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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > PvP

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Old 26-07-2005, 09:47 PM   #1
Wo|2M
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PvP: Rank the classes!

I realize that this thread could draw a lot of trolls and flames, but I think it would be interesting to see what people think. Here is the premise:

Rank your *opinion* on PvP classes according to tiers; because there are tiers and not outright ranks, you can have multiple classes at the same tier. You choose where the breaks are. Assume that the classes are played well, and that they are ideally specced for PvP (not going to mention equipment, assume that noone has anything special).

Feel free to post explainations on why you put what class where. But please keep this post constructive and positive. I'll start with my own.

Tier 1:
Priest (Shadow's are an obvious favorite)
Shaman (mail + totems+whirlwind+shocks)
Rogue(insane burst damage, leather armor, stealth)

Tier 2:
Mage (Fire mage+poly+frostnova= death)
Warrior(Overpower,MS,intercept, Recklessness)

Tier 3:
Warlock(DoT's, fear, succy, but not enough burst damage to compensate for cloth)
Druid (can tank and heal, but DPS is among the worst),

Tier 4:
Hunter (out-damaged by most casters and tough to get out of melee range against melee. Pet is not half as useful as it is in PvE),
Paladin(Bubble, heals and SoC. If SoC procs, Paladins get bumped up to at least tier 3. If it doesn't, pallies base DPS is perhaps the worst in the game. Even two lives doesn't make up poor melee and zero ranged. Very kiteable)


I realize that I may have offended those on the lower half of the list, but all arguements are welcome.

Discuss!

Last edited by Wo|2M; 26-07-2005 at 09:50 PM..
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Old 26-07-2005, 11:24 PM   #2
Thelorax
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Quote:
Originally Posted by Wo|2M
I realize that this thread could draw a lot of trolls and flames, but I think it would be interesting to see what people think. Here is the premise:

Rank your *opinion* on PvP classes according to tiers; because there are tiers and not outright ranks, you can have multiple classes at the same tier. You choose where the breaks are. Assume that the classes are played well, and that they are ideally specced for PvP (not going to mention equipment, assume that noone has anything special).

Feel free to post explainations on why you put what class where. But please keep this post constructive and positive. I'll start with my own.

Tier 1:
Priest (Shadow's are an obvious favorite)
Shaman (mail + totems+whirlwind+shocks)
Rogue(insane burst damage, leather armor, stealth)

Tier 2:
Mage (Fire mage+poly+frostnova= death)
Warrior(Overpower,MS,intercept, Recklessness)

Tier 3:
Warlock(DoT's, fear, succy, but not enough burst damage to compensate for cloth)
Druid (can tank and heal, but DPS is among the worst),

Tier 4:
Hunter (out-damaged by most casters and tough to get out of melee range against melee. Pet is not half as useful as it is in PvE),
Paladin(Bubble, heals and SoC. If SoC procs, Paladins get bumped up to at least tier 3. If it doesn't, pallies base DPS is perhaps the worst in the game. Even two lives doesn't make up poor melee and zero ranged. Very kiteable)


I realize that I may have offended those on the lower half of the list, but all arguements are welcome.

Discuss!
Good post.

I have to counter on just a few points.

Hunter: a marksmanship spec'd hunter can exceed a caster on DPS (I think)... but yeah, the trick is keeping the bastages out of melee and keeping the kiting going.

Rogues are pushovers if you can get the drop on them, but yeah... if they surprise you you'll either have to die or run away.

I have trouble ranking them because I think so much depends on the player. A crappy player can be very successful with a rogue, but would be terrible with a warlock, hunter, or maybe a druid.

