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View Full Version : What do YOU Want to Know About Wrath?


Leord
02-05-2008, 11:54 AM
Seeing as the Wrath of the Lich King Beta probably will be starting after WWI (http://www.worldofwar.net/n/410400/wrath-of-the-lich-king-beta-starts-with-wwi-2008) shortly after WWI (hint (http://www.worldofwar.net/n/412108/wotlk-beta-coming-soon) that it's coming soon), and that we know it is in alpha (http://www.worldofwar.net/n/412389/lich-king-closed-alpha-started) stage right now, there is only a matter of time until we get some (non-fake (http://www.worldofwar.net/n/412952/wrath-of-the-lich-king-alpha-shot)) leaks or official words from Blizzard. Remember that the Burning Crusade intro cinematic was released WELL in advance before the actual expansion...

If there is anything in particular that is a concern of yours, and you'd like us to take up with the developers of WoW, make sure to ask them in this thread. We will make sure to be prepared with all your concerns when the opportunity to ask these questions arises. If that is as late as WWI, so be it, but I have a gut feeling we'll see leaks, previews or some way to find out what is on our minds before that!

Aerath
02-05-2008, 12:12 PM
* Why should I pay for it when WAR is coming out soon, hopefully ?
* What new and wonderful ways will they find to screw over druids in the next expansion ?

det
02-05-2008, 12:33 PM
I suppose most people want to know about the Deathknights.

I have to trust Aerath that Druids are being screwd over, despite the fact that we do well with 2 tanking druids, in fact we recruited that second feral over a protection warrior ^^ If anything, our warriors and rogues are whining because there is less and less space for those melee dps...

Leord
02-05-2008, 12:52 PM
I think I'm also interested in Death Knights. It seems a bit like a "threat" to the current classes both in terms of melee DPS as well as tanking. It isn't like the system currently is all that well balance. Sure, better than before, but I'm rambling.

I'd like to know as much specifics as possible. Spell names, stats (at least at lvl 70, to get a comparison), descriptions, how runes work etc.

A little bit of insight into inscription would be good as well. It seems very straight forward, but perhaps a confirmation just HOW spells are inscribed, especially if you don't have the profession (or is it a "must" profession? unlikely).

Clavina
02-05-2008, 01:28 PM
I'd really like to know if/when they will be distributing beta keys via the various fansites.

Dakiter
02-05-2008, 02:30 PM
- More about deathknights.
- Class abilities being added for levels 70-80
- Tradeskill improvements for level 70-80
- What type of new beasts will be available for hunters to tame

All I can think of atm.

PlayThemAll
02-05-2008, 02:50 PM
- Class abilities being added for levels 70-80
- Tradeskill improvements for level 70-80

Same here. I'd also like to know a little more about the new PvP zone. For those of us on PvP realms already, will it be worth while? Hopefully some interesting daily quests and rewards will be available.

Kasal
03-05-2008, 12:05 AM
When will it come out? After that, all other questions will answer themselves.

Xlorep DarkHelm
03-05-2008, 12:16 AM
When will it come out? After that, all other questions will answer themselves.

Blizzard standard answer #1: When it is ready.

elsegundo
03-05-2008, 12:17 AM
i want to know which profession would be most profitable.

Xlorep DarkHelm
03-05-2008, 12:34 AM
i want to know which profession would be most profitable.

Guaranteed to always be the one someone else is doing.

Aerath
03-05-2008, 12:12 PM
I'll play nice -
here's something I'm genuinely interested in:

Will druids finally be able to change their appearances in forms ? Or will we be stuck with the same looks we've had since level 10/20 ?

Scorch_Hellfire
04-05-2008, 04:39 AM
* Why should I pay for it when WAR is coming out soon, hopefully ?
* What new and wonderful ways will they find to screw over druids in the next expansion ?

cuz war is going to suck compared to wotlk...

druids screwed over? i lol'd at that one...



anyways... i would personally just like some more specifics about the death knights abilities and the new abilities of the existing classes and also about how inscription will work as well as how seige weapons will work...

and about the new customization stuff too... and how exactly they plan to help people level up professions easier when they reroll them at the high levels...

pretty much just details about everything new lol... :thumbsup:

Pharoahe
04-05-2008, 05:55 AM
I want to know how the new hair styles will work. And also if guild houses will finally be introduced. also will be interested to know what the money sink will be this time around (guild housing could be it)

Fobok
04-05-2008, 12:01 PM
In order of most-to-least likely to be answered:

Will there be any new types of gas clouds for Engineers to Zapthrottle up? Or do we lose that new gathering ability when moving to Northrend?

