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View Full Version : Void Reaver in TK, not possible without a pally?


evolutionsentra
25-06-2007, 05:36 PM
Last night we tried Void Reaver, only this time we didn't have a pally for salv on our dps. Being a lock with a substantial about of +dmg, I seem to pull agg even after waiting a full 30-40sec before starting dps. Our guild is very well geared so it's not a tanking issue. It's just that VR drops so much agg every so often and even with soulshatter it seems that ranged dps has to stop too much to let the tank keep up. Are there any others strats to VR or do you have to have a pally?

ocellaris
25-06-2007, 08:41 PM
Its a very aggro sensitive fight. We have the Salvation on the Locks and stick them in a group with a Shaman for the threat reduction totem (which they run away from, but whatever...), along with Shattering twice.

It would be possible without a Paladin if you have the aggro wipe classes do more DPS... So basically the high damage people need to tone it down, and the bads need to really step it up so that *everyone* if pushing the threat envelop without going over. But really, how can you expect success in 25 man TK if you are missing an entire class? You could bring a long a Paladin played by a retarded monkey just to have them cast Kings and Salv on the raid when needed, and it would still be worth it.

evolutionsentra
25-06-2007, 08:49 PM
Its a very aggro sensitive fight. We have the Salvation on the Locks and stick them in a group with a Shaman for the threat reduction totem (which they run away from, but whatever...), along with Shattering twice.

It would be possible without a Paladin if you have the aggro wipe classes do more DPS... So basically the high damage people need to tone it down, and the bads need to really step it up so that *everyone* if pushing the threat envelop without going over. But really, how can you expect success in 25 man TK if you are missing an entire class? You could bring a long a Paladin played by a retarded monkey just to have them cast Kings and Salv on the raid when needed, and it would still be worth it.

that's the one thing our guild lacks, is active pallies. I wish we could trade one of our 12 priests for a couple pallies.

YamahaGuy
25-06-2007, 08:54 PM
that's the one thing our guild lacks, is active pallies. I wish we could trade one of our 12 priests for a couple pallies.

LOL we have army of healadins and 1 priest (who is an alt, and was made/keyed since we have no priest)

Wanna trade a couple?

silverpie
25-06-2007, 10:01 PM
If you can get a shaman in with them, a Tranquil Air Totem will help.

ocellaris
25-06-2007, 10:09 PM
Its basically impossible to keep a group of people standing around the Shaman totem though.

Hydro
30-06-2007, 02:22 AM
standing around so the tank can "Catch up" will just result in a standing wipe at lower percents.
Ramp it to 4 tanks, or get a paladin, but don't start thinking that holding back will win the day.

Zalath
30-06-2007, 06:58 PM
standing around so the tank can "Catch up" will just result in a standing wipe at lower percents.
Ramp it to 4 tanks, or get a paladin, but don't start thinking that holding back will win the day.

TBC =! pre TBC. Holding back without a very specific purpose is generally bad, as things tend to go wrong fast, and there's usually measures (soul shatter, invisibility etc) that allows you to do that extra push when needed without holding back during the rest of the fight anyway.

So I agree, just get a paladin. Really really get one. Now.

Hydro
01-07-2007, 07:14 AM
TBC =! pre TBC. Holding back without a very specific purpose is generally bad, as things tend to go wrong fast, and there's usually measures (soul shatter, invisibility etc) that allows you to do that extra push when needed without holding back during the rest of the fight anyway.

So I agree, just get a paladin. Really really get one. Now.

6 bosses into black temple and the mechanics are still the same, the longer a fight goes on with a static knockback threat reduction, the worse it will be.
Holding back is always bad in those situations, and waiting for a tank to build more threat will generally cause a wipe later.
Period.
Yes get a paladin, but don't base your strategy off misguided principles, because people like that ^^^^^ seem to get confused rather easily.

Shellar
02-07-2007, 03:48 PM
Are there any others strats to VR or do you have to have a pally?
An alternate strat involves 4+ hunters doing the Misdirection rotation.

oramac
03-07-2007, 02:29 AM
You could bring a long a Paladin played by a retarded monkey just to have them cast Kings and Salv on the raid when needed, and it would still be worth it.


never done VR, but i LMAO'd at this for like 10 minutes!! :grin::grin::grin::grin:

EdvinMedvind
14-09-2007, 09:58 AM
Didn't want to start a new thread for this but I have a question:

Does anyone have an exact value for the threat reduction that happens with knock-back? More precisely is it a given percentage of the tanks threat or is it a specific number? I'm leading towards the first option.

moopy
14-09-2007, 12:01 PM
You could bring a long a Paladin played by a retarded monkey just to have them cast Kings and Salv on the raid when needed, and it would still be worth it.

A very clever retarded monkey, if they're able to cast two blessings on one player, mind..

Twoflower
14-09-2007, 12:28 PM
a cheating monkey, omg

moopy
14-09-2007, 12:30 PM
*gasp* Reported!

triqui
14-09-2007, 07:26 PM
A very clever retarded monkey, if they're able to cast two blessings on one player, mind..

He did not say 2 blessings on one player, but on the raid. Kings for the tanks and salvation for the rest :grin:

moopy
14-09-2007, 07:33 PM
Shush, you, don't spoil the monkey reporting :)

Tabuti
17-09-2007, 03:20 AM
Didn't want to start a new thread for this but I have a question:

Does anyone have an exact value for the threat reduction that happens with knock-back? More precisely is it a given percentage of the tanks threat or is it a specific number? I'm leading towards the first option.

http://www.wowwiki.com/Void_Reaver

in the other notes section it states that it drops ur agg by 25%

DeathxWing
17-09-2007, 12:21 PM
you dont NEED a pally for the fight but having one is obviously very usefull. for all the different buffs on everyone, when we downed VR we had 2 pallys, only because those were the healers we had at the time, not because we needed them.

EdvinMedvind
17-09-2007, 01:03 PM
Thanks for that Tabuti. I found somewhere else where they say 20 % but it's the same general idea.

It's maybe not needed with salv but tbh I wouldn't want to do it without having all DPS except hunters with BoS. That threat reduce on MT is pretty harsh when you're later into the fight.

Echosnare
19-09-2007, 05:34 AM
We had issues with our shadow priest overaggroing at a certain point in the fight. We just soulstone him now, its easier than listening to him whine while we continue :D

I also find it hard to believe you don't have any pallys. Ours are breeding like rats!

Wintrow
24-09-2007, 03:56 PM
neuter them !

moopy
04-10-2007, 12:18 PM
Yesterday's VR kill saw us with only one pally, a tankadin. I'm glad to say that we're not massively oversupplied with pallies in this guild- recently there has been a plague of really mediocre pallies with near-zero healing output, who never remember to bless unless screamed at anyway. I'd much rather that only decent pallies were used, and if none are around, just go without them. I've seen way too many who went pally in TBC because of the broken SA mechanic and who don't actually know how to play. Such a shame, as a holy pally is a great support unit if played properly.