All those Tier 1 classes have a lower learning curve,.
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Old 26-07-2005, 11:35 PM   #3
northernlights
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Group PVP:

1. Mage
2. Warlock (properly played/specced)
3. Warrior (fury)
4. Priest (shadow)
5. Shaman
6. Druid
7. Hunter
8. Rogue
9. Paladin

1 vs. 1 PVP

1. Shaman
2. Druid
3. Priest (shadow)
4. Warlock
5. Rogue
6. Hunter
7. Mage
8. Warrior
9. Paladin
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Old 26-07-2005, 11:36 PM   #4
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Are you serious a lower learning curve for a Priest? Come on.
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Old 26-07-2005, 11:46 PM   #5
AsylumOfNight
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Talking

I had the hardest time figuring out how to properly use my shadow priest. But once I did I sure can do a lot of damage quickly. Now I find that I am either left alone or ganged up on by lvl 60s. I would have to say that rogues are the hardest for me to fight against with the stealth and stun. Anything that can heal themselves are tough to go up against as well as those that can run around you in circles while hitting you at the same time. Other than that I can't get more specific in a list ... haven't pvp'd enough to form a good opinion. (Been too busy trying to get to lvl 60)
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Old 27-07-2005, 12:20 AM   #6
Wo|2M
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Quote:
Originally Posted by northernlights
Group PVP:

1. Mage
2. Warlock (properly played/specced)
3. Warrior (fury)
4. Priest (shadow)
5. Shaman
6. Druid
7. Hunter
8. Rogue
9. Paladin

1 vs. 1 PVP

1. Shaman
2. Druid
3. Priest (shadow)
4. Warlock
5. Rogue
6. Hunter
7. Mage
8. Warrior
9. Paladin
An interesting (and somewhat obvious, d'oh!) idea. I guess I had 1v1 PvP in mind, but feel free to answer as you see fit. This was intentionally open-ended.

Pallies seem to be consistently near the bottom, with mages and priests usually near the top. Once again, PvP very situational, but the object is to see beyond gear or the man/woman behind the keyboard, and at the strengths and weaknesses of each of the classes in their purest PvP form.

Good stuff so far :happy34:
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Old 27-07-2005, 12:26 AM   #7
northernlights
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Quote:
Originally Posted by Wo|2M
An interesting (and somewhat obvious, d'oh!) idea. I guess I had 1v1 PvP in mind, but feel free to answer as you see fit. This was intentionally open-ended.

Pallies seem to be consistently near the bottom, with mages and priests usually near the top. Once again, PvP very situational, but the object is to see beyond gear or the man/woman behind the keyboard, and at the strengths and weaknesses of each of the classes in their purest PvP form.

Good stuff so far :happy34:
I would go so far as to say Pallies are the best class vs. inexperienced players. If your not keeping track of their timers (hey wait!!! does that require skill? or just time played?) they can dance with any class all day.
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Old 27-07-2005, 12:59 AM   #8
Euro-Crash
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Quote:
Originally Posted by northernlights
I would go so far as to say Pallies are the best class vs. inexperienced players. If your not keeping track of their timers (hey wait!!! does that require skill? or just time played?) they can dance with any class all day.
Some people use mod's that actually track the cooldowns of spells. If they are I would say it takes neither skill nor experience. However, if they are playing the way I do this becomes an instinct. :D
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Old 27-07-2005, 01:04 AM   #9
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Quote:
Originally Posted by Euro-Crash
Some people use mod's that actually track the cooldowns of spells. If they are I would say it takes neither skill nor experience. However, if they are playing the way I do this becomes an instinct. :D
Didn't know that. I'm running most of the Insomniax recomp. as it is and it chugs huge amounts of RAM.. no room for more mods, I guess I'l have to keep counting down from 30 in my head. =)
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Old 27-07-2005, 02:59 AM   #10
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Quote:
Originally Posted by northernlights
Didn't know that. I'm running most of the Insomniax recomp. as it is and it chugs huge amounts of RAM.. no room for more mods, I guess I'l have to keep counting down from 30 in my head. =)
Aye. I do so love my Insomniax Recompilation. I also am enamored with my 1GB of RAM :D

I have found little difficulty in taking paladins down 1v1. If it is a group of them...then I usually "Run For The Hills" (Iron Maiden).
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