View Full Version : Change one of my professions to enchanting after lvl 70?
irogue
20-06-2007, 04:11 PM
I just ding 70 last night and I am wondering if i should change my herbalism to enchanting. My other profession is alchemy.
I have more than 100 green outland weapon and armory items that are too hard to sell in the AH and too cheap to sell to vendors.
I am thinking of disenchant all those green items and then enchant my currently used weapons or armories.
1. Anyone had experience like this? Good or bad? Please share.
2. How long will it take and how much will it cost to get to the highest level enchanting? I have about 800 g after I bought my "slow" flying mount.
3. I have no idea about enchanting. Is there any tips you can share with me?
Any input is much appreciated.
rgirty
20-06-2007, 04:51 PM
If you have that many greens to DE then you'll save some money going from 300-375.
However you'll probably have to get 250+ enchanting to DE most of those green items.
Enchanting isn't cheap, and I'm sure it is even more expensive now since the old world mats you need for lower levels aren't as readily available as they once were.
If I were to guess, I would guess in the neighborhood of 3-4K if you furnish all of your own mats + the greens you have.
Once you hit 350 enchanting, unless you have an enchant that is in demand (like savagery) you are going to spend some $$
I did +81 heal, +20 heal x2 rings and made my rod at 350 for 4 points because I needed all those things. however I think just those 4 points cost me about 600g.
irogue
20-06-2007, 05:25 PM
If you have that many greens to DE then you'll save some money going from 300-375.
However you'll probably have to get 250+ enchanting to DE most of those green items.
Enchanting isn't cheap, and I'm sure it is even more expensive now since the old world mats you need for lower levels aren't as readily available as they once were.
If I were to guess, I would guess in the neighborhood of 3-4K if you furnish all of your own mats + the greens you have.
Once you hit 350 enchanting, unless you have an enchant that is in demand (like savagery) you are going to spend some $$
I did +81 heal, +20 heal x2 rings and made my rod at 350 for 4 points because I needed all those things. however I think just those 4 points cost me about 600g.
3 - 4K :shocked: wowow
That would be very challenging. I guess I would have to solo some low level instances and grind them myself. Heading to the old world now... :grin:
thanks for your reply.
rgirty
20-06-2007, 05:52 PM
You are welcome, just to get an idea of cost go to one of your favorite sites and look at the materials for creating the runed adamantite and eternium rods.
Beruen
20-06-2007, 06:57 PM
Personally, I'd suggest keeping herbalism. It's a money maker, and if you have to buy your mats for alchemy on the AH, you'll have two money sinks, no money makers, for your professions. There's not many things you can do with enchanting for yourself that you can't get someone else to do for you. I disenchant stuff for guildies all the time.
If you do decide to take up enchanting, one bit of advice. Find someone that is power leveling jewelcrafting. Unlike some of the other professions, almost everything a jewelcrafter levels off of can be disenchanted even when grinding low skill levels. Statues and intermediate parts are just about the only exception. My enchanter got buried under dusts when I decided to take up jewelcrafting on a different character (our guild jewelcrafter is MIA).
irogue
20-06-2007, 07:36 PM
Personally, I'd suggest keeping herbalism. It's a money maker, and if you have to buy your mats for alchemy on the AH, you'll have two money sinks, no money makers, for your professions. There's not many things you can do with enchanting for yourself that you can't get someone else to do for you. I disenchant stuff for guildies all the time.
If you do decide to take up enchanting, one bit of advice. Find someone that is power leveling jewelcrafting. Unlike some of the other professions, almost everything a jewelcrafter levels off of can be disenchanted even when grinding low skill levels. Statues and intermediate parts are just about the only exception. My enchanter got buried under dusts when I decided to take up jewelcrafting on a different character (our guild jewelcrafter is MIA).
Thanks for your concern about my other profession. I thought about leveling my alt (priest) to do herbs and skinning so it should solve my alchemy supply issue. Especially, i am now collecting bounch of herbs before i retire my herbalism.
It is a very valid point to work with a jewelcrafter. I might convince my friend to take jewelcraft so i can use her leftovers.
Now it leaves me the timing. It may not be a bad idea to drop my herbalism after I get my epic flying mount.
Again thanks for your advice.
Stigg
20-06-2007, 07:40 PM
You can always have somebody DE your greens for you.
irogue
20-06-2007, 08:36 PM
You can always have somebody DE your greens for you.
I thought about that but no high level enchanters in our guild. Also, I really want to have crusader and lifestealing enchant. Won't it be awesome I can enchant my own weapons instead of paying someone 100g everytime I upgrade my weapons?
