View Full Version : Final question!!!
Citrix
02-01-2008, 07:39 PM
ok then, wat races go best with these classes:
Paladin -
Hunter -
Warrior -
THx
xDarkDrifterx
02-01-2008, 08:16 PM
This depends partially on how you play as racials are only a small part of the big picture but there are some obviously helpful benefits from choosing certain races for certain classes.
There is a list here ( http://www.worldofwarcraft.com/info/races/ ) of all the races and their racials.
Example would be that Orcs have Bloodfury, Dwarves have Stoneform, BE's have Arcane Torrent, etc etc. Some even have a weapon or pet specialization like troll and orc hunters.
Check out the above link and see what you think fits you and the class you want to play.
mesonm
02-01-2008, 08:32 PM
At the risk of being hung from the yardarm for not answering the question directly....I'd like to suggest that you look at the various racial traits for the races you are considering, and decide which traits you might want to use as a warrior, palli, or hunter...
The answers you come up with may differ from mine, which is why you might want to consider it yourself.
Enjoy!
Citrix
02-01-2008, 09:47 PM
ok thx, but srry just one more, for a hunter wat would be good profs, and for a warrior wat would be good profs.
THx
xDarkDrifterx
02-01-2008, 10:43 PM
Again it all depends, you see both taking many of the choices but I do see alot of both being engineers or enchanters. Usually you see hunters take leather working and skinning and warriors often take blacksmithing and mining.
Turonx
02-01-2008, 10:50 PM
Again it all depends, you see both taking many of the choices but I do see alot of both being engineers or enchanters. Usually you see hunters take leather working and skinning and warriors often take blacksmithing and mining.
DarkDrifter hit it on the nail but it also depends if you have a toon or if your new to a game...if your new you should take up mining, skinnning, herbilism, for $ then maybe switch later on the blacsmihing etc
piscene
03-01-2008, 08:07 AM
As a new player, you should choose from herbalism, skinning, and mining. You need to make gold when you're new, and this is the way to do it.
The crafting professions all cost you gold, and you can't afford it when you're new.
snowieken
03-01-2008, 12:58 PM
As a new player, you should choose from herbalism, skinning, and mining. You need to make gold when you're new, and this is the way to do it.
The crafting professions all cost you gold, and you can't afford it when you're new.I can't disagree more.
Maybe I am the only one, but I never spend fortunes on crafting when I was new. Of course, taking the appropriate gathering skill is pretty much required if you don't want to spend tons of gold, but if you do that, you can be perfectly alright. I took Mining and Blacksmithing with my first character, a paladin, Skinning and Leatherworking with my second, a Hunter and Tailoring and Enchanting with my third, a Mage. And I never ran out of money. You have tons of excess material you can sell on the AH and recipes up to level 250 are not nearly as much of a money sink as people seem to think they are.
Crafting skills start to require more cash when you are higher level, but by then you have other means of getting money (one of those is taking gathering professions on an alt). If earning money is your only goal, by all means gathering professions are the best choice. But the drawback is that you miss out on so much. Gathering materials as a new player, selling them on the AH without even knowing what you can actually do with them... It just doesn't sound to be what professions are made for.
Kaldresh
03-01-2008, 04:34 PM
Depends on how you play. If you want to amass gold and buy the latest off the auctionhouse, then take two gathering professions and stick to strictly making money. If you get into the playing of the game itself, I'd agree with Snowieken.
Skinning for a hunter just makes sense (and leather sells just fine), and ore sold on the auctionhouse makes money every time. Herbalism will do well also.
If you enjoy playing the game and want to get the fullest experience, I'd say pick your profession, and then pick the gathering skill that complements it. There are plenty of materials around and even with a production profession, as Snowie pointed out, there's plenty left over to sell.
I've played both ways and enjoyed both.
Unless you are an auctionhouse junkie, at early levels the equipment you can either make or that you receive from quests will give you more than enough weapon and armor-wise. At later levels when the amount of money you have becomes important (read: mount at level 40), there are a few things you can do. As you hit level 30, start farming for the materials that you gather. Sell them all on the AH. All animals can be skinned. Humanoids drop cloth and silk which also sell well on the AH. But a couple things to remember. All of this depends considerably on the economy of your server. I've played on a server where leather never went higher than 75 silver and on another where leather sold easily for 1.5 gold (depending on the day of the week). <shrug> As well, if you've joined a guild, you can get help with equipment, getting your mount, etc. so the monetary thing isn't quite such a big deal.
Tikki
03-01-2008, 04:52 PM
I think it depends on how you want to play.
If you want to play with the best gear, all decked out, buy what you want, grind for money, two gathering professions are fine. If you're in for a relaxed, experience game play, no worries about gear/money, than a gathering/crafting profession choice is great.
You can't deny that two gathering professions make you A LOT of money on their own.
When you have a crafting profession you experience making your own armour/weapons, having someone else buy what you made, making your first blue item- you experience a lot of great things which shouldn't be missed out.
When i started I did a gathering/crafting mix and loved it. I seem to be short on change a lot (I'm sure that's for a ton of other newbie reasons), but it was exciting to see what I could make and then in turn sell or use. Now I can't be bothered with a crafting profession. I normally will pick skinning/mining, get a good amount of cash, and then move start an enchanter.
Your professions really reflect the amount of money you want and the style of game play...or so I think.
My suggestion is to try a gathering/crafting profession, utilize the AH as much as possible and see how that works. I mean, in the end, it doesn't cost that much to change professions. - that's what I've told myself MANY times :)
wyren
04-01-2008, 09:12 AM
every race has its own fans (undead=cannabalism and will of the forsaken, blood elves are so pretty, silence= take that you stinkin mage.) try them out and think about how they will work with your class. I love herbalism alchemy. and undead warlocks as they aer killing machines. But have friends that swear by warriors an (shudder)rogues. I detest melee. I have never appreciated getting hurt even in game. besides it takes money to repair armor. I love playing priest and keeping people alive and have friends who would rather be water boarded than ever play a healer. at least try a palidin, a warlock, a rogue and a hunter to level 20 (for a challenge play a druid to thirty because everyone hates a druid for the first 20 levels). This will at least help you figure out what you hate. Enjoy the game and level up your first aid it will even be useful for a priest later.
snowieken
04-01-2008, 11:10 AM
I definately agree, Tikki. If someone asks which professions net the most money, then I will definately say two gathering professions (and to include mining in those two, since it is used by the most crafting professions and thus most profitable). But when a new player comes in to ask which profession they should choose, I make a habit of advising the appropriate combination of gathering and crafting (meaning, blacksmithing for mail/plate users, leatherworking for leather users and tailoring for clothies).
There are exceptions, of course, but when you start out, discovering the game at your own pace is what most people want to do. When you are new, it is fun to make stuff you can wear, it is fun to make your first green, your first blue. Friend of mine started with the game and after a few months he said "game is great, but professions are boring as hell, I've stopped caring about them". Turns out he started with two gathering professions as someone advised him to and switched to crafting at level 40, after he bought his mount. He started powerleveling the crafting profession, but just got tired of it. All he ever did was harvesting materials to sell them on the AH, at level 40 he actually learned what he could do with them. But at that level he couldn't even use the stuff anymore he was making, so he ended up wondering why he would bother.
That's just not what professions are supposed to be, in my opinion. But hey, you're right, it all depends on the desired play style.
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