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Pharoahe
01-02-2008, 12:48 PM
Now im sure youve heard all about this zone...and am I the only one a bit annoyed about it?
Sure it sounds fun if you like PvP'ing, but the fact is it comes at the expense of people who like questing. It defeats the whole point of PvP servers.

I think it just furthers some of my current frustrations that Blizz focuses way too much on end game raiding & PvP (probably feeling the heat from WAR).

I can see Blizz's problem though...they have no reason to add more quests because people just hit 70 and start raiding. Still some of us enjoy questing and would appreciate something other than grind fests for a mount. I think a greater variety of quests & rewards need to be added for faction reps. Too many of the TBC reps are reliant on heroics/instances.

Bah i'll stop my complaining now :laugh:

det
01-02-2008, 12:53 PM
First time I hear about this. More info, please?

Lothaer
01-02-2008, 01:14 PM
... your complaining about ONE zone that is being designed explicitly for PvPers... OMG heres the solution for you.... DONT GO THERE.

det: Lake Wintergrasp is a large lake located in between Sholazar Basin, the Borean Tundra, The Dragonblight, and Icecrown Glacier. It is the largest body of water, albeit frozen, on the continent of Northrend.

The lake sits midway up and just west of the Dragonblight proper. It's unknown if the lake has always been frozen, but probably has, since Icecrown Glacier is right above it. “Frozen lake” is a misnomer, of course. The surface is frozen solid, and one can walk across it and even drag a small cart if it’s not too full. Yet beneath that sheet of ice the water flows, so cold it’ll suck the heat from a person in minutes (if he's lucky) and so blue it rivals a clear evening sky. The taunka (a lost race of tauren) cut holes in the ice and spear the fish swimming beneath. It’s bitterly cold near the water, and the wind can slice right through a person.LoM 99

Lake Wintergrasp will appear in the second World of Warcraft expansion as a zone fully dedicated to World PvP, even on PvE servers. It will focus on siege weapon warfare.

Burntmeat
01-02-2008, 01:15 PM
Wasnt there the same rumour about a pvp only zone in TBC, is it more than a rumour this time?

Shellar
01-02-2008, 01:18 PM
Unless the area rewards players for switching objectives back and forth (like the current version of HFP objectives) instead of hogging them, or provides relatively small windows of opportunity to achieve the said objectives (spirit towers in Terrokar) I expect Lake Wintergrasp to be a colossal disappointment - at least, on my server. The original HFP quest, Zangarmarsh towers and Halaa (and before them, EPL towers and Silithus dust) have shown me time and time again that, when the name of the game is "mindless zerging", no amount of tactics or skill can prevail against a 3:1 faction imbalance.

det
01-02-2008, 01:22 PM
There you have it...it is a zone for world PvP. You don't need to quest there. It is like Haala, just bigger. Guess just like Haala, on our server it will be constantly owned by Alliance, as Alliance outnumbers Horde badly.

Naolin
01-02-2008, 01:30 PM
There you have it...it is a zone for world PvP. You don't need to quest there. It is like Haala, just bigger. Guess just like Haala, on our server it will be constantly owned by Alliance, as Alliance outnumbers Horde badly.

A sad truth but not much Blizzard can do about it I guess (Myself will be the same horde on an alliance dominated server) pop inbalance is not something that will magically dissapear.

Dhoum
01-02-2008, 01:45 PM
... your complaining about ONE zone that is being designed explicitly for PvPers... OMG heres the solution for you.... DONT GO THERE.

Well here's a thought ... perhaps the OP plays on a normal server. OMG if you want PvP go to a PvP server.

Why should there be zones (outside of instanced BGs) that are no-go areas for people who have chosen to play the game without being permanently PvP flagged? You want mass world PvP? Go roll on a server that supports that.

det
01-02-2008, 01:46 PM
It works for us in the battlegrounds, on his Alliance toon my friend has wait times of 20 mins, Horde gets in every 2 minutes. World PvP might not happen on my server. If there are goals to reach and pvp quests to be done, hopefully Blizzard takes population imbalance into account....which might work in a siege sceneario, as NPCs could fill up the numbers on each side as needed.

