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I'm a level 31 Druid and I was sneaking around near Arathi when I saw a warlock 2 levels higher than me. I figure as long as I get the drop on him I should be able taking him out no problem. He didn't have a minion following him either.
Well he kicked my ass left and right, even with the sneak attack I got on him... I critted for about 225 or so but it was the one and only shot I got on him, otherwise I was frantically trying to keep myself healed while him and his Succubus, that just kinda appeared, took turns charming or fearing me and then he just nukes the crap out of me to end it while Succ is whipping me like a camel.
I never really gave much thought to Warlocks doing that well in pvp, but it looks like this guy really new what he was doing, and he effectively embarassed me (at least here at mid-game).
[QUOTE=Thelorax]otherwise I was frantically trying to keep myself healed while him and his Succubus, that just kinda appeared, took turns charming or fearing me [QUOTE]
Ahhh, the joys of lesser invisibilty. Always throws a wrench in peoples plans when my succy pops out of nowhere.
Indeed, the Succubus has an invisibility ability. However, it is also possible that the Warlock in question was a Master Summoner (talent that allows a pet to be cast in 0,5 seconds).
Hehe...I love playing a warlock and getting jumped by someone when I'm flagged. The warlock has more tricks in his bag than any other class I've played, as evidenced by the fact that I use every single action bar slot available to me and still have to rearrange it depending on whether I'm instancing, grinding, or PvPing. :happy34:
Warlocks are far tougher cookies than one might think. People don't think they're being hurt by the DoT spells until they realize that 3 or 4 of them are adding up for 200 DPS, not to mention giving a good chunk of that life back to the warlock (drain tanking ftw). Combine that with a healthstone and your pet, and it's very hard to kill a well-played warlock. Just about the only class that I ever have trouble with are undead rogues, if they get the jump on me. If they don't get the jump on me though, I still do fairly well against them.
I only PvP in WSG (on a PvE server you see), but as a Warlock I can tell you that there is one way to kill us. Get you and 6 mates and mug us! Mass bodies are a problem, especially as taunt from a VW doesn't work on players. That leave us fearing you all or using seduce to stop 1 of you at a time. Enough bodies to stop us casting spells and you might get somewhere (though you may lose 1 or 2).
If I find someone (approx my lvl) on thier own and we're both PvP than I can more or less win everytime. The Succi invis power makes them a great trump card as well. As an Undead Warlock I also never have the problem of having to fight Undead using WotF to stop me fearing them either.
If I'm able to pick off people on their own than the enemy will find it very hard to cope with me. If the enemy team works together though and can mug me in a group than there is little or nothing I can do to help out my team. Other than acting as a great deterent while the rest of my team deal some decent damage.
I love my warlock but I haven't taken him to PvP yet because I have a warrior main. The warrior is a lot of fun and I have been actually working on a Fury build for the Dual Weild, hoping to kick some ass in BG at 40. If I feel pretty confident after a few lvl 40 Warsong Gulch runs with him, I will probably start again on my Lock. But what am I missing here? Both of the Test of Honor final tallies(US and EU) put warlocks towards the bottom of the list. Do people just not know proper strategies for playing them? Are there a significant amount less warlocks than other characters? What do the numbers mean?
For one thing, yes, there are significantly less warlocks than other classes. For another, they're a lot more complicated to play than most other classes.