View Full Version : Different Twinks Different Levels?
CripTiK
16-05-2007, 10:35 PM
I was wondering at each level range (19, 29, 39, etc...) what classes are better suited in skill sets or gear available.
I have started a variety of characters but can't decide on which one I want to twink. I thought maybe if different levels had a better choice of twink I could slot out my guys that way.
Shadowchild
16-05-2007, 10:50 PM
My personal opinion, from experience
19---Rogue, Hunter
29---Warrior, maybe a priest if you can play it
39---all the class start evening out, and it just depends on skill.
p.s. if your goin for kill count, hunter for all 3, they're really good at stealing kills.
god, i hate hunters
KollegeGurl
16-05-2007, 10:53 PM
god, i hate hunters
Awww...but we LOOOOOVE you lol :wave:
I say go hunter. :grin:
19
1-Hunter
2-everything else
29
1-Hunter
2-everything else
39
1-Warlock
2-everything else
a properly played hunter int the 19 and 29 brackets will pretty much pwn all. Even average hunters are hard to beat. At 39 Warlocks are sick, but, all classes really start to come into their own and the class gap is not as big.
Even though these classes have a few advantages over the other classes, all classes are competitive in each bracket. The gap between top clas and the rest is not to great to overcome if you are properly geared and are skilled.
thedirty
17-05-2007, 02:54 PM
19- Hunters and Rogues are the 2 strongest, by far. Not to say that they are invincible, my twink warrior eats twink hunters for lunch, but Hunters are still the strongest.
29 - Hunters, nothing else is even close.
39 - Warlocks are very strong here, Warriors are real nice too, and Druids are kings of the flag runners here (and for pretty much every bracket from here on out). Really, this is the most even bracket of all of them, including the 70 bracket.
49 - Shadow Priests and Warlocks are the best here, then Shaman.
Stigg
17-05-2007, 03:03 PM
Post 2.1 you can erase any mention of rogues in 19.
A properly played hunter will decimate any single player in 1v1 in the 19 and 29 bracket. Possibly 2, depending on the classes of those 2.
29 - Druids become popular for flag running capabilities, hunters still decimate all.
39 - Warlocks get the top rank, followed by shaman, and lastly by hunters.
Even though these classes have a few advantages over the other classes, all classes are competitive in each bracket. The gap between top clas and the rest is not to great to overcome if you are properly geared and are skilled.
Thumbs up to that.
49 - Shadow Priests and Warlocks are the best here, then Shaman.
don't forget about warriors in plate and the fact that they have Mortal Strike (possibly the best pvp debuff in the game)
A properly played hunter will decimate any single player in 1v1 in the 19 and 29 bracket. Possibly 2, depending on the classes of those 2.
Luckily there aren't too many 19 hunters out there that actually know what they are doing. Most are wannabe's that jumped on the hunter bandwagon. I rerolled a gnome warrior to help deal with them..............now to grind honor for my pvp trinket and farm my AGM.
Twofeetoleet on Suramar server.........2 days of work put in so far. Waiting on 2.1 to see if the LFH change sticks.........although I should probably still try for boots.
Gorechylde
17-05-2007, 03:15 PM
Warriors are good for lvl 29. Corpsemaker from RFK is an excellent 29 2 hand axe. The class armor you can get at 20 or 25 is nice too. Only problem is no instant damage abilites so if you are wanting to stack up on KB's I suggest saving all your rage for execute.
Only problem is no instant damage abilites so if you are wanting to stack up on KB's I suggest saving all your rage for execute.
????
Overpower
Thunderclap
Hamstring
Rend
Sunder Armor
Mocking Blow
all of these abilities have great utility and can put out some extra damage......not to mention the utility of Intimidating Shout.
There are plenty of places to dump your rage. Using Heric Strike is not the way to go, nor is saving for an Execute.
myusernameistaken
17-05-2007, 06:35 PM
Overpower - completely circumstantial, great against Rogues, not a whole lot of use against Pallies for example
Thunderclap - very low damage, useful ability but not an instant damage ability
Hamstring - ditto
Rend - I dual wield so I don't know how this would tick with a big slow hander but I can't see anyone getting too worried about the 9 damage/tick I currently do...
Sunder Armor - very little damage, in theory it should be helpful but you need to be in defensive stance and I should imagine by the time you've stacked up enough to make a difference you'll be dead
Mocking Blow - again, I don't think does a great deal of damage
All of the abilities above are very useful, some though considerably less useful in PvP.
"Overpower - completely circumstantial, great against Rogues, not a whole lot of use against Pallies for example
Thunderclap - very low damage, useful ability but not an instant damage ability
Hamstring - ditto
Rend - I dual wield so I don't know how this would tick with a big slow hander but I can't see anyone getting too worried about the 9 damage/tick I currently do...
Sunder Armor - very little damage, in theory it should be helpful but you need to be in defensive stance and I should imagine by the time you've stacked up enough to make a difference you'll be dead
Mocking Blow - again, I don't think does a great deal of damage"
Um.....?
If you don't know how to force Overpower procs, then you need practice. If indeed you DW like you say you do, Overpower should almost always be ready to go. Circumstantial............rofl How do you kill pallies if not though melee damage. Op can't be blocked, parried, or dodged and early on, it's your easist way to deal big damage.
Hamstring is the first thing you put on any target and you make sure it's on them at all times. That's rule one of pvping a warrior. I'd use it even if it didn't deal damage.........it's that important.
Read the tooltip on Thunderclap.........it's instant and if you spec Imp TC, it's one of the best low level abilities warriors have
Sunder Armor can be used in Battle Stance. After a Charge/Hamstring, I have enough rage for 2 immediate Sunders.......and I can stack one after each of my subsequent hits...........it adds up fast and in plenty of time to make a difference.
Mocking Blow doesn't do a great amount of damage, but, it's instant speed and you will still gain rage from you normal swing that comes with it, instead of a little extra from Heroic Strike, consuming the 12-15 rage and getting nothing in return.
Rend is probably the most situational since it's really only good for keeping rogues from destealthing, but, a little extra tick of damage never hurts.
DO you play 19 and 29 twink warriors? It doesn't sound like it. If you're going to quote me, don't add stuff I didn't say and next time, have your facts straight.
myusernameistaken
17-05-2007, 07:40 PM
DO you play 19 and 29 twink warriors? It doesn't sound like it. If you're going to quote me, don't add stuff I didn't say and next time, have your facts straight.
Easy tiger. I wasn't flaming you, I was offering my views. No I don't play a twink. Nor was I saying you were incorrect. I quoted you as it was the easiest way for me to reply to the list. I don't think anyone reading this forum would read what I put and assume you said it. Any particular reason for the aggression, or is this just "big man on the internet" syndrome?
I don't know how to force Overpower procs - any advice would be appreciated. Circumstantial means "of pertaining to, or derived from circumstances" - those circumstances being that your opponent dodges. Now either I misunderstand the ability or you misunderstand my vocabulary.
I didn't say hamstring wasn't important. It is what I generally put on targets straight away. However I wouldn't class it as an instant damage ability, and your post was in reply to Gorechylde disputing his claim that warriors don't have many instant cast damage abilities.
Equally - my point on Thunderstrike was that it's useful but not a huge damage dealer. Possibly with Imp TS it's more viable, I genuinely don't know. However, I do (or at least think I do) know how and when it should be used and how useful it is in that capacity.
I apologise; I was wrong about Sunder Armour - I have checked and it appears I am indeed incorrect, I'll add it to my Battle Stance action bar tonight!
Mocking Blow - I refer you back to my comments above; it's not really an instant cast damage dealing ability. I personally wouldn't use it in PvP but maybe I am wrong there - I'd like to hear constructive opinions to why it could be useful.
I view this forum as a hugely friendly and helpful place. Replies along the lines of "STFU L2P n00b" which is basically what it boils down to aren't either of those things. I hold my hand up, I am still vastly inexperienced in a lot of areas of WoW and I am here to learn.
sincerest apologies for getting reved up a bit. the post was in response to warrior twinks and your insight was offered up as if you had some experience in it.
I'll admit that I wasn't exactly clear on the message I was trying to convey.
If you look at each individual ability on it's own, then none will stand out as a 'high damage instant attack.'
however, If you Charge/Hamstring and then stack a couple Sunders and Thunder Clap and use Mocking Blow when able..............you're going to take down an opponent much quicker than you would by simply auto attacking and saving rage to use an execute.
If you want to force Overpower procs, you have to put in more attacks for you opponent to get a chance at dodging them. In the twink brackets, especially 19 and 29, agility is a hot commodity and many classes have at least 10% dodge and some a great deal more. If you spam Hamstring and other instant cast melee attacks, you increase the amount of chances your opponent will trigger Overpower..............which is your bread 'n butter instant damage attack.
so many warrior twinks in the 19 and 29 brackt overvalue Heroic Strike. Improved Thuder Clap is superior to Heroic Strike, but, vastly underrated and underused. Is does a little less damage than HS to one target, but, when you think about the number of opponents that you normally have around you, do some quick math, and you start to see how much better it is when compared to HS. Also since is slows incoming melee damage your will take less from rogues and other warriors/paladins or other foolish enough to try stand in frount of you and fight. Also it's instant attack speed helps keep your rage generation building instead of HS wich only sucks rage with no return.
Hope this helps.......off to bg's.............dang missed my que :(
sorry if I was a bit snippy before.
myusernameistaken
17-05-2007, 09:29 PM
Hehe - nps, sorry if I got on the defensive :grin:
I learnt some useful things, especially about Sunder. Also, the Overpower thing makes sense, in the little bit of PvP I've done I've barely touched HS, I use 2 weapons with a v fast offhand which now you say I realise why I can use OP pretty often.
My tactics against multiple opponents is to open with an Engineering explosive if from surprise (2-3 sec stun) and then charge, Battle Shout, Demoralising Cry, TC, hamstring everyone I can, rend and then OP, HS and Execute (none of them necessarily in that order!) until somebody is dead.
I've just hit 29, I will get myself into some BGs and have a go :grin:
Trancicfly
17-05-2007, 09:42 PM
Priest is tough hat 29, a little better at 39 (but still very squishy... pres-shadowform for shadow), but rock at 49. Beyond 49 it's iffy... gear and playstyle reign.
Kerosene
18-05-2007, 01:40 PM
19 - rogue, warrior, hunter
29 - rogue, warrior, hunter, warlock
39 - warlock, shaman, hunter, mage, shadow priest, warrior
i really only know up to 39, and these are just my opinion. i might even move mage up in the 39 bracket past hunter because i've seen a twink mage or two melt face (including mine, on the rare occasion :)) and they are *highly* underrated in this bracket.
AlfredMG
18-05-2007, 02:39 PM
My main is a hunter, pretty much played a hunter toon in one shape or another for over 2 years now and love the class.
I have been playing a lvl 19 Mage, went for a defensive build, frost and lots of stamina and must confess am quite impressed with the little guy. I think most of it stems from others underating him and being caught off guard ... long may it continue say I !
Hes never close to the top as he hardly gets any killing blows but he holds midfield well, defends the flag and can make a good runner when he needs to, certainly a lot of fun to play :)
My 19 hunter I have just started to play is devistating next to him, the amount of kills is horrible and one on one, or in some cases two on one, I have been shocked at how he can survive. Certainly you cannot discount the pet from the equation, the boar is an ideal pet with charge and gore as well as a vicious amount of damage ... its a winning combination if you are after kills. With my hunter I am seldom not top or top 3 for kills.
As a flag carrier ..... not so good I feel.
I am not a great "farmer" of kills in WSG ... I dont see the point tbh. My idea was to move Alfred up to 29 and play him there and have my hunter play 19 ... truth is .... I find Alfred my mage challanging and great fun to play in 10-19 WSG. Its a real challange and he is so versatile in playing a winning team role that I am loath to move him up, I cant say the same for Lorimar my hunter.
10-19 WSG is almost systematic for a hunter, its not greatly challanging for him ... he could stand in midfield all day long running back to the health hut for top ups, last game was 88 kills for 1 death and I am convinced that death happened because I was bored.
As always, it depends who you are in against, I aint blowing my own trumpet here I am stating fact.
Hunter owns 10-19 wsg for me, is he as much fun to play as the mage, nope, not even close.
alfredMG-
good points. there are some people who take twinking to the extreme and play the best class in each bracket. There are some that want to play a specific class to the best of it's ability in that bracket. When I top the damage charts and right behind me i see hunter, hunter, hunter, hunter, rogue, rogue, rogue..........i am dealing with bandwagoners. If I am somewhere in the middle of that pack, then we're talking serious twinks.
I have a partial twink hunter that I use for practice, but, I would never purposely just play the best class. If 2.1 buffed warrior twinks to the extreme, I'd reroll something else. Probably Mage. Easy to raise mage twink and lots of fun..............I love chain sheeping better geared twinks and laugh while all their work goes to waste.
I was thinking about a melee priest just for giggles. Twisted Chanters w/crusader FTW lol
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