Twoflower
01-02-2008, 02:33 PM
Well here's a thought ... perhaps the OP plays on a normal server. OMG if you want PvP go to a PvP server.

Why should there be zones (outside of instanced BGs) that are no-go areas for people who have chosen to play the game without being permanently PvP flagged? You want mass world PvP? Go roll on a server that supports that.

as he said... dont go there. noone is forcing you. there is nothing there except pvp. no quests for you. if you dont want to pvp, just dont even think about that zone. make it a blind spot on your map.

one pvp zone... compared to 1000's of quests. literaly 1000s. i sense big QQ.

xDarkDrifterx
01-02-2008, 03:21 PM
Upcoming World of Wacraft expansion (Wrath of the Lich King) will feature a large area dedicated to PvP, Blizzard has revealed.

A "cool part of Northrend is new big PvP zone. It's about the size of Westfall, and will be all-PvP - in no way, shape or form will we support PvE players in it", the developer's Jeff Kaplan has told PC Zone.

He continued, "It'll be optional, but it'll be completely non-instanced, have multiple objectives, siege weapons and destructible buildings".

In the interview, Kaplan went on to promise that WoW adventurers will have their socks blown off when they first enter the new continent of Northrend.

"We absolutely need to make the entry to Northrend epic", he said. "...we originally had the entry to Burning Crusade's Dark Portal as a bunch of cohorts waling around, and people reacted badly. This really hammered home the fact that we needed to raise expectations on entering the expansions".


________________________________________________________________________________

Quote:

Veneras - Blizz EU Poster

Hopefully we should see some more cool grand-scale battles with the release of WotLK, where siege weapons and destructible buildings will bring lots of new flavour to world PvP. I personally look forward to that a lot. :-)

_________________________________________________________________________

I'd like to know how they're gonna keep it balanced on servers with an unbalanced population or if it will be like Halaa where one side always controls it. It's not like this on my server but I have read where it is on others.

Valas Azuviir
01-02-2008, 04:26 PM
Seem to recall, seeing an article at one point, where they said something about having NPC's even the odds.

Suspect that said npc's will be higher level to compensate for the gear differential then.

xDarkDrifterx
01-02-2008, 05:07 PM
Seem to recall, seeing an article at one point, where they said something about having NPC's even the odds.

Suspect that said npc's will be higher level to compensate for the gear differential then.

Awesome, I didn't see that, though I did suggest it when I first heard of this. :grin:

NPC's would be good, but would need to be a bit higher as you said to compensate for gear differentials.

det
01-02-2008, 06:13 PM
From my Quake 3 experiences I remember that in easy and medium, NPC "bots" were no problem for me. On the hardest setting, I had no chance, though some people could of course beat those bots, too. I suppose that in WoW it would also be possible to make mob AI so awesome that they are unbeateable, maybe even with worse gear. In whatever way, it won't be an easy task, because they would have to adjust maybe to 20 Horde facing 40 Alliance in greens and one year later, those 20 Hordlings may be facing 40 Alliance in T7 ^^

Shellar
01-02-2008, 06:24 PM
Well, if the NPCs are as numerous and formiddable as were the ones in AV 1.0, then they might actually help. If they're glorified roadbumps like Halaani guards, then they will merely delay the inevitable.

mesonm
01-02-2008, 06:27 PM
Upcoming World of Wacraft expansion (Wrath of the Lich King) will feature a large area dedicated to PvP, Blizzard has revealed.

A non-instanced battleground....big deal.

xDarkDrifterx
01-02-2008, 07:01 PM
A non-instanced battleground....big deal.

Well yeah, it said that.

He continued, "It'll be optional, but it'll be completely non-instanced, have multiple objectives, siege weapons and destructible buildings".

but we're discussing the possibility of how to make it even on uneven servers. My server isn't really uneven, a bit more horde but no real problems, but I can see how this could be an issue on certain servers. So the discussion has kind of veered towards how to make this zone/area NOT like Halaa. I'm personally really looking forward to this . . . the siege weapons and destructible building sounds awesome.

