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View Full Version : my ideas for Bliz BEFORE another expansion


Etrin
23-09-2007, 07:54 PM
why don't they FIX something. They patch at things, what ever is easy to do, no testing , no checks, nothing...quick and dirty nerf and that is it. NEVER will they FIX anything, paladins, shamans, spells, talents NOTHING.
WHY waste time and money making something work when all they do is nerf for the whiners and well hell we have 5 million idiots telling the others that we are GOD and we don't have to do anything.

WE CAN FIX IT, or we can make more money......DUH [Explentative deleted] anything the idiots want more not fixes.

In other words the stupid kiss [Explentative deleted] people have told bliz its ok to do whatever or more to the point don't do anything you are my GOD and I will pay and kiss your [Explentative deleted]...

Kalos
23-09-2007, 08:58 PM
This thread is locked. Feel free to create another thread on the issue at a later date. We don't appritiate rants. If you can't express yourself properly, don't do so at all. Lose the swearing and the capslocked words, you can be a little more refined than that, at least it'll have to be if you want it to be a viable and open thread of discussion.

Remember children surf on this board, as such, keep the language clean. We tend to take a dimmer look upon those that can't put together a post without curse words, and those that make a habbit of it receive consiquences from the moderation team.

On the topic that you raised, the people doing the patches and the fixes to the game aren't the same people developing new content for the most part. For instance, there's little use for graphical artists and modellers in problem solving, or sound engineers. There will always be some people working on new material, because that's their job's role. Blizzard isn't a company full of omni-skilled knowitalls that can jump from one task to another. They all have specialties. What you should be asking for is for them to hire more programmers behind these bug fixes, people who specialise in this kind of debugging. Besides of which, putting a whole expansion on hold because you want to fix bugs is a never ending excuse, there are always bugs, have been since Alpha, have been up to now, and it'll always go on. And more are created with every bit of new material. They're fixed on the fly as things happen, else they'd be sitting there to the world stops turning, with the expansion still on hold due to a never ending amount of balance changes, because some of these difficulties are purely in people's perceptions.