And what will happen to all the Dailies with the new level cap? If we haven't gotten our Nether Drakes or whatever by that point, will we still be able to?

Finally: What cool new mounts are being added? :) Will we still even want Nether Drakes?

Xlorep DarkHelm
04-05-2008, 04:57 PM
In order of most-to-least likely to be answered:

Will there be any new types of gas clouds for Engineers to Zapthrottle up? Or do we lose that new gathering ability when moving to Northrend?

The Zapthrottle Mote Extractor is for motes. If Blizzard wants, they could make the elemental mats be snow-cones or something else. I'd say don't expect the Mote Extractor to be useful in Northrend. Hopefully there will be something else. Even more, Iit would be nice if it used the mote extractor as a mat to make it...

And what will happen to all the Dailies with the new level cap? If we haven't gotten our Nether Drakes or whatever by that point, will we still be able to?

I'd expect the dailies will still exist... as dailies. A lot of the gold from them is actually XP converted over to gold, so when 70 is no longer the cap, suddenly the amount of gold from the dailies won't seem too much. Also expect that the amount of XP you need per level to go up considerably, rendering the XP from quests in outland as being relatively pointless, but rather the XP from quests and things in Northrend to be much better.

Finally: What cool new mounts are being added? :) Will we still even want Nether Drakes?

I'm expecting bats to be one.

clevins
04-05-2008, 08:20 PM
I want to know how the new hair styles will work. And also if guild houses will finally be introduced. also will be interested to know what the money sink will be this time around (guild housing could be it)


They could surprise us, but there's been NOTHING about guild housing and they've repeatedly said it's not a priority. I'm honestly not sure why people care about it since the game doesn't care where you log out at max level, but...

In general, I'm not really curious about anything in WotLK that can be answered before beta. I want to know about talents, craftables, etc. But of the things that could be answered befoew beta:

How will they incent people to play the PvP zone on PvE servers, esp thouse with a faction imbalance? Virtually no one on Alleria attacks Halaa or really fights the towers in HFP. Part of this is self-selection - we're a PvE server after all - and part is that there's a 2:1 or 3:1 Alliance to Horde ratio.

I guess I'm wondering why they're putting much work into a zone that might be very lightly used on one server type (PvE) and that's not different from any other zone in terms of flagging on the other server type (PvP).

Grakmarr
04-05-2008, 08:39 PM
How will they incent people to play the PvP zone on PvE servers, esp thouse with a faction imbalance?

I guess I'm wondering why they're putting much work into a zone that might be very lightly used on one server type (PvE) and that's not different from any other zone in terms of flagging on the other server type (PvP).

Hmm, I don't know. At first glance, I agree with it being seemingly redundant on PvP servers. Obviously we'd need to know more about any possible incentives (maybe increased honor for kills done in that area?), as you say.

But I think it might do well on a fair number of PvE servers (solely based on my reaction to hearing about it.) If others feel as I do, we have the odd moment every once in a while where we really wish we had rolled on a PvP server, and BGs don't quite quiet that urge. Whereas most of the time I'm sure my fellow carebears and I rolled PvE for a reason and are glad we did, I know I'm not the only one who gets the hankering for some good old-fashioned 'world' PvP from time to time.

For that reason, even if there are no incentives, I think it'll do quite well on most PvE servers. Even if it's only ever just a novelty, it'll still be a fun change of pace for some. If there ARE incentives, I suspect the area will enjoy wild popularity on all server types.

Just my take on it, though.

I want to know how the new hair styles will work.

Seconded.

clevins
04-05-2008, 09:03 PM
....

For that reason, even if there are no incentives, I think it'll do quite well on most PvE servers. Even if it's only ever just a novelty, it'll still be a fun change of pace for some. If there ARE incentives, I suspect the area will enjoy wild popularity on all server types.....

Maybe. I hope so. But none of the PvP objectives in Terrokar, HFP or Nagrand are that active on my server. But maybe a full zone will make things more interesting. Hope so.