Pharoahe
02-02-2008, 03:30 AM
as he said... dont go there. noone is forcing you. there is nothing there except pvp. no quests for you. if you dont want to pvp, just dont even think about that zone. make it a blind spot on your map.

one pvp zone... compared to 1000's of quests. literaly 1000s. i sense big QQ.

well thanks for missing the ENTIRE point of my post.
I love questing...i do EVERY quest i get my hands on, and even check online in case i missed any. The problem is Blizz does *NOTHING* for people who love questing.
How long will the quests in Lich King take me? A month i guess...then nothing for me to do.

On the other hand PvP'ers, Raiders, or people who like 5 mans, will have plenty....

All im asking for Blizz is to add more rep grinds/dailies like the Netherwing or Winterspring grinds. I find this fun! But there isnt much of it in the game. Most TBC rep grinds dont involve repeatable quests. And offer more rewards to people who enjoy doing these. All we get is a mount at the end of some of them...would be nice to have some purples. I dont see why our effort is less valid than people raiding/doing bg's or normal instances.

I was level 60 when they added Mudsprocket, but i was still excited to do all the quests there. Because i love reading the storys behind quests...i like the roleplay element in quests...

the only thing i have against this zone is that its probably at the expense of a normal zone...

Kasal
02-02-2008, 05:44 AM
Well here's a thought ... perhaps the OP plays on a normal server. OMG if you want PvP go to a PvP server.

Why should there be zones (outside of instanced BGs) that are no-go areas for people who have chosen to play the game without being permanently PvP flagged? You want mass world PvP? Go roll on a server that supports that.

Can't argue with that.

NOYB
02-02-2008, 05:47 AM
Blizzard is trying to make WoW a bigger game than just hand in 50 monkey butts. I'm not saying they're going to remove that element of the game. There will be plenty of quests/grind in Northrend. If you quested straight through everything in TBC within a month that's a hell of a lot of straight playing.

I'm sure you'll be entertained by Northrend. Blizzard hasn't let me down yet. They always seem to outdo themselves when it comes to content. I'm glad they're adding a PvP zone. Even if it turns out to be a flop; at least they're trying.

Pharoahe
02-02-2008, 06:00 AM
Yeah but thats not why i roll'd on a PvE realm...

And just because you dont like quests, doesnt mean others dont. Im just saying "questers" are probably the most overlooked type of player in the WoW community...

As for how fast i play. Getting to 60 took me /played 30 days. and 70...around another 18 or 19 days. Although bare in mind i did the Winterspring grind, fishing alot and just socialising. Still slow, but thats how I enjoy it. Im exalted with all the 5 Ally races mainly by just doing every quest.
I started in May, and should be done with TBC content (quests and grinds) by march...So how much will Lich King really give? 4 months at most? Thats not really alot.

I would be delighted if Blizz had atleast 5 or 6 grindable (via quests) factions in Lich King. The adding of more dailies is a great step.

But you have to admit, most new content added to the game is never for people like me...and trust me there are a significant amount of players like me, we are just less vocal in the community because usually these are either social players (who are less bothered to go to a forum) or the type who only play less

NOYB
02-02-2008, 06:22 AM
I think it's unreasonable to assume that because they're adding 1 PvP zone that they're snubbing people that enjoy questing more than anything else. PvP is a way to keep people coming back for more without having to constantly create new material. Rep grinds are similar in that they're timesinks. Something that Blizzard will be sure to include in Northrend. They'd be foolish not to.

I think you're looking at it all wrong. Expanding on gameplay options should never be viewed as a bad thing. You never know. You might like it.

det
02-02-2008, 11:46 AM
I think you're looking at it all wrong. Expanding on gameplay options should never be viewed as a bad thing. You never know. You might like it.

Hum...they may just introduce a PvE only zone on a PvP server, hehe :afro:

Ardani
02-02-2008, 12:15 PM
I don't see what the big deal is for people on PvE servers. It sounds like there'll be nothing there except PvP, so if you don't want to PvP, don't go there. It's not like they decided to make a major quest hub or Dalaran PvP-flag you.

