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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > WoW Suggestions

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Old 08-05-2004, 04:01 AM   #1
Ablamar
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24 hour clock

http://www.worldofwarcraft.com/threa...al&T=42433&P=3

We do like the real world, 24-hour clock system and while things can always change in a Beta Testing environment, this looks like it's going to remain.

-AND-

We are planning to have many different time zone specific servers for people to choose from.

~Kat :)

====
Good to see that Blizzard doesn't listen to playes with a job and a real family life. /sarcasm

First it was mentioned that the game had nothing different between day and night but after reading a lot of beta reports it turns out that the game does. Pyrewood is one of the best examples where it is even a matter of difference in level.

And being able to choose a different time zone server doesn't even solve the issue at all. Future players from other MMOs have been playing together for a long time and there are many among them from different timezones. So there is always someone who is giving in when it comes to the timezone. And it still doesn't solve anything when it comes to not being able to get through all content.

There are enough players who just don't have the ability to get up just for the game to experience something. It is a game and not work. You should be able to experience everything without it having to turn into work.

There is absolutely no advantage to the 24 hour system but it being cool.

I am really disappointed that Blizzard is keeping this feature. It shows that they don't care about the casual gamers as much as they have said.
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Old 08-05-2004, 04:17 AM   #2
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If this truly is the case, then it does indeed suck.
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Old 08-05-2004, 04:41 AM   #3
Tyran_Harasvelg
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meh, still basicly a cosmetic change, and should be balenced mob and quest wise during beta.
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Old 08-05-2004, 05:07 AM   #4
Mallow
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Quote:
Originally Posted by Ablamar
I am really disappointed that Blizzard is keeping this feature. It shows that they don't care about the casual gamers as much as they have said.
I am a casual gamer and I love this system?

I think you should have worded it like this, Ablamar:

"I am really dissappointed that Blizzard is keeping this feature. I BELIEVE it shows that they don't care about the casual gamers as much as they have said."

There, now you sound like a REAl casual gamer - with a casual opinion - instead of some ominiscient gaming-guru who thinks he/she knows what is best for the rest of us.
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Old 08-05-2004, 07:38 AM   #5
Simbuk
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When your main problem is with the wording of a post, it's time to consider whether it's worth wasting the bandwidth to reply.

It's a given that 99% of posts in forums like these are opinion pieces. Everyone knows this. There's no need to go through your posts like a speechwriter just to make sure the political correctness police are satisfied. If speaking with authority offends you then frankly you either need to grow thicker skin or get off the Net.

All that said, I like variety...so I'm not very happy with the idea of a 24 hour per day clock myself. Something a little staggered but even like 6 to 8 hours per day would be preferable.
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Old 08-05-2004, 12:38 PM   #6
Morphina
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12, 16, 20 real time hours in one gaming day would do the trick too.

But since beta testers stated that night was not really dark (aka Everquest) and one could see everything verry well, 24 hour days are not that bad, upto my opinion. And I like the fact that there will be different contrent at night in some areas. just make it all short summer knights, lasting from 10 pm till 6 am.

that would do the trick.
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Old 08-05-2004, 02:35 PM   #7
Ablamar
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Thanks for that reply Simbuk, I appreciate it. I am not about to proof read the things I post every time because it may make me come out as a gaming guru or someone who is speaking for everyone out there. It is just a mere generalization. It never has to mean that everyone thinks and feels that way. All it is, is an opinion of me and I am pretty sure I am not the only one feeling that way. I am not saying that everyone does feel that way.

Just look at that one thread where this comes from. There are more people in beta against this. Most people replying after Kat are against it. Not many people do reply however, but that is probably because they are actually playing/testing the game. The only one who constantly does reply is SoulessDragon, but I think he only lives for giving stupid replies.
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Old 08-05-2004, 04:31 PM   #8
Vred
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Quote:
Originally Posted by Simbuk
When your main problem is with the wording of a post, it's time to consider whether it's worth wasting the bandwidth to reply.
Did you consider if it was worth wasting the bandwith to reply, when your main problem is that Mallow suggested that Ablamar should have worded his post differently?
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Old 08-05-2004, 04:38 PM   #9
Ablamar
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Can we please talk about the subject at hand instead of bashing every poster? There is no need to make Worldofwar.net another battlenet forum. Please let this be the last post as a response to nitpicking or whatnot. And let's just talk about this game in a normal matter without bashing everyone.
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Old 08-05-2004, 06:26 PM   #10
Xinhuan
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My opinion: I am indifferent to the 24-hour clock system. It has no bearing on me whatsoever, and I feel that all the people saying that "they will miss content" and "they will miss the night-scenery" is overstating it.

Think about it. There are supposedly 2000-3000 quests in the game. How many quests are tied to the 24-hour clock? Pyrewood? 1 quest. Missing out on 1 quest is called "missing out on content"? Even if it is 2 or 3, or 5, it's still relatively insignificant.

Now, the other argument about graphics and night-time scenery is also overstating it. A person can always make exceptions to his schedule once in a while so that he can experience something new (applies to real life as well). Simply saying "I can only play from X to Y everyday" is a reason, but not a perfect one. If you can see the sunrise every 2 or 3 days, it wouldn't be special anymore, compared to the one time you actually see it should you put the effort in.

If you are a casual gamer, by such a definition, a casual gamer already misses out on much content, typically the ones restricted to the higher level ones. If Blizzard hosts a special world event, saying the Dark Portal is going to open on X hour of the day on a particular date, are you not going to attempt to make exceptions to your schedule?

The immersion reason is also overstated. How much more immersion can there be for a 24 hour clock compared to a 23 hour one? It would probably feel the same to most players. The argument about logging in at daytime to see it is nighttime killing immersion isn't even valid.

Conclusion. I am indifferent. Both sides have their reasons, but both sides are arguing too vehemently, and overstating all their reasons.
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