Pharoahe
04-05-2008, 09:42 PM
They could surprise us, but there's been NOTHING about guild housing and they've repeatedly said it's not a priority. I'm honestly not sure why people care about it since the game doesn't care where you log out at max level, but...

In general, I'm not really curious about anything in WotLK that can be answered before beta. I want to know about talents, craftables, etc. But of the things that could be answered befoew beta:

How will they incent people to play the PvP zone on PvE servers, esp thouse with a faction imbalance? Virtually no one on Alleria attacks Halaa or really fights the towers in HFP. Part of this is self-selection - we're a PvE server after all - and part is that there's a 2:1 or 3:1 Alliance to Horde ratio.

I guess I'm wondering why they're putting much work into a zone that might be very lightly used on one server type (PvE) and that's not different from any other zone in terms of flagging on the other server type (PvP).

I play WoW for mainly the social side of the game, and trivial stuff like collecting pets and outfits. So Guild Housing will be alot of fun for someone like me.
I know its unlikely for it to feature, but the reason i bring it up is
a) For sure there has to be a new money sink
b) Im pretty sure Blizz has one or two hidden surprises for us about what will feature in LK. Im not sure the current line up is strong enough. I think there will be a couple of big features still unrevealed.

As for the PvP zone? Simple, epics. If Hala rewarded epics, I bet it would be a warzone.

clevins
04-05-2008, 09:58 PM
Maybe. But housing is a big feature from what I can tell. And I play socially too, but I don't need in-game proximity to chat with people. Then again, I'd never sit around a guild house chatting... it's just not me.

I'm sure there's a lot that's not revealed... but you can't say Lich King's not strong. Several new zones, 10 new levels (and quests etc to match)... plus you have assume instances at the same rate as TBC, i.e. probably 10 new instances... plus a 10 person raid and some 25s. Toss into that at least one new BG (I'd be stunned if they don't do at least 1) and a new Arena or 2. Those are all commonsense additions that I think will, with good design, make LK fun. They've also hinted that we'll feel Arthas' presence in the world much more than Illidan's in Outland... so that could be fun. Oh and a new class for people who want that.

I'm not *against* guild housing and I understand that it's a popular request. I just don't see them doing it this expansion.

Baboon
05-05-2008, 12:45 AM
I'm just curious to see concept talent trees. Besides that I'll just trust it will be cool. Atleast the area will be awesome I bet, viking stuff instead of star trek.

Pharoahe
05-05-2008, 02:08 AM
Maybe. But housing is a big feature from what I can tell. And I play socially too, but I don't need in-game proximity to chat with people. Then again, I'd never sit around a guild house chatting... it's just not me.

I'm sure there's a lot that's not revealed... but you can't say Lich King's not strong. Several new zones, 10 new levels (and quests etc to match)... plus you have assume instances at the same rate as TBC, i.e. probably 10 new instances... plus a 10 person raid and some 25s. Toss into that at least one new BG (I'd be stunned if they don't do at least 1) and a new Arena or 2. Those are all commonsense additions that I think will, with good design, make LK fun. They've also hinted that we'll feel Arthas' presence in the world much more than Illidan's in Outland... so that could be fun. Oh and a new class for people who want that.

I'm not *against* guild housing and I understand that it's a popular request. I just don't see them doing it this expansion.

Well its not just the sitting around aspect of it, would be fun to save up to buy furniture (which adds to bank space) and other decorative features.

While LK does look great, I still think having one new class doesnt really outdo 2 new races/2 new start zones that TBC had. So I'm expecting atleast one nice new surprise & seeing as we have not been told what the gold sink is yet, im sure that whatever it might be, it will be fun & worth getting (guild housing, faster land mount, or whatever it may be...just speculating).

So basically I'd like to know what the new gold sink is, because I'm pretty sure it will be something great.

clevins
05-05-2008, 03:09 AM
yeah... but they have ruled out new races/start zones for LK. There doesn't, btw, have to be a single gold sink... in fact it's probably not the best way to do things. And, actually, you don't need a gold sink... you just need some balance between things to spend on and gold coming into the game. That doesn't have to be a single item like epic fliers.

