View Full Version : New to WoW
Davlamin
20-02-2009, 07:46 AM
Hello all :grin:
My friend and I are just starting in WoW after years of playing another MMO. I've been reading a lot of the newcomer threads here and the beginner's guide on the official site to get information for classes/races etc. But i don't see much information on how different classes compliment each other.
Since my friend has decided to roll a druid and we'll mostly be playing together on a PvE server, I'm wondering which class i should choose to duo with her? I'm really not that picky when it comes to class types, i like playing them all, but we're going to try and level these 2 all the way before rolling anything new so we can support new characters. We will mostly be casual players and won't have hours and hours on end to play.
I believe I've narrowed it down to either a mage or warrior but not having seen what either are really like i'm not sure which to choose.
Any suggestions?
clevins
20-02-2009, 09:46 AM
Either would be good choices. Some of it depends on the role she'd like to play as a druid. Druids are the ultimate hybrid in WoW - they can tank, heal, do melee dps and do ranged dps. Her class choice means that she can move back and forth between all four possible roles. with a respec and finding different gear. However, mages can only dps and warriors can dps or tank. The bottom line is, I think, what you enjoy. A mage can be a lot of fun to duo with and they're very good dps. Being ranged dps is nice and, while leveling, she could shift into bear form and hold them while you nuke from afar. That gets rid of one of the major issues with mages which is that they die easily. And she can always heal you or even resurrect you if you do die.
The downside of mages is that ALL they can do is ranged DPS. If you don't like it you're a bit screwed - you'd have to roll another class. Mind you this isn't an big deal if you decide by, say level 20 as that's not that much playtime.
Warriors can either tank or dps... but it's melee dps. If you like melee dps... being up in the face of the things you're fighting, etc, then it's a good choice. The downside of this choice is that if you and she both like being tanks you won't fit in groups that well as a group only needs one tank. Of course one of you can DPS and you can tank most things in a dps specification. So it's not a showstopper. It WILL become a bigger deal in endgame, but even then it's workable.
Anyway, some thoughts. The basic takeaway for you is this - any combination will work and it's far more important to both play classes you like than to chase some elusive 'best' combo. There's really no truly awful combinations out there, certainly none that you're considering.
triplex
20-02-2009, 01:46 PM
Roll another druid. This way you can have all combinations, as you both will be able to take all roles.
If you are starting a new, one of you should buy account and then send another one invitation from that accound through the recruit a friend program. This way you would get some benefits, like one free month for inviting account, and special mount if you pay for second month, and 3x XP rate when you play together for the next 90 days, plus ability to grant levels to inviting account alts. Read about it on blizzard page.
Davlamin
20-02-2009, 04:31 PM
Thank you for the information. I've decided to choose a mage since I really enjoy blowing things up into tiny bits and they seem to have a little more group utility (on paper anyway)
Thanks again!
backfire
23-02-2009, 12:11 PM
you should also consider on what realm and faction you want your character to be part of. :)
Findariel
25-02-2009, 08:52 AM
Thank you for the information. I've decided to choose a mage since I really enjoy blowing things up into tiny bits and they seem to have a little more group utility (on paper anyway)
Thanks again!
Yes it's a decent duo. And when you reach the end-game and want to do instances mages and druids are pretty popular.
Druids
Especially healing/tanking druids are popular because there's always a healer/tank shortage. With the next patch you can even switch your build; the only disadvantage is that you need 2 gear sets if you want to fulfill 2 roles. Druids also have a nice buff.
Mages
Most popular DPS class, not because they do most damage but because their Polymorph skill, which is the single best CC (Crowd Control) skill in the game.
Also their buff and free drink/food makes them very handy to have in any team.
Professions
Also consider your professions. Mining, herbalism and skinning can make you a lot of money if you sell your harvest. Mining gives you an extra health buff, skinning extra critical strike and herbalism a self-heal skill (probably best for a mage).
Crafting professions not only require you to invest your stuff into your profession but are rather expensive to level so be careful.
Enchanting may be a nice one as you have some extra profit from quest rewards, old gear and lousy drops (which you can disenchant into stuff you can use or sell).
Alaris Mystique
25-02-2009, 04:45 PM
Unfortunately, dual-spec will only be available for level 80 characters, and they are not sure whether they will extend that to lower-level characters (or if they do, how far, and when).
However, you can do a decent job as off-spec, so it's not a biggie. Just choose your primary spec well, because you'll probably want to spend more time doing that than the off-spec.
clevins
25-02-2009, 08:15 PM
They've apparently decided to extend dual spec to level 40. However, given that it's currently a 1000g cost to learn the capability it makes no sense for anyone pre-level80 to pick it up. Need to respec for a bit? Go respec, pay the regular cost.
Shees, people are acting like you couldn't respec before this - it's frankly silly. Aside from folks who respecced weekly, spending 100g per week, the VAST majority of us don't respec often enough to warrant the cost.
waflob
26-02-2009, 08:34 AM
I expect that there will be an achievement for getting dual spec, just to encourage people to spend their gold (see Haris Pilton bag, for example)
Alaris Mystique
26-02-2009, 04:01 PM
Level 40 and 1000g.
This feature is not for newbies.
I should have accepted that generous 5g some kind stranger offered afterall!
Wintrow
26-02-2009, 04:46 PM
My L71 Druid will be grateful though.
prion
27-02-2009, 06:54 AM
[QUOTE=clevins;4184417]They've apparently decided to extend dual spec to level 40. However, given that it's currently a 1000g cost to learn the capability it makes no sense for anyone pre-level80 to pick it up. Need to respec for a bit? Go respec, pay the regular cost.
[QUOTE]
yeah but if you have a pretty good idea ahead of time what you will be (for example in my case my druid will be balance and resto) then it may be worth it for being able to switch and not have to sit there and read your talents and decide which ones are good. It helps that my druid will be able to write his own lexicon.
I don't see ever using it on any of my other characters so its 1000g for a one time thing.
wyren
27-02-2009, 08:10 AM
Man 1000 gp that bites. 2 pallies 2 druid 1hunter and 1 warlock and my favorite my dk. Depending on how bad frost is for solo I may want every one to be dual specced. That is a lot of gold. I guess more herbing and mining for me.
mesonm
05-03-2009, 03:20 PM
Please take note that the URL is under construction, more content will be add. And i strongly recommend WowWiki or anything else.
But as soon as the page will be finished it will AIM right into the new player need and no fla,fla.:wink:
wow....to think I love fla fla for dinner...whatever that is.
Dhoum
05-03-2009, 03:31 PM
Polymorph skill, which is the single best CC (Crowd Control) skill in the game.
Although I agree with the rest of your post Findariel, I have to take issue with this. The single best crowd control in the game is a chain-trapping Hunter. Pretty much anything can be drawn into a Hunter's trap, not just the humanoids and beasts that a Mage can affect. However, Mages are probably the more popular option because Hunter crowd control requires skill and knowledge, so a less demanding CC class will often be given priority in a pick up group (PuG). However crowd control seems to be somewhat redundant these days as most tanks are capable of taking on large numbers of enemies at once, where before that was pretty much the sole preserve of the protection-specced Paladin. I don't remember the last time I saw CC used in a group, though it's very handy as a soloing tool.
On a side note, Cybermorghul I'm sure that you mean well but linking to your own site (apparently at random) is both suspicious and irritating. In these days of malware, even with a robustly defended PC I'm not prepared to risk visiting an unsolicited site. Also you have given me no reason to believe that, if it is genuine, I will see anything more educational than "bare durid are fro fite".
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