I'm not a lua programmer, but I've tried to add missing functionality.
Changes should be done in file CharacterProfiler.lua
Code:
.............
-- line 21: After "WNE_CharProfile_DoScanQuests = 1; -- get Quests"
WNE_CharProfile_DoScanCrits = 1; -- get Crits
.............
--line 330: before "if ( WNE_CharProfile_DoScanSkills ) then"
if ( WNE_CharProfile_DoScanCrits ) then
Profile_AddCrits();
end
.............
--line:808 before "function Profile_AddTalents()"
function Profile_AddCrits()
WNE_Profile_Print_Method_Trace( "e", "Profile_AddCrits" );
local lCharProfile = WNE_CurrentCharacter;
-- Reset/Initialize
lCharProfile["Crits"] = {};
lCharProfile["Crits"]["Block"] = GetBlockChance();
lCharProfile["Crits"]["Crit"] = GetCritChance();
lCharProfile["Crits"]["Dodge"] = GetDodgeChance();
lCharProfile["Crits"]["Parry"] = GetParryChance();
WNE_Profile_Print_Method_Trace( "x", "Profile_AddCrits" );
end
So, in file wownetexport.lua we see following section
Code:
["Crits"] = {
["Dodge"] = 12.16806697845459,
["Block"] = 36.42218399047852,
["Crit"] = "10.08",
["Parry"] = 1.240000009536743,
},
It would be great, if WWNData developers accept my idea and add this code (or more gracefull one) will be added to next version and display statistics