Stigg
20-06-2007, 08:46 PM
from your name I can assume you are a rogue, right?
I have no idea about rgirtys claim of 3-4k g, all the enchanters I have, I leveled them through drops I received while leveling. But, you should have no problem running back through and clearing just about any instance up through SM as a level 70.
So, if you run through each instance about 5-10 times or so, you should have enough items to make it up to about 200 enchanting. Then it would just be 200-375.
You can do it without spending a silver...it just might take awhile.
And you might not want to think of it as "Not have to spend 100g". While true, you are still losing those mats, so you are still losing the same amount of gold (minus tip ofc). And Lifestealing and Crusader enachanting recipes sell for about 150g on my server. So....theres still taht to think about.
irogue
20-06-2007, 09:03 PM
from your name I can assume you are a rogue, right?
I have no idea about rgirtys claim of 3-4k g, all the enchanters I have, I leveled them through drops I received while leveling. But, you should have no problem running back through and clearing just about any instance up through SM as a level 70.
So, if you run through each instance about 5-10 times or so, you should have enough items to make it up to about 200 enchanting. Then it would just be 200-375.
You can do it without spending a silver...it just might take awhile.
And you might not want to think of it as "Not have to spend 100g". While true, you are still losing those mats, so you are still losing the same amount of gold (minus tip ofc). And Lifestealing and Crusader enachanting recipes sell for about 150g on my server. So....theres still taht to think about.
I think he meant power leveling through AH.
I will probably go back to those low level instances as you suggested because I am a cheap rogue. :grin:
Yep! more grinding for enchanting mats after level 70 - the game just started.
Thanks for your valuable suggestions. :thumbsup:
guardy
21-06-2007, 12:32 AM
I dropped herbalism in order to level up enchanting to 275 purely to be able to DE stuff in game. I had a bunch of low level enchanting mats on an alt so that made it easier. Also I have tailoring as a 2nd profession so i was able to make things to DE.
I found it cost me somewhere in the region of 100-200g to get to 275. However, I really didn't take that much notice - it wasn't a *huge* amount of gold though.
Once I hit 275 I decided to take it further and am now just over 360 - whether I take it to 375 or not, I'm unsure of. Once I hit 350, the mats for each enchant i found to be excessively expensive.
Anyway, just what I've found in terms of cost ...
Cheers ...
irogue
21-06-2007, 03:15 PM
I dropped herbalism in order to level up enchanting to 275 purely to be able to DE stuff in game. I had a bunch of low level enchanting mats on an alt so that made it easier. Also I have tailoring as a 2nd profession so i was able to make things to DE.
I found it cost me somewhere in the region of 100-200g to get to 275. However, I really didn't take that much notice - it wasn't a *huge* amount of gold though.
Once I hit 275 I decided to take it further and am now just over 360 - whether I take it to 375 or not, I'm unsure of. Once I hit 350, the mats for each enchant i found to be excessively expensive.
Anyway, just what I've found in terms of cost ...
Cheers ...
Very valuable insight. Thanks for sharing.
rgirty
21-06-2007, 03:36 PM
from your name I can assume you are a rogue, right?
I have no idea about rgirtys claim of 3-4k g, all the enchanters I have, I leveled them through drops I received while leveling. But, you should have no problem running back through and clearing just about any instance up through SM as a level 70.
So, if you run through each instance about 5-10 times or so, you should have enough items to make it up to about 200 enchanting. Then it would just be 200-375.
You can do it without spending a silver...it just might take awhile.
And you might not want to think of it as "Not have to spend 100g". While true, you are still losing those mats, so you are still losing the same amount of gold (minus tip ofc). And Lifestealing and Crusader enachanting recipes sell for about 150g on my server. So....theres still taht to think about.
This describes the two choices in the game that people who need items are forced to make.
1. You have more time than gold.
2. You have more gold than time.
Personally, its much easier for me to make gold via ah/professions than it is to go farm because I meet #2. I have much more gold than time, I'm in instances/raids as soon as I log in.
If you have a lot of time to go to the old world and farm instances for enchanting mats, then yes you will save a ton of money and in theory level enchanting at a profit, if you farm enough.
The question is left up to you.
Time = money?
I submit that you can make more gold/hr in outlands than you can by farming enchanting materials in the old world.
I'd like someone to give it a serious attempt and compare the two.
Personal experience: I needed some large brilliants for someone, or to do some old world enchant or something not long ago. I needed 4, they were 15g each on the ah. I thought to myself.. I can go to brd and farm these, or I can buy these...