Imbalanced servers, yeah, that's more of a problem, but generally the imbalanced servers are PvE ones, so the same applies. The only PvP servers I've encountered with such a horrid faction imbalance are the ones that opened at the same time as Burning Crusade was released. I think even they are very gradually evening out, though.

Siege warfare and destructible buildings sounds awesome... can't wait.

Hum...they may just introduce a PvE only zone on a PvP server, hehe :afro:

We've got one. It's called Shattrath. :wink:

Davemetalhead
02-02-2008, 12:18 PM
I loathe PvP, so that's a complete zone I won't even step foot in ...

What really worries me though is this bit about it being a non-instance zone. Just how are the servers going to cope with that ? Especially with all this siege weapons and NPCs bucking up the numbers ...

odinsnephew
02-02-2008, 12:23 PM
Siege warfare and destructible buildings sounds awesome... can't wait.

/nod

Is it my turn on the ballista/catapult yet? :grin:

TPMdm
02-02-2008, 08:24 PM
I started in May, and should be done with TBC content (quests and grinds) by march...So how much will Lich King really give? 4 months at most? Thats not really alot.


Sorry, I find this bit of your post funny as hell. You know game magazines talk about games with 30-40ish hours of solo content value games. 4 months is not really a lot?!?!? Yes, I am aware that we pay monthly instead of just paying for the software. But for me WoW has been one of the biggest entertainment values of all time, and I'm buying WotLK as soon as I can.

Twoflower
02-02-2008, 11:12 PM
i do EVERY quest i get my hands on, and even check online in case i missed any. The problem is Blizz does *NOTHING* for people who love questing.
How long will the quests in Lich King take me? A month i guess...then nothing for me to do.

On the other hand PvP'ers, Raiders, or people who like 5 mans, will have plenty....


as blizzard posted themselfs, they put WAY more work into quests and story than into instances. the problem is that instances and pvp are endless, since you do the same stuff over and over again. Quests and story line are not, since no matter how much they put into the game, at some point you have done it all.

blizz does incredible amount of work for people who like questing. they took 3 years for original WoW, and 2 more years for BC, and they designed nothing but quests. compare 1000's of quests which fill around 500 hours of play time for original WoW alone with 3 battlegrounds and 20 pve instances.

If anything, they should do more for the people who like instances. your perception is way off. and i mean WAY OFF.


As for how fast i play. Getting to 60 took me /played 30 days. and 70...around another 18 or 19 days.
But you have to admit, most new content added to the game is never for people like me...

see what i mean ? 50 days /played, that s over 1000 ! hours of questing. how much play time does a normal single player computer game ( cause that s the part of WoW you play ) normaly have these days ? around 20-30. you get around 30 times as much contend and you complain taht blizzard does nothing for gamers like you ? rofl

spadron
02-02-2008, 11:17 PM
I hate the way they spend time tweaking other classes too. They should spend all their time making my experience amazing.

I pay for this monthly ffs, unlike everybody else!

thorleader
03-02-2008, 04:24 AM
I hate the way they spend time tweaking other classes too. They should spend all their time making my experience amazing.

I pay for this monthly ffs, unlike everybody else!

teehee thats funny

Pharoahe
03-02-2008, 04:55 AM
Sorry, I find this bit of your post funny as hell. You know game magazines talk about games with 30-40ish hours of solo content value games. 4 months is not really a lot?!?!? Yes, I am aware that we pay monthly instead of just paying for the software. But for me WoW has been one of the biggest entertainment values of all time, and I'm buying WotLK as soon as I can.

My point is in every patch they add new Pvp rewards, or new raids, etc etc. But they have barely added anything for questers apart from Mudsprocket.

OK so once I'm done with Lich King in say 4 or 5 months, what content will the game have for players like me? What will be my reason to continue playing?
They make new raids so raiders keep playing
they add more / new rewards for PvP, so they keep playing.
Theyll add new 5 mans even.

Dont get me wrong. I LOVE WoW...but im guessing if Lich King and the 3rd expansion have a 2 year interval, ill probably not be playing for a year. Wouldnt you agree that players like me have the least motivation to continue at the end of an expansions cycle?

I guess most people just start up an alt, so its not a real problem for Blizz. Im one of the few players who is just attatched to one character....