I'd bet on mount btw and strong against someting like housing. They'd mention housing if it was in for sure... it would be a big selling point for enough people. Faster mounts, etc? not so much.

Pharoahe
05-05-2008, 03:13 AM
yeah thats true, a mount is far more likely.
but with the amount of money coming in for level 70s, I really do think there will be an expensive item everyone will want (5k-15K gold).

ZaxGreia
05-05-2008, 07:52 AM
I'd like to see more on deathknights, particularly where they start, at which level, and the gear they begin with. I'm interested in lots of other stuff about them, but the things that interest me most are basic tidbits on them.

I'd like to know more about the floating city, Dalaran, and the associated instance. I love the instances in major cities from Azeroth, and I'm glad to see it continued (if it stays).

Mostly, I just want more info. There's been a notably long and irritating stretch of little to no information, and something a bit more regular would be better than nothing. Even if it's just tiny blurbs, at least it's something.

Leviathonlx
05-05-2008, 08:19 AM
I'd like to see more on deathknights, particularly where they start, at which level, and the gear they begin with. I'm interested in lots of other stuff about them, but the things that interest me most are basic tidbits on them.

I'd like to know more about the floating city, Dalaran, and the associated instance. I love the instances in major cities from Azeroth, and I'm glad to see it continued (if it stays).

Mostly, I just want more info. There's been a notably long and irritating stretch of little to no information, and something a bit more regular would be better than nothing. Even if it's just tiny blurbs, at least it's something.

The current plan they have thrown around is that a death knight will start in Stratholme and fight their way out.

As for Dalaran there is no guarantee it will have a instance. It was more of a maybe there will be a instance idea.

The reason for little to know information is pretty much since the WWI is in June.

Lobothomy
05-05-2008, 12:04 PM
I'm mostly interested in talent trees, instancing and endgame content.

kittelmann
05-05-2008, 12:24 PM
1) What new UI features will be included to facilitate group play?
Suggestions: Commenting/rating players that I meet, even though I don't have them on the friends list. Better tool for managing chat channels.

2) Remodel/overhaul of the LFG tool.
Suggestions: Search using other character (for alts), search for inappropriate levels of dungeons, search for BG, search for way more than 3 dungeons at the same time, remember searches and comments to use later.

3) What changes in graphic engine/settings will be included? WoW should use modern computers better than they do right now.
Suggestions: Make the settings use the script that's used to improve visual quality. Make WoW use multi-core processors better. Provide models with higher poly count as an option.

4) There are some bugs that have been around since 1.0, and the community have been complaining for a long long time. Will you fix any of those.
Examples: Druid range bug.

5) Some NPC AI is really strange. Will you improve the AI, at least for some mobs? (The Priestess Delrissa fight is a step in the correct direction!)
Example: You attack a mob, but its friends 40 yards see it without acting.
You attack a mob and it goes for the tank with highest threat - why not go after the clothies first (and most likely the healers), I know I would!

6) Doing old quests in a group is a chore since some people have done quests but not all. Will you all the ability to see completed quests in the quest log?

7) Will you improve the way you handle hacked accounts? Today it takes well over a month to get the account back and all characters restored. It shouldn't have to take more than a day to fix it...

8) Will you start to enforce RP rules on RP realms? Will you cater for the RP'ers and activelly remove non-RPers from RP realms?

9) How do you plan on keeping Outlands inhabited past WotLK? In Azeroth there are AH's, old dungeons that are not yet implemented (CoT, Grim Batol, Uldum, etc.). In Outlands there's nothing like that.

10) Will you improve the voice chat in WotLK. All since the launch of it the sound quality has been so terrible that it's not usable. We still need TeamSpeak/Ventrillo to do any raiding.

AshMat
05-05-2008, 01:24 PM
I'm interested to see more about Dalaran, it's an interesting twist in the lore, to say it's been under construction since WoW was released.

Leviathonlx
05-05-2008, 06:14 PM
I'm interested to see more about Dalaran, it's an interesting twist in the lore, to say it's been under construction since WoW was released.

Well its always been assumed they were rebuilding the city it just wasn't assumed they were gonna make it fly.

Xlorep DarkHelm
05-05-2008, 08:00 PM
Well its always been assumed they were rebuilding the city it just wasn't assumed they were gonna make it fly.

