View Full Version : How Horde can dominate AV
Mirinda
15-03-2008, 03:12 AM
I am surprised to find that on many US battlegroups, Horde still struggle to win in Alterac Valley. Many of the players in those groups believe the Horde have some kind of "map disadvantage" that dooms them to defeat. A quarter to half of their AV players may be afk or botted.
That's the first thing you have to do, is persuade your side they can win.
Then do this.
Send everybody to IBGY.
Take 15 or so from there to capture SH bunker, then SHGY, then IW bunker.
The rest at IBGY should confront the Alliance thrust wherever it is. The real noobs will go straight to Galv. It's pretty easy to wipe them there.
Other times Alliance will try to ride straight through to FWGY, or TP, even to FWGY. It's easy to string them out and wipe them.
If Alliance amass at IBGY, defend as long as possible. Some of the IBGY respawns can head north, if things go well. If they don't it should be easy to form a formidable defense at FWGY.
Once the Horde own IW bunker and SHGY, part of the forward group can kill Balinda. If enough are forward, cap SFGY and you'll choke off most of the Alliance north of IW bunker.
Defense should focus on harassing Alliance at FWGY and south, or defending towers if the Alliance are putting up a truly pathetic effort. If Alliance make it through to FW hut, there will always be an opportunity to retake FWGY.
Up north, while the bulk of the group pushes for SPGY, rogues and druids should try to capture the DB bunkers. When the flags are activated, some of your team may be able to push through and assist.
All this activity should have the Alliance in serious resource trouble, and the push to Stormpike aid station and Vann may even be unnecessary.
If this goes right, you can leave the Alliance side with 60 to zero bonus honor.
XCompanion
15-03-2008, 03:27 AM
Man that sounds nice. If only people would listen, at all, on my server. Trying to organize anyone in AV is like trying to get a class of high school seniors to calm down when there is no threat of consequences.
Twoflower
15-03-2008, 03:54 AM
If this goes right, you can leave the Alliance side with 60 to zero bonus honor.
and that is exactly what we want, yes ? no bonus honor...
i suggest you all rush and we alliance all rush aswell. that way the game is over faster and we get 400 to 500 bonus honor.
Aerath
15-03-2008, 01:37 PM
and that is exactly what we want, yes ? no bonus honor...
i suggest you all rush and we alliance all rush aswell. that way the game is over faster and we get 400 to 500 bonus honor.
Correct.
What you said will indeed get horde to dominate AV till 2.4 hits live (which is why I think that AV poll by maticus was a waste of space), but the end result will be far lower honour/hr on both factions. Since that's what people go to AV for, in the end noone will be happy about one side completely dominating the other.
Shellar
15-03-2008, 03:22 PM
I don't do AV for honor, I do it for marks. Other BGs offer far better honor/hour ratios in our battlegroup (at least, for the Horde).
Urbanink
15-03-2008, 04:36 PM
i could play 1,000 AVS and as Alliance we wouldnt win more than 100 games.Khaz Gorath server Bloodlust BG.
I just grind out 20 AV marks on a BG grind day and suck it up.it sucks.BUT WSG and Basin is usually 60/40 us.
Twoflower
15-03-2008, 05:13 PM
Correct.
What you said will indeed get horde to dominate AV till 2.4 hits live (which is why I think that AV poll by maticus was a waste of space), but the end result will be far lower honour/hr on both factions. Since that's what people go to AV for, in the end noone will be happy about one side completely dominating the other.
this does not make sence at all. in fact i dont know why people even defend in AV at all. Both sides should just zerg the towers and once all towers and garnisons are capped should zerg the endboos, may the faster win.
the way it is now, horde starts defending IB, alliance starts defending their base, and it is a 45 minutes + game which is decided on supplies ( by kills, not by objectives ) and gives less than 100 bonus honor at best.
that is just stupid.
stop whining about which side is favored by the map layout, rush, get honor, repeat. that s what AV is for.
celticshinobi
15-03-2008, 05:24 PM
That strat is exactly what happens on my battlegroup and we (alliance) lose SO much it hurts. we used to dominate all the time. Funny thing is, this is AV weekend and I played last night and alliance won EVERY game I played (and that was a lot) both sides zerged, the battle was over in 10 minutes and both sides got 400+ honor (horde 400 alliance 500)
Aerath
16-03-2008, 02:39 AM
this does not make sence at all. in fact i dont know why people even defend in AV at all. Both sides should just zerg the towers and once all towers and garnisons are capped should zerg the endboos, may the faster win.
the way it is now, horde starts defending IB, alliance starts defending their base, and it is a 45 minutes + game which is decided on supplies ( by kills, not by objectives ) and gives less than 100 bonus honor at best.
that is just stupid.
stop whining about which side is favored by the map layout, rush, get honor, repeat. that s what AV is for.
First you say it doesn't make sense, then you go on to agree with me :ponder:
Which is it ?
TPMdm
16-03-2008, 05:30 AM
......
stop whining about which side is favored by the map layout, rush, get honor, repeat. that s what AV is for.
