's like the configs of everything were not saved, or mostly everything.


here's a pic of my UI for you to see
http://img186.imageshack.us/img186/5779/choskui1bt1.jpg

Nemockulous
09-02-2007, 05:26 AM
there isnt much you can do about that. what happens from my understanding when you change the reso is that it changes where the perceived center of the ui is to the mods, but the mods dont auto adjust their position, so they will goto their previously designated coordinates as defined by in this case, the widescreen center, and thusly appear all over the place.

what you can do, is copy your saved vars with the widescreen version, and paste it to a safe location. then change the reso, rework the positions, and save those to another location as well. this will in effect save a widescreen version and a regular version of the same ui, it just takes a bit more work.