I'm expecting a myriad of StarGate: Atlantis references in Dalaran. And maybe a couple Sliders references as well (to the episode with the floating supermalls)

Snowscar
11-05-2008, 01:28 AM
What yummies do they have planned for Role-players, apart from the Hair Dressers?

Wartro
11-05-2008, 06:27 AM
What yummies do they have planned for Role-players, apart from the Hair Dressers?

Team Play to go along with the Air Combat.

also a Healer Hero class

clevins
11-05-2008, 06:46 AM
There's no healer hero class (or any other hero class aside from the DK) planned for WotLK.

Xlorep DarkHelm
11-05-2008, 04:46 PM
Team Play to go along with the Air Combat.

also a Healer Hero class

only one Hero Class for WotLK. But others are potentially slated for later, potentially even in content patches after WotLK comes out.

Wartro
12-05-2008, 07:10 PM
what will be done for people that want to play a caster Hero class?

also how will World PvP be done in WoTLK? will it have lame low lvl rewards like Halaa, or cool rewards like Battle Grounds and Arena?

how do they plan to balance out world PvP based on Server faction population?

Xlorep DarkHelm
12-05-2008, 07:14 PM
what will be done for people that want to play a caster Hero class?

That already has been explained, if you bothered to look. There are more Hero Classes that they plan on making, but there will only be one Hero Class in WoTLK. When they have the process worked out, subsequent Hero Classes can be added -- and not necessarily just through expansions, but there was a strong implication that it could come through content patches as well.

Ayalfishey
25-05-2008, 03:23 AM
1) Id Like to know if there will be a new kind of mount mount
2) If flying mounts will be available to use in Azeroth
3) If they will have a heroic mode for pre BC instances
4) Will they screw up gear again by makeing green items stronger then epics?

clevins
25-05-2008, 03:38 AM
1) huh?
2) No, aside from level 77+ in Northrend. Because there's nothing for a 70 to do in the rest of Azeroth.
3) I doubt it, but they've not said no. Whether it's in WotLK I don't know.
4) There will be a gear reset. It won't be quite as big as TBC according to most of the blue posts I've seen.


Now one of mine. At Blizzcon people asked if they were going to make it easier to sell enchants, possibly my making them items you can buy and sell (like the Aldor/Scryer shoulder enchants or the various Glyphs). They mentioned that they were looking at it as they realized that it is a hassle to sell rare enchants by hawking them in Trade and that you're reduced to asking for a 'tip' for something that's rare like Mongoose etc. I've heard nothing since... I'd love to know if there are any plans to implement this

Grakmarr
25-05-2008, 03:43 AM
1) Id Like to know if there will be a new kind of mount mount
2) If flying mounts will be available to use in Azeroth
3) If they will have a heroic mode for pre BC instances
4) Will they screw up gear again by makeing green items stronger then epics?

1) There will be new mounts, yes. There have been some details revealed about this already. Off the top of my head, I believe a polar bear mount was one of the new ones in the works.

2) No, flying mounts will not be available for use in Azeroth. They would have to make extensive changes to allow this, and they've stated there are currently no plans to make flying mounts available in the old world.

3) I haven't heard anything about that, but I may have just missed the memo. So... skipping this one.

4) Screw up by... wha? Are you saying you want to be wearing the same level 70 epics you wear now when you hit level 80? Does that make any kind of sense at all? Greens/blues five to ten levels higher will be stronger than purples five to ten levels lower, which seems like a logical progression. I realize trading epics in for uncommons is a bit demeaning, but you're getting better gear in order to fight stronger monsters - does it really matter what color it is? Don't worry, there will be more purples to earn at level 80 - that's the fun of it, earning the next best thing. And if that's not fun for you, then why do it?

Tort
25-05-2008, 05:51 AM
Blizzard has already stated that the gear jump from 70 to 71 won't be anywhere near as severe as the gear jump was from 60 to 61, but this is due mainly to the widespread availability of epic gear at level 70, both from arenas, battlegrounds, raids, heroics and badges. There is no need to play catch up in regards to gear as there was at level 60.

Even with the quality of green outland gear, Tier 3 epics were still better than anything you got from quests in Outland until well into the late 60s. I can almost guarantee Tier 6 and Sunwell gear will last until level 80.