Ardani
03-02-2008, 02:00 PM
So you don't like PvP, you don't like instancing, you don't like raiding, you don't like making alts, and the fact that they're raising the daily quest limit to 25 in 2.4 apparently won't be enough for you.

What exactly do you expect them to do? Spend a huge amount of resources and time developing hundreds more quests that most people will only play through once in order to keep the minority who ignore most of the game's existing content happy?

I think you're going to have to accept that yes, the game isn't made for people like you -- at least, it's not made to hook people like you permanently -- and that it would be unrealistic from a development standpoint to expect Blizzard to change that. It's okay if you play for four months and then take a break, that's considerably more time than you'd get out of just about any single-player game. But I would not expect to ever see Blizzard take resources away from the production of endgame material that has huge replayability and isn't as taxing to develop, such as 5-mans, raids and battlegrounds, in order to provide a huge influx of new quests so that it'll be six months instead of four before you say "What now?"

Pharoahe
03-02-2008, 04:51 PM
So you don't like PvP, you don't like instancing, you don't like raiding, you don't like making alts, and the fact that they're raising the daily quest limit to 25 in 2.4 apparently won't be enough for you.

What exactly do you expect them to do? Spend a huge amount of resources and time developing hundreds more quests that most people will only play through once in order to keep the minority who ignore most of the game's existing content happy?

I think you're going to have to accept that yes, the game isn't made for people like you -- at least, it's not made to hook people like you permanently -- and that it would be unrealistic from a development standpoint to expect Blizzard to change that. It's okay if you play for four months and then take a break, that's considerably more time than you'd get out of just about any single-player game. But I would not expect to ever see Blizzard take resources away from the production of endgame material that has huge replayability and isn't as taxing to develop, such as 5-mans, raids and battlegrounds, in order to provide a huge influx of new quests so that it'll be six months instead of four before you say "What now?"


thanks for ignoring what i said once again...i cant be bothered with this anymore. Twisting my words. I already praised the fact they are finally raising the daily limit as a positive step. Oh but i just offended you, so your just gonna label me as idiot :rolleyes:

Please READ my posts

Xlorep DarkHelm
03-02-2008, 04:56 PM
Now im sure youve heard all about this zone...and am I the only one a bit annoyed about it?
Sure it sounds fun if you like PvP'ing, but the fact is it comes at the expense of people who like questing. It defeats the whole point of PvP servers.

I think it just furthers some of my current frustrations that Blizz focuses way too much on end game raiding & PvP (probably feeling the heat from WAR).

I can see Blizz's problem though...they have no reason to add more quests because people just hit 70 and start raiding. Still some of us enjoy questing and would appreciate something other than grind fests for a mount. I think a greater variety of quests & rewards need to be added for faction reps. Too many of the TBC reps are reliant on heroics/instances.

Bah i'll stop my complaining now :laugh:

There is very little about this zone that is known. What Blizzard's people *have* said is that there will be *no* PvE objectives for the zone. Further, it will be possible to get around the continent without going through that zone (I believe). It will be *strictly* an outdoor PvP zone, akin to a battleground but without instances. They also are working on some method to counterbalance imbalanced sides.

It will *not* interfere with questing. For that to happen, there would need to be quests (beyond PvP objective-based ones) to do there.
It will *not* interfere with PvE. For that to happen, there would have to be PvE things to do there.
It is one, and only one zone, set aside to be completely and exclusively PvP.
Blizzard will not support any PvE activities in the zone.

Honestly, I'm a bit excited about it. It sounds really cool, but I want to find out more about it from Blizzard, rather than from players coming up with random and probably false rumors & speculations.

I loathe PvP, so that's a complete zone I won't even step foot in ...

What really worries me though is this bit about it being a non-instance zone. Just how are the servers going to cope with that ? Especially with all this siege weapons and NPCs bucking up the numbers ...

TBC launched with new hardware. Do you think WotLK won't?

Davemetalhead
03-02-2008, 06:12 PM
TBC launched with new hardware. Do you think WotLK won't?

I honestly don't know. What I do know is that the servers still seem to crash if too many people are in a local area and all/most using skills/abilities etc.

