View Full Version : Warlock Or Mage & Addons?
Meiou
22-09-2008, 08:59 PM
Hello everyone.
Ok so I have got used to all the controls for WoW and tried the jobs out and I can't decide between Warlock and Mage.....
From what I have seen Warlock is DoT and Mage is DPS but other then that I know very little so any infomation on the two from a players experience would be great!
Also other then QuestHelper what other addons are helpful?
And of course what do they do?
Many thanks.
elsegundo
22-09-2008, 09:18 PM
Hello everyone.
Ok so I have got used to all the controls for WoW and tried the jobs out and I can't decide between Warlock and Mage.....
From what I have seen Warlock is DoT and Mage is DPS but other then that I know very little so any infomation on the two from a players experience would be great!
Also other then QuestHelper what other addons are helpful?
And of course what do they do?
Many thanks.
play them until you play one more than the other. thats when you find out which you like more.
i dont think you really need addons right now. learn how to use the game without addons and you'll be much better off. but if you really want something more... i'll suggest x-pearl, a unit frames addon with lots of other advanced features. get a map addon. any map addon works just as well. for mages try cryosis. it starts off tiny at first, but will grow as you add more spells to your arsenal. keeps all your buttons handy, but it should not replace using hotkeys. for warlocks i'd use necrosis. same as cryosis but for warlocks. has warnings, cooldown meeters, and a nice way of limiting your soul shards. thats all i can think of for now. honestly, you really dont need to use many addons right now. just worry about what class you like more. and get immersed in the story.
i also suggest learning how to use macros, learning spell rotations and learning about spending talent points before i start with addons.
Your Average WoW Player
22-09-2008, 09:22 PM
My advice to you at this point is try both a Warlock and a Mage. If you're that tied between them, then make a Warlock and a Mage and try them both to about 25 or 30 and see which you like more.
Expert players can give their opinions and knowledge various things in WoW, but probably 80% of your decisions in the game probably should come from personal experience. You need to try them both for about a good 20, 25, 30 levels to see which you'd like more.
Both locks and mages are DPS classes. The way they go about doing the DPS is different.
For Warlocks, their DoT's play a role, but it's not 100% of their damage. Their pet plays a large part in their game, even if it's just a 0/21/40 Destruction lock summoning his/her Succubus then sacrificing it (the 21 point talent in the Demonology tree allows you to sacrifice your demon for a buff) for the +15% shadow damage it'll give you for a half an hour (provided you DO NOT summon another demon in that time frame).
For mages, it's not as complex, but I have seen Warlocks and Mages alike of various specs melt faces on the Damage charts. Like almost anything else in WoW, it's the person playing the game, not the class, that makes the difference. In that regard, I've seen warlocks and mages sitting with the tanks and healers on the damage charts.
The bottom line is try them both to see what they're all about.
As for other addons, elsegundo is right, but since you asked, here are the ones I use:
Cartographer is nice. It's alters the map (default "m" button) so that's it's: A: Smaller, and B: You can navigate while the map is up, unlike the default map. Also, you can make points of interest on it (such as the hidden and oft obscure Leatherworker spec teachers).
I also like Titan bars which adds two little bars one at the top and one at the bottom for tracking various things, such as inventory space, money, exp, honor, durability, item bonuses and various other things.
I also like Bartender which allows me to organize my hotkey bars (as well as Stance, Pet, exp, reputation, chat, bag, and "stuff"(menu, talents, LFG, character sheet etc. etc.) bars) so that the screen isn't NEARLY as cluttered.
I also have Omen threat meter which is useful for end game raids so you know when to cut back on the damage to prevent yourself from pulling aggro off the tank.
I also have X-perl unit frames which allows for various useful things. IE: Gives the percentage of your target's health left, allows for you to move around the little boxes your target, move around your health and mana/rage/energy box thing.
I also have TotemTimers which is completly worthless for you since you're not considering the Shaman class.
I also have Outfitter, which probably isn't worthwhile to you as you don't have to worry about swapping multiple sets of armor in and out.
I also have Auctioneer which is useful for playing the Auction House. It keeps track of average prices of things, what you should place stuff at etc. etc.
I also have DBM (Deadly Boss Mods) which is useful, and in some cases required by guilds for high end raiding so you know what to expect from the bosses.
The latter one of this list (DBM) is worthless for leveling, but very useful for end game raiding, and as I said, perhaps required depending on the guild.
Lothaer
22-09-2008, 10:01 PM
imho stop using QuestHelp there has been several issues with it and the author as abandoned it i suggest CarboniteQuest, in with that id also suggest Titan, X-Perl, Bartender, Auctioneer, AutoProfitX, ElkBuffBars, Examiner, Omen and WIM.
Meiou
22-09-2008, 10:04 PM
May I ask the problem with Quest Helper?
It's been working fine for now.
also do I just delete the questhelper in the addon folder?
Thank you everyone for the advice,
The reason I ask the most about Lock n Mage is I was playing Warlock today and I got chatting with a Mage(Lv 60).
Anyway, I was told by him I would be better as a Mage because Warlocks can't do much damage, And mages have huge bursts of damage.
