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Originally Posted by Brainless
so the item only degrades once its been traded?
if so, then its a brilliant idea, cant see any flaws
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Well not really, it degrades each time it's traded (if the trader wore it before trading it).
example:
-Player1 gets a 20strength item, but does not wear it. He sells it to player2.
Player 2 will recieve a 20strength item.
-Now if Player2 wears this item, and 2 weeks later decides to sell it to player3.
Player3 would be recieving a 15strength item (it lost 5str to decay).
-If the player3 does not wear the item, and sells it again to player4.
Then player4 would recieve a 15strength item.
The item needs to have been worn by the trader, for it to decay during the trade.
And decay happens only
during the trade. The item will never decay while carried by a person.
What will be needed though, is a tag on an item, so that people can see wether the item will decay or not.
Maybe the futur stats in red brackets, next to the current stats. No brackets if the item won't decay.
Just [COLOR=Lime]20 Strength[/COLOR], if the item wasn't worn by the trader.
And [COLOR=Lime]20 Strength[/COLOR][COLOR=Red](15)[/COLOR], if the item is going to decay during the next trade, and end up with 15 Strength.