Shellar
04-02-2008, 01:39 AM
From what I've gathered, controlling certain objectives at Lake Wintergrasp will provide the correspondent faction with Northrend-wide buffs (similar to buffs provided by HFP fortifications, Spirit towers, etc).

Ardani
04-02-2008, 01:43 AM
thanks for ignoring what i said once again...i cant be bothered with this anymore. Twisting my words. I already praised the fact they are finally raising the daily limit as a positive step. Oh but i just offended you, so your just gonna label me as idiot :rolleyes:

Please READ my posts

At no point did I call you an idiot, and you didn't offend me. No one on this forum has ever succeeded in offending me; I don't take things on the internet very seriously. It's a good trait to have. :wink: And yes, I realise that you praised the fact they are raising the daily limit, but judging by the post of yours that I was responding to, that isn't enough to content you, and you still want further quest development. I was merely pointing out why you are unlikely to get what you appear to want.

Twoflower
04-02-2008, 03:43 AM
At no point did I call you an idiot

tbh noone could blame you for doing so.

Xlorep DarkHelm
04-02-2008, 04:55 AM
I honestly don't know. What I do know is that the servers still seem to crash if too many people are in a local area and all/most using skills/abilities etc.

The number of people able to do that without crashing the server jumped up considerably from pre-TBC (which still was significantly more than what most other MMOs could ever dream of doing). Considering I just had an Alterac Valley battle which ended up with almost everyone fighting inside the hut leading up to the Relief Hut (Frostwolf Keep, etc), with more AoE happening than I can even guess, dozens of people fighting, pets going wild (several infernals in the mix), I'm left with the feeling that it can handle things pretty well. At best, that was 80 people. Extending to cover a server, there would be, of course, more people to deal with. Northrend's hardware would probably be expensive to handle that, but something tells me that with the profits made with WoW, Blizzard can afford them.

Further, there's going to be more than just one objective in that zone. I believe (and I forget where it was said) there is like 5 towns to capture, and other scenarios to work with in the zone. Potentially spreading out the distribution of players across several parts of the zone, and therefore potentially balancing the load a bit.

moopy
04-02-2008, 01:16 PM
tbh noone could blame you for doing so.

Flowers, you're an idiot!!!one

:flowers:

As to the scaling issue, things still grind to a half when two hundred horde try and make it up the slope to the front gates of Ironforge, and about the same number of Alliance come charging out to repel them. Things get awfully laggy, and there are rollbacks Things get awfully laggy...

Still, can't be as bad as the opening of the AQ gates- we found the lag and crashes more scary than the mobs, going for the first colossus kill :)

piscene
04-02-2008, 03:37 PM
My point is in every patch they add new Pvp rewards, or new raids, etc etc. But they have barely added anything for questers apart from Mudsprocket.

OK so once I'm done with Lich King in say 4 or 5 months, what content will the game have for players like me? What will be my reason to continue playing?
They make new raids so raiders keep playing
they add more / new rewards for PvP, so they keep playing.
Theyll add new 5 mans even.

Dont get me wrong. I LOVE WoW...but im guessing if Lich King and the 3rd expansion have a 2 year interval, ill probably not be playing for a year. Wouldnt you agree that players like me have the least motivation to continue at the end of an expansions cycle?

I guess most people just start up an alt, so its not a real problem for Blizz. Im one of the few players who is just attatched to one character....

I understand your point, since I also don't Raid/BG, etc. But this is why they provided so many Races and Classes and Professions. There are many other things that you can do. If you have a 70 of each class, then feel that there isn't adequate content for your enjoyment, that is another issue.

As to the OP, I don't see the PvP-only zone as a big deal. Its basically a BG, only in world play. I know I won't be going there, but I'm sure that Blizz will provide plenty of content for me elsewhere.

Dakiter
04-02-2008, 05:25 PM
I have to say that the fact your getting all bent out of shape because blizzard is adding one zone that will be PvP specific is a bit severe. Its not like they are adding that zone and nothing else. Look at all the other zones/quests/professions/reps they will be adding.

