View Full Version : Quick Question...About Macros
MajicPowaz
05-06-2008, 05:33 AM
Hey, I had a quick question that kind-of pertained to UI Customization. It really pertained to just customization...but I thought I'd ask here.
I'm trying to make a macro that will cast pick pocket, followed by garrote, then slice and dice. I have...
/cast Pick Pocket
/stopcast
/cast Garrote
/stopcast
/cast Slice and Dice
The first 3 lines worked, but once I added Slice and Dice, it started to not work. The only problem really is that it doesn't cast slice and dice. Just adds the combo point. Does anyone have a solution?
Lothaer
05-06-2008, 07:31 AM
global cooldown try this
/castsequence reset=combat Pick Pocket, Garrote, Slice and Dice
you will need to press the button each time to use each ability.
MajicPowaz
05-06-2008, 11:57 PM
Wow, thanks. This will help a lot.
So I press it once for Pick Pocket, once for Garrote, and once for Slice and Dice?
Xlorep DarkHelm
06-06-2008, 12:10 AM
Hey, I had a quick question that kind-of pertained to UI Customization. It really pertained to just customization...but I thought I'd ask here.
I'm trying to make a macro that will cast pick pocket, followed by garrote, then slice and dice. I have...
/cast Pick Pocket
/stopcast
/cast Garrote
/stopcast
/cast Slice and Dice
The first 3 lines worked, but once I added Slice and Dice, it started to not work. The only problem really is that it doesn't cast slice and dice. Just adds the combo point. Does anyone have a solution?
That is how macros kind of had to work several patches ago, but like lothaer said, the castsequence is far better for you.
Wow, thanks. This will help a lot.
So I press it once for Pick Pocket, once for Garrote, and once for Slice and Dice?
correct. Now, if you want to get fancy, you can adjust it to automatically reset whenever you change targets and/or go out of combat:
/castsequence reset=target/combat Pick Pocket, Garrote, Slice and Dice
Now, if you want, you can make your icon for this be the question mark "?" icon at the very top of the icon list, and then make it show the tooltip information for the spell/ability it will cast next changing it to be:
#showtooltip
/castsequence reset=target/combat Pick Pocket, Garrote, Slice and Dice
That way, you can pick a target's pocket, and move to another target, pick that next target's pockets, and so on, and it will keep doing pick pockets whenever you change to a new target.
Personally, I'd do something more like:
#showtooltip
/castsequence [mod] Pick Pocket; reset=target/combat Garrote, Slice and Dice
Since I'd not necessarily always want to pick pockets, and this makes that optional (simply press Ctrl, Alt, or Shift to switch to it).
Further, you can make it a little more useful with the following:
#showtooltip
/castsequence [nostealth] Stealth; [mod] Pick Pocket; reset=target/combat Garrote, Slice and Dice
This makes it cast stealth if you aren't in stealth, otherwise it works as above. And finally, for even more interesting fun, you could change it to:
#showtooltip
/cast [combat] Slice and Dice; [nostealth] Stealth; [mod] Pick Pocket; Garrote
This will make it so if you are in combat (which I believe means you aren't stealthed at all anyway), it becomes Slice and Dice. If you are not in combat, and not stealthed, then it casts Stealth. If you are stealthed, you can either press it to do Garrote, or press Ctrl, Alt, or Shift to instead Pick Pocket. Basically, this will provide easy functionality for all of those things.
So, basically...
Starting from out of combat, unstealthed:
Press to Stealth
Press with Ctrl, Alt, or Shift to Pick Pocket
Press without those buttons to Garrote (which puts you in combat and no longer stealthed)
Press to use Slice and Dice
As a thought...
Tunga
06-06-2008, 12:29 AM
It's fair to say you have some kind of crazy macro-OCD :tongue: ?
Xlorep DarkHelm
06-06-2008, 12:46 AM
It's fair to say you have some kind of crazy macro-OCD :tongue: ?
lol, I just like fiddling with the logic in them.
Lothaer
06-06-2008, 02:42 AM
Wow, thanks. This will help a lot.
So I press it once for Pick Pocket, once for Garrote, and once for Slice and Dice?
correct...
MajicPowaz
11-06-2008, 09:23 PM
One more quick question.
I have stealth as a different hotkey bar (number bar) then unstealthed. If I put the macro in my hotkey bar for stealth and my unstealth hotkey bar, will it still go as sequenced? For example:
I pick pocket and garrote, which takes me out of stealth. Now I have a whole different hotkey bar but I have the same macro on this bar as I did on my stealth bar. Will it try and restart, doing Garrote or will it continue and do Slice and Dice?
elsegundo
11-06-2008, 09:35 PM
it shouldnt reset. it should go to the next move, unless you have it reset in some way through a command or with the reset option.
Xlorep DarkHelm
12-06-2008, 01:44 AM
One more quick question.
I have stealth as a different hotkey bar (number bar) then unstealthed. If I put the macro in my hotkey bar for stealth and my unstealth hotkey bar, will it still go as sequenced? For example:
I pick pocket and garrote, which takes me out of stealth. Now I have a whole different hotkey bar but I have the same macro on this bar as I did on my stealth bar. Will it try and restart, doing Garrote or will it continue and do Slice and Dice?
I don't completely understand your question. The last macro I posted:
#showtooltip
/cast [combat] Slice and Dice; [nostealth] Stealth; [mod] Pick Pocket; Garrote
Works based on conditions you are in:
If you are in combat (by definition, you are not stealthed), you will use Slice and Dice.
If you are not stealthed and not in combat, you will use Stealth (to become stealthed)
If you are stealthed, and press Alt, Shift, or Ctrl, you will use Pick Pocket.
If you are stealthed, and do not press Alt, Shift, or Ctrl, you will use Garrote (which makes you no longer stealthed, and puts you in combat, thus it will switch to using Slice and Dice).
So, if you use Stealth from another hotbar/button... you become Stealthed... and thus you either will do Pick Pocket (with Alt/Ctrl/Shift), or Garrotte. If you are in combat at all, you will use Slice and Dice, and of course after you use Garrotte, you would be in combat, so immediately after you use Garrotte, it changes to Slice and Dice.
Tunga
12-06-2008, 10:35 AM
What he means is, using a basic castsequence macro, if the macro is dragged to two seperate hotbars will the sequence be reset by using the other button.
The answer is no because the sequencing is stored per-macro (and per-button-that references-the-macro).
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