So yes, level 70-71 green gear will possibility be better than Tier 4/Kara epics, but certainly not as good as Tier 6 and onwards.

clevins
25-05-2008, 07:04 AM
I'm betting that most T4 level gear will be fine into the 73-75 range depending on the slot etc. That would make sense given that the purpose of a reset is to allow people who recently hit 70 to catch up to those with those of us who are geared. A reset so that full T4 provided basically no advantage would annoy people. Having it last TOO far will be annoying in that you'll go a long time with no reward from quests etc. Early-mid 70s seems right for full epics to start dropping off.

WatcherZero
25-05-2008, 02:10 PM
it seems the new huge improvement stat in WOTLK will be spirit in the way stamina was in BC. Other stats wont improve much but their will be huge spirit jumps.

Wartro
25-05-2008, 06:53 PM
How will Death Knights increase their Spell Damage?

WatcherZero
25-05-2008, 08:00 PM
its probably all attack power based

clevins
25-05-2008, 08:15 PM
DKs will, I'm sure, have scrolls, foods etc to buff their damage. I'd imagine that spell damage will be a primary stat, though AP could play into it too. The obvious stats would be the same ones that pallies want, but since DKs get a rune system and have powers other classes don't... we might see a new thing. For example, what makes a disease based attack stronger?

Valas Azuviir
25-05-2008, 10:39 PM
For example, what makes a disease based attack stronger?

Two options either it's counted as nature (like poisons are) damage or as shadow damage. Suspect that it'll be the latter for appearance reasons. Shadow.. Darkness.. Death Knight.. The whole image they're trying to project here of some unholy being.

Plus, it would be a dark reflection of the paladin, whose magical attacks are holy school based.

As for how DK's will boost their spelldamage. Same way that pallies do probably. Look for items which do damage/healing. Although, +shadow dam items are definitely a lot more common than +holy dam. So, it should be a tad easier.

WatcherZero
26-05-2008, 12:11 AM
Considering their initial itemisation in alpha which is identical to warrior (stam, strength, agility only, no spirit or int) their lack of mana bar, then I think it will be the same as hunterand warrior 'spells'. Attack power contribution.

Their spells all say like a warrior "weapon damage+ x" or like a rogues combo points "x dmg per runic spell power"

What might happen is runic power isnt just combo points, its an actual 'spell dmg' calculated from some formula of melee stats and your rune charges are each 20% of your total runic power, so more you have longer to charge runes but they do more dmg when used on spells. But that is all pure speculation.

Eltargrim
27-05-2008, 04:01 PM
Hello.
I am looking for a Wow map viewer which I can use with WLK's alpha.
Someone could give me a link for it ?

rgirty
27-05-2008, 04:25 PM
Considering that some of us could actively be playing the alpha (although those playing it are not supposed to acknowledge its existence) does this site frown upon direct knowledge from the alpha?

For example if someone like myself were playing the alpha (even tho i would be breaking parts of the agreement) would my posts be edited if I were to answer something such as:

yes, level 70-71 green gear will possibility be better than Tier 4/Kara epics,

This is true, the early quest rewards contained within the starting area are green items/weapons that are near the same quality of kara epics.

Is that something that we could do here? This being a fan site and all, i'm not sure if that is something that we are allowed to post about.

WatcherZero
27-05-2008, 04:52 PM
well green 60-61 gear was better than t1 epics so is it really surprising?

rgirty
27-05-2008, 05:17 PM
well green 60-61 gear was better than t1 epics so is it really surprising?

That was just an example. Specific information is what I mean by the question.
Many who are in the alpha could pass on some great info, but I'm not sure if the site frowns upon it or not.

WatcherZero
27-05-2008, 05:40 PM
This site has a no copyrighted material policy, so for example you could talk about it but no images, copied descriptions etc.

Not quite as blatent as wowinsiders "as long as its not on our servers policy" talk about it directly as long as its posted somewhere else and give you the links to look at it.

rgirty
27-05-2008, 06:57 PM
This site has a no copyrighted material policy, so for example you could talk about it but no images, copied descriptions etc.

Not quite as blatent as wowinsiders "as long as its not on our servers policy" talk about it directly as long as its posted somewhere else and give you the links to look at it.