You are not alone playing this game. They need to make things that attract everyone. If you have a problem with that, perhaps you are looking for something they cant give you.

Moo Cow
04-02-2008, 05:46 PM
I personally think it sounds like an interesting idea.

I've heard people wait 30+ minutes to get into these battlegrounds... Which is quite a while.

Might be interesting to have some sort of zone they can just walk right into and start up. Gives some more options for PvE players who want to switch things up a little.

xDarkDrifterx
04-02-2008, 06:28 PM
Re: What is the rep in lich king? | 12/05/2007 12:05:28 PM PST by Bornakk:

While we haven't discussed reputation factions for Wrath of the Lich King, I can explain that from a design philosophy we prefer to NOT give players more experienced players a distinct advantage when it comes to new content. If you take The Burning Crusade as an example, there was no reputation that gave you an edge in Outland or would speed you further. Based on this example I wouldn't think the current Argent Dawn faction would be re-used for Northrend.

__________

All im asking for Blizz is to add more rep grinds/dailies like the Netherwing or Winterspring grinds. I find this fun!

Im exalted with all the 5 Ally races mainly by just doing every quest.

Blizz will be adding lots more dailies and increasing the amount we can do everyday. Also with the rep associated with the sunwell (or whatever they're gonna call the grinding area) type dailes, it will be per server, where the more the server completes, the more quests open up.

If you enjoy rep grinds, then you have TONS more grinding to do if you're only exalted with the 5 Ally races. Also, many of these factions give you recipes for professions that you can get no where else in the game.

Some would be a lot harder to get now that the old raid dungeons aren't ran anymore but thats only a few and still leaves many factions to gain rep with.

Here's all from both sides:

Argent Dawn
(reputation related to Naxxramas, Stratholme & Scholomance)

Bloodsail Buccaneers

Brood of Nozdormu
(reputation related to Ahn'Qiraj)

Cenarion Circle
(reputation related to Ahn'Qiraj)

Darkmoon Faire

Gelkis Clan Centaur

Hydraxian Waterlords
(reputation related to Molten Core)

Keepers of Time
(reputation related to Caverns of Time)

Magram Clan Centaur

Ravenholdt

Scale of the Sands
(reputation related to Battle of Mount Hyjal)

Shen'dralar
(reputation related to Dire Maul)

Shattered Sun Offensive
(to be introduced with Patch 2.4)

Syndicate

Thorium Brotherhood

Timbermaw Hold

Tranquillien

Wintersaber Trainers

Violet Eye
(reputation related to Karazhan)

Zandalar Tribe
(reputation related to Zul'Gurub)

Lower City
(reputation related to Auchindoun)

Sha'tari Skyguard

The Aldor

The Scryers

The Sha'tar

Ashtongue Deathsworn
(reputation related to Black Temple)

Cenarion Expedition
(reputation related to Coilfang Reservoir)

Consortium
(reputation related to Auchindoun)

Honor Hold
(reputation related to Hellfire Citadel)

Kurenai

Mag'har

Netherwing

Ogri'la

Sporeggar

Thrallmar

Booty Bay

Everlook

Gadgetzan

Ratchet

Getting to Exalted with most of those should keep you busy for a while :wink:

__________

Northrend World of Warcraft: Wrath of the Lich King

Note this is pre-beta and may change.

* Explorers' League Alliance - Alliance
* Royal Apothecary Society - Horde
* Valgarde - Alliance
* Vengeance Landing - Horde
* Taunka - Horde

Shadowpup
08-02-2008, 09:56 PM
I'd be willing to bet that he isn't exalted with all of those.

Not even half.

caldepen
09-02-2008, 10:19 AM
If anybody is exalted with all of those or even half it is time to take a break... the real world calls... balance in all things, my brothers!

Pharoahe
11-02-2008, 08:21 AM
I'd be willing to bet that he isn't exalted with all of those.

Not even half.

i mentioned that a valid reward at the end of them would be appreciated. Im afraid none of the old world ones have anything worthwhile really. neither do some of the TBC ones (a few class specific items and a tabard)

Anyway, since I made this post, ive done some Pvp. Dont really like it much, but to each his own.