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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > UI Customisation > UI/Mod Developer Forum

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Old 14-01-2006, 05:19 PM   #1
blackbrand
WorldofWar.Net Member
 
Join Date: Jan 2006
Location: NL
Posts: 1
Texture modification help request

I'm modding the DS set to a red color, so far i have gotten the helm and shoulders without a hitch, but for some reason if i mod the textures in texture components wow doesn't take em . even thought i'm using the same method (blp2tga, mod colors, tga2blp (32 bits uncompressed)) am i missing something?

some how wow model viewer gets the new textures but wow displays a different texture. I've noticed that my new textures are smaller in blp form then the originals (11 kb instead of 22.4 not including helm/pads texture) after i've tga2blp'ed em could this be the cause?

anybody have any idea how to work around this? i've seen the blackdragonstalker pack so i know its possible to get em 2 work (whichs its textures seem to be the same size as the originals 2)
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