rgirty
25-06-2007, 04:17 PM
Saturday Night, 5 attempts on the prince. No success. We had so few attempts due to raiders not being prepared for the encounter. People simply didn't bring enough consumables. That coupled with the fact that people can't seem to walk back to the prince area without falling off or getting lost slowed down the number of encounters I was willing to try in one sitting.
Each encounter, we were out on the platform running around and battling the prince. Toward the end we stood in the doorway. Healing was the issue, I made a plan for more versatile and better healing the next night.
Sunday night:
Group Composition.
Prot Warrior (mt)
Prot Warrior (ot)
Holy Priest (myself)
Holy Paladin
Resto Druid
Mage (21/40 ap spec)
Mage (10/48/3)
Mage (imp scorch build)
Lock (affliction)
Hunter
We did every attempt with the entire dps party standing on the small tile in front of the doorway, just moving up a little if range was needed. The tank moved against the back wall. He did not suffer knockback this way but edged just slightly down the wall as the battle continued.
Attempts:
#1. 25% and then an infernal dropped almost on top of the dps party. That combined with axes was too much.
#2. 18% repeat of scenario 1.
#3. 15% repeat of scenario 1.
#4. 10% repeat of scenario 1.
#5. 42% tank went LoS in a crevice.
#6. 17% repeat of scenario 1.
#7. 14% repeat of scenario 1.
#8. Prince down, the infernal didn't land on the healing/dps party and the encounter went smoothly.
Tips:
Amp magic the tank, adds much needed healing boost.
Dispel sw:p asap
Overheal from 40%-30% and blow last stand/shield wall etc.
If you are a priest pw:S yourself at 30% and another healer if possible to absorb some of the initial axe damage. Shield anyone who is targeted by the axe giving the paladin time to heal them. I teamed with the druid to keep my renew and his hot up on the tank during phase three. During phase three the prince puts out weak melee dmg so the hots+occasional heal were plenty. This allowed us to work on the survival of the rest of the group during dps phase.
Standing in the doorway means no one has to move when enfeebled or really move at all. People can more or less stand stationary and the encounter is not all that difficult.
Problems:
If an infernal lands on your head you really can't run through it to move, the encounter is basically luck. If you get an infernal on your head, its a wipe. If you don't its a win.
Now my question is, whats next? Netherspite?
I'm giving up my healing spot in the raid tonight as I don't believe he has much loot for me and to give others a chance to raid, but any suggestions/ideas/comments on the next boss would be appreciated.
The comments/suggestions of people in this forum are what pushed us through many encounters.
edit: we received the worst possible loot, paladin t4 helm and the rogue dagger+cloak. No rogue in the raid so we gave them to the hunter.
3 mages and 3 healers looking for the healing mace/mindblade and we got the rogue option.
Each encounter, we were out on the platform running around and battling the prince. Toward the end we stood in the doorway. Healing was the issue, I made a plan for more versatile and better healing the next night.
Sunday night:
Group Composition.
Prot Warrior (mt)
Prot Warrior (ot)
Holy Priest (myself)
Holy Paladin
Resto Druid
Mage (21/40 ap spec)
Mage (10/48/3)
Mage (imp scorch build)
Lock (affliction)
Hunter
We did every attempt with the entire dps party standing on the small tile in front of the doorway, just moving up a little if range was needed. The tank moved against the back wall. He did not suffer knockback this way but edged just slightly down the wall as the battle continued.
Attempts:
#1. 25% and then an infernal dropped almost on top of the dps party. That combined with axes was too much.
#2. 18% repeat of scenario 1.
#3. 15% repeat of scenario 1.
#4. 10% repeat of scenario 1.
#5. 42% tank went LoS in a crevice.
#6. 17% repeat of scenario 1.
#7. 14% repeat of scenario 1.
#8. Prince down, the infernal didn't land on the healing/dps party and the encounter went smoothly.
Tips:
Amp magic the tank, adds much needed healing boost.
Dispel sw:p asap
Overheal from 40%-30% and blow last stand/shield wall etc.
If you are a priest pw:S yourself at 30% and another healer if possible to absorb some of the initial axe damage. Shield anyone who is targeted by the axe giving the paladin time to heal them. I teamed with the druid to keep my renew and his hot up on the tank during phase three. During phase three the prince puts out weak melee dmg so the hots+occasional heal were plenty. This allowed us to work on the survival of the rest of the group during dps phase.
Standing in the doorway means no one has to move when enfeebled or really move at all. People can more or less stand stationary and the encounter is not all that difficult.
Problems:
If an infernal lands on your head you really can't run through it to move, the encounter is basically luck. If you get an infernal on your head, its a wipe. If you don't its a win.
Now my question is, whats next? Netherspite?
I'm giving up my healing spot in the raid tonight as I don't believe he has much loot for me and to give others a chance to raid, but any suggestions/ideas/comments on the next boss would be appreciated.
The comments/suggestions of people in this forum are what pushed us through many encounters.
edit: we received the worst possible loot, paladin t4 helm and the rogue dagger+cloak. No rogue in the raid so we gave them to the hunter.
3 mages and 3 healers looking for the healing mace/mindblade and we got the rogue option.