Not for me. For me AV is for fun and I have fun winning. I understand what you are saying, but it grinds my soul to dust to have the mentality of "oh, just rush.... who cares who wins as long as we get honor"
Aerath
16-03-2008, 12:56 PM
Not for me. For me AV is for fun and I have fun winning. I understand what you are saying, but it grinds my soul to dust to have the mentality of "oh, just rush.... who cares who wins as long as we get honor"
Do you have fun waiting two hours before an AV pops, only to find it filled with 30 AFK bots and 10 fresh 70s ?
That's what was happening on the affected servers.
TPMdm
16-03-2008, 04:19 PM
Silly question. :rolleyes:
Here's a silly question for you in return:
Are you saying the only solution to afkers and long ques is intentionally gimped strategy?
--OR--
How about Blizzard gets rid of Alterac Valley Battlemasters and replace them with a clickable Pillar? You can only click them every 20 minutes. A random number generator then determines if you get 100 or 500 honor and the associated marks.
Aerath
16-03-2008, 04:49 PM
Silly question. :rolleyes:
Here's a silly question for you in return:
Are you saying the only solution to afkers and long ques is intentionally gimped strategy?
--OR--
How about Blizzard gets rid of Alterac Valley Battlemasters and replace them with a clickable Pillar? You can only click them every 20 minutes. A random number generator then determines if you get 100 or 500 honor and the associated marks.
Currently, the vast majority of people in AV only sees it as a source of honour, not fun. So, they rush to get the best honour/hour.
2.4 will kill the zerg fest, since it'll be damn hard to kill Drek/Vann with even one warmaster/marshal up. I think you'll want two t5 tank or so to be able to take 'em with 2 friends up.
We'll see how that one goes, and since it's around the corner I don't really think it matters a great deal how people currently see AV.
TPMdm
17-03-2008, 05:53 AM
....
We'll see how that one goes, and since it's around the corner I don't really think it matters a great deal how people currently see AV.
QFT
I forsee a lot of people testing the waters in AV 2.4 and giving me the types of matches I prefer. Then realizing the honor farm is going to take a lot longer the que times will go up. If the "mark turn-in for honor" makes it from ptr to live then maybe people won't be in as big of a hurry to "lose fast" if a win can get more honor from turning in the marks.
Imraath
18-03-2008, 04:41 AM
Silly question. :rolleyes:
Here's a silly question for you in return:
Are you saying the only solution to afkers and long ques is intentionally gimped strategy?
--OR--
How about Blizzard gets rid of Alterac Valley Battlemasters and replace them with a clickable Pillar? You can only click them every 20 minutes. A random number generator then determines if you get 100 or 500 honor and the associated marks.
Option B, please.
Pongle
18-03-2008, 09:40 AM
Your plan is awful.
If alliance actually Defend, instead of trying to skip past horde to sfgy, they would win every single game.
Kevman
18-03-2008, 01:15 PM
this does not make sence at all. in fact i dont know why people even defend in AV at all. Both sides should just zerg the towers and once all towers and garnisons are capped should zerg the endboos, may the faster win.
the way it is now, horde starts defending IB, alliance starts defending their base, and it is a 45 minutes + game which is decided on supplies ( by kills, not by objectives ) and gives less than 100 bonus honor at best.
that is just stupid.
stop whining about which side is favored by the map layout, rush, get honor, repeat. that s what AV is for.
Sorry, but I wont EVER advocate a rush.
In my Battlegroup Rush = Loss to Horde.
Im not about the Honour - some are, Im not.
I like to Win, and if it means a game takes 10 to 15 more sobeit ;)
If this makes me "stupid" then sure - im stupid :grin:
Kev
Twoflower
18-03-2008, 01:29 PM
10 more is a joke -.-
games where both sides defend are decided by supplies. which go down kill by kill. a defending game lasts for 45 minutes.
i prefer 15 minutes games with at least 400 bonus honor to 45 minutes games with 0 to 60 bonus honor.
thulzadoom
18-03-2008, 05:50 PM
enjoy your longer starting point....
pretty annoying to see snowfall capped while riding past balinda.
Mirinda
18-03-2008, 08:30 PM
Your plan is awful.
If alliance actually Defend, instead of trying to skip past horde to sfgy, they would win every single game.
Unfortunately, it does not work that well. It does not ensure we get bonus honor. Have to take objectives to do that.
My plan was nothing but a description of what Horde use to win 90% of matches in the Bloodlust battlegroup.
Imraath
18-03-2008, 09:44 PM
Your plan is awful.
If alliance actually Defend, instead of trying to skip past horde to sfgy, they would win every single game.No, generally it will come down to supplies and the one bunker that horde get for free usually tips the balance.
jschild
19-03-2008, 01:42 PM
Unless, some alliance like, actually come and take it back. I've seen 2...count em, 2, times in the past 3 weeks they even tried. I always am the first person in that tower capping it. It never gets attacked as Ally stop at the graveyard by Bal and generally go no further.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.