Thanks watcher, i'll wait for a blue response and then go from there.

grellboy
28-05-2008, 10:57 AM
EVERYTHING!!!!!!!!!!!!!!!! Most of all i'd like to see some of the new races. We've had a few quick shots of vrykul, and by now every1 knows what tuskarr looks like but apart from that nothing. Oh and i'd like maps aswell, and info on this new BG.

Janfader
28-05-2008, 12:44 PM
I would like to see blizzard allowing us to overhaul our characters, meaning to add more features on a much more detailed environment - even if that means a vender paint shop for allowing us to pick and choose colors for our items (armor and weapons). As I really dislike everyone with the same gear and looks.

1. Flying in Azeroth.
2. Cross realm instance groupings like BGs (because I like to run instances with all my alts) and we all know how long it takes to group in Azeroth's unpopular instances.
Make it that, the group leader can request a certain spec/class.
3. Fix the stuff that needs fixing.

clevins
28-05-2008, 08:12 PM
Um Jan... you quit, remember? :P

http://www.worldofwar.net/forums/showthread.php?p=4130539#post4130539

Tort
29-05-2008, 11:33 PM
Considering that some of us could actively be playing the alpha (although those playing it are not supposed to acknowledge its existence) does this site frown upon direct knowledge from the alpha?

For example if someone like myself were playing the alpha (even tho i would be breaking parts of the agreement) would my posts be edited if I were to answer something such as:



This is true, the early quest rewards contained within the starting area are green items/weapons that are near the same quality of kara epics.

Is that something that we could do here? This being a fan site and all, i'm not sure if that is something that we are allowed to post about.

I'm not really sure what you are getting at. If you are a alpha tester, then obviously you shouldn't be talking about the game. You have presumably signed a NDA with Blizzard, and you can be legally liable for leaking such information.

The rest of us have signed no such agreement or contract, and are free to speculate or discuss the expansion, even if our speculations are in fact true (and an alpha player knows it). Blizzard can do absolutely nothing about such speculation, and indeed it would be rather counterproductive to try to stop it.

If you are suggesting we automatically assume a poster is in fact an alpha tester when he dicusses the expansion (even when he is in fact correct in his assumptions/speculations), well that is of course ridiculous, since it would mean shutting down at least a quarter of these forums and an entire sub-forum.

WatcherZero
30-05-2008, 12:24 AM
I'm not really sure what you are getting at. If you are a alpha tester, then obviously you shouldn't be talking about the game. You have presumably signed a NDA with Blizzard, and you can be legally liable for leaking such information.

The rest of us have signed no such agreement or contract, and are free to speculate or discuss the expansion, even if our speculations are in fact true (and an alpha player knows it). Blizzard can do absolutely nothing about such speculation, and indeed it would be rather counterproductive to try to stop it.

If you are suggesting we automatically assume a poster is in fact an alpha tester when he dicusses the expansion (even when he is in fact correct in his assumptions/speculations), well that is of course ridiculous, since it would mean shutting down at least a quarter of these forums and an entire sub-forum.

Unfortunatley I think that is what Blizzard would like whenever any "speculators" get close to the truth.

Leviathonlx
30-05-2008, 04:59 AM
If the info is something that is widely known it would be dumb to pretend like it isn't out there and not discuss it but if the info can only be retrieved from more secretive areas then it probably should not be discussed directly on the forums.

TPMdm
30-05-2008, 07:53 PM
That's pretty much up to the site's owners. While I for one, would love more in depth discussions I totally understand and expect the actual owners to be more conservative and err on the side of keeping friends with Blizzard.

clevins
30-05-2008, 08:20 PM
I think we should be free to speculate all we want here (as TPM notes, that's up to the site owners though). I do NOT think people who sign NDAs should post what they know and if get into the beta (I have a 'beta key' from blizzcon, though they were careful not to say which beta program it's a key TO) I won't post. You see, I'm old-fashioned... I believe in keeping secrets when I've committed to do that.

And, really, talking about stuff is a poor substistute for playing it. Nor can I get all concerned about how things are in alpha - people are already talking about how something 'will be' in WotLK simply because it's that way in the current alpha. Le sigh...

