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View Full Version : Kara Attunement removed...sort of..


rubberdubbie
28-02-2008, 09:59 PM
Seems that now only one person needs the masters key. So it'll be like Arc and Shattered Halls. Not sure if this is a good thing or not. I already do a gear check when I run heroics because so many people in greens can run them now. Kara attunement isn't that difficult...but I personally don't like the idea of hundreds of people (in green gear) in LFG trying to get into a Kara run...

mesonm
28-02-2008, 11:07 PM
Seems that now only one person needs the masters key. So it'll be like Arc and Shattered Halls. Not sure if this is a good thing or not. I already do a gear check when I run heroics because so many people in greens can run them now. Kara attunement isn't that difficult...but I personally don't like the idea of hundreds of people (in green gear) in LFG trying to get into a Kara run...

I don't worry about kara anymore, unless it is the main tank and/or main healers that are in greens. And, the attunement isn't what gives you the gear...It is repeatedly going to instances that gives you the gear....

And, kara in greens is sometimes fun to watch....LOL

jschild
28-02-2008, 11:14 PM
Yeah, I'm having the pain of having limited time on WoW and being unable to get a group together when I'm on. I am technically at the min req for entering SSC gear wise though.

Attunement means nothing, enspecially if you get guild ran though the instances. If it was Heroics maybe......

Azori
28-02-2008, 11:24 PM
This means I could actually go to kara, I have good enough gear, but can't get a group for the attunement quests :(

Now, "LFG FOR KARA PLZ THX" :)

jschild
28-02-2008, 11:36 PM
Umm... best to have a guild for that lol.

10 man PuG i Kara...will mostly = death.

Pharoahe
28-02-2008, 11:52 PM
dont worry about it....TBC is coming to an end and its cool Blizz is letting everyone experience Kara before Lich King. Nothing to get worked up over

Azori
29-02-2008, 12:40 AM
Umm... best to have a guild for that lol.

10 man PuG i Kara...will mostly = death.

I know, but at least I would get to see it :)

rgirty
29-02-2008, 12:45 AM
I partially pugged kara the first 5 clears.

Its not htat hard especially with today's badge gear.

thorleader
29-02-2008, 12:47 AM
the problem arises when not everyone has badge gear

Twoflower
29-02-2008, 01:46 AM
interesting. so now there arent any prequests in the game any more. they could realy also remove the prequests on the old raid instances aswell.

jschild
29-02-2008, 02:01 AM
Yeah, at least people have fun with the old ones without having to do crazy requirements for no gear improvements.

Lothaer
29-02-2008, 05:50 AM
Seems that now only one person needs the masters key. So it'll be like Arc and Shattered Halls. Not sure if this is a good thing or not. I already do a gear check when I run heroics because so many people in greens can run them now. Kara attunement isn't that difficult...but I personally don't like the idea of hundreds of people (in green gear) in LFG trying to get into a Kara run...

where you hear this?

thorleader
29-02-2008, 07:28 AM
pretty sure it was on the WoW site... I thought I saw it linked somewhere

Lunartic
29-02-2008, 09:45 AM
pretty sure it was on the WoW site... I thought I saw it linked somewhere

http://wow.incgamers.com/forums/showthread.php?p=4100953#post4100953

Also it appeared on patch notes.

Will be interesting to see how it works out on live realms.

moopy
29-02-2008, 01:59 PM
I'm sure it will work out reasonably well. Someone needs to remember the key, just as now someone needs to remember the urn for Nightbane.

frimley
29-02-2008, 02:54 PM
Its no different to how UBRS was back in the day ... worked then, no doubt it will work now.

moopy
29-02-2008, 03:14 PM
It'll be even easier, frimley. UBRS key was often left in the bank by mistake. In this modern new-fangled era of jive music, atom bombs and ingame keyrings, if someone has the key, it will tend to be on their keyring, so they are unlikely to forget it.