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I wish I could say something fancy and useful and tactically masterful. Instead I'm going to be honest.
When I do Arathi, I choose one of two basic goals for myself...either get as many HK's as possible, or get as much honor as possible. There is a difference.
I tell the people in my party that we'll be better off if we stick together. I tell them not to go off solo. I tell them I don't care who the leader is, whether we capture resources or defend them, just stick together.
Immediately, my party disperses in 4 different directions. I pick one and follow them, a melee class if I can. If I'm going for HK's that day, I go tabbing like crazy casting DoTs on every red thing I can find. In fact I hardly do anything else, just try to follow one ally and DoT every freakin thing in site. Of course if we find someone alone I'll use the nukes, otherwise it's only DoTs. You get a lot of HK's this way, because if someone dies and you damaged them, you get an HK. You just don't get as much honor because your honor is based on how much damage you did to them. Imo this helps your team as well, because even if you die you have severely weakened the other team. Even if they have the ability to purge off your dots, they waste time and mana to do it.
If I'm going for honor, I use the same principle of trying to stay with my group or just following one of them, but I completely ignore dots and I mostly Shadowbolt, Shadowburn, Death Coil, and Fear. I fear everyone. They really hate that. I might throw some drain life in there if I see an enemy occupied with someone else, but I don't have fel concentration and it's a huge waste of mana if it gets interrupted.
I never run away from the enemy, I think that's an important rule.
Lately I've been experimenting with saccing my VW or Felhunter for the mana or health restoral buff. It's nice to have but a huge shard waste since you die so much. Plus I don't have SL that way.
In AB, if your trying to win and your playing with organized groups.
You do not want to dot everything. Its a waste of mana, and harmful to the group. In AB its very important to crowd control, and with dots on you screw the mages who are sheeping and warlocks that are seducing. Dotting the casters, i suppose would be okay, thats upto your group strategy. You certainly dont puta ll the dots on if 4-5 guys are attacking the same target, because the dots wont even tick before the guy is dead.
Idealy, in AB, or in any BG, you want to focus fire, and focus firing means you dont put all your dots because it'll die too quick. Stick with your DDs and maybe immolate, or just spam a SBurn if your focus firing.
My warlock hasn't been in AB, because he was in low 50's when AB came out, he's 59 now, and 50's don't get to play AB.. Also, I've been offline since Xmas with a bad PC..
But in WG, fear, curses, and instant Corruption are good choices. Hit flag runners with Fear, they hate it, and more teammates can show up while they're trying to get back under control. Death Coil if someone is wailing on you, take the health right back.
In WSG I always play defense. I find lock's aren't the greatest in going for the glory and running with a flag. Not that we're bad, there are justo ther classes that are better. Anyhoo, I usually stay by the entrance of the tunnel, usually hidden behind a wall or by the speed buff. This usually lets me get off a few quick shots before people realize where I am. (I usually start with SP because it leaves no trail, so they have to find me and it also keeps them from knowing what casting class I am for awhile once I'm found. People have different strategies against different classes, and the longer you think I'm a mage, the better off I am. I lack Insta corrupt (Demon/Destruct specc'd) and life siphon so I generally just forgo dots. Occasionally I'll use CoT against a priest, and CoA when I wanna do some mass damage, but for the most part won't. One thing I found to be amazingly helpful is teaming up with a Warrior and the minute I see a caster I cast CoR. It's just amazing watching them tear apart a mage with 500 armor. Yeah, I realize mages can remove curses, but they usually have more important things to be worried about, and since it's not doing damage to them they don't really notice it's on them. As for pet I usually keep the succy simply because I get 10% more damage and I can stop runners dead in their tracks. I used to fear... but it only made them run forward faster... which is not a good thing.
In AB I just go around and cause mass panic. I run into a group and CoA everything and then HoT. While they're all running around I target a caster and I do as much burst damage as I can to get rid of them since they usually have the lowest HP (I usually go for Priests). My main goal in AB though is to make myself look like a big threat. My computer isn't the greatest in the world and sometimes I get horrible lag spikes which really screws me over when I'm going toe to toe against people, so instead I just make myself a target and become a human meatshield while the rest of my group takes them out (I group with a buncha people regularly so we've got it down to an art). For pet I bring either VW or the Felhunter. Either way it's about as absorbing as much damage as I can. Granted this doesn't seem like the best strategy in the world, but if I'm going to spend half the fight standing still, I might as well be standing still while every else thinks I'm a threat (because to them I'm not standing still, I'm plotting!) About 40% of the time too I don't die. Which, if you think about it (taking shots from 4+ people) that's not too shabby. The thing about AB though is that you always have to change your strategy at each node, cause it's not like I'm going to suck up damage if there's only 2 people there. Hell, I'll just kill 'em. Unless they're a hunter.
As for AV, I have yet to go into it. I just don't know what to expect, so I figure the first time I go, I'd better pimp myself out in epics or something, so even if I'm lost or something I still look like I could handle myself.
In TM or XR (which on a bad day look like a BG) I just hang back and pluck away at people, since I'm usually hiding behind fortified walls. Mostly just SB away. I use the imp there, so I have a pet back with me.
My warlock hasn't been in AB, because he was in low 50's when AB came out, he's 59 now, and 50's don't get to play AB.. Also, I've been offline since Xmas with a bad PC..
I thought below 50s could enter AB...? In fact, I remember a 58 hunter friend of mine going there...