View Full Version : Disenchating greens and blues
Sandrone
23-05-2007, 11:48 AM
Alot of enchantes tell me that most of an enchanters money comes from DE-ing Blues and Greens you get from runs.
So if what you're saying is true then the mats you get from D/E ing sell for more than the greens/blues themselves?
If this is true then why don't you guys buy out AH's and sell the mats for huge profits?
Aswer
23-05-2007, 12:04 PM
Well if it is "from runs" and we are talking about BoP items, in 99% cases the essences/shards are better money than what the vendor gives you.
It is the same for lots of BoE greens (and very few blues).
And of course we do buy at AH, only we usually do not buy out, rather bid on the ones that are low and that we know will net profit (using Enchantrix, for example, to know what you get from disenchanting the item).
Currently any 61-65 armour below 3g and any 66-70 armour below 4g50s is an intelligent purchase for an enchanter (on my main's realm).
DraedynLei
23-05-2007, 05:51 PM
If this is true then why don't you guys buy out AH's and sell the mats for huge profits?
Ummm we do. That's why there is generally a minimum price for items regardless of actual stats on AHs. If it's below the minimum, a DE'er will simply buy it and DE it. One of my favorites is imbued netherweave tunics. Tailors make a ton of these to level up but they don't sell very well. I pick these up for 8-10g and sell the shards for around 15g each.
Niteviper
27-05-2007, 08:50 PM
With Disenchanting, I would say farm , on my pally when he was a enchanter l used to do SM run l c an`t member witch side l think its Armory, alltho the boss is herode or how ever youw anna spell his names, just stealth in. ( You don`t even have to be a rogue, just kill the first 2 dudes and watch for pats. ) Go all the way to him and kill him run back out, then reset SM and do it again, Everytime you DE something he drops, you get a small rad's. =) but if we where talking about DEing a BoE blue, l would say don`t DE it sell it, and with the money youg et from it, buy a few greens and make more money off that =)
I hope this help's you out
-Niteviper
Tanitha
27-05-2007, 09:14 PM
This is why Tailoring and Enchanting makes such a good combination. The enchanting guide posted somewhere around here actually does a power level of enchanting that uses a minimal amount of shards. So you get to keep the blues and so on :grin:
And oh yes, Sandrone. Don't forget - no listing fees on enchanting materials. This makes it a pure profit transaction (Minus the cut, of course).
Urbanink
27-05-2007, 10:44 PM
:shocked: can someone tell me what the heck mats are real quick?
Thanks T.
Tanitha
27-05-2007, 10:45 PM
mats - shortcut for materials. Things like the Dust and Shards you get from disenchanting but also the other common crafting components like Copper, Iron and Leather.
DevilDare
27-05-2007, 11:42 PM
disenchanting from runs=making more money by spending money
Unless u got lvl 70 mate who is willing to run u for free + all items r urs just like i do :)
so yeah from 1 run in SM (i mean all 4 wings) i get about 2 stacks of vision dust by disenchanting thats like 25g on my server :)
Pretty awesome money.
Today i saw a big price jump on Radiant shards (small) on my server so i putted 10 of mine for 30g and i got some bids reaching 25g i hope it goes out.
So as i nsaid if u got mate who is willing to help you out pick enchanting lvl to atleast 100 so u can disenchant more better stuff and make money :)
guardy
28-05-2007, 12:37 AM
I dumped Herbalism to take up Enchanting and levelled it up to 275 the other day. Now I need to do some experimentation and see what limits I should be buying out what items and also what is best to make and DE ...
Niteviper
28-05-2007, 11:18 PM
Well, there is this enchanting mod. ( I`m not sure what its called tho ) But you look at greens and the mod tells you what it DE's into, kool aye just go to AH serch for like level 50-60 gear and see what thay DE into to see if its worth buying =) Just make sure that the item is cheaper then the Dust // Shard that DE's from it
Tanitha
28-05-2007, 11:25 PM
Enchantrix? It's part of the Auctioneer package.
Suicider
28-05-2007, 11:25 PM
It's called "Enchantrix" and used together with "Auctioneer" you can see wether it is worth disenchanting a stuff, as Enchantrix imports auctioneer data and bases a "worth" on that. You get both in the basic auctioneer package iirc. Just remember that you need to scan alot for the data to be accurate and that you need to consider wether the item will actually SELL or if there's just alot of it cheap on the AH.
Niteviper
28-05-2007, 11:35 PM
Ahh so thats what the AH mod is called, l allways woundered what it was called to download, thank you Tan and Sui guess l`ll go and download it now
thedirty
29-05-2007, 12:40 AM
Here is how the life of enchanting usually is...
skills 1-150 dirt cheap to level, usually just need strange dust, which is dirt cheap (or a few vc/rfc runs, which will net you more of this than you could ever want.
skill 151-225 Not nearly as cheap, but not too expensive either, 200+ the mats do start to get more expensive than before, but it still don't take much to level. Do not expect to make any money on enchants til you get past 225.
226-250 What used to be known as the Ulda level, simply because most people would save up all the mats they needed to get from 225-250 so that they only had to go to ulda once for the enchants. Now, with master enchanters in shatt at the scryer tier, there isn't a great need to save up like before for efficiency. Some good enchants these levels, you will start getting stuff people will actually buy.
250-300 Expect to spend 100's of gold to level up here, or expect it to take a while waiting for people to buy your enchants of choice. Once you get fiery at 260ish, you can go farm sm for small radiants, go farm the fire elementals in felwood for essence of fires (or anywhere else with fire elementals, un goro comes to mind), and sell these for pretty good profit. Expect to buy expensive enchanting recipes if you want to make money in these levels, most of the stuff people want here come from recipes that are found. Most people give up somewhere along these levels.