I went to netherstorm, spent 45 minutes acquired 5 primal mana that sold for 90g. In about an hour (one way flight) considered I made 30g and acquired the shards. Your experience may differ, I'd like to see a compare and contrast to both.
The one thing that I KNOW is easier to farm than buy on my server is mageweave. It runs about 5-8g per stack and when leveling tailoring you will need some of it. I did spend about 1 hour farming that when I switched my wife's mage to tailoring recently.
Stigg
21-06-2007, 03:49 PM
Very true rgirty, but for some items, like those LBS, a 70 rogue would have no problem getting in about 10 minutes. Stealth boss BRD runs ftw! In an hour he can kill 9 or so bosses, at 15g a pop, thats 135g.
But you are right, it all comes down to time > gold or gold > time.
But 3-4k seems a bit excessive. If you follow the powerleveling guide from the profession forum, it outlines the "cheapest" way to get to 300. While cheap is a relative term, I wouls suspect 1k would be sufficient to get you to 250.
theshard
21-06-2007, 04:29 PM
Remeber at the very least you will have to go to Uldaman at 225 to train artisan. Take enough mats with you to do through 250 so you can get it all in one shot.
I can't really comment as to cost to level because I did all mine while leveling up. I do however recall that to make my runed arcanite rod it cost me 125g. That was pre-BC though so not sure what it would cost now.
irogue
21-06-2007, 04:35 PM
Remeber at the very least you will have to go to Uldaman at 225 to train artisan. Take enough mats with you to do through 250 so you can get it all in one shot.
I can't really comment as to cost to level because I did all mine while leveling up. I do however recall that to make my runed arcanite rod it cost me 125g. That was pre-BC though so not sure what it would cost now.
Good tips and I will keep them in mind. :thumbsup:
wisers
21-06-2007, 04:59 PM
Remeber at the very least you will have to go to Uldaman at 225 to train artisan. Take enough mats with you to do through 250 so you can get it all in one shot.
I can't really comment as to cost to level because I did all mine while leveling up. I do however recall that to make my runed arcanite rod it cost me 125g. That was pre-BC though so not sure what it would cost now.
What I did was pay for a portal to shatt when i was lvl 34, set my hearthstone to one of the inns, then you can just go see the artisan trainer in shattrah as opposed to a trip to uldaman.
clevins
21-06-2007, 11:53 PM
What I did was pay for a portal to shatt when i was lvl 34, set my hearthstone to one of the inns, then you can just go see the artisan trainer in shattrah as opposed to a trip to uldaman.
However the enchanting trainers are in scryer's Tier so, if you are going aldor, get the training done before allying with the Aldor
Twoflower
22-06-2007, 03:24 AM
i wouldnt do it just for the greens to disenchant. you will find someone who will do it for you. just search.
as for crusader and fiery weapon : both are kind of rare drops. both will not realy be needed at level 70 cause there are better alternatives. Both not a reason either to get enchanting.
ABout the cost of leveling enchanting : I think ( THINK; i have no sure numbers ) that i disenchanted every green item i ever found in the last 2 years. And i assume that that is at least 5k gold if i would just sell them to the vendor. more if i sell em in the AH. But that s just my way of never actualy spending any gold on enchanting, just earning less gold.
If you go out and buy the materials, and the greens to disenchant, i have no idea how much you would spend.
Big Guns
22-06-2007, 07:10 AM
No need to farm greens to DE. Just buy them off the AH and sell most of the mats, just skimming off enough to level your enchanting/provide your own enchants. You end up making more money than you spend and in very little time at all.
clevins
22-06-2007, 09:18 AM
If you go out and buy the materials, and the greens to disenchant, i have no idea how much you would spend.
It cost me about 300g to level from 1-275 on my realm (Alleria) which is pretty high population. Your server economy may vary wildly from this of course.
Beruen
22-06-2007, 06:38 PM
ABout the cost of leveling enchanting : I think ( THINK; i have no sure numbers ) that i disenchanted every green item i ever found in the last 2 years. And i assume that that is at least 5k gold if i would just sell them to the vendor. more if i sell em in the AH.
True. My enchanter didn't get his epic mount until lvl 68. My second high level character bought hers at lvl 64, after sending the enchanter 100g to buy his. And that's just the difference between vendoring the quest rewards or DE'ing them, the lower level character still sent all BoEs to the enchanter.
I'm currently duoing a priest with my girlfriend's mage. My priest sends all BoEs to my enchanter, the mage vendors them. The mage is consistently ahead of the priest in gold on hand by about 50%.
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