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View Full Version : Prince down, now what?


rgirty
25-06-2007, 04:17 PM
Saturday Night, 5 attempts on the prince. No success. We had so few attempts due to raiders not being prepared for the encounter. People simply didn't bring enough consumables. That coupled with the fact that people can't seem to walk back to the prince area without falling off or getting lost slowed down the number of encounters I was willing to try in one sitting.

Each encounter, we were out on the platform running around and battling the prince. Toward the end we stood in the doorway. Healing was the issue, I made a plan for more versatile and better healing the next night.

Sunday night:

Group Composition.

Prot Warrior (mt)
Prot Warrior (ot)
Holy Priest (myself)
Holy Paladin
Resto Druid
Mage (21/40 ap spec)
Mage (10/48/3)
Mage (imp scorch build)
Lock (affliction)
Hunter

We did every attempt with the entire dps party standing on the small tile in front of the doorway, just moving up a little if range was needed. The tank moved against the back wall. He did not suffer knockback this way but edged just slightly down the wall as the battle continued.

Attempts:

#1. 25% and then an infernal dropped almost on top of the dps party. That combined with axes was too much.

#2. 18% repeat of scenario 1.

#3. 15% repeat of scenario 1.

#4. 10% repeat of scenario 1.

#5. 42% tank went LoS in a crevice.

#6. 17% repeat of scenario 1.

#7. 14% repeat of scenario 1.

#8. Prince down, the infernal didn't land on the healing/dps party and the encounter went smoothly.

Tips:

Amp magic the tank, adds much needed healing boost.

Dispel sw:p asap

Overheal from 40%-30% and blow last stand/shield wall etc.

If you are a priest pw:S yourself at 30% and another healer if possible to absorb some of the initial axe damage. Shield anyone who is targeted by the axe giving the paladin time to heal them. I teamed with the druid to keep my renew and his hot up on the tank during phase three. During phase three the prince puts out weak melee dmg so the hots+occasional heal were plenty. This allowed us to work on the survival of the rest of the group during dps phase.

Standing in the doorway means no one has to move when enfeebled or really move at all. People can more or less stand stationary and the encounter is not all that difficult.

Problems:

If an infernal lands on your head you really can't run through it to move, the encounter is basically luck. If you get an infernal on your head, its a wipe. If you don't its a win.

Now my question is, whats next? Netherspite?

I'm giving up my healing spot in the raid tonight as I don't believe he has much loot for me and to give others a chance to raid, but any suggestions/ideas/comments on the next boss would be appreciated.

The comments/suggestions of people in this forum are what pushed us through many encounters.

edit: we received the worst possible loot, paladin t4 helm and the rogue dagger+cloak. No rogue in the raid so we gave them to the hunter.

3 mages and 3 healers looking for the healing mace/mindblade and we got the rogue option.

wesje
25-06-2007, 04:23 PM
if u want to do it alot faster, ditch the OT. u wont need one here.

Krollin
25-06-2007, 04:28 PM
Don't stack your raids like that if you were doing it intentionally.

A Rogue can still do more DPS even if they have to run out for Enfeeble.
Besides which Prince drop Malchazeen which is the best weapon upgrade until Al'Ar for a Dagger Rogue.

The rest of the time they can stay in with Prince unless Cloak of Shadows is on CD and Shadow Nova is being cast.

I consistently top our dmg rankings at Prince as a Rogue.

Use a Shadowpriest instead of a Mage. Mana and Health Battery for your mana users including your Hunter.

Blow your cooldowns to get him through Phase 2 as fast as possible.

When your DPS is good enough 2 healers + a hybrid (even Shadowpriest in Healing Gear) should be enough.

Have someone watch for where the Infernals land, there is no reason why an Infernal should surprise you if it lands. Get your ranged group moved before it lands.

Netherspite is your next challenge if you have Nightbane and Illhoof down. If not either of them.

Netherspite is an easy fight if you get the execution right.

wesje
25-06-2007, 04:43 PM
plus hes been nerfed to where he practically throws pillows at u and breaths flowers

Zalath
25-06-2007, 04:43 PM
I find both Nightbane and Netherspite to be quite easy (more or less free loot), and prince a bit harder, so after getting prince M you shouldn't have a problem clearing the rest of Kara.

YamahaGuy
25-06-2007, 04:46 PM
Im suprised so many times an infernal landed on the DPS.

I have never seen that happen. Unless I misunderstand.

They land 'close' to the white tile, but not enough to burn.

Rather, they DO land on the tank, and we just heal through it. Sometimes we have 2 burning the tank, and heal through it. Only time I saw ranged DPS die was because they had infeeble, and their spells were shorter range (shadow priest) and didnt step back for the nova.

Honestly, im my situation, I am very happy to see that dagger drop.

<edit> Lemme reword

Each rogue that gets facemask+dagger means one less rogue competing for a spot on Prince. We take hunter, rogue, casters, and healers of course. Anything prince drops goes to good hands.

Healers go every week; there will always be a chance for their gear. Where as, the rogues take turns each week. And they ALL want Moroes, Opera house, prince. Its like a "one down, x to go" kinda thing.

Same for hunters +sunfury, etc.

rgirty
25-06-2007, 04:57 PM
We are a small guild, we typically have 16-18 people online and only 11-12 that are attuned. We often have to pug 1-2 people to be able to raid.

We don't have a shadow priest.

We have one raiding rogue and he was on vacation.

We took who we had online at the time and made the best of the encounter.

The only "stacking" I do of groups is trying to get the shaman in our guild in for the maiden attempt. Is holy fire eating totem is simply too powerful to not bring along.

Also, we don't "ditch" anyone in our raids. The OT had been there every night, and even tho he suggested he could sit out if needed I refused to remove him from the raid.

We did all the way through prince with two prot warriors and a holy priest, without ever using a shadow priest.

We are going to run a shadow priest in one our groups this week, I'm going to put him in a raid force with a resto druid and two paladins.

I'm going to put myself along with the shaman and likely one or two more paladins (if I can't find a resto druid).

Netherspite is a beam positioning fight?

Lydda
25-06-2007, 05:47 PM
We never bring two full prot warriors. Our OT is fury/prot spec or else we bring a druid. Great versatility, enough prot to OT midnight, second mobs where needed and great DPS on fights where only 1 tank is needed.

In our guild we have 4 prot tanks, one who is fully geared, and the other three are getting pretty damn close. Even for 25-man, 4 is too many, but it's nice to have two on standby :P

As for what's next, Prince is probably the most luck based, although you can work with that. The other remaining fights (illhoof, Netherspite, Nightbane) are pretty easy.

rgirty
25-06-2007, 05:49 PM
Lydda, true enough. Our two prot warriors we took this week are fairly close in gear. We are splitting them to MT two different groups where they will have an arms OT. Hopefully this will work out.