Janfader
30-05-2008, 08:36 PM
Um Jan... you quit, remember? :P

http://www.worldofwar.net/forums/showthread.php?p=4130539#post4130539

ummm.... so?

clevins
30-05-2008, 08:52 PM
I was replying to this: http://www.worldofwar.net/forums/showpost.php?p=4130779&postcount=57

I guess if I quit (not took a break, quit) I would care less what future developments would be.

Janfader
30-05-2008, 10:28 PM
I was replying to this: http://www.worldofwar.net/forums/showpost.php?p=4130779&postcount=57

I guess if I quit (not took a break, quit) I would care less what future developments would be.

Ah Clevins, you're the apple in my orange. I can talk for myself thank you. :wave:

Leviathonlx
30-05-2008, 11:10 PM
That's pretty much up to the site's owners. While I for one, would love more in depth discussions I totally understand and expect the actual owners to be more conservative and err on the side of keeping friends with Blizzard.

In actuality nothing at all about the alpha that has been leaked should be discussed on this site publically since it risks worldofwar being removed from the official fansite program as Blizzard already did send warnings out to all the sites.

I think we should be free to speculate all we want here (as TPM notes, that's up to the site owners though). I do NOT think people who sign NDAs should post what they know and if get into the beta (I have a 'beta key' from blizzcon, though they were careful not to say which beta program it's a key TO) I won't post. You see, I'm old-fashioned... I believe in keeping secrets when I've committed to do that.

And, really, talking about stuff is a poor substistute for playing it. Nor can I get all concerned about how things are in alpha - people are already talking about how something 'will be' in WotLK simply because it's that way in the current alpha. Le sigh...

There is no NDA to the closed beta preventing people talking about or showing whats in it.

clevins
30-05-2008, 11:11 PM
Ah Clevins, you're the apple in my orange. I can talk for myself thank you. :wave:

I knew it... you're coming back... :grin:

To be clear Jan, I'm just ribbing you... Not at all saying you shouldn't post etc... :sunny:


There is no NDA to the closed beta preventing people talking about or showing whats in it.

Ah.. interesting. I started playing just before TBC shipped, so...

Janfader
01-06-2008, 09:22 PM
I knew it... you're coming back... :grin:

To be clear Jan, I'm just ribbing you... Not at all saying you shouldn't post etc... :sunny:

I may come back after positive reviews from WotLK - which will be end game content from epic lvl 80 players that I know personally as well on this board.

WatcherZero
01-06-2008, 10:14 PM
actually their was an NDA for BC alpha and closed beta, but no NDA for the public beta.

Leviathonlx
01-06-2008, 10:16 PM
actually their was an NDA for BC alpha and closed beta, but no NDA for the public beta.

There was no NDA for the closed beta for TBC and there never was a open beta for TBC there only was a closed beta after the Alpha.

WatcherZero
02-06-2008, 12:43 AM
The alpha was only for blizzard employees and their close relatives.

The closed beta was the stage was when it was invite only, when they invited major guilds, pvpers and a couple of competition winners. There was an NDA at this point.

What blizzard referred to as the open beta (though cannot be reffered to as an open beta by other games atndards where it refers to anyone can freely join) was when everyone with Blizzcon tickets, and several hundred a month random draws were able to participate, their was no NDA for this stage.

Leviathonlx
02-06-2008, 02:41 AM
The alpha was only for blizzard employees and their close relatives.

The closed beta was the stage was when it was invite only, when they invited major guilds, pvpers and a couple of competition winners. There was an NDA at this point.

What blizzard referred to as the open beta (though cannot be reffered to as an open beta by other games atndards where it refers to anyone can freely join) was when everyone with Blizzcon tickets, and several hundred a month random draws were able to participate, their was no NDA for this stage.


There never was a NDA during the entire beta I was in the beta the week it started and Blizzard made a post saying the NDA was lifted. Major guilds actually never got their invites till December which was one of the big complaints about the beta while people with Blizzcon tickets were in the first waves of the beta.

The Alpha for TBC began in late August and lasted a little over a month and the beta began on October 12th.

WatcherZero
02-06-2008, 10:47 AM
I definetley remember a full month of beta before the NDA was officially lifted

Leviathonlx
02-06-2008, 10:50 AM
I definetley remember a full month of beta before the NDA was officially lifted

I have no idea where you are remembering that from then.