View Full Version : using scattershot/freezing trap in PvP
nosoup4crr
19-04-2007, 07:27 PM
Okay...the circumstance is as follows: You're in a 30-39 bracket AB with a PUG group. It a skirmish in a wide open space. Lets say that the only players are you...a friendly priest, who's healing, a rogue who's attacking their hunter, and another hunter who's shooting at their priest. They have 1 rogue, who's unstealed behind our priest. 1 warrior, who's approaching either you or priest. 1 hunter who's shooting at me (pet on me, too). 1 priest, who doesn't seem interested in healing their party.
What's the play, here?
Obviously I want to protect our healer. I can either freeze trap, wing clip( so priest can run), or scatter shot. I chose scatter shot, which allowed the the preist to get away. I was confused about my freezing trap, though. Do I interrupt my damage, to move over to priest, to place it on him, as the rogue and possibly the warrior would be coming at him? I put the freezing trap in front of me, in hopes that it would hit the warrior, while he was chargint to hit me or priest (who was behind me about 5 yards). however, the pet triggered the trap...luckily the warrior attacked me, and not the preist. I thought w/ the priest healing, I might be able to take the onslaught from 2 attackers. The rogue released from scatter, i finished killing the priest w/ other hunter, and promptly concussive shot the rogue. We eventually died however, as I went down quickly from warrior and hunter aggro. The rogue was able to take out the priest eventually...and our hunter tried to melee w/ the warrior, haha.
Could I have done anything else? I had iron grenades and some bandages. I was hamstrung, and couldln't chase. I thought there must've been some way to do this...but it didn't work out.
PTiger
19-04-2007, 08:11 PM
As a warrior from the 39 bracket, I'd like to talk about one aspect of the fight above. Namely, the use of your freeze trap. Now for some reason, and I think the reason is because the ability to use traps in combat is a relatively new skill for you hunters, most of you hunters screw up the trap just as you did above.
I can't tell you how many times I've run into a freeze trap only to be hit by the same hunters pet, thus releasing me from the trap and allowing me to finish off the hunter promptly. Is it really that difficult to lay a trap and have your pet not hit the trapped target?
It's to the point where now, even if I see the trap being laid I'll run right into it anyways, because the majority of the time I know I won't be stuck in it for the full duration. And let me tell you, nothing pisses me off more than being stuck in that trap for the full duration. It is an EXCELLENT form of crowd control, but it seems only a few elite players have realized how to utilize it well.
As for the above instance, I know you thought about protecting your priest, and that's great, but you also must protect yourself. Your trap worked and was a good idea, but obviously faulty in it's execution. Being a warrior, you need to take me out/Crowd control/kite me first. If i'm in that group at melee range I'll rip through all of you, which that warrior seemingly did. It's all about identifying the biggest threat and eliminating him first to give yourselves a chance to win with numbers.
nosoup4crr
19-04-2007, 09:11 PM
I"m not completely sure. BUt I think you might have misunderstood what happened. My pet didn't break the freezing trap. The hunter from the opposing faction had HIS pet on me. When I laid the trap (meant, ideally, to freeze the warrior), it instead snagged the OTHER hunter's pet.
semisonic9
21-04-2007, 08:04 PM
Should have layed the large, AoE frost trap that snares everyone. It would play hell with their rogues and warriors, AND the hunter's pet.
Freeze Trap is great 1v1 or 2v2, but any higher than that and it just breaks down, imo. Someone will AoE the guy, or already have DoTted him up, some pet will be attacking him, whatever.
You're talking about AB, but you missed a crucial detail...were you attacking a flag, defending a flag, or jus fighting in the middle somewhere?
As a Hunter, you're not the best equipped to help a Priest out. You don't have a lot of real offensive crowd control, just a crapload of snares.
In this case, most times I'd have dropped the AoE and then focus-fired the Priest, then opposing Hunter down. It doesn't matter if they're healing atm or not, if they CAN heal, they die first, especially if they're near a flag.
~Semi
Serrat
23-04-2007, 04:17 PM
Should have layed the large, AoE frost trap that snares everyone. It would play hell with their rogues and warriors, AND the hunter's pet.
Freeze Trap is great 1v1 or 2v2, but any higher than that and it just breaks down, imo. Someone will AoE the guy, or already have DoTted him up, some pet will be attacking him, whatever.
You're talking about AB, but you missed a crucial detail...were you attacking a flag, defending a flag, or jus fighting in the middle somewhere?
As a Hunter, you're not the best equipped to help a Priest out. You don't have a lot of real offensive crowd control, just a crapload of snares.
In this case, most times I'd have dropped the AoE and then focus-fired the Priest, then opposing Hunter down. It doesn't matter if they're healing atm or not, if they CAN heal, they die first, especially if they're near a flag.
~Semi
yup have to agree on this, ive been healer in battlegrounds/pvp a lot(although im a shaman rather than priest so the rogue i could deal with for a while)
if you had been another class, maybe warrior intercept(or charge if ooc)
if i was you as the hunter i woulf of dumped on that priest, even if you didnt kill it, certainly would of been putting distance between you and it, at same time preventing the priest healing there team.
also do priests have fear at that level(cant recall didnt level my priest very high)if so the priest could of helped himself by fearing the rogue.
its good if you have a team that looks after the healer, but the healer still has to watch out for themselves.
getting stuck out in the open is bad, priest should of stuck closer to other members of the team.
also while the rogue was dumping on the priest, you would of been better serving your healer by first preventing the warrior from getting close to the priest.
rogue on priest the priest still stands a chance.
but once the warrior is in melee distance, any real chance of survival just went down the pan
moopy
23-04-2007, 05:05 PM
As for the above instance, I know you thought about protecting your priest, and that's great, but you also must protect yourself. Your trap worked and was a good idea, but obviously faulty in it's execution. Being a warrior, you need to take me out/Crowd control/kite me first. If i'm in that group at melee range I'll rip through all of you, which that warrior seemingly did. It's all about identifying the biggest threat and eliminating him first to give yourselves a chance to win with numbers.
Don't flatter yourself, once you've shot your wad with a charge/intercept, you're mostly a spent force and can be kited. The healer is far more dangerous overall, and also can generally be killed more quickly too. Warriors aren't too much of a pain for a lot of classes, once they're back to walking speed, just a little tedious due to armor/hp. Root them, frost nova them, whatever, and take care of more pressing business. Killing someone with a lot of HP and armour while they are being healed is pointlessly tiring. Quicker to just CC the warrior and destroy the healer with focussed fire- then the warrior when you can be bothered- they go down remarkably quickly with no healing.
To the OP:
Sometimes it just isn't your day, and you can't win them all. Trying to trap the warrior and kill the priest sounded fine to me, but sometimes there's just too much going on. I think it sounds to me like you were outflanked, and in answer to your question.. "if I was after going there, I wouldn't start from here" :)
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