But I thought the whole point of Warlock was Pets and Spell Damage that builds up slowly.
elsegundo
22-09-2008, 10:50 PM
one demensional analyses can make anything look good, even level 60 mages. lol. jk. but yes, play what you like, not what others tell you is better.
Your Average WoW Player
22-09-2008, 10:53 PM
Anyway, I was told by him I would be better as a Mage because Warlocks can't do much damage, And mages have huge bursts of damage.
The bold text is wrong. Destruction spec warlocks can unload sick damage, as can Affliction spec. Affliction specced warlocks specilize in DoTs, and are better for PvP, as DoTs in PvE only reach their true greatness on bosses, and most of the monsters in instances are trash which usually go down before the DoTs can do any MAJOR damage. As such, most PvE raiding warlocks go Destruction, and they can hang with the Hunters, the Rogues and the Mages just fine on the Damage Charts.
As for the pet business, all I've seen warlock pets used for in my guild's raids is the talent Sacrifice on a Succubus which increases shadow damage done for 1/2 an hour provided you don't summon another demon in that time. The Demonology tree is mainly used for leveling. I actually have yet to see a demonology specced warlock in my raids. Most of the warlocks are Destro.
SwervinCL
22-09-2008, 11:36 PM
The bold text is wrong. Destruction spec warlocks can unload sick damage, as can Affliction spec. Affliction specced warlocks specilize in DoTs, and are better for PvP, as DoTs in PvE only reach their true greatness on bosses, and most of the monsters in instances are trash which usually go down before the DoTs can do any MAJOR damage. As such, most PvE raiding warlocks go Destruction, and they can hang with the Hunters, the Rogues and the Mages just fine on the Damage Charts.
Its totally gear dependable. If you are raiding KZ, you will want to be afflic. T5 content (I have heard is demonology) and T6 is destruction. Where reaching the 202 hit cap needed for all warlock, becomes much easier. Bosses is where affliction really shine. On trash, its corruption/s.bolt. But on bosses you have to have close to 100% dot uptime.
If you are talking about DPS, yea, A destruction lock will blow me away. But if we are talking DPM, a destruction lock will have a hard time keeping up with me.. Equally geared of coarse.
I have a 70 mage and a 70 warlock, which I raid with both. The warlock, I will say that it is a much more complex toon to play. As affliction anyways. your DoTs have to be up at all times to do the most dmg that you can do.
Where as a mage, you are basically hitting 1 or 2 buttons, depending on your spec. A warlock you are hitting more like 5-6 unless you have macros...
OH and Affliction sucks for PvE... Unless its SL/SL
Got a warlock and mage to 70 and much prefer the warlock....so as elsegundo pointed out, play both to 20 or so and see what you like more.
The feeling and versatility of a warlock is greater IMHO...you can slowly destroy them with DoTs, or play with a pet up front like a hunter or nuke them with shadow and fire like a mage.
Also, warlocks develop...from 1-50 Affliction is the prefered specc, from 51-70 it is demonology. As you start raiding, you get into mostly Affliction again at first, later the gear is more suited for destruction.
Really interesting class...and as for dps...it depends on the player, the class, the gear, the specc...there is no XXX class is da best ;)
SwervinCL is right to the point where you go destro again late in your raidlife. Then it is back to 1 button mashing :)
(ok..so I make SS and HS and summon and add the odd curse and lifetap..but usually it is Shadowbolt all the way)
SwervinCL
22-09-2008, 11:55 PM
Really interesting class...and as for dps...it depends on the player, the class, the gear, the specc...there is no XXX class is da best ;)
I can not say that enough.. It ALL depends on player. For instance, we had a mage in our guild that was a lot better geared than I was on my mage. She could not touch my dmg. Same with my lock. We have a lock in our guild that is a little less geared than I am and he cant touch my dmg. This is all because I have studied both of the classes and aim to get as much DPS out of them as my gear allows.
My best advice that I can offer you is to level them both to 20 or 30. I would actually lean more on the 30 side. Pick the one you like better and level that one to 70 or 80 if you dont make it to 70 before the expansion comes out. When you are at the point of raiding. Do as much studying of the class as you can. Learn everything there is to know about the class and that will reward you with the damage you want to do.
Meiou
23-09-2008, 12:41 AM
Hey.
Ok I shall try them both out more, Also I was told that Warlocks isn't wanted for raids.
Is that true? I thought they would be in quite demand
With about 8000 and more raidgroups out there, you should take anything people tell you with a pinch of salt.
Every class is wanted for raids...we bring 2-3 of each class.
If you want to be on the safe side, roll a tank or healer though :)
SwervinCL
23-09-2008, 03:40 PM
Hey.
Ok I shall try them both out more, Also I was told that Warlocks isn't wanted for raids.
Is that true? I thought they would be in quite demand
Well, if you are just doing 5 mans and its down to a lock or mage, more often than not the mage will get the nod. Just for the simple fact that mage CC is 10x better than lock CC. But as far as raiding is concerned when CC has nothing to do with the situation, most locks will out dps a mage.
There for more wanted for raids. I have done raids with and without locks. Its always nice to have one.
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