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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > Community Discussion

View Poll Results: Which new races/classes would you like to see in WoW?
Blood Elf 68 54.40%
Satyr 16 12.80%
Naga 44 35.20%
Ogre 47 37.60%
Nerubian 21 16.80%
Necromancer 43 34.40%
Barbarian 11 8.80%
Monk 34 27.20%
Warden/Assassin (half warrior/rogue) 21 16.80%
Other (please specify) 21 16.80%
Multiple Choice Poll. Voters: 125. You may not vote on this poll

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Old 16-09-2004, 04:40 PM   #1
Oberon
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New Races/Classes for WoW.

According to the Interview with Chris Sigaty:

worldofwar.de: Will there be more classes later, e.g. Necromancer? Or new Races? Two-headed Ogres anyone?
Chris Sigaty: Yes, definitely.

What new races/classes would you like to see? Personally I'd love playing a Blood Elf or Satyr!
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Old 16-09-2004, 05:19 PM   #2
linus
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I took Blood Elf, Ogre and Barbarian.
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Old 16-09-2004, 05:25 PM   #3
Nikells
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Blood Elf and Necromancer.

I'd like to see some kind of new Dark Elf race as part of the Hoarde too.
Ogre would be better suited as a monster rather than playable race.
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Old 16-09-2004, 05:40 PM   #4
Mad_Mat
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I voted Ogre and Monk myself. Zen Ogres anyone? :D
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Old 16-09-2004, 05:44 PM   #5
ZaxGreia
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I think adding Nerubians would be really cool, because it's always fun to have weird characters (though they'd be tough because they don't fit in most of the same armor and stuff...). Ogres would be silly, and though I could care less about Blood Elves, they are likely to be added later. I think the most likely additions are Blood Elves and Naga, with the Blood Elves added to Alliance and Naga added to Horde. If I thought about it a few more minutes, I could even tell you the classes that would be available to them, but I don't want to think about it that hard... :lol:

As for classes, I'm a little stumped. Blizzard seems to have well-covered most of the possible classes. The only one that immediately jumped out at me was Necromancer, but it could be too close to Warlock to be worthwhile. I think a REALLY cool one would be Demolitions Team, or Tinkerer with a serious focus on engineering-related skills, though it seems that's been covered as well. They may start creating new stuff, but it's probably more likely that they'll use things that are already familiar (Necromancer or Warden, maybe...).

That's all I got...
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Old 16-09-2004, 05:46 PM   #6
ZaxGreia
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Quote:
I'd like to see some kind of new Dark Elf race as part of the Hoarde too.
Naga are dark elves... ...sort of

/just trying to bolster my weak prediction. :lol:
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Old 16-09-2004, 05:54 PM   #7
Nikells
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Quote:
Originally Posted by ZaxGreia
The only one that immediately jumped out at me was Necromancer, but it could be too close to Warlock to be worthwhile.
I think necromancer would be really good, you could get multiple skeleton warriors (which would be weaker than a pet) to fight, but you'd have to kill something first.

Quote:
Naga are dark elves... ...sort of

/just trying to bolster my weak prediction. :lol:
I forgot about Naga, they would indeed work well as Dark Elves! (although aren't they all freaky sea monster things now?)
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Old 16-09-2004, 05:57 PM   #8
Oberon
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Any new race will probably start in one of the already noob areas since any new areas (read: Outland) would be too tough. There are two areas where two races start together.

Dun Morogh = dwarves + gnomes
Durotar = orcs + trolls

And there are four areas where one race starts alone.

Elwynn Forest = humans
Teldrassil = night elves
Mulgore = tauren
Tirisfal Glades = undead

My theory is they'd add any new race to one of the solo race starting areas otherwise Dun Morogh and Durotar would become too crowded. Here's how it may work....

Elwynn Forest = humans + blood elves (back from exile)
Teldrassil = night elves + satyrs (makes sense)
Mulgore = tauren + naga (they've got ummm lakes and stuff)
Tirisfal Glades = undead + nerubians (not sure how this would work...)
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Old 16-09-2004, 05:57 PM   #9
ZaxGreia
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I think freaky sea monster thing could really work for the Horde. They're embracing the freaky undead nightmare monsters, and giant half-cow people, so I think freaky sea monster goes right along with their operating strategy. :lol:
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Old 16-09-2004, 06:00 PM   #10
ZaxGreia
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Quote:
Elwynn Forest = humans + blood elves (back from exile)
Teldrassil = night elves + satyrs (makes sense)
Mulgore = tauren + naga (they've got ummm lakes and stuff)
Tirisfal Glades = undead + nerubians (not sure how this would work...)
I'm with you 95% on this, with only a concern about the Satyrs - they're sworn enemies of the Alliance in Warcraft lore (some kind of corrupted creature - can't remember which right now). I think they're WAY cool, and would have some SWEET character models, but I don't think they fit in with the Alliance.
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