grellboy
31-05-2008, 03:32 PM
I think that hunter aspects should change somewhat. These are the current aspects and what they do.
http://www.worldofwarcraft.com/info/classes/hunter/spells.html
Heres how i think it should go: 1 for each hunter role: tanking, DPS, ranged DPS, CC, pet tanking, and pet DPS. Then the 2 speed 1's and a utility aspect making 8 all together. I think this is what it should be:
Aspect of the hawk (ranged DPS): increases ranged attack power by x. (improvement talent) also increases the range of your ranged abbilitys by 5 yards.
aspect of the snake(DPS): melee attacks do an extra x damage in nature damage. (improvement talent) also increases you chance to dodge by x%.
aspect of the ox (tanking): Increases armor by x%. (improvement talent) also increases your chance to resist stun effects by x%.
aspect of the spider (CC): Increases the duration of your traps by 5 sec. (improvement talent) also increases the damage done by your traps by X%.
aspect of the bear (pet tanking): Increases your pets armour by x%. (improvement talent) also increases your pets chance to resist stun effects by x%.
aspect of the wolf (pet DPS): increases the damage done by your pet by X% . (improvement talent) also increases the attack speed of your pet.
aspect of the cheetah (speed): Increases movement speed by 30%. dazed when struck.
aspect of the pack (group speed): increases the speed of you and all party members within 30 yards by 30%. Dazed when struck.
aspect of the beast (utility): the hunter and all party members within 30 yards become untrackable and have all of their attributes increased by x.
so what do you think. i know that not all the improvement talents could happen, but perhaps if some were grouped together. make this happen blizz.
http://www.worldofwarcraft.com/info/classes/hunter/spells.html
Heres how i think it should go: 1 for each hunter role: tanking, DPS, ranged DPS, CC, pet tanking, and pet DPS. Then the 2 speed 1's and a utility aspect making 8 all together. I think this is what it should be:
Aspect of the hawk (ranged DPS): increases ranged attack power by x. (improvement talent) also increases the range of your ranged abbilitys by 5 yards.
aspect of the snake(DPS): melee attacks do an extra x damage in nature damage. (improvement talent) also increases you chance to dodge by x%.
aspect of the ox (tanking): Increases armor by x%. (improvement talent) also increases your chance to resist stun effects by x%.
aspect of the spider (CC): Increases the duration of your traps by 5 sec. (improvement talent) also increases the damage done by your traps by X%.
aspect of the bear (pet tanking): Increases your pets armour by x%. (improvement talent) also increases your pets chance to resist stun effects by x%.
aspect of the wolf (pet DPS): increases the damage done by your pet by X% . (improvement talent) also increases the attack speed of your pet.
aspect of the cheetah (speed): Increases movement speed by 30%. dazed when struck.
aspect of the pack (group speed): increases the speed of you and all party members within 30 yards by 30%. Dazed when struck.
aspect of the beast (utility): the hunter and all party members within 30 yards become untrackable and have all of their attributes increased by x.
so what do you think. i know that not all the improvement talents could happen, but perhaps if some were grouped together. make this happen blizz.