300-325 These levels are actually fairly easy, if you disenchant the quest items you get instead of vendoring them. You will get alot of enchants here that people will pay for.
I think I probably spent well over 1000g leveling my enchanting and getting the recipes that people wanted, but right now, I make a ton of money on my enchanting. For one, everytime I am in org, I see "LF Enchanter" and usually I got what they are looking for, and for most of the higher level enchants, I get anywhere from 2g-15g for a tip. Also, depending on what class you are and what you want to do, you can go on disenchanting runs once you are a high level and make some nice change on the materials (when I was in my 50s, I regularily ran sm arms on my rogue solo, stealthing to herod and disenchanting his drop, took 5 minutes, and each one of my radiants sold from anywhere from 5g-15g depending on the market. Now, me and another rogue regularily stealth run BRD for large brilliants, getting about 8 for a 15 minute run, each of those selling for anywhere from 8g-25g depending on the market, with a few small brilliants and nexus crystals thrown in occasionally. Even if I get 8g a shard, I am still getting about 128g/hr just from the large brilliants.
Its a long road, and you will spend alot of money, but in the end, it will easily make you more than any other profession.
gnomermaglet
29-05-2007, 12:55 AM
but what about in the begging when you have no money and you need to get your skill level up, what then?
thedirty
29-05-2007, 02:40 AM
but what about in the begging when you have no money and you need to get your skill level up, what then?
I suggest going with gathering professions then, you will end up spending a ton of money on enchanting before you ever begin to make it back. Like I said from 1-150, disenchanting the stuff from deadmines will give you alot of strange dust, which is also dirt cheap to buy off the ah. If that doesn't work for you, I suggest considering mining, herbalism, or skinning, it will have an immediate impact. Not sure why you "need" to get your skill level up though, it will level at it's own pace for the most part, either thru buying mats, disenchanting everything you get instead of selling it (costing you money in the process), or power leveling it later on when you have the kind of money to spend on it.
Most people drop enchanting because of how expensive it is, the first 150 skill points make it seem like it's easy, but soon after that, you start to realize just how expensive it is, and it keeps ramping up higher and higher til 300, then drops off a bit only to go even higher later on.
maxeyy
31-05-2007, 06:48 AM
the thing iam stuck with is actually getting the shards and essence for encahtin items........... i dont wanna go buy the stuff and for 260 enchanting i dont no what to enchant to get the mats or what not
clevins
31-05-2007, 07:20 AM
check this guide out...
http://www.xs4all.nl/~brt/wow/guides/skillupenchanting.html
it cost me about 300 or so G to level from 1-275... but I have mats in the bank that would make most of that back. if you ae in TBC instance and no one wants the blue drops... you can DE into a large brilliant shard... that's 10-15g vs usually 2-4 for the item at a vendor.
thmpr
31-05-2007, 08:28 AM
the thing iam stuck with is actually getting the shards and essence for encahtin items........... i dont wanna go buy the stuff and for 260 enchanting i dont no what to enchant to get the mats or what not
Then it's guild-time, for you buddy --- get into a good guild, so people can pool their professions and help each other out for cheaper than just dealing with strangers and the AH.
Valshenna
31-05-2007, 06:46 PM
So, I've got a lvl63 Warlock that is an Enchanter/Herbalist (my druid main does alchemy) that I send all my BoE's to disenchant and either sell the mats or use them to get enchantments for my druid. But since I pretty much never farm herbs on my warlock, I'm thinking of dropping that for Tailoring. From the various guild clothies in my guild, I understand that Tailoring is great for getting quality end-game gear.
But what I'm really thinking about doing it is sending all of the netherweave I farm up on my druid and rather than just selling it on the AH, send it to the warlock to make stuff to disenchant for more enchanting mats to either sell on the AH or use for my druid.
So the question then is this: How likely are you to end up making more money converting netherweave into items that are then disenchanted versus just selling the items versus just selling the raw netherweave?
With alchemy I've found that all too often it is much easier and more profitable to sell the herbs rather than make potions to sell. Does the raw material for tailoring also sell better, even in comparison to disenchanted tailored items?
Thanks!
rgirty
31-05-2007, 07:44 PM
How likely are you to end up making more money converting netherweave into items that are then disenchanted versus just selling the items versus just selling the raw netherweave?
From what I've seen and completed myself (around 100-150 DE) the netherweave belt breaks down as follows.
80% arcane dust x2
20% lesser planar essence x2.
It seems to be like all other disenchants, very random.
You can then use a simple formula to determine if it is profitable to DE tailored items like a netherweave belt.
Netherweave belt = 18netherweave cloth (nc) 1xrunethread (rt)
It yields .8(ad*2)+.2(lpe*2)
ad=arcane dust
lpe= lesser planar essence.
if the price of netherweave is 4g per stack then 18*.2+.45= cost which is 4.05 gold.
.45 is rune thread cost.
if we assume arcane dust is 2g and greater planer essence is 5 g (close on my server) then you can fill in the following. 5g/3 for lpe value
.8(2*2)+.2(1.66*2)=3.84
at 4.05 cost you would lose abou 20 silver each time.
Just change the values for whatever netherweave is and whatever arcane dust/gpe sell for on your server.
I occasionally use the arcane dust, back with the netherweave again to make imbued netherweave and the GPE to make imbued netherweave bags. you have to acquire some spider silk to do this and the formula is much more involved but you get the idea.
Also if you are a caster and an enchanter don't overlook major wizard or major mana oil for skillups or as